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- 23:41, 25 February 2024 diff hist +474 m Guide to Botany →Available Crops: Add some more links to info on various chemicals
- 23:20, 25 February 2024 diff hist +9 Guide to Botany →Crop Mutations: Get in the name of the spiced pumpkin crop
- 23:18, 25 February 2024 diff hist +53 Guide to Botany →Crop Mutations: Might as well mention putting spiced pumpkins in an extractor gives you a spiced pumpkin too
- 23:17, 25 February 2024 diff hist +102 Guide to Botany →Crop Mutations: Note you can put spiced pumpkin in a still to get the pumpkin spice latte, as introduced by the aforementioned PR
- 23:14, 25 February 2024 diff hist +92 Guide to Botany →Available Crops: Note pumpkins can be put into a still, from same PR
- 23:11, 25 February 2024 diff hist +92 Guide to Botany →Available Crops: Note you can put carrots into a still, something also from PR #14794
- 23:09, 25 February 2024 diff hist +152 Guide to Botany →Available Crops: Note you can put limes in a still too. That was also something PR #14794 introduced when it was merged
- 23:01, 25 February 2024 diff hist +96 Guide to Botany →Available Crops: Note it's possible to ferment lemons to get lemonade, a feature introduced when PR #14794 was merged
- 22:42, 25 February 2024 diff hist +105 Chemicals →Food and Drink: Make similar note for limeade
- 22:40, 25 February 2024 diff hist +107 Chemicals →Food and Drink: Note it's possible to get lemonade using the still. Another feature from PR #14794
- 22:36, 25 February 2024 diff hist +125 Chemicals →Regular Drinks: Note similar for pumpkin spice latte, again from the aforementioned PR
- 22:34, 25 February 2024 diff hist +111 Chemicals →Food and Drink: Note you can obtain pumpkin juice from a still, from the same PR
- 22:32, 25 February 2024 diff hist +109 Chemicals →Food and Drink: Note you can get carrot juice by using a still, a feature introduced by PR #14794
- 21:57, 25 February 2024 diff hist +168 Foods and Drinks →Still: Add still result for lemon, also from PR #14794
- 21:55, 25 February 2024 diff hist +162 Foods and Drinks →Still: Add still result for lime, from same PR
- 21:50, 25 February 2024 diff hist +227 Foods and Drinks →Still: Add still result for spiced pumpkin, from same PR
- 21:46, 25 February 2024 diff hist +186 Foods and Drinks →Still: Add brew result for pumpkin, also from PR #14794
- 21:41, 25 February 2024 diff hist +180 Foods and Drinks →Still: Add still result for carrot, added when PR #14794 was merged
- 19:40, 25 February 2024 diff hist −606 Changelog →Current Testmerged PRs: Remove entries for #18022 and #17872; these are in fact merged now
- 07:53, 25 February 2024 diff hist +79 Guide to Botany →Crop Mutations: Use plant name (Delicious Apple rather than Delicious-looking Apple) for delicious apple mutation so it matches ID, explain said mutation's crop has a peculiar naming scheme
- 07:49, 25 February 2024 diff hist +111 Chemicals →Poisons and Toxic Shit: Add fermenting delicious-looking apples as a source of capu (now that IS something PR #14794 added when it was merged)
- 07:46, 25 February 2024 diff hist +63 Chemicals →Regular Drinks: Note you can get cider from delicious apples too (not something PR #14794 introduced)
- 07:44, 25 February 2024 diff hist +153 Guide to Botany →Crop Mutations: Note you can distill delicious apples, another thing added when PR #14794 was merged
- 07:41, 25 February 2024 diff hist +203 Foods and Drinks →Still: Add still result for delicious-looking apple, from same PR
- 07:29, 25 February 2024 diff hist +82 Guide to Botany →Available Crops: Note you can put bananas in a still, something added when PR #14794 was merged
- 07:24, 25 February 2024 diff hist +162 Foods and Drinks →Still: Add still result for banana, something added when PR #14794 was merged
- 07:17, 25 February 2024 diff hist +399 Changelog →February 2024: February 24th's update
- 08:14, 24 February 2024 diff hist +222 Changelog →February 2024: February 23rd's update
- 07:21, 24 February 2024 diff hist +245 Guide to Botany →Available Crops: ...can be fermented into schnapps, a feature introduced by PR #14794 being merged. Note similar for melon, orange, and strawberry.
- 07:17, 24 February 2024 diff hist +537 Guide to Botany →Crop Mutations: Note grapefruit, bowling melon, rainbow melon, clockwork orange, and blood orange
- 07:05, 24 February 2024 diff hist +171 Foods and Drinks →Still: Add still result for strawberry, again from PR #14794
- 07:01, 24 February 2024 diff hist +662 Foods and Drinks →Still: Add brew results for orange, blood orange, synthorange, and clockwork orange, also from PR #14794
- 06:54, 24 February 2024 diff hist +44 Foods and Drinks →Still: Remember amounts this time
- 06:54, 24 February 2024 diff hist +484 Foods and Drinks →Still: Add brew results for melon, bowling melon, and rainbow melon, added when PR #14794 was merged
- 06:47, 24 February 2024 diff hist −16 Foods and Drinks →Still: Update still result for grapefruit. It now yields schnapps, as a result of PR #14794 getting merged
- 06:45, 24 February 2024 diff hist −118 Chemicals →Food and Drink: Distilling grapefruits now makes schnapps, as a result of PR #14794 being merged, so remove that from the list of methods for obtaining grapefruit juice
- 06:41, 24 February 2024 diff hist +57 Chemicals →Food and Drink: Note Peach Schnapps do not use schnapps
- 06:39, 24 February 2024 diff hist +819 Chemicals →Food and Drink: Add schnapps, a drink added when PR #14794 was merged.
- 07:34, 23 February 2024 diff hist +606 Changelog →Current Testmerged PRs: Add in changelogs for #18022 and #17872, two PRs recently testmerged
- 07:15, 23 February 2024 diff hist +332 Changelog →February 2024: February 22's update
- 07:06, 23 February 2024 diff hist +47 m Guide to Botany →Crop Mutations: Add links to info on salt the compound and salt the ingredient in salted oats description, fix some grammar errors
- 07:05, 23 February 2024 diff hist +58 Guide to Botany →Available Crops: Explain why eggplants have nicotine more
- 06:59, 23 February 2024 diff hist +85 Guide to Botany →Available Crops: Note tomatoes can be brewed, another thing added when PR #14794 was merged
- 06:57, 23 February 2024 diff hist +75 Guide to Botany →Available Crops: Add similar note for cucumbers. PR #14794 also added ability to distill cukes.
- 06:55, 23 February 2024 diff hist +100 Guide to Botany →Available Crops: Note lettuce can be brewed, added when PR #14794 was merged
- 06:53, 23 February 2024 diff hist +74 Guide to Botany →Crop Mutations: Note pepper corns can be brewed into pepper, introduced when PR #5813 was merged
- 06:51, 23 February 2024 diff hist +48 m Guide to Botany →Crop Mutations: Add links to info on pepper the chem and pepper the ingredient, use correct past form of grind
- 06:46, 23 February 2024 diff hist +88 Chemicals →Food and Drink: Note you can obtain tomato juice by brewing tomatoes, something added when PR #14794 was merged
- 06:43, 23 February 2024 diff hist +98 Chemicals →Food and Drink: Note you can obtain pepper by brewing pepper corn cobs, a feature added when PR #5813 was merged
- 06:40, 23 February 2024 diff hist +180 Foods and Drinks →Still: Add brew result for pepper corn cob. This one was introduced when PR #5813 was merged (so the one that added peppercorns in the first place)
- 06:34, 23 February 2024 diff hist +33 Foods and Drinks →Still: Remember amounts this time
- 06:34, 23 February 2024 diff hist +150 Foods and Drinks →Still: Add still result for lettuce leaf, also added by PR #14794
- 06:31, 23 February 2024 diff hist +145 Foods and Drinks →Still: Add still result for cucumber, also added when PR #14794 was merged
- 06:29, 23 February 2024 diff hist +151 Foods and Drinks →Still: Add brew result for tomatoes, added when PR #14794 was merged
- 06:16, 23 February 2024 diff hist +480 Murder →List of Longarms: Add reclaimed shotgun
- 06:06, 23 February 2024 diff hist +128 Contraband →Contraband Levels: Add contraband rating for reclaimed shotgun
- 06:04, 23 February 2024 diff hist +808 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on pump action shotgun
- 06:48, 22 February 2024 diff hist +398 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on 40mm HE ammunition
- 06:00, 22 February 2024 diff hist +229 Guide to Botany →Crop Mutations: Note lashberries, blue raspberries, and blackberries can be fermented into wine, from the same PR
- 05:55, 22 February 2024 diff hist +146 Guide to Botany →Available Crops: Note raspberries and blueberries can be made into wine, from same PR
- 05:50, 22 February 2024 diff hist +127 Guide to Botany →Available Crops: Note you can put peaches in a still, a feature introduced when PR #14794 was merged
- 05:44, 22 February 2024 diff hist +84 Chemicals →Food and Drink: Add another method for making Peach Schnapps, also introduced when PR #14794 was merged
- 05:39, 22 February 2024 diff hist +234 Chemicals →Regular Drinks: Add other methods for obtaining wine, added when PR #14794 was merged
- 05:31, 22 February 2024 diff hist −4 m Foods and Drinks →Still: Fix link and alignment on pear entry
- 05:29, 22 February 2024 diff hist +176 Foods and Drinks →Still: Add brew result for blue raspberry, also from PR #14794
- 05:27, 22 February 2024 diff hist +157 Foods and Drinks →Still: Add brew result for raspberries, from the same PR
- 05:25, 22 February 2024 diff hist +171 Foods and Drinks →Still: Similar for lashberry
- 05:20, 22 February 2024 diff hist +161 Foods and Drinks →Still: Similar for blackberry
- 05:15, 22 February 2024 diff hist +159 Foods and Drinks →Still: Add brew results for blueberry, also added by PR #14794
