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- 06:14, 24 October 2020 diff hist +2,261 Quartermaster Add the new colored cable crates (and update the previous generic wire crate, which is now called the "electric supplies crate (red)"
- 06:05, 24 October 2020 diff hist +522 Engineering Objects There is colored wire now!
- 06:10, 23 October 2020 diff hist +423 Changelog Oct 22nd update
- 09:08, 22 October 2020 diff hist +642 Changelog Oct 21st update
- 07:08, 21 October 2020 diff hist +490 Changelog Oct 20th update
- 06:54, 21 October 2020 diff hist +95 Robots Empty medkits can be made at a medical fab now
- 06:50, 21 October 2020 diff hist +122 Roboticist You can also just make the empty medkits for medibots now
- 06:49, 21 October 2020 diff hist +98 Making and Breaking Medical fab can now make empty first aid kits
- 06:45, 21 October 2020 diff hist −612 SS13 Wiki:Current events Added new jobs, updated defib info and spes-6 availability, got makeshift armor, cybernetic hypo, port-a-brig, and port-a-puke sprites
- 05:56, 21 October 2020 diff hist +55 File:Portapuke.gif Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 05:56, 21 October 2020 diff hist +67 File:Portabrig.png Reassign to Historical Images since it's no longer used by the game, note I have zero clue who made this sprite current
- 05:53, 21 October 2020 diff hist +8 Security Objects Add new sprite for Port-a-Brig
- 05:52, 21 October 2020 diff hist +8 Syndicate Items Add new sprite for port-a-puke
- 05:51, 21 October 2020 diff hist +694 N File:PortAPukeV2-32x32.gif oh god what the fuck is this unholy creation spare me what it makes you puke all your organs out until you die fuck these were things man was not meant to know 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with o... current
- 05:49, 21 October 2020 diff hist +651 N File:PortABrigV2-32x32.png The portable brig is a temporary solution for transporting criminals. Since criminals can uncuff and even unlock it given time, it is not recommending to use it as a long-term storage device. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in... current
- 04:32, 21 October 2020 diff hist +398 Guide to Genetics More details about optic energizer
- 03:44, 21 October 2020 diff hist +1 m Jobs that is also not how you spell "vestigial"
- 03:44, 21 October 2020 diff hist +523 Guide to Genetics Mention Discount Superhero can get variants of Optic Energizer, Cryokinesis, and Vestigial Ballistics
- 03:37, 21 October 2020 diff hist +16 m Jobs Link to the entry for eye lasers correctly this time
- 03:31, 21 October 2020 diff hist +21 Syndicate Items Combat Engineer is back to SPES-6
- 03:29, 21 October 2020 diff hist +208 Murder Also nuke op combat engineer gets SPES-6 now (as well the weak buckshot), made wording slightly less awkward
- 03:26, 21 October 2020 diff hist −97 Murder Weak buckshot! It now does 50 damage (well, it has been for a while, but you get the point)
- 03:19, 21 October 2020 diff hist 0 Construction Worker Moves the horizontal rule (----) back down to below the Supplementary Video, the new end of the page's content
- 03:18, 21 October 2020 diff hist +958 Jobs Look! Up in the sky! Is it a bird? Is it a plane? NO IT'S YOUR LIFE FLEETING BEFORE YOUR EYES (Adds Discount Superhero job, mugshot pending like with Devil)
- 03:14, 21 October 2020 diff hist +71 Traits uhhh yeah I guess we can mention Discount Superhero gets sec training even if it's something that only appears 1 month out of the year (also adds a row ID so we can link specifically to that entry)
- 03:02, 21 October 2020 diff hist +30 Jobs GODDAMNIT WHO BOUGHT DEVIL BACK TO SPOOKTOBER
- 02:56, 21 October 2020 diff hist +15 m Medical Objects yeah baby make that table of messages collapsible. I think we're hitting scope creep
- 02:55, 21 October 2020 diff hist +1,946 Medical Objects yeah that's go over the defib messages too and mention that "verbal alert" system
- 00:02, 21 October 2020 diff hist +451 Doctoring Explain the new defib system
- 23:53, 20 October 2020 diff hist +897 Medical Objects Explain the new system for defibs now, plus the way defibs cure OXY too while we're here
- 23:30, 20 October 2020 diff hist +181 Medical Objects Port-a-Medbay now sends alerts on certain conditions, also added more details about how to control the thing.
- 23:23, 20 October 2020 diff hist +148 Clothing Adds makeshift armor
- 23:21, 20 October 2020 diff hist +34 Construction Adds sprite for makeshift armor
- 23:20, 20 October 2020 diff hist +38 Cyborg Adds sprite for cybernetic hypospray
- 23:19, 20 October 2020 diff hist +454 N File:MakeshiftArmor32x32.png Or armour depending on which side of the ocean you live on. However you spell it, it's gear crafted from a cyborg chest. It'll protect you from bullets and stuff, but, since it was made for machine rather than a man, it don't fit so well. 32x32 means... current
- 23:14, 20 October 2020 diff hist +558 N File:CyberneticHypospray32x32.png You know those hyposprays? Those devices for instantly injecting meds into people, regardless of clothing layers? This one is a special advanced version used by cyborgs that makes its own stock of medicine. That's what all the wires and dongles are for... current
- 22:52, 20 October 2020 diff hist +1 m Murder ffffff one letter off and it fudged the link
- 22:51, 20 October 2020 diff hist +29 Murder Adds another supplementary video about a guy who gets to choose what he gets shot with
- 08:47, 19 October 2020 diff hist +692 SS13 Wiki:Current events more sprites needed
- 08:37, 19 October 2020 diff hist +1,337 SS13 Wiki:Current events Now for the October updates
- 08:25, 19 October 2020 diff hist +1,455 SS13 Wiki:Current events what you missed from september's updates (you said you'll wake up when september ends)
- 08:06, 19 October 2020 diff hist +1,183 SS13 Wiki:Current events New SPROOOOOOOTES
- 07:53, 19 October 2020 diff hist −13 SS13 Wiki:Current events now that methacola is removed, we no longer need an image of it
- 07:51, 19 October 2020 diff hist +151 Space Pod Pod warping now requires being stationary (it also used to make your pod go a certain distance then make a portal, but that got removed not too long after)
- 07:45, 19 October 2020 diff hist −386 Foods and Drinks Since methacola is removed, remove its entry from here
- 07:43, 19 October 2020 diff hist +1,118 Changelog Oct 18th update + start of 19th updates
- 03:50, 18 October 2020 diff hist +1,089 Changelog Oct 16-17th updates
- 07:48, 16 October 2020 diff hist +28 Murder Syndie ass(ault) rifle's burst mode now has same damage as single shot, but now the balancing factor is that you can't fire it as often. Also neglected to mention the bullets have spread in burst mode, and they actually have same range
- 07:47, 16 October 2020 diff hist +461 Changelog October 15th update
- 07:18, 16 October 2020 diff hist +1,784 Construction Adds cloth fabric
- 06:17, 16 October 2020 diff hist −1 Construction Pretty sure this is meant to be 1500 rather than 21500 given it's said charging the hat requires 1500 charge
- 01:58, 16 October 2020 diff hist +650 Construction Adds makeshift armor
- 08:35, 15 October 2020 diff hist +292 Quartermaster adds kendo crate finally
- 08:32, 15 October 2020 diff hist +24 m Guide to Kendo Adds Game Mechanics template
- 08:30, 15 October 2020 diff hist +21 Quartermaster Turns out the medical reservoir crate has has 400u of the silver sulfadiazine and styptic powder
- 08:23, 15 October 2020 diff hist +865 Changelog Oct 12-14th updates
- 08:18, 15 October 2020 diff hist +3 m Artificial Intelligence AAAAAA (a "rogue" or "defective" despite->a "rogue" or "defective" AI despite)
- 07:51, 15 October 2020 diff hist +3,086 Guide to Botany Adds section for gene strains, finally. Starting off with just a couple, more to be added when I've the time
- 22:58, 13 October 2020 diff hist +3 Being A Better Traitor Mark this tip about camping out at the janitor closet/chapel and then flushing yourself down to the morgue as Cog1 specific
- 22:53, 13 October 2020 diff hist −8 m Being A Better Traitor →Random Acts Of Cruelty: link specifically to the instructions for building a rwall instead the general section with them
- 22:51, 13 October 2020 diff hist +130 Being A Better Traitor ehhh it's not quite all flammables that act like welding fuel (e.g. paper) so let's be more specific by adding some examples and linking to a list of chems that do act like that
- 22:47, 13 October 2020 diff hist +18 Being A Better Traitor Remove reference to welder bombs lighting people on fire, and a weird use of first-person
- 22:42, 13 October 2020 diff hist +35 Being A Better Traitor I know proofreading in real life involves striking stuff through, but when correcting stuff, it'd be better to just directly change it instead of putting the wrong info in strikethrough. (This edit also puts the tip about a pipe loop into its own bullet p
- 08:49, 13 October 2020 diff hist −255 SS13 Wiki:Current events Got remaining glasses sprites, plus lamp manufacturer and omnitool modes, finally
- 08:48, 13 October 2020 diff hist +10 m Ass Jam okay originally planned for Ass Day to be its own page but now it's just a section of this so gotta link to that section if I want to mention old Ass Day
- 08:46, 13 October 2020 diff hist −29 PDA DIAG CART? IN MY CARTYPARTY? NO IT'S UNLIKELY BECAUSE THEY GOT REMOVED FROM THOSE
- 08:43, 13 October 2020 diff hist +254 Ass Jam ALSO LIKE ASS JAM MAYBE NOT FOR NEWB???