- 05:09, 22 February 2024 diff hist +152 Foods and Drinks →Still: Add brew result for peach, which was added when PR #14794 was merged
- 05:24, 20 February 2024 diff hist +192 Nuclear Operative →Red Mean Syndicate Machine: Mention nukie teams scale to pop, mostly to mention that there are always two nukies, an change introduced when PR #17419 was merged
- 05:14, 20 February 2024 diff hist +59 Game Modes →Nuclear Emergency: Get in a mention that there are always two nuke ops, as a result of PR #17419 getting merged
- 07:56, 19 February 2024 diff hist +191 Changelog →Current Testmerged PRs: Add #17813's entries, now that it's in testmerge
- 07:55, 19 February 2024 diff hist +149 Changelog →February 2024: First update for February 19th
- 07:32, 19 February 2024 diff hist +2 m Salvager →Items the M4GP13 Salvage and Barter System sells: Update Makarov link
- 07:31, 19 February 2024 diff hist +311 File:SovietShotgun.png Add attribution, provide more details about this file (to explain why it's called SovietShotgun.png) current
- 07:26, 19 February 2024 diff hist +108 File:Makarov ammo.png Add attribution, give a few more details about this file current
- 07:25, 19 February 2024 diff hist +98 File:Makarov.png Add attribution, expand on description somewhat current
- 07:23, 19 February 2024 diff hist +28 m File:SovietShotgun.png Assign to Object Sprites since this is a sprite for an in-game item
- 07:23, 19 February 2024 diff hist +28 m File:Makarov ammo.png Assign to Object Sprites since this is a sprite for an in-game item
- 07:23, 19 February 2024 diff hist +28 m File:Makarov.png Assign to Object Sprites since this is a sprite for an in-game item
- 07:21, 19 February 2024 diff hist +135 Contraband →Contraband Levels: Add contraband rating for MTs-255 Revolver Shotgun, introduced by the same PR
- 07:18, 19 February 2024 diff hist +98 Contraband →Contraband Levels: Add contraband rating for PM Pistol, a gun added when PR #10874 was merged
- 07:12, 19 February 2024 diff hist −8 Murder →Kinetic Weapons: Use "Pistol, 9x18mm" instead of "Pistol, 9mm Soviet" in comments for Ammo: Type/Gun: Types Accepted column, to match actual usage
- 07:09, 19 February 2024 diff hist +3 m Murder →List of Longarms: Use <br> instead of & for ammo categories of 9mm survival rifle, to be consistent with how other guns show multiple accepted categories
- 07:06, 19 February 2024 diff hist +54 Murder →Kinetic Weapons: Note which guns accept Pistol, 9x18mm ammo
- 07:00, 19 February 2024 diff hist +30 Murder →List of Longarms: Likewise, use in-game name for the MTs-255
- 06:56, 19 February 2024 diff hist +98 Murder →List of Sidearms: Use in-game names for Makarov and its mag, mention its other name. tweak some wordings and fix a few grammar errors
- 06:13, 19 February 2024 diff hist +327 Salvager →Items the M4GP13 Salvage and Barter System sells: Provide more details about flare shells
- 06:08, 19 February 2024 diff hist +488 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on radio jammer
- 23:48, 18 February 2024 diff hist +93 Guide to Botany →Available Crops: Expand on cooldown for nettle stings
- 23:22, 18 February 2024 diff hist −25 Guide to Botany →Crop Mutations: Bit silly to say "Variously called omega slurrypod and glowing slurrypod" when the wiki already uses the former
- 07:21, 18 February 2024 diff hist +102 File:NTBackpackV3.png Some more details about this sprite current
- 07:18, 18 February 2024 diff hist +275 N File:RandoseruSatchel.png The item sprite for the randoseru satchel. The classic Space Japanese red bag, now available in over-the-shoulder form, in the manner of the Space Americans. [https://github.com/goonstation/goonstation/pull/5080 Sprite by Walpvrgis] Category:Object Sprites current
- 07:10, 18 February 2024 diff hist 0 File:NTBackpackV2.png Studenterhue uploaded a new version of File:NTBackpackV2.png current
- 07:01, 18 February 2024 diff hist +251 File:NTBackpackV3.png Add attribution, expand on description
- 06:59, 18 February 2024 diff hist +28 m File:NTBackpackV3.png Assign to Object Sprites since it's a sprite for an in-game object
- 06:59, 18 February 2024 diff hist +35 N File:NTbackpack.png Studenterhue moved page File:NTbackpack.png to File:NTBackpackV3.png: More accurate indicator that it's a resprite current Tag: New redirect
- 06:59, 18 February 2024 diff hist 0 m File:NTBackpackV3.png Studenterhue moved page File:NTbackpack.png to File:NTBackpackV3.png: More accurate indicator that it's a resprite
- 06:57, 18 February 2024 diff hist +54 File:NTBackpackV2.png Add attribution
- 06:56, 18 February 2024 diff hist +39 m File:NTBackpackV2.png Reassign to Historical Item Sprites, since this later resprited
- 06:56, 18 February 2024 diff hist −51 File:NTBackpackV2.png Not a duplicate any more
- 06:55, 18 February 2024 diff hist 0 File:NTBackpackV2.png Studenterhue reverted File:NTBackpackV2.png to an old version
- 06:54, 18 February 2024 diff hist +130 Clothing →Back: Add brown backpack (more a redirect to info on it)
- 06:53, 18 February 2024 diff hist +323 Clothing →Back: Add brown satchel, added when PR #5080 was merged
- 06:49, 18 February 2024 diff hist +403 Spacebux →Purchasable Items: Add Brown Backpack, added when PR #5080 was merged
- 06:35, 18 February 2024 diff hist +209 N File:BrownSatchel.png The item sprite for the brown satchel (called just "satchel" in-game). Did it start brown? [https://github.com/goonstation/goonstation/pull/5080 Sprite by walpvrgis]. Category:Object Sprites current
- 06:34, 18 February 2024 diff hist +240 N File:BrownBackpack.png The item sprite for the brown backpack. Pretty self-explanatory; it's a backpack, and it's brown. But why is it brown...? [https://github.com/goonstation/goonstation/pull/5080 Sprite by walpvrgis]. Category:Object Sprites current
- 06:20, 18 February 2024 diff hist −1 Syndicate Items →Standard Items: Likewise for trick telecrystal
- 06:17, 18 February 2024 diff hist −1 Syndicate Items →Standard Items: Correct light breaker being marked as buyable by nuke ops, even though it's not
- 05:34, 18 February 2024 diff hist −16 Syndicate Items →Items CARL Sells: Update blurb on holographic disguiser here to reflect said commit
- 05:30, 18 February 2024 diff hist +39 Syndicate Items Move holographic disguiser up from surplus-items exclusives section to generic items section, to reflect how commit 96585d4 made it possible to buy them on traitor uplinks
- 05:25, 18 February 2024 diff hist +214 Salvager →Items the M4GP13 Salvage and Barter System sells: Probably ought to mention you can make those .22 mags
- 05:20, 18 February 2024 diff hist 0 Salvager →Items the M4GP13 Salvage and Barter System sells: Correct "5.62"->"5.56", the actual ammo name
- 05:19, 18 February 2024 diff hist 0 Syndicate Items →Syndicate Commander Uplink: Correct "5.62" to "5.56"
- 05:18, 18 February 2024 diff hist 0 Murder →List of Sidearms: Got to change it in the list of accepted ammo for zip guns too
- 05:17, 18 February 2024 diff hist 0 Murder →List of Longarms: Wait a minute, 5.62? That should be 5.56...
- 05:15, 18 February 2024 diff hist +1 Salvager →Items the M4GP13 Salvage and Barter System sells: Update price for door hacker assistant
- 05:12, 18 February 2024 diff hist +461 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on rifle magazine
- 04:52, 18 February 2024 diff hist +320 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on 9mm magazine
- 04:40, 18 February 2024 diff hist +320 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on .22 HP magazine
- 04:34, 18 February 2024 diff hist +199 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on .22 magazine
- 04:21, 18 February 2024 diff hist +77 File:SurRifle.9.png Add attribution current
- 04:21, 18 February 2024 diff hist +77 File:SurRifle.556.png Add attribution current
- 04:20, 18 February 2024 diff hist +76 File:Efnysiensurvivalrifle.png Add attribution, fix a grammar error current
- 04:17, 18 February 2024 diff hist +28 m File:SurRifle.556.png Assign to Object Sprites, since this is a sprite for an in-game item
- 04:17, 18 February 2024 diff hist +28 m File:SurRifle.9.png Assign to Object Sprites, since this is a sprite for an in-game item
- 04:17, 18 February 2024 diff hist +28 m File:Efnysiensurvivalrifle.png Assign to Object Sprites, since this is a sprite for an in-game item
- 07:57, 17 February 2024 diff hist +61 Changelog →Friday, February 16th, 2024: Almost missed one
- 07:41, 17 February 2024 diff hist +550 Changelog →February 2024: February 16th's updates
- 07:39, 17 February 2024 diff hist +1,006 Murder →List of Longarms: Add Efnysien survival rifle
- 07:19, 17 February 2024 diff hist 0 File:Efnysiensurvivalrifle.png Studenterhue uploaded a new version of File:Efnysiensurvivalrifle.png
- 07:16, 17 February 2024 diff hist +184 Contraband →Contraband Levels: Add contraband rating for Efnysien survival rifle
- 07:10, 17 February 2024 diff hist −1 m Salvager →Items the M4GP13 Salvage and Barter System sells: Tweak some wording here and there
- 07:07, 17 February 2024 diff hist +559 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on rifle 5.56x45 conversion
- 06:53, 17 February 2024 diff hist +40 Salvager →Items the M4GP13 Salvage and Barter System sells: Mention swapping survival barrel's rifle also unloads gun
- 06:51, 17 February 2024 diff hist +594 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on Rifle 9mm conversion, add in sprite for it
- 06:33, 17 February 2024 diff hist +643 Salvager →Items the M4GP13 Salvage and Barter System sells: Expand on survival rifle