- 08:38, 13 October 2020 diff hist +32 Ass Jam DID I MENTION THE ASS JAMS ONLY ON THE OVERFLOW NOW
- 08:26, 13 October 2020 diff hist +447 Vampire Adds a proper intro explaining vampires
- 08:16, 13 October 2020 diff hist +143 Vampire Let's devote an entire sentence to that blood steal effect everyone keeps talking about
- 04:35, 13 October 2020 diff hist +1,261 Clothing Adds ectoglasses, ectogoggles, and custom glasses
- 03:31, 13 October 2020 diff hist +242 N File:CustomGlassesV1-32x32.png Shades like no other, because you made them yourself through the nano-fabricator. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. Artist unknown. Category:Historical Images current
- 03:31, 13 October 2020 diff hist 0 m File:CustomGlassesV2-32x32.png Studenterhue moved page File:CustomGlassesV1-32x32.png to File:CustomGlassesV2-32x32.png without leaving a redirect: uh,wait wrong file name doh current
- 03:30, 13 October 2020 diff hist +415 N File:CustomGlassesV2-32x32.png Shades like no other, because you made them yourself through the nano-fabricator. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2090 Ne...
- 03:13, 13 October 2020 diff hist +592 N File:PeculiarSpectaclesV2-32x32.png They're peculiar because they let you see ghosts, at a the cost of looking like a nerd. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2... current
- 03:07, 13 October 2020 diff hist +690 N File:EctoplasmoleicImagerV2-32x32.png That names means it makes ghosts visible. Ectoplasmoleic, an made-up adjective for ghost-related stuff--ectoplasm is the stuff of ghosts. Image, you know what an image is, and those goggles make an image of the ghosts. Ergo, ghost goggles. As opposed t... current
- 03:04, 13 October 2020 diff hist +3 m File:EctoplasmoleicImagerV1-32x32.png Meant to assign this to Historical Images since it's an old sprite current
- 03:03, 13 October 2020 diff hist +444 N File:EctoplasmoleicImagerV1-32x32.png That names means it makes ghosts visible. Ectoplasmoleic, an made-up adjective for ghost-related stuff--ectoplasm is the stuff of ghosts. Image, you know what an image is, and those goggles make an image of the ghosts. Ergo, ghost goggles. As opposed t...
- 06:49, 12 October 2020 diff hist +147 Changelog Rest of Oct 11th update
- 04:34, 12 October 2020 diff hist +29 File:OmnitoolScrewing32.png Reassign to Unused Images because this is still used by the game but isn't used by this wiki anywhere currently, move 32 explanation to new line, hazard a guess at the artist current
- 04:34, 12 October 2020 diff hist +29 File:OmnitoolPulsing32.png Reassign to Unused Images because this is still used by the game but isn't used by this wiki anywhere currently, move 32 explanation to new line, hazard a guess at the artist current
- 04:34, 12 October 2020 diff hist +29 File:OmnitoolPrying32.png Reassign to Unused Images because this is still used by the game but isn't used by this wiki anywhere currently, move 32 explanation to new line, hazard a guess at the artist current
- 04:34, 12 October 2020 diff hist +29 File:OmnitoolWrenching32.png Reassign to Unused Images because this is still used by the game but isn't used by this wiki anywhere currently, move 32 explanation to new line, hazard a guess at the artist current
- 04:34, 12 October 2020 diff hist +29 File:OmnitoolSnipping32.png Reassign to Unused Images because this is still used by the game but isn't used by this wiki anywhere currently, move 32 explanation to new line, hazard a guess at the artist current
- 04:22, 12 October 2020 diff hist +120 Ghostdrone Adds new sprites for omnitool modes and lamp manufacturer, rearranged list of modes to better reflect order of tools
- 04:08, 12 October 2020 diff hist +60 Cyborg Adds new images for omnitool mode, rearranges to better reflect the real order of modes
- 04:01, 12 October 2020 diff hist +122 Cyborg Finally adds sprite of miniaturized lamp manufacturer
- 03:59, 12 October 2020 diff hist +790 N File:OmnitoolSiliconWrenchingV2-32x32.png The silicons' version of the omnitool in wrenching mode, where it acts like, well, a wrench. You know. Moves bolts around. For securing stuff or unsecuring it. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with o... current
- 03:56, 12 October 2020 diff hist +803 N File:OmnitoolSiliconSnippingV2-32x32.png The silicons' version of the omnitool in snipping mode, where it acts like wirecutters. Snip snippity. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goon... current
- 03:52, 12 October 2020 diff hist +759 N File:OmnitoolSiliconScrewingV2-32x32.png The silicons' version of the omnitool in....what's so funny?...screwdriver mode, where it acts like a screwdriver. It unscrews and screws things...what are you laughing about?...and is a favorite for shanking dumb meatbags and making them bleed. 32x3... current
- 03:49, 12 October 2020 diff hist +1 File:OmnitoolSiliconPulsingV2-32x32.png PPUUUUULLLLLLLLLLSSSSSSSSSSSIIINNNNNNNNNNGGGGGG current
- 03:49, 12 October 2020 diff hist +672 N File:OmnitoolSiliconPulsingV2-32x32.png The silicons' versions of the omnitool in prying mode, where it acts like a multitool. A tool to be manipulated for many things....LIKE YOU. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites....
- 03:47, 12 October 2020 diff hist +671 N File:OmnitoolSiliconPryingV2-32x32.png The silicons' versions of the omnitool in prying mode, where it acts like a crowbar. No way for it to be in the iconic red on grey. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https... current
- 03:42, 12 October 2020 diff hist +112 File:MiniaturizedLampManufacturerSiliconYellow-32x32.png note it's 32x32 current
- 03:41, 12 October 2020 diff hist +359 N File:MiniaturizedLampManufacturerSiliconYellow-32x32.png A piece of machinery used to replace lightbulbs and lighttubes in existing . This is the version cyborgs and ghostdrones use, and it appropriately looks like something that should be in a factory. It's specifically set to the yellow light setting. [ht...
- 03:22, 12 October 2020 diff hist +20 File:SpectroscopicScannerGoggles.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who the artist who made this sprite could be current
- 03:21, 12 October 2020 diff hist +7 Chemistry Adds new sprite for spectro goggles
- 03:20, 12 October 2020 diff hist +7 Science Objects Adds new sprite for spectro goggles
- 03:20, 12 October 2020 diff hist +23 Clothing Adds new sprites for noir-tech glasses and spectroscopic scanner goggles
- 03:18, 12 October 2020 diff hist +16 Detective Add new image for noir-tech glasses
- 03:17, 12 October 2020 diff hist +404 N File:NoirTechGlassesV1-32x32.png These novelty glasses paint everything in the colors of morality, black, white, and grey, like in those film noir films with hard-boiled private eyes, femme fatales, and nefarious crimes. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bu... current
- 03:14, 12 October 2020 diff hist +462 N File:NoirTechGlassesV2-32x32.png These novelty glasses paint everything in the colors of morality, black, white, and grey, like in those film noir films with hard-boiled private eyes, femme fatales, and nefarious crimes. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a b... current