- 06:09, 17 February 2024 diff hist +9 m Engineering Objects →Personal Protective Equipment: Condense aurora belt description somewhat/reduce possibility that people might interpret this to mean that the CE also has regular toolbelt
- 06:02, 17 February 2024 diff hist +83 Chief Engineer →Equipment: Update explanation of aurora belt to account for CE spawning with it rather it appearing in their locker, now that PR #17853 has been merged, update summary of belt too
- 05:58, 17 February 2024 diff hist +14 Engineering Objects →Personal Protective Equipment: Clarify what 75% is referring to
- 05:56, 17 February 2024 diff hist −14 Engineering Objects →Personal Protective Equipment: CE spawns with aurora belt now that PR #17853 has been merged so update explanation of where to find it to match
- 09:39, 16 February 2024 diff hist +336 N File:TravelSatchel.png The item sprite for the travel satchel, the satchel version of the travel backpack. This is interesting, see, because the travel backpack is itself a reskinned backpack, so this is a reskin of a reskin. Reskinception! [https://github.com/goonstation/goonstation/pull/5080 Sprite by walpvrgis]. Category:Object Sprites current
- 09:29, 16 February 2024 diff hist +361 Being A Better Traitor →Hiding Your Identity: Note stealth abilities of newspapers, as introduced when PR #14928 was merged
- 09:21, 16 February 2024 diff hist +30 m Quartermaster →Miscellaneous: Add link to info on newspapers
- 09:11, 16 February 2024 diff hist +33 General Objects →General Items (large): Mention newspapers in printing press description as well, since it can print newspapers
- 09:09, 16 February 2024 diff hist +971 General Objects →General Items (handheld): Add newspaper, a feature introduced by PR #14928 getting merged
- 08:39, 16 February 2024 diff hist +13 m Salvager →Salvage Station 13 - Playing as a Salvager: Some basic copyedits for grammar
- 08:29, 16 February 2024 diff hist +48 Salvager →Items the M4GP13 Salvage and Barter System sells: Mention same applies to combat armor
- 08:24, 16 February 2024 diff hist +48 Salvager →Items the M4GP13 Salvage and Barter System sells: Mention combat helm is acid-proof, per commit de27657
- 08:17, 16 February 2024 diff hist +33 Salvager →Items the M4GP13 Salvage and Barter System sells: Add in sprite for a makeshift laser rifle with a cell and tube, to complement the one without those (which is how it looks when you buy it). Whether or not to use both or use only one has been a surprisingly agonizing decision for some reason
- 08:15, 16 February 2024 diff hist +12 m Construction →Makeshift laser rifle: Clarify what "this" is referring to so it doesn't imply the act of fixing it damages the cell and tube
- 08:13, 16 February 2024 diff hist −12 Construction →Makeshift laser rifle: Might make more sense to use the version of the sprite with the cell and tube, which is sort of the ideal endpoint for repairing this
- 08:11, 16 February 2024 diff hist −12 Contraband →Contraband Levels: Makeshift laser rifle with cell and tube might be better here, actually, in keeping with the trend of these generally using gun sprites in their loaded/full states
- 08:02, 16 February 2024 diff hist +522 Murder →List of Energy Weapons: Add brief description on laser rifle added when PR #15856 was merged
- 07:59, 16 February 2024 diff hist +235 N File:MakeshiftLaserRifle.png The item sprite for a makeshift laser rifle loaded with a power cell and light tube. Now it's ready to pew pew. [https://github.com/goonstation/goonstation/pull/15856 Sprite by UnfunnyPerson]. Category:Object Sprites current
- 07:46, 16 February 2024 diff hist +149 Contraband →Contraband Levels: Add rating for makeshift laser rifle, a gun introduced when PR #15856 was merged
- 07:44, 16 February 2024 diff hist +1,646 Salvager →Items the M4GP13 Salvage and Barter System sells: Add makeshift laser rifle, introduced when PR #15856 was merged
- 07:38, 16 February 2024 diff hist +1,865 Construction Add makeshift laser rifle, or rather repair instructions for it. Bit unusual to only have repair instructions, but I think the complexity warrants it
- 06:48, 16 February 2024 diff hist +25 Guide to Botany →Crop Mutations: Specify infusion chem for synthbuttbot. Thought I added this when removing the hints but evidently not
- 06:44, 16 February 2024 diff hist +205 Changelog →February 2024: February 15th's update
- 06:42, 16 February 2024 diff hist −326 Changelog →Current Testmerged PRs: Take #17577's off the list; its testmerge has been formally canceled, now that it's in the game proper
- 09:31, 15 February 2024 diff hist +570 Changelog →February 2024: February 14th's updates
- 08:19, 15 February 2024 diff hist +280 Salvager →Items the M4GP13 Salvage and Barter System sells: Add more details about Grenade Pouch
- 08:01, 15 February 2024 diff hist −6 Salvager →Items the M4GP13 Salvage and Barter System sells: Fix image for grenade pouch; it's different from the one for tactical grenade pouch
- 09:05, 14 February 2024 diff hist +646 Changelog →February 2024: February 13's updates
- 09:04, 14 February 2024 diff hist +231 N File:MakeshiftLaserRifleNoCellNoTube.png The item sprite for a makeshift laser rifle with no cell and with no tube. Aren't you going to give it one? [https://github.com/goonstation/goonstation/pull/15856 Sprite by UnfunnyPerson]. Category:Object Sprites current
- 09:00, 14 February 2024 diff hist +270 N File:NewspaperOpen.png The item sprite for a newspaper that's been opened up (it just goes by the name of the newspaper in-game), allowing people to read it. What does it say? [https://github.com/goonstation/goonstation/pull/14928 Sprite by Tyrant]. Category:Object Sprites current
- 08:56, 14 February 2024 diff hist +292 N File:NewspaperRolledUp.png The item sprite for a newspaper that's been rolled up. (In-game, it just goes by the name of the newspaper) Great for re-enacting ''Paperboy'' or imitating internet memes. [https://github.com/goonstation/goonstation/pull/14928 Sprite by Flaborized]. Category:Object Sprites current
- 08:33, 14 February 2024 diff hist −4 m Guide to Botany →Advanced Gardening for Dummies: Fix links to info on mutations
- 08:32, 14 February 2024 diff hist +734 Guide to Botany →Infusions: Add infusion effects for glowing slurry, a result of PR #17817 getting merged
- 07:40, 14 February 2024 diff hist −19 m Engineer →Power to the People: Describe engine guides as pages rather than page sections, since describing them as sections is a relic of a time when all the engine guides were on one page
- 07:38, 14 February 2024 diff hist +149 Clothing →Shoes: Add stomper boots (or really a link to info about them)
- 07:35, 14 February 2024 diff hist +60 Engineer →The Geothermal Capture System: Get in a mention of stomper boots, courtesy of commit 66338ab
- 07:33, 14 February 2024 diff hist +38 m Geothermal Generator →Stomper Unit: Add link to info on stomper boots current
- 07:32, 14 February 2024 diff hist +1,215 Engineering Objects →Other Equipment: Add stomper boots. Originally added by commit 66338ab and they've had a couple of changes since then
- 06:47, 14 February 2024 diff hist −2 m Engineering Objects →Personal Protective Equipment: Remove extra newline in magnetic boots description that was mucking with formatting, fix a grammar error
- 06:43, 14 February 2024 diff hist +379 N File:RucksackSatchelYellow.png The item sprite for the yellow version of the rucksack satchel, which is basically the satchel version of the rucksack Spacebux item. The rucksack is a backpack reskin, and satchels are more or less reskins of backpacks, so this is a reskin of a reskin. Whoa! [https://github.com/goonstation/goonstation/pull/5080 Sprite by walpvrgis]. Category:Object Sprites current
- 06:42, 14 February 2024 diff hist +390 N File:RucksackSatchelRed.png The item sprite for the red version of the rucksack satchel, which is basically the satchel version of the rucksack backpack reskin. It's only neon red, not crimson, so you won't get shot by trigger-happy Security looking for Nuclear Operatives while wearing this thing. [https://github.com/goonstation/goonstation/pull/5080 Sprite by walpvrgis]. Category:Object Sprites current
- 06:36, 14 February 2024 diff hist +275 N File:PurpleWizardHatV1.png The item sprite for the purple wizard hat. You have red and blue wizard hats, so naturally, if you mix them, you get a purple wizard hat. [https://forum.ss13.co/showthread.php?tid=3589&pid=66482#pid66482 Sprite by Gannets]. Category:Historical Item Sprites current
- 06:35, 14 February 2024 diff hist +213 N File:NecromancerHoodV1.png The item sprite for the necromancer hood. If a bunch of necromancers wore this, would this be a brother-hood? Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 06:34, 14 February 2024 diff hist +178 N File:GreenWizardHoodV1.png The item sprite for the green wizard hood. Looks pretty ''Magicka''-esque. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 06:33, 14 February 2024 diff hist +192 N File:WitchHatV1.png The item sprite for the witch hat. Pointy, black, and has a belt buckle. A true classic. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 06:33, 14 February 2024 diff hist +249 N File:RedWizardHatV1.png The item sprite for the red wizard hat. Not a hat worn by red wizards; just a wizard hat that's red. Why is it red? It's probably just for style. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 06:32, 14 February 2024 diff hist +282 N File:BlueWizardHatV1.png The item sprite for the blue wizard hat. It's a hat, it's worn by wizards, and it's blue, simple as that. Most of them share similar functions, so it's kinda comes down to style. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 09:20, 13 February 2024 diff hist +273 Changelog →February 2024: February 12th's update