- 03:11, 12 October 2020 diff hist +597 N File:SpectroscopicScannerGogglesV2-32x32.png It's a pair of spectroscopic scanner goggles. Unlike today, where assessing chemical composition involves a lot of different procedures and techniques, in the future, you can assess it just by wearing a special pair of goggles. 32x32 means it's 32 pi... current
- 20:10, 11 October 2020 diff hist −25 SS13 Wiki:Current events oh got cider, wine, and mead bottle sprites too
- 20:07, 11 October 2020 diff hist −149 SS13 Wiki:Current events There's prescription and prodoc healthgoggles sprites (also turns out VR goggles didn't get an new sprite)
- 20:04, 11 October 2020 diff hist +50 Medical Objects note upgraded prodocs has a sprite change
- 20:01, 11 October 2020 diff hist 0 File:Healthgogles.png Excuse me, they're called ectoglasses rather, ectogoggles is something else current
- 20:00, 11 October 2020 diff hist +30 File:Glasses.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 20:00, 11 October 2020 diff hist 0 m File:Healthgogles.png grymmir
- 19:59, 11 October 2020 diff hist +154 File:Healthgogles.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite, note a weird fact about this sprite
- 19:57, 11 October 2020 diff hist +82 Medical Objects Add new sprite for both versions of ProDocs and prescription glasses
- 19:56, 11 October 2020 diff hist +84 Clothing Adds new sprites for ProDoc healthgoggles (both unupgraded and upgraded versions) and prescription glasses
- 19:52, 11 October 2020 diff hist +395 N File:ProDocHealthgogglesUpgradedV1-32x32.png My vision is augmented. In addition to allowing me to assess your general health state, it also has been upgraded to let me see precise damage numbers, organ damage, diseases, and other ailments simply via close inspection. 32x32 means it's 32 pixels... current
- 19:49, 11 October 2020 diff hist +703 N File:ProDocHealthgogglesUpgradedV2-32x32.png My vision is augmented. In addition to allowing me to assess your general health state, it also has been upgraded to let me see precise damage numbers, organ damage, diseases, and other ailments simply via close inspection. 32x32 means it's 32 pixels... current
- 19:46, 11 October 2020 diff hist +645 N File:ProDocHealthgogglesV2-32x32.png My vision is augmented. It allows me to assess your general health state, so I can better know how close you are to dying and treat you accordingly as a doctor. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with... current
- 19:43, 11 October 2020 diff hist +416 N File:PrescriptionGlassesV2-32x32.png Glasses help you see if you're shortsighted. Don't make a spectacle of yourself. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2090 Ne... current
- 19:11, 11 October 2020 diff hist 0 m File:DrinkWine.png gotta capitalize that I in the category name current
- 19:11, 11 October 2020 diff hist 0 m File:DrinkMead.png category is case sensitive current
- 19:10, 11 October 2020 diff hist 0 m File:DrinkCider.png capitization is imprtntand current
- 19:10, 11 October 2020 diff hist +30 m File:DrinkWine.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this
- 19:10, 11 October 2020 diff hist +30 m File:DrinkMead.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this
- 19:10, 11 October 2020 diff hist +30 m File:DrinkCider.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this
- 19:09, 11 October 2020 diff hist −9 Foods and Drinks Add new sprites for cider, mead, and wine bottles
- 19:08, 11 October 2020 diff hist +385 N File:WineV2.png Whine? Whine about what...? Oh, wine. That alcoholic beverage you get from grapes. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized]. The old one was a transparent purple bottle with a green label. This new one is a righ... current
- 19:06, 11 October 2020 diff hist +399 N File:MeadV2.png A bottle of mead, an alcoholic beverage that comes from, among other things, fermenting honey. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized]. Shifted from a transparent yellow-green glass bottle to a more opaque yell... current
- 19:04, 11 October 2020 diff hist +387 N File:CiderV2.png A bottle of cider, an alcoholic drink obtained from fruits such as apples and pears. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized]. Shifted from a transparent green glass bottle to a more opaque green, and the label... current
- 07:42, 11 October 2020 diff hist +1,066 Changelog Oct 9th and 10th entries, plus a bit of the 11th
- 07:28, 11 October 2020 diff hist +1 File:RadioScannerComponent.png Reassigning to Object Sprites now that we're using it on the MechComp page current
- 07:27, 11 October 2020 diff hist −27 m File:FileComponent-32x32.png We're using it on the MechComp page now, so removing from Unused Images category current
- 07:27, 11 October 2020 diff hist −28 m File:AssociationComponent-32x32.png We're using it on the MechComp page now, so removing from Unused Images category current
- 07:26, 11 October 2020 diff hist +1 m MechComp fffff wrong template
- 07:25, 11 October 2020 diff hist +489 MechComp →Machines: Adds somewhat basic entry for the tesla coil, now this one still needs a sprite
- 07:18, 11 October 2020 diff hist +507 MechComp →Wiring: man i don't even know this one (added association component, copying partially from pull request description)
- 07:15, 11 October 2020 diff hist +1 m MechComp THAT'S NOT HOW ANNOUNCEMENT IS SPELLED
- 07:13, 11 October 2020 diff hist +459 MechComp →Triggers: yeah radio scanner here too. Know a bit more about this one than File Component
- 07:05, 11 October 2020 diff hist +302 MechComp →Wiring: add a barebones entry for file component to, uh, here I suppose
- 05:51, 11 October 2020 diff hist −114,818 Pubbie Tears We as admins have decided to replace the content of this page with a statement explaining the old content no longer reflects the current server and noting those still interested can view it through page history. (This also moves it to Archive Template) Tag: Reverted
- 05:51, 11 October 2020 diff hist −90,375 Dumb Pubbies We as admins have decided to replace the content of this page with a statement explaining the old content no longer reflects the current server and noting those still interested can view it through page history. (This also moves it to Archive Template) current
- 05:50, 11 October 2020 diff hist −18,671 Banned Camp We as admins have decided to replace the content of this page with a statement explaining the old content no longer reflects the current server and noting those still interested can view it through page history. This one...gives me particular shame current
- 05:49, 11 October 2020 diff hist −6,846 Android Data We as admins have decided to replace the content of this page with a statement explaining the old content no longer reflects the current server and noting those still interested can view it through page history current
- 05:46, 11 October 2020 diff hist +882 N Template:Not A Place of Honor For our Pubbie Tears, Dumb Pubbies, Android Data, and Banned Camp pages, and any other pages where we might want to bury under page history instead of deletion current
- 05:12, 11 October 2020 diff hist +225 Template:Archive Moved Pubbie Tears, Dumb Pubbies, Banned Camp and Android Data to here as I said to better emphasize their nature as relics of past culture
- 05:10, 11 October 2020 diff hist −92 Template:Community Moving Dumb Pubbies, Pubby Tears, Banned Camp, and Android Data pages to Archive
- 03:52, 11 October 2020 diff hist +36 File:Visors.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 03:52, 11 October 2020 diff hist +39 File:NightVisionGoggles.png Reassign to Historical Images since it's no longer used by the game, note I don't have any idea who made this sprite current
- 03:51, 11 October 2020 diff hist +159 File:Thermals.png Reassign to Historical Images since it's no longer used by the game, note it's 32x32, mention I have zero idea who could have possibly made this spirte current
- 03:46, 11 October 2020 diff hist −291 SS13 Wiki:Current events Covered new bloodtrak, got thermals, VISOR, and NV goggles sprites, turns out noir glasses has its own sprite
- 03:42, 11 October 2020 diff hist +21 Security Objects Add new image for thermals
- 03:41, 11 October 2020 diff hist +20 Detective Add new image for thermals
- 03:40, 11 October 2020 diff hist +27 Syndicate Items Adds new image for advanced optical thermal scanner and night vision goggles
- 03:39, 11 October 2020 diff hist +13 Medical Objects Add new image for VISOR
- 03:38, 11 October 2020 diff hist +64 Clothing Add new images for night vision goggles, optical thermal scanner, advanced optical thermal scanner, and VISOR goggles
- 03:36, 11 October 2020 diff hist +535 N File:OpticalThermalScannerV2-32x32.png See through see-through technology with these thermals. If you have the syndicate version, you can even see through walls, kinda like the Predator! 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 s... current
- 03:33, 11 October 2020 diff hist +386 N File:VISORGogglesV2-32x32.png The blind can see! That's what VISORS do, anyways. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2090 New sprite by Flaborized!] In ad... current
- 03:31, 11 October 2020 diff hist +113 File:NightVisionGogglesV2-32x32.png it 32x32 current
- 03:30, 11 October 2020 diff hist +409 N File:NightVisionGogglesV2-32x32.png Are you a big red Syndicate killing-machine who's afraid of the dark? Try these goggles then. [https://github.com/goonstation/goonstation/pull/2090 New sprite by Flaborized!] It's a whole new being--the straps are much bigger, and the actual bits you...