- 08:58, 13 February 2024 diff hist +54 Artifact Research →Bulky Artifacts: Note names of artifact implants; these are pre-set
- 08:55, 13 February 2024 diff hist +109 Artifact Research →Bulky Artifacts: Specify when beneficial wizard implant's teleport kicks in, including a caveat
- 08:29, 13 February 2024 diff hist +3 m Artifact Research →Bulky Artifacts: Rephrase explanation of silicon gimmick implant effects
- 08:27, 13 February 2024 diff hist +184 Artifact Research →Bulky Artifacts: Show messages from harmful eldritch and silicon too
- 08:22, 13 February 2024 diff hist −7 Artifact Research →Bulky Artifacts: Correct "the implant causes more than 5 organs to fail"; it's more failed/dead organs in general
- 08:19, 13 February 2024 diff hist +515 Artifact Research →Bulky Artifacts: Similar for wizard harmful implant
- 07:58, 13 February 2024 diff hist +106 Artifact Research →Bulky Artifacts: Update effects of harmful silicon implant. With PR #17109 merged, it now has a different effect at 75 OXY
- 07:42, 13 February 2024 diff hist 0 Guide to Botany →Available Crops: Update genome values for space fungus, radweed, and slurrypod, in accordance with PR #17761 being merged
- 09:25, 12 February 2024 diff hist +126 Artifact Research →Bulky Artifacts: Add some examples of organ damage, to help illustrate harmful eldritch implant's effects past 75 BRUTE
- 09:20, 12 February 2024 diff hist 0 m Artifact Research →Bulky Artifacts: Should be 4 organ damage, oops
- 09:08, 12 February 2024 diff hist +288 Changelog →February 2024: February 11th's updates
- 08:59, 12 February 2024 diff hist +349 Quartermaster →Engineering Department: Add Communications Dish crate from commit 8248074
- 08:49, 12 February 2024 diff hist +414 N File:WinterClownWigAndMaskBald.png The item sprite for the winter clown wig and mask but configured to hide the hair and show only the mask. This is called "wigless clown mask" in-game, but all the different wigless versions go by name, so we're using our own sort of convention for denoting it's wigless (in this case, "bald"). [https://github.com/goonstation/goonstation/pull/17066 Sprite by Flaborized]. Category:Object Sprites current
- 08:36, 12 February 2024 diff hist +216 N File:WinterClownWigAndMask.png The item sprite for the winter clown wig and mask. Red and green to match the Christmas season. [https://github.com/goonstation/goonstation/pull/17066 Sprite by Flaborized]. Category:Object Sprites current
- 08:35, 12 February 2024 diff hist +211 N File:WinterClownSuit.png The item sprite for the winter clown suit. Gotta have some puffy clown pants this season. [https://github.com/goonstation/goonstation/pull/17066 Sprite by Flaborized]. Category:Object Sprites current
- 08:33, 12 February 2024 diff hist +208 N File:WinterClownShoes.png The item sprite for the winter clown shoes. Check it out, green and red soles and toes! [https://github.com/goonstation/goonstation/pull/17066 Sprite by Flaborized]. Category:Object Sprites current
- 08:31, 12 February 2024 diff hist +231 N File:WinterClownHat.png The item sprite for the "winter clown's hat". A combination jester cap and Santa hat--now that's interesting. [https://github.com/goonstation/goonstation/pull/17066 Sprite by Flaborized]. Category:Object Sprites current
- 08:29, 12 February 2024 diff hist +315 N File:StomperBoots.png The item sprite for Stomper Boots, which are not boots used when working with stomper units, but in fact boots that can function ''as'' stomper units. [https://github.com/goonstation/goonstation/commit/66338abe7583126b6024167550df3b78eac22b86 Sprite by aloe, it appears]. Category:Object Sprites current
- 08:22, 12 February 2024 diff hist +192 Artifact Research →Bulky Artifacts: Specify organs eldritch implant can affect
- 08:16, 12 February 2024 diff hist +231 Artifact Research →Bulky Artifacts: Update effects listed for harmful eldritch implant. Same PR changed it so that it does organ and brute damage at 75 brute and gibbing at 175. Also, fix a little grammar mistake
- 08:03, 12 February 2024 diff hist +142 Artifact Research →Bulky Artifacts: Note eldritch beneficial implant artifact has a passive organ heal, introduced when PR #17109 was merged
- 07:53, 12 February 2024 diff hist 0 Fishing →Fishing Supplies Vendor: Update basic fishing rod price; it's now free, as a result of PR #14645 being merged
- 07:49, 12 February 2024 diff hist +335 Fishing →Fishing Supplies Vendor: Explain how to redeem tickets and use the machine in order to mention that click-dragging tickets works, a feature introduced by merging of PR #16733
- 07:36, 12 February 2024 diff hist +6 Fishing →Fishing Supplies Vendor: Add in sprite for portable aquarium, since it got its own sprite when PR #14479 was merged
- 07:29, 12 February 2024 diff hist +268 Fishing →Aquatic Research Upload Terminal: Talk about click-dragging tickets to stack them
- 07:14, 12 February 2024 diff hist −19 m Fishing →Aquatic Research Upload Terminal: Rewrite some redundant wording, be more consistent about using fishes vs fish for plural
- 07:07, 12 February 2024 diff hist +247 Cyborg →Module Types: Toss in a mention of using click-drag on fishing tickets and the Fishing Supplies Vendor, since that PR also introduced those features
- 06:54, 12 February 2024 diff hist +457 Cyborg →Module Types: Add small portable aquarium, from same PR
- 06:39, 12 February 2024 diff hist +264 N File:PortableAquarium.png The item sprite for the portable aquarium (and the small portable aquarium too), a little box for storing little fishies. [https://github.com/goonstation/goonstation/pull/14479 Sprite by TheColorCyan, also known as Sian]. Category:Object Sprites current
- 06:35, 12 February 2024 diff hist +547 Cyborg →Module Types: Add cybernetic fishing rod, introduced when PR #16733 was merged. (Technically speaking it replaced the basic rod the civilian module got when PR #14522 was merged)
- 01:48, 11 February 2024 diff hist −31 Nanotrasen Security Consultant Fix a reference to NTSO getting laser assault rifle (by removing a link--joke itself still works)
- 01:43, 11 February 2024 diff hist +41 Murder →List of Energy Weapons: Fix laser assault rifle description claiming that NTSOs still use the weapon, since NT SO has the Cornicen now, per commit 20d271b,
- 09:13, 10 February 2024 diff hist +666 Changelog →February 2024: February 9th's updates
- 09:52, 9 February 2024 diff hist +205 Changelog →February 2024: February 8th update
- 09:51, 9 February 2024 diff hist +573 Clothing →Ears: Add yeti-fur earmuffs
- 09:12, 9 February 2024 diff hist +21 Clothing →Back: Correct numbers listed for Medical departmental bags in Medical Apparel, since Medical Apparel contains only one of each job-specific bag
- 09:02, 9 February 2024 diff hist +67 m Engineering Objects →Engineering Apparel: Add links to info on engineering backpack and satchel
- 09:01, 9 February 2024 diff hist +130 Clothing →Back: Mention you can use Fish medal to create research satchels
- 08:58, 9 February 2024 diff hist +535 Clothing →Back: Add engineering satchel, from same PR
- 08:50, 9 February 2024 diff hist +413 Clothing →Back: Add engineering backpack, also from PR #6030
- 08:28, 9 February 2024 diff hist −2 m Artifact Research →Bulky Artifacts: Remove stray | that made it look like table had an extra column
- 08:27, 9 February 2024 diff hist +426 Clothing →Back: Add research satchel, from same PR
- 08:16, 9 February 2024 diff hist +394 Clothing →Back: Add research backpack, added when PR #6030 was merged
- 06:37, 9 February 2024 diff hist +165 Oshan Laboratory Note player minimum, per merging of PR #17894
- 08:46, 8 February 2024 diff hist +601 Changelog →February 2024: February 7th's updates
- 08:35, 8 February 2024 diff hist −5 m Research Director →Chemistry Gimmicks: Fix a small grammar error
- 08:35, 8 February 2024 diff hist +182 Research Director →Your Tools: Might as well mention the normal labcoat is available too
- 08:28, 8 February 2024 diff hist +118 Research Director →Your Tools: Update to reflect how RD gets a custom labcoat, as a result of PR #13923 getting merged
- 08:24, 8 February 2024 diff hist +935 Clothing →(Exo)Suit: Add research director's labcoat. Now this one, it was added when PR #13923 was merged.
- 07:59, 8 February 2024 diff hist +686 Clothing →Back: Add genetics satchel, from same PR
- 07:42, 8 February 2024 diff hist +512 Clothing →Back: Add genetics backpack, also from PR #6030
- 07:33, 8 February 2024 diff hist +527 Clothing →Back: Add robotics satchel, from same PR
- 07:22, 8 February 2024 diff hist +413 Clothing →Back: Add robotics backpack, something added when PR #6030 was merged
- 10:50, 7 February 2024 diff hist +655 Changelog →February 2024: February 6th's updates
- 10:42, 7 February 2024 diff hist +72 m Medical Objects →Machinery: Add links to hypospray, liver failure, and kidney failure in dialysis description
- 10:38, 7 February 2024 diff hist +142 Medical Objects →Drug Application: Work in a mention of increased blood absorption when using IVs, per commit d312a68. Do hope to find some way to reorganize this.
- 10:33, 7 February 2024 diff hist +231 Medical Objects →Machinery: Get in a mention of dialysis machines making people absorb blood faster, as a result of commit d312a68 (commit f648cde also made it go faster)
- 09:01, 7 February 2024 diff hist +33 Doctoring →Restoring Blood: Note fish oil also restores blood
- 08:52, 7 February 2024 diff hist +3 Doctoring →Restoring Blood: Change "Patients get blood" -> "Patient absorb blood" to be more precise. Thought I already phrased it this way but evidently not.