- 02:51, 11 October 2020 diff hist +54 Reactor Statistics Computer Adds gallery, with the initial entry being a strange intro to a textbook on thermo
- 02:49, 11 October 2020 diff hist +113 N File:StudyingThermodynamics.png An introduction to a thermodynamics textbook that has rather unfortunate implications. Category:Other Images current
- 02:45, 11 October 2020 diff hist +27 m File:FartGallery.jpg forgot to mark this under Unused Images until I find some place to use it current
- 02:44, 11 October 2020 diff hist +62 N File:FartGallery.jpg Get it? Art gallery? Fart? Eh? Eh? Category:Other Images
- 02:20, 11 October 2020 diff hist +3 m NT Reputation fffffffffff unfucks the table
- 02:19, 11 October 2020 diff hist +24 m NT Reputation Adds Game Mechanics template
- 02:19, 11 October 2020 diff hist +24 m Spacemen: The Grifening Adds Game Mechanics template
- 02:18, 11 October 2020 diff hist +154 Template:Game Mechanics Adds links to NT Reputation and StG pages
- 02:11, 11 October 2020 diff hist +186 N File:StGDeck.png A deck full of Spacemen: the Grifening cards. It's Yu-Gi-Oh, it's Magic: the Gathering, but instead of on motorcycles, it's in space. Sprite by...who knows? Category: Object Sprites current
- 02:04, 11 October 2020 diff hist +498 Clothing Adds advanced optical thermal scanner, night vision goggles, and noir-tech glasses
- 01:13, 11 October 2020 diff hist +3,356 N Spacemen the Grifening rulebook AAAAAA current
- 09:26, 9 October 2020 diff hist +53 Mail Courier Some recent changelog entries zewaka found show mailman appeared in like middle of 2010
- 09:23, 9 October 2020 diff hist +3 Devstation Have a hunch based on recently discovered changelogs that this came out in Feb 2010 specifically
- 07:57, 9 October 2020 diff hist +79 Atmospheric Technician Recently unearthed changelogs have revealed the fate of Atmos Tech's access and the date they were removed
- 07:44, 9 October 2020 diff hist +1,219 Changelog Oct 8th update + part of Oct 7th update I missed
- 07:16, 8 October 2020 diff hist +342 Cyborg Mediborgs lost their charcoal and epinephrine beakers, but in return they got the new cybernetic hypospray
- 07:03, 8 October 2020 diff hist 0 Cyborg Borgs get just one hypo now but two large beakers....
- 07:00, 8 October 2020 diff hist +482 Changelog Rest of Oct 7th update
- 06:53, 8 October 2020 diff hist +124 Security Objects Mention color of bloodtrak arrow matters
- 06:52, 8 October 2020 diff hist +118 Detective Now's a good time to mention the color of the arrows matter
- 06:49, 8 October 2020 diff hist +203 Detective BloodTrak is now different: it no longer requires standing up, but now the limiting factor is time, which depends on blood scanned
- 06:47, 8 October 2020 diff hist +70 Security Objects BloodTrak no longer requires standing still and has a time limit for pinpointing that depends on freshness of blood
- 06:42, 8 October 2020 diff hist 0 Roboticist The old gumby brain specialist skit video got taken town :c so here's a different video of just a short segment of it
- 06:38, 8 October 2020 diff hist +46 Grinch Finally gives Grinch a supplementary video
- 04:34, 8 October 2020 diff hist −12 m Detective hold on that's not even the right link to the rubber gloves entry
- 04:29, 8 October 2020 diff hist +21 Detective Wait that messes up the arrangement for the "Typically worn by..." part for stungloves. Let's uh, change it
- 04:26, 8 October 2020 diff hist +103 Detective Also there's a unique fiber for rubber gloves
- 04:19, 8 October 2020 diff hist +2 m Security Objects cares about which Harm->cares about which intent, is what I meant to say
- 04:10, 8 October 2020 diff hist −1 m Detective THIS SPACE BEFORE COMMA IS BUGGING ME SO MUCH AGGGGGGGGGGG
- 04:06, 8 October 2020 diff hist −1,528 Engineer Moved info about APCs is on Powering the station, substituted it with a more basic summary of how APCs might be relevant to Engineers
- 03:36, 8 October 2020 diff hist +678 Powering the station Some more info about APCs, including some about silicons and APCs, labeling APCs, APCs' place in the power grid, and APCs' power drain
- 03:32, 8 October 2020 diff hist −399 Engineering Objects Condense APCs into a short summary and link to Powering the station's section on them
- 03:10, 8 October 2020 diff hist +12 m Engineering Objects update link to info about APC settings
- 03:10, 8 October 2020 diff hist +12 m Access Levels update link to info about APC settings
- 03:09, 8 October 2020 diff hist +218 Powering the station There's a specific access level associated with APCs
- 03:02, 8 October 2020 diff hist +2,284 Powering the station Moving info on APCs from Engineer page to here too.