- 08:49, 7 February 2024 diff hist 0 m Doctoring →Bleeding: Move note about bandaging bullet and shrapnel wounds from section about restoring blood to section about stopping bleeding, which is where it actually talks about bandaging
- 08:48, 7 February 2024 diff hist +465 Doctoring →Restoring Blood: Note blood bags/IV drips and dialysis machines enhance blood absorption, per commit d312a68 (and commit f648cde too; initially, they raised blood absorption at different rates but then that commit made them equal)
- 08:36, 7 February 2024 diff hist +252 Doctoring →Restoring Blood: Put methods for restoring blood on bulletpoints to make it easier to read at a glance, rewrite explanation of filgrastim and other blood-restoring chems, note you can also give them blood directly (albeit inefficiently)
- 07:51, 7 February 2024 diff hist +617 N File:PinkWizardHatV2.png The item sprite for the pink wizard hat. It's pink, alright, and it's definitely a hat, but it doesn't actually work as a wizard hat when casting. Odd, huh? Maybe you could pretend to be a wizard who really supports breast cancer awareness or something? [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. The worn sprites got updated, so the item sprites had to be changed as well. Definitely a much brighter pink here, and similar to the new blue and red wizard hat... current
- 07:47, 7 February 2024 diff hist +260 N File:PinkWizardHatV1.png The item sprite for the pink wizard hat. It's pink, alright, and it's definitely a hat, but it doesn't actually work as a wizard hat when casting. Odd, huh? Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 07:45, 7 February 2024 diff hist +25 Foods and Drinks →Cap'n Bubs' Booze-O-Mat: Actually mention the other name, use "reference" rather than "refer to" since I think it sounds more natural
- 07:41, 7 February 2024 diff hist +3 Foods and Drinks →Cap'n Bubs' Booze-O-Mat: Same for here
- 07:40, 7 February 2024 diff hist +3 Foods and Drinks →Pre-Packaged Drinks: Update sprite for white wine, since it got its own one when PR #17867 was merged
- 07:37, 7 February 2024 diff hist +411 N File:WhiteWine.png The item sprite for white wine, a bottle full of...guess...white wine. Evidently, this is specifically Riesling white wine, so thank the Space Germans. [https://github.com/goonstation/goonstation/pull/17867 Sprite by GuvGuvington]. This previously used the red wine bottle sprite (File:WineV2.png), but now it has its own. Hurra!, as the Space Germans would say. Category:Object Sprites current
- 07:51, 6 February 2024 diff hist +874 Changelog →February 2024: Updates for February 5th
- 07:36, 6 February 2024 diff hist +9 Guide to Botany →Crop Mutations: Add image of smooth nettle plant
- 07:34, 6 February 2024 diff hist +524 N File:SmoothNettlePlant32x48.png The smooth nettle plant in its tray, ready to be harvested. Smooth nettle is sort of like nettle's good twin, in that it doesn't cause itching or give you histamine. The 32x48 in its file name means it's 32 pixels wide and pixels tall, which is the base sprite size for plants. We usually crop it down on the wiki, but this 32x48 version is here in case we want to use it. [https://github.com/goonstation/goonstation/pull/15317 Sprite by Colossusw]. Category:Plant Tray Sprites [[Category:Un... current
- 07:32, 6 February 2024 diff hist +289 N File:SmoothNettlePlant.png The smooth nettle plant in its tray, ready to be harvested. Smooth nettle is sort of like nettle's good twin, in that it doesn't cause itching or give you histamine. [https://github.com/goonstation/goonstation/pull/15317 Sprite by Colossusw]. Category:Plant Tray Sprites current
- 06:06, 6 February 2024 diff hist −35 Medical Objects →Machinery: Move instructions for hooking someone up to the dialysis machine further back, where I think it would be more useful
- 06:01, 6 February 2024 diff hist +407 Medical Objects →Miscellaneous: Separate nurse clothing entries, because I want to go into more detail about these individually in the future, provide some better info on where to find them
- 05:41, 6 February 2024 diff hist −1 m General Objects →General Items (handheld): Remove extra newline in towel description that was causing weird alignment issues
- 05:40, 6 February 2024 diff hist 0 m General Objects Correct grammar error in crayon description
- 05:38, 6 February 2024 diff hist +141 General Objects →General Items (handheld): Note artistic toolbox is obtainable through Cargo, thanks to PR #17745 being merged
- 05:31, 6 February 2024 diff hist +241 Fixing the Paint Machine →Paintin' things: Update bug reporting instructions, because a bug forum has not been a thing for years current
- 05:28, 6 February 2024 diff hist +20 Fixing the Paint Machine →Getting the tools for the job: Update name used for paints crate, per merging of PR #17745
- 05:27, 6 February 2024 diff hist +51 N Artistic Supplies Crate Redirected page to Quartermaster#Artistic Supplies Crate current Tag: New redirect
- 05:26, 6 February 2024 diff hist +13 Paint Cans Crate Since this crate was renamed when PR #17745 was merged current Tag: Redirect target changed
- 05:25, 6 February 2024 diff hist +13 Paint Cans Since this crate was renamed when PR #17745 was merged current Tag: Redirect target changed
- 05:25, 6 February 2024 diff hist +26 Quartermaster →Miscellaneous: Swap Paint Cans->Artistic Supplies Crate, since that PR also changed the crate's name to better reflect its contents
- 05:23, 6 February 2024 diff hist +58 Quartermaster →Miscellaneous: Update Paint Cans contents, since it now has an artistic toolbox, as a result of PR #17745 being merged
- 05:18, 6 February 2024 diff hist 0 m Discontinued Syndicate Items Remove extra column that was mucking up formatting, fix a slight grammar error current
- 08:31, 5 February 2024 diff hist +280 Changelog →February 2024: Updates for February 4th
- 01:34, 5 February 2024 diff hist −87 Chemicals →Miscellanea: Remove note about triplepissed not having a hint, since it does in fact have a hint now
- 01:33, 5 February 2024 diff hist −234 Chemicals →SECRET CHEMS: Add triplepissed hint and difficulty, officially. Change up "description" to reflect this.
- 00:53, 5 February 2024 diff hist +239 Cyborg →Upgrades: Might as well mention their effects here too
- 00:44, 5 February 2024 diff hist +708 Cyborg →Restrictions: Describe effects of EMPs, as implemented when PR #14889 was merged
- 00:21, 5 February 2024 diff hist +89 File:Randoseru.png Add attribution current
- 00:20, 5 February 2024 diff hist +89 File:TravelBackpack.png Add attribution current
- 00:20, 5 February 2024 diff hist +46 File:RucksackRed-32x32.png Add attribution. Now we do know who made this. current
- 00:19, 5 February 2024 diff hist +89 File:RucksackYellow-32x32.png Add attribution current
- 00:18, 5 February 2024 diff hist +765 Spacebux →Purchasable Items: Elaborate on getting the satchel versions
- 00:06, 5 February 2024 diff hist −88 Spacebux →Purchasable Items: Use only the backpack images, since using the combined satchel/backpack images might imply these rewards directly give you the satchel
- 23:58, 4 February 2024 diff hist −25 Engineering Storage Remove link to Powering the station, mostly because Engineering business includes things besides the engine current
- 23:57, 4 February 2024 diff hist −14 m Inner Engineering Update link to info on hotwiring current
- 23:55, 4 February 2024 diff hist −96 Engineering Storage Rewrite a reference to hellburning, since the usage/techniques have changed somewhat
- 23:51, 4 February 2024 diff hist −10 m S.W.O.R.D. →Your S.W.O.R.D. Engine and You: Update link to info on the power system current
- 23:50, 4 February 2024 diff hist −28 m Engineering Power Room Update links to info on hotwiring current
- 23:46, 4 February 2024 diff hist +44 Captain Captain has a timelock now, so it's not quite a newbie job. Because of this, I've tried to retool this passage about its viability for newbies into a discussion of the general experience of playing this job, sort of like what you see on the Medical Doctor and Security Officer pages
- 23:34, 4 February 2024 diff hist −2 m Captain →Overlord: Traitor Captain: oh come on (grammar)
- 23:33, 4 February 2024 diff hist +2,199 Captain →Syndicate Captain: Push in said drafts that expand this section.
- 07:26, 4 February 2024 diff hist +205 Changelog →February 2024: February 3rd's update
- 07:25, 4 February 2024 diff hist +17 Changelog Hey wait, that's not January...
- 07:22, 4 February 2024 diff hist −1,477 Changelog →Current Testmerged PRs: Take #17478's entries off the list since it's been moved out of testmerge
- 07:20, 4 February 2024 diff hist +59 Vampire →The Bible: Might as well incorporate a segue/link to more info on how exactly it hurts vamps here as well
- 07:18, 4 February 2024 diff hist +115 Vampire →(Un)Life as a Thrall: Update this part as well, since this also affected the bible's damage against thralls
- 07:13, 4 February 2024 diff hist +85 Vampire →The Bible: PR #17597 made the damage vary based on Faith (a new mechanic it introduced) when it was merged, so revising to reflect this
- 07:10, 4 February 2024 diff hist +33 Chaplain →Chaplain XP: Update chance of getting healing for XP, since PR #17597 made it depend on amount healed when it was merged. Might try to quantify "goes up with damage healed"
- 06:40, 4 February 2024 diff hist −1 m Chaplain →Hauling: Fix silly spelling error I no doubt caused
- 06:39, 4 February 2024 diff hist +178 Chaplain →Faith Mechanics: Clarify Faith is kinda invisible
- 06:21, 4 February 2024 diff hist +222 Traits →Character Setup Traits: Note Faith and Atheist interactions
- 06:13, 4 February 2024 diff hist +169 Traits →Character Setup Traits: Note some other effects on Atheist vs holy water
- 06:09, 4 February 2024 diff hist +77 Traits →Character Setup Traits: Organize info about Atheist, introduce some summary points
- 05:53, 4 February 2024 diff hist +13 m Wizard →MagiVend: Fix and update links to info on staves
- 05:52, 4 February 2024 diff hist +6 Wizard →Starter Equipment: Evidently this is specifically the crystal *wizard's* staff, so probably ought to use that for ID and header
- 05:48, 4 February 2024 diff hist +35 Wizard →MagiVend: Note hacking it also unlocks a different necromancer outfit
- 05:47, 4 February 2024 diff hist −250 Wizard →MagiVend: Rewrite to account for fact that vending machines copied via ruckingenur start empty, fix a couple of grammar and style errors
- 05:40, 4 February 2024 diff hist +827 Wizard →MagiVend: Convert to VendorTable template
- 05:33, 4 February 2024 diff hist −60 AI Laws →Corporate: Update law text and remark about laws spelling NT as "Nanotransen", since commit 699483a corrected this
- 23:29, 3 February 2024 diff hist +269 N File:PurpleWizardRobe.png The item sprite for the purple wizard robe, one of the many options for wizard robes. This one has a little belt and folds like a robe too. [https://forum.ss13.co/showthread.php?tid=3589&pid=66482#pid66482 Sprite by Gannets]. Category:Object Sprites current
- 23:25, 3 February 2024 diff hist +257 N File:BlueWizardRobe.png The item sprite for the blue wizard robe. It's a robe, it's used by wizards, and it's blue. Simple as. It's also been enchanted with some pretty good protection. Who made this sprite? That is yet to be determined. Category:Object Sprites current
- 23:23, 3 February 2024 diff hist +171 N File:RedWizardRobe.png The item sprite for the red wizard robe. Not pictured: all that golden trim. Who made this sprite? That is yet to be determined. Category:Object Sprites current
- 23:22, 3 February 2024 diff hist +148 N File:GreenWizardRobe.png The item sprite for the green wizard robe. Nice trim! Who made this sprite? That is yet to be determined. Category:Object Sprites current
- 23:22, 3 February 2024 diff hist +236 N File:NecromancerRobe.png The item sprite for the necromancer robe. You can't see it on the item sprite, but the hemline is kinda shabby. Someone's not keeping house! Who made this sprite? That is yet to be determined. Category:Object Sprites current
- 23:10, 3 February 2024 diff hist +683 N File:NecromancerHoodV2.png The item sprite for the necromancer hood. If a bunch of necromancers wore this, would this be a brother-hood? And if so, would that make them nec-bro-mancers? [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. This thing got new worn sprites, so the item/inventory sprites had to be updated too. A considerable departure from the previous version; we've switched from a sort of oblique view between the front and side to a 3/4 view between top and front, there are no... current
- 23:03, 3 February 2024 diff hist +472 N File:GreenWizardHoodV2.png The item sprite for the green wizard hood. Looks pretty ''Magicka''-esque. Maybe even a bit of ''The Legend of Zelda'' going on? [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. This thing got new worn sprites, so the item/inventory sprites had to be updated too. Very close to the previous sprite; the pointy end is just a little bit rounder, and the overall sprite is just a little bit brighter. Category:Object Sprites current
- 22:55, 3 February 2024 diff hist +468 N File:WitchHatV2.png The item sprite for the witch hat. Pointy, black, and has a belt buckle. A true classic. If only it came with a cat and broomstick... [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. This thing got new worn sprites, so the item/inventory sprites had to be updated too. Aside from a more vivid color palette, the belt is lower, and the prospective has shifted up a bit, showing more of the brim. Category:Object Sprites current
- 22:53, 3 February 2024 diff hist +574 N File:PurpleWizardHatV2.png The item sprite for the purple wizard hat. You have red and blue wizard hats, so naturally, if you mix them, you get a purple wizard hat. Where did the belt come from though...? [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. This thing got new worn sprites, so the item/inventory sprites had to be updated too. This new one seems to use a different shade of purple. The shading is different, and the belt (which is now black with a gold buckle) is a little lower... current
- 22:46, 3 February 2024 diff hist +496 N File:RedWizardHatV2.png The item sprite for the red wizard hat. Not a hat worn by red wizards; just a wizard hat that's red. Why is it red? It's probably just for style, though it no doubts complements wizard who likes to use Fireball. [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. This thing got new worn sprites, so the item/inventory sprites had to be updated too. The general color palette is more lively, and we can see more of the brim. Category:Object Sprites current
- 22:43, 3 February 2024 diff hist +510 N File:BlueWizardHatV2.png The item sprite for the blue wizard hat. It's a hat, it's worn by wizards, and it's blue, simple as that. Most of them share similar functions, so it's kinda comes down to style. Maybe the wizard wearing this likes to use the ice spell? [https://github.com/goonstation/goonstation/pull/5448 New sprite by walpvrgis]. This thing got new worn sprites, so the item/inventory sprites had to be updated too. Aside from brighter color palette, more of the brim is visible. Category:Object Sprites current
- 22:03, 3 February 2024 diff hist +18 Making and Breaking →Robotics Fabricator: Use more direct links for info on RoboCop and Nanotrasen laws
- 21:58, 3 February 2024 diff hist +3,508 AI Laws Add section for RoboCop, corporate/Nanotrasen, and Syndicate laws
- 09:09, 3 February 2024 diff hist +1,324 Changelog →January 2024: February 2nd's updates
- 09:06, 3 February 2024 diff hist −154 Changelog →Current Testmerged PRs: Can take #17354 off the list now that it's been merged into the game proper
- 08:42, 3 February 2024 diff hist −2 m Singularity Generator →More Singularities: Remove extra [[
- 08:39, 3 February 2024 diff hist −14 m Engineering Objects →Machinery: Use more up-to-date link on carousel power unit
- 08:38, 3 February 2024 diff hist +1,648 Power Grid Add section for Carousel Power Unit. Porting from the relevant section of Powering the station (I wrote most of said section), with some tweaks. current
- 08:16, 3 February 2024 diff hist +405 Captain →Syndicate Captain: Shove a blurb reminding people caps usually can't be antags, tweak a sentence to reflect this. Will probably keep this whole section, sort of like /tg/station's Captain page (also, I wrote up some drafts for expanding this section not too long ago and don't want to waste them, damnit)
- 07:56, 3 February 2024 diff hist −303 Captain Rewrite blurb in intro about antag captains to reflect the fact that they actually cannot spawn/become antags in most cases, as a result of PR #17354 being merged
- 07:14, 3 February 2024 diff hist +25 m Wizard →Wizards and Technology: Rephrase a couple of things
- 07:02, 3 February 2024 diff hist −4 m Wizard →Available spells: Fix mousing over "Cost" not giving you the full/unabbreviated name of the column
- 06:59, 3 February 2024 diff hist +216 Wizard →Offensive: Note Baleful Polymorph only works on humans
- 06:48, 3 February 2024 diff hist +159 Wizard →Dealing with Polymorph: Revise some of these tips to account for fact that due to the aforementioned PR, being polymorphed is temporary
- 06:37, 3 February 2024 diff hist +7 Wizard →Offensive: Update description and Effect w/o staff for Baleful Polymorph, as the polymorph transformation was changed into a temporary status effect when PR #17563 merged
- 06:28, 3 February 2024 diff hist +29 m Critter →Polymorphed Critters: Add link to info on Baleful Polymorph current
- 06:26, 3 February 2024 diff hist +60 Critter →Polymorphed Critters: Note polymorph is temporary, a change introduced when PR #17563 was merged
- 06:20, 3 February 2024 diff hist +2 m Critter →Polymorphed Critters: Ought to be level 3, so it doesn't imply changeling hivemind critters are a subset of polymorphed critters
- 23:43, 2 February 2024 diff hist +476 Terminology →S-Z: Add singuloose
- 23:23, 2 February 2024 diff hist +432 Terminology →S-Z: Add singulo
- 23:07, 2 February 2024 diff hist +46 N Singuloose Redirected page to Singularity Generator#Singuloose current Tag: New redirect
- 23:06, 2 February 2024 diff hist +35 N Singulo Redirected page to Singularity Generator current Tag: New redirect
- 22:56, 2 February 2024 diff hist +34 N Geothermal Capture System Redirected page to Geothermal Generator current Tag: New redirect
- 22:56, 2 February 2024 diff hist +34 N Geothermal Engine Redirected page to Geothermal Generator current Tag: New redirect
- 22:56, 2 February 2024 diff hist +34 N Geothermal Redirected page to Geothermal Generator current Tag: New redirect
- 22:55, 2 February 2024 diff hist −9 m Ass Jam →Ass Jam Exclusive Content: Update link to info about hotspots, since I might uncomment these some time later current
- 22:52, 2 February 2024 diff hist −30 m Engineering Storage Use more up-to-date info on the geothermal engine
- 22:51, 2 February 2024 diff hist −11 m Pod Bay Use more up-to-date link on mining to boost hotspot output current
- 22:49, 2 February 2024 diff hist −30 m Oshan Laboratory Use more up-to-date link for info on geothermal system
- 22:45, 2 February 2024 diff hist −19 Ghostdrone →Your lil' laws: Use a more up-to-date example than hellburns current
- 22:40, 2 February 2024 diff hist +44 Powering the station Undo revision 60813 by Studenterhue (talk) Did not mean to touch these; these are supposed to go elsewhere in this page current Tag: Undo
- 22:38, 2 February 2024 diff hist −22 m Stock Market Room Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" current
- 22:38, 2 February 2024 diff hist −22 m Sea Turtle Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" current
- 22:37, 2 February 2024 diff hist −22 m Crew Lounge Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" current
- 22:37, 2 February 2024 diff hist −22 m Pool Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" current
- 22:37, 2 February 2024 diff hist −44 m Engineering Power Room Text replacement - "Powering the station#The singularity engine" to "Singularity Generator"
- 22:37, 2 February 2024 diff hist −22 m Engine Control Room Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" current
- 22:37, 2 February 2024 diff hist −22 m Inner Engineering Text replacement - "Powering the station#The singularity engine" to "Singularity Generator"
- 22:37, 2 February 2024 diff hist −22 m Random Events Text replacement - "Powering the station#The singularity engine" to "Singularity Generator"
- 22:37, 2 February 2024 diff hist −22 m Engineering Gas Storage Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" current
- 22:37, 2 February 2024 diff hist −44 m Engineering Storage Text replacement - "Powering the station#The singularity engine" to "Singularity Generator"
- 22:37, 2 February 2024 diff hist −44 m Powering the station Text replacement - "Powering the station#The singularity engine" to "Singularity Generator" Tag: Reverted
- 08:02, 2 February 2024 diff hist +56 Nuclear Operative →Toys for big boys: Might as well mention sleepy pen here; it seems particularly useful to note
- 08:00, 2 February 2024 diff hist +1 m Nuclear Operative →Sneaky Syndicate Infiltration: Fix sleepy pen link
- 07:58, 2 February 2024 diff hist +93 Nuclear Operative →Sneaky Syndicate Infiltration: Rewrite tip about sleepy pen to better reflect how it's in the commander's office now
- 07:56, 2 February 2024 diff hist −3 Syndicate Battlecruiser Update sleepy pen location: now it's in the commander's office
- 07:32, 2 February 2024 diff hist −26 m Reactor Statistics Computer →A Slightly Less General Thermodynamics Note: Update link to info on TEG current
- 07:25, 2 February 2024 diff hist −14 m Security Checkpoints Text replacement - "Powering the station#The power transmission laser" to "Power Grid#Power Transmission Laser" current
- 07:25, 2 February 2024 diff hist −14 m Station Grade Text replacement - "Powering the station#The power transmission laser" to "Power Grid#Power Transmission Laser" current
- 07:24, 2 February 2024 diff hist −14 m Revolutionary →Counter-Revolutionary Implants: Update link to info on PTL current
- 07:22, 2 February 2024 diff hist −8 Rancher →Chicken Breeds: Tweak a joke in spicy chicken description/reroute to more up-to-date info on the TEG
- 07:13, 2 February 2024 diff hist +251 Guide to Botany →Available Crops: Note picking up nettle leaves also hurts
- 07:06, 2 February 2024 diff hist +485 Guide to Botany →Crop Mutations: Add smooth nettle, a mutation introduced when PR #15317 was merged. Don't quite have a plant sprite for this yet.
- 06:53, 2 February 2024 diff hist +128 Foods and Drinks →Cap'n Bubs' Booze-O-Mat: Add white wine to list, per merging of PR #17811. Said PR both added white wine as bottled drink and added it to this machine's inventory (And yeah it has the same bottle sprite as red wine's)
- 06:49, 2 February 2024 diff hist +243 Foods and Drinks →Pre-Packaged Drinks: Add white wine
- 08:47, 1 February 2024 diff hist +1,131 Changelog →January 2024: January 31st's updates
- 08:21, 1 February 2024 diff hist −30 m Hellburn Re-direct to Terminology seeing as Powering the station is outdated current Tag: Redirect target changed
- 08:18, 1 February 2024 diff hist −34 m Power Grid Move headers up a level; these usually start with level 2
- 08:15, 1 February 2024 diff hist −11 m Solar Arrays Update link to info on solar panels current
- 08:13, 1 February 2024 diff hist −26 Spy Thief →Possible Bounty Items: Move NT Prototype Semiconductor on down from Items to Big Objects; although it's technically an item, the bounty for is lumped in with the other big station bounties. Take it off the list of things that need to be added according to the template. Oh, and a fix a comma.
- 08:06, 1 February 2024 diff hist −25 m Spy Thief →Items: Update link to info on Thermoelectric Generator
- 08:05, 1 February 2024 diff hist −47 m Engineering Break Room Update links to info on singularity engine and TEG current
- 08:00, 1 February 2024 diff hist −62 m Engine Room Update link to info on TEG current
- 07:59, 1 February 2024 diff hist −37 m Power Transmission Laser Update link to info on PTL
- 07:57, 1 February 2024 diff hist −14 m Quartermaster →Other sources of money: Update link to info on PTL
- 07:56, 1 February 2024 diff hist +123 Powering the station Add a short blurb explaining why we still have this page
- 07:54, 1 February 2024 diff hist −11 Powering the station Archive: replace Outdated template and warning with Historical template, Departmental Guides with Archive
- 07:51, 1 February 2024 diff hist +29 Template:Archive Add powering the station to the list
- 07:49, 1 February 2024 diff hist +20 Guide to Botany →Available Crops: Note sunflower seeds from sunflower...flower are also plantable, remove extra preposition
- 07:46, 1 February 2024 diff hist +17 Guide to Botany →Splicing: Make attribution into a comment, since this kind of practice is not really condoned on wikis and I don't want a situation where we avoid updating it simply because it would stray from ISaidNo's post
- 07:40, 1 February 2024 diff hist +399 Guide to Botany →Available Crops: Describe what happens when you harvest nettle
- 07:21, 1 February 2024 diff hist +334 Guide to Botany →Available Crops: Discuss ways to preventing from being stun, including wearing a botanist jumpsuit, a feature introduced when PR #15317 was merged. That PR also introduced the aforementioned new stinging behavior
- 07:11, 1 February 2024 diff hist +34 Guide to Botany →Available Crops: Update nettle stinging behavior; now it's on a cooldown/timer instead of at random, and endurance reduces the cooldown
- 06:58, 1 February 2024 diff hist +97 Clothing →Uniform: Note senior botanist's jumpsuit also has some nettle protections, also from PR #15317, use a better descriptor than "green and blue" for the regular/not-senior botanist jumpsuit because it can also be red and blue
- 06:51, 1 February 2024 diff hist +1,270 Clothing →Uniform: Add botanist's jumpsuit, mostly to talk about its ability protect from nettle stings. a feature introduced when PR #15317 was merged
- 06:43, 1 February 2024 diff hist −2 Spacebux →Purchasable Items: Fix ID for Alternate Jumpsuit not actually matching name of item
- 05:58, 1 February 2024 diff hist +489 N File:BotanistJumpsuitAprilFoolsV2.png The item sprite for the alternate version of the botanist's jumpsuit, which started out as an April Fool's gag. It's still got blue, but now it's red all over--that's the evil primary color! That can only mean one thing... [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized]. Since the worn sprites received a brighter color palette and switched over to a 3/4 perspective, the item sprite was updated to reflect that. Category:Object Sprites current
- 05:56, 1 February 2024 diff hist +483 N File:BotanistJumpsuitV2.png The item sprite for the botanist's jumpsuit. Green and blue--the colors of the earth, the colors of a garden, the colors of a big fat bong. Smells like all those too! [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized]. Mob/worn sprites got a new, brighter palette and changed over to 3/4 style, so naturally, the item sprite was also updated. Deep down, it's still that same, weed-drenched jumpsuit from before. Category:Object Sprites current
- 05:52, 1 February 2024 diff hist +294 N File:BotanistJumpsuitAprilFoolsV1.png The item sprite for the alternate version of the botanist's jumpsuit, which started out as an April Fool's gag. It's still got blue, but now it's red all over--that's the evil primary color! Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:49, 1 February 2024 diff hist +244 N File:BotanistJumpsuitV1.png The item sprite for the botanist's jumpsuit. Green and blue--the colors of the earth, the colors of a garden, the colors of a big fat bong. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:47, 1 February 2024 diff hist +191 N File:JetShoes.png The item sprite for jet shoes, a sort of more professional rocket shoes. Check out those flames. Who made this sprite? That is yet to be determined. Category:Object Sprites current
- 05:43, 1 February 2024 diff hist +242 N File:YetiFurEarmuffs.png The item sprite for yeti fur earmuffs. All nice and warm and still allows you to hear, though with some compromises for disorient (ear) protection. Who made this sprite? That is yet to be determined. Category:Object Sprites current
- 05:34, 1 February 2024 diff hist +267 N File:AtmosphericTechniciansJumpsuitV1.png The item sprite for the atmospheric technician's jumpsuit, a jumpsuit worn by atmos techs back in the day. As the description says, it's 4% cotton, 96% burn marks. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:33, 1 February 2024 diff hist +282 N File:EngineersJumpsuitAprilFoolsV1.png The item sprite for the alternate/April Fool's version of the engineer's jumpsuit. This is called "engineer's jumpsuit" in-game, but it's clearly not a standard-issue jumpsuit. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:32, 1 February 2024 diff hist +234 N File:EngineersJumpsuitV1.png The item sprite for the engineer's jumpsuit, a, well, jumpsuit engineers get. Yellow and orange, like some sort of tropical fruit. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:31, 1 February 2024 diff hist +305 N File:MechanicsUniformAprilFoolsV1.png The item sprite for April Fool's/alternate version of the mechanic's uniform, simply called "mechanic's uniform" in-game. It's a blue shirt with purple pants, which actually isn't that bad of an idea. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 05:30, 1 February 2024 diff hist +398 N File:MechanicsUniformV1.png The item sprite for the mechanic's uniform, a jumpsuit worn by mechanics. Once upon a time, there was an actual Mechanic job who started with this jumpsuit, but now it's kinda just an alternate uniform for engineers. It appears this is like a blue shirt with yellow pants, which is kinda silly. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 03:00, 1 February 2024 diff hist +443 N File:OilCanV2.png The item sprite for the oil can. Looks right at home in a racing game, which is fitting, because this helps borgs go faster. Go zoomy as the kids might say. [https://github.com/goonstation/goonstation/commit/a84bc2d44270fa7f7eec6f5c88f69315eb8252d0 New sprite by End/Owari]. Same general design as before (red body, tube on left, handle and lever on right, etc.), but now we have a nice 3/4 views. Category:Object Sprites current
- 02:57, 1 February 2024 diff hist +228 N File:OilCanV1.png The item sprite for the oil can. Looks right at home in a racing game, which is fitting, because this helps borgs go faster. Who made this sprite? That is yet to be determined. Category:Historical Item Sprites current
- 07:31, 31 January 2024 diff hist +422 Changelog →January 2024: January 30th's updates
- 07:05, 31 January 2024 diff hist −33 Syndicate Items →Job-Specific Items: Rewrite this joke because it's kinda working against the general tone of "this thing is horrifying"
- 07:02, 31 January 2024 diff hist −96 Syndicate Items →Job-Specific Items: Remove reference to being able to observe the port-a-puke specifically, rewrite some sentences
- 03:22, 31 January 2024 diff hist +106 Chemicals →Basic compounds: Note effects of oil on humans, trying a different way to discuss different TOUCH effects
- 03:15, 31 January 2024 diff hist +204 Chemicals →Basic compounds: Update effects of oil on cyborgs, per merging of PR #17618
- 03:10, 31 January 2024 diff hist +149 Cyborg →Perks: Mention getting benefits from oil as a perk, seeing as giving it to humans just gives silly chat messages
- 03:07, 31 January 2024 diff hist +2,120 Cyborg Add section describing effects of oil, as implemented when PR #17618 was merged
- 02:57, 31 January 2024 diff hist +242 N File:FreshlyOiledStatusEffect.png The icon for the Freshly Oiled status effect, without that frame that changes depending on UI style. I guess this is literally drip. [https://github.com/goonstation/goonstation/pull/17618 Made by Ikea]. Category:HUD Sprites current
- 02:55, 31 January 2024 diff hist +255 N File:OiledStatusEffect.png The icon for the Oiled status effect, without the frame around it that changes based on UI style. A black droplet--the universal symbol for oil. [https://github.com/goonstation/goonstation/pull/17618 Made by Ikea]. Category:HUD Sprites current
- 08:06, 30 January 2024 diff hist +949 Changelog →January 2024: Updates for January 29th
- 06:50, 29 January 2024 diff hist +5 Changelog →Current Testmerged PRs: Some updates to #17478's logs
- 06:45, 29 January 2024 diff hist +314 Changelog →January 2024: January 29th's update
- 23:39, 28 January 2024 diff hist −23 m Roboticist →Crew Objectives: Tweak use of first-person/explanation of plot
- 23:36, 28 January 2024 diff hist +136 Roboticist →Other tips: Tweak oil can tip to reflect changes in effects of oil on cyborgs, as implemented when PR #17618 was merged
- 06:42, 28 January 2024 diff hist +367 Changelog →January 2024: January 27th's updates
- 06:07, 27 January 2024 diff hist +5 m Changelog →Minor Changes: Fix PR link
- 22:03, 26 January 2024 diff hist +518 Space Pod →Building the Pod: Rewrite intro. In particular, since space pods technically need only two components (if you discount the tools), it doesn't make sense to compare them to a puzzle set. I also bought back something similar to "Minisub parts replace pod parts" to talk about the implications of that
- 21:44, 26 January 2024 diff hist +168 Space Pod →Frame Kits: Flesh out some of the descriptions
- 21:38, 26 January 2024 diff hist +10 Space Pod →Construction Parts: Rename to Frame Kits to better reflect its contents, rephrase a sentence
- 21:31, 26 January 2024 diff hist +19 Space Pod →Construction Parts: Note the minisub frame kits replace pod frame kits too
- 21:26, 26 January 2024 diff hist +11 Space Pod →Building the Pod: Reword "Minisub parts replace MiniPutt parts on underwater stations." to talk about frame kits instead, move down to section that discusses frame kits, where it's most relevant
- 21:23, 26 January 2024 diff hist −74 Space Pod →Minisubs: Scrub some Manta references (comfortable removing these since Manta's sub hangar tabs also contain this info), clarify "people", and fix a grammar error
- 21:18, 26 January 2024 diff hist +2 m Space Pod →Other: Add missing article, a grammar mistake I missed
- 21:15, 26 January 2024 diff hist +4 m Space Pod →Main Weapons: Add missing article
- 07:44, 26 January 2024 diff hist +76 Construction →Space Pod: Update names and links used for frame kits
- 07:40, 26 January 2024 diff hist +178 Making and Breaking →Ship Component Fabricator: Add Warp-1 Engine, also per PR #17127
- 07:38, 26 January 2024 diff hist −5 Space Pod →Other: Make Nanotrasen Life-Support System's id match its header, fix some grammar errors and condense some phrasing
- 07:35, 26 January 2024 diff hist 0 m Space Pod →Engines: Fix a spelling error: standart->standard
- 07:29, 26 January 2024 diff hist −68 Space Pod Rewrite some references to engine manifolds existing, per PR #17127
- 07:23, 26 January 2024 diff hist +34 Space Pod →Engines: Add resource costs for Warp-1 Engine
- 07:14, 26 January 2024 diff hist +755 Making and Breaking →Ship Component Fabricator: Add preassembled frame kits, which were finally implemented when PR #17127 was merged
- 07:08, 26 January 2024 diff hist +164 Space Pod →Construction Parts: Substitute frame kits with preassembled frame kits, to reflected changes in pod construction enacted when PR #17127 was merged
- 06:41, 26 January 2024 diff hist +21 Chemicals →Medical Chems: Provide some context for the "styptic powder is not strawberry milk" joke
- 06:38, 26 January 2024 diff hist +60 Chemicals →Medical Chems: Note some abbreviations for calomel and pentetic acid
- 06:35, 26 January 2024 diff hist +31 N Calo Redirected page to Chemicals#Calomel current Tag: New redirect
- 06:35, 26 January 2024 diff hist +37 N Pent Redirected page to Chemicals#Pentetic Acid current Tag: New redirect
- 06:33, 26 January 2024 diff hist 0 m Geneticist →Genetics Etiquette: Update link to Grief#Obvious Grief current
- 06:31, 26 January 2024 diff hist +69 Terminology →Grief: Get in a mention of the Grief page, reroute Rules link because Rules#Don't grief doesn't actually work
- 06:23, 26 January 2024 diff hist +574 Terminology →E-L: Add grife
- 06:09, 26 January 2024 diff hist +220 Terminology →E-L: Add insuls
- 07:22, 25 January 2024 diff hist +332 Changelog →Current Testmerged PRs: Add #17577's entries to the list, now that it's testmerged
- 07:20, 25 January 2024 diff hist +207 Changelog →January 2024: Add January 24th's update
- 07:13, 25 January 2024 diff hist +174 Syndicate Items →Standard Items: Add note about using click-drag to store the fingerprinter, a functionality introduced by commit 86ed2c6
- 07:09, 25 January 2024 diff hist +1,261 Syndicate Items →Standard Items: Add fingerprinter, as introduced by commit 0113f8a
- 23:18, 24 January 2024 diff hist +2 Chemicals →Food and Drink: Likewise with hunchback, since that PR also reduced rate at which it depletes reagents
- 23:16, 24 January 2024 diff hist 0 Chemicals →Medical Chems: Update calomel and pentetic acid flush rates, since those were reduced when PR #16698 was merged
- 23:01, 24 January 2024 diff hist +247 Cyborg →Arms and legs: Explicitly note arms can offset missing legs, again per commit 1c3f4d2, switch to second-person for more consistency
- 22:58, 24 January 2024 diff hist 0 Cyborg →Arms and legs: Move info on emagged arms up to bit, so it's right after the paragraph about arms in general rather after the one about legs
- 22:56, 24 January 2024 diff hist +84 Cyborg →Arms and legs: Note that being armless improves movement speed per commit 1c3f4d2
- 22:36, 24 January 2024 diff hist +256 Medical Objects →Cloning Modules: Note Prototype Rehabilitation Module #17 and NecroScan are mutually exclusive
- 22:33, 24 January 2024 diff hist +1,036 Medical Objects →Cloning Modules: Add column showing which modules go to which cloner part, tweak insertion instructions
- 22:11, 24 January 2024 diff hist −3 m Medbay Fix some links on the Linemap tab going to rooms on Mushroom current
- 22:01, 24 January 2024 diff hist +20 m Medbay Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer"
- 22:01, 24 January 2024 diff hist +30 m Morgue Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer" current
- 22:01, 24 January 2024 diff hist +10 m Guide to Mining Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer"
- 22:01, 24 January 2024 diff hist +10 m Murder Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer"
- 22:00, 24 January 2024 diff hist +10 m Syndicate Items Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer"
- 22:00, 24 January 2024 diff hist +10 m Changeling Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer"
- 22:00, 24 January 2024 diff hist +10 m Reclaimer Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer" current
- 22:00, 24 January 2024 diff hist +10 m Monkey Text replacement - "Medical Objects#Reclaimer" to "Medical Objects#Enzymatic Reclaimer" current
- 21:59, 24 January 2024 diff hist +10 Medical Objects →Machinery: Make enzymatic reclaimer's ID match its header
- 21:02, 24 January 2024 diff hist +136 Foods and Drinks →Miscellaneous: Add scissors to the list of tools that can be used for making pizza slices, per merging of PR #17747, note other tools can be used. Huh...
- 08:28, 24 January 2024 diff hist +1,467 Changelog →Current Testmerged PRs: Add entries for PR #17478, now that it's back in testmerge rotation
- 08:16, 24 January 2024 diff hist +14 m Syndicate Items →Standard Items: Rewrite usage notes/blurbs for mindhack implants, since they assume someone already knows what mindhacking means
- 08:13, 24 January 2024 diff hist +473 File:AudioLoggerV3.png Add attribution, with some info on how sprite has an unusual history current
- 08:07, 24 January 2024 diff hist −154 m Roboticist →Arms: Thought of some ways to shorten this after consulting an AI
- 07:51, 24 January 2024 diff hist −6 Cyborg →Module Types: Update sprite shown for audio log, since that was changed when PR #16148 was merged
- 07:49, 24 January 2024 diff hist −6 Syndicate Items →Standard Items: Update image of lightbreaker, since it now uses a different audio log sprite due to PR #16148 being merged
- 07:48, 24 January 2024 diff hist −6 Making and Breaking →Science Fabricator: Update image for audio log, per merging of PR #16148
- 07:47, 24 January 2024 diff hist +9 m File:AudioLoggerV2-32x32.png Reassign to Historical Item Sprites, as this was supplanted by a different, sort of older sprite when PR #16148 was merged current
- 07:46, 24 January 2024 diff hist +9 m File:AudioLoggerEmptyV2-32x32.png Reassign to Historical Item Sprites, as this was supplanted by a different, sort of older sprite when PR #16148 was merged current
- 07:42, 24 January 2024 diff hist −74 General Objects →General Items (handheld): Update images for audio log. Now it only has one possible design, rather than two, as a result of PR #16148 being merged
- 07:38, 24 January 2024 diff hist 0 m Detective →Crew Objectives: Update image name/fix image error
- 07:37, 24 January 2024 diff hist 0 m File:AudioLoggerV3.png Studenterhue moved page File:AudioLoggerV2.png to File:AudioLoggerV3.png without leaving a redirect: This is kinda weird. It started out as a sort of alternate sprite for the audio logger, but then it sort of became the sole sprite for the item? I guess it's kinda V3 in this case.
- 07:34, 24 January 2024 diff hist +1,105 Roboticist →Arms: Talk about effects of emagged arms for humans, as introduced when PR #17691 was merged. This is a bit long-winded.
- 06:41, 24 January 2024 diff hist +493 Cyborg →Arms and legs: Talk about effects of emagged arms, a feature introduced when PR #17691 was merged
- 05:51, 24 January 2024 diff hist +684 Guide to Botany →Nutrient Formulas: Add Happy Plant Mixture
- 23:51, 23 January 2024 diff hist +45 Artifact Research →Stimuli: Note fly swatter can function as an electric stimulus, an function introduced when PR #3845 was merged
- 23:46, 23 January 2024 diff hist +32 m Quartermaster →Josh: Add link to info on the fly swatter
- 23:45, 23 January 2024 diff hist +971 General Objects →General Items (handheld): Add fly swatter. This was originally added when PR #2801 was merged, and it's gotten a couple of updates since
- 22:53, 23 January 2024 diff hist 0 m File:TubeFixtureBaseV1.png Studenterhue moved page File:TubeFixtureV1.png to File:TubeFixtureBaseV1.png without leaving a redirect: To match file name for new sprite current
- 22:52, 23 January 2024 diff hist +43 N File:MindslaveClonerModule.png Studenterhue moved page File:MindslaveClonerModule.png to File:MindhackClonerModule.png: Probably wouldn't hurt to rename this/make this info a redirect to fix the duplicate file current Tag: New redirect
- 22:52, 23 January 2024 diff hist 0 m File:MindhackClonerModule.png Studenterhue moved page File:MindslaveClonerModule.png to File:MindhackClonerModule.png: Probably wouldn't hurt to rename this/make this info a redirect to fix the duplicate file current
- 22:47, 23 January 2024 diff hist +134 File:MindhackClonerModule.png Add attribution, plus a bit more info about this file
- 22:41, 23 January 2024 diff hist +382 File:BiomatterRecyclingUnitV2.png Add description and attribution current
- 22:39, 23 January 2024 diff hist +762 File:PrototypeRehabilitationModuleV2.png Add description and attribution current
- 22:30, 23 January 2024 diff hist +480 File:GenePowerModuleV2.png Add description and attribution current
- 22:25, 23 January 2024 diff hist +388 File:SpeedyClone2000V2.png Add attribution, describe file more current
- 22:19, 23 January 2024 diff hist +27 m File:SpeedyClone2000V2.png Assign to Object Sprites since this is for an in-game item
- 22:19, 23 January 2024 diff hist +27 m File:GenePowerModuleV2.png Assign to Object Sprites since this is for an in-game item
- 22:19, 23 January 2024 diff hist +27 m File:PrototypeRehabilitationModuleV2.png Assign to Object Sprites since this is for an in-game item
- 22:19, 23 January 2024 diff hist +27 m File:BiomatterRecyclingUnitV2.png Assign to Object Sprites since this is for an in-game item
- 22:15, 23 January 2024 diff hist +67 File:PrototypeRehabilitationModuleV1.png Add attribution current