- 02:58, 8 October 2020 diff hist +2,273 Powering the station Moving the info on the station power grid from the Guide to Wiring to here, where I think it's more relevant. Surprisingly don't have to change it that much, which I think says a lot about how it fits better here
- 02:49, 8 October 2020 diff hist −1,303 Guide to Wiring Decided to move the info about the power grid to Powering the station, where it's more relevant, and substitute it with a short list of reasons you should care about wiring
- 02:07, 8 October 2020 diff hist +2,251 Vampire Add section about rules associated with vamp thralls
- 07:06, 7 October 2020 diff hist +534 Changelog Oct 6th update + bit of Oct 7th
- 09:48, 6 October 2020 diff hist +1,654 Changelog Oct 5th update
- 09:37, 5 October 2020 diff hist +612 Changelog Oct 4th update
- 07:04, 4 October 2020 diff hist +489 Janitor Splits the section on Janitor items into three sections, one on stuff for cleaning messes, one on stuff that isn't, and one jut for the JaniTech
- 06:58, 4 October 2020 diff hist +22 m Quartermaster Adds Department Guides template
- 06:57, 4 October 2020 diff hist +12 Janitor Adds objects template
- 06:56, 4 October 2020 diff hist +55 Template:Department Guides Adds link to QM's list of crates
- 06:54, 4 October 2020 diff hist +112 Template:Objects Add link to janitor items
- 06:25, 4 October 2020 diff hist +189 Changelog Oct 3rd update
- 06:42, 3 October 2020 diff hist +106 Spacebux Alternate also alternate-ifies the outerwear
- 06:19, 3 October 2020 diff hist +416 Doctoring More on treating Anaphylaxis with the new updates to diphenhydramine and epinephrine
- 06:06, 3 October 2020 diff hist +75 Doctoring Update effects of diphenhydramine and epinephrine in drugs table
- 05:38, 3 October 2020 diff hist +253 Traits Hyperallergic now gives you what's basically an epipen (I used to think those were for diabetes when I was like 13)
- 05:17, 3 October 2020 diff hist +186 Changelog Rest of Oct 2nd update
- 09:00, 2 October 2020 diff hist +129 Changelog Oct 2nd update
- 08:57, 2 October 2020 diff hist +43 m Nuclear Operative Add link to Syndicate Items's entry on the Nuclear Bomb Teleporter Remote, remove a somewhat awkwrdly placed word
- 08:51, 2 October 2020 diff hist +753 Syndicate Items Add nuclear bomb teleporter remote
- 08:37, 2 October 2020 diff hist +375 N File:NuclearBombTeleporterRemote-32x32.png A remote that the nuclear operative commander can use to teleport an unarmed nuclear bomb to them--but only once. Hence, the name nuclear bomb teleporter remote. As opposed to a bomb teleporter that's nuclear-powered. Or a remote for a teleporter that... current
- 08:23, 1 October 2020 diff hist +207 Changelog First "update" of October
- 08:22, 1 October 2020 diff hist +447 Changelog Rest of September 30th update
- 00:25, 1 October 2020 diff hist −2 Changelog remove another stray (
- 13:18, 30 September 2020 diff hist +18 Nuclear Operative Bold the instructions to get a pinpointer, put on a space suit, and obtain air supply
- 13:16, 30 September 2020 diff hist +390 Nuclear Operative Syndicate teleporter remote is no longer starting equipment for nuke ops and is instead gear on the battlecruiser, which slightly changes things
- 13:07, 30 September 2020 diff hist −2 Syndicate Battlecruiser Well, you need just one remote
- 13:07, 30 September 2020 diff hist +3 m Syndicate Battlecruiser Want try->want to tray
- 13:07, 30 September 2020 diff hist +299 Syndicate Battlecruiser Syndicate Teleporter Remotes are now equipment on the cruiser rather than starting gear for ops.
- 13:02, 30 September 2020 diff hist +98 Syndicate Items Syndicate Teleporter Remote now appears in the on the Battlecruiser (instead of being starting gear for each op, it's gear in the cruiser now)
- 12:59, 30 September 2020 diff hist +352 Syndicate Battlecruiser Radio station and office are properly locked to the nuke commander, and the phone is now in the commander office
- 12:49, 30 September 2020 diff hist −87 Syndicate Battlecruiser So, for starters, syndicate announcement computers are gone
- 12:42, 30 September 2020 diff hist +2 m Nuclear Operative though obvious the rocket pouch->though obviously the rocket pouch
- 12:39, 30 September 2020 diff hist +968 Nuclear Operative Put a separate list for the nuke commander's gear, talk about the bomb tele, mention commander's ID opens the now commander-restricted office and radio lab
- 12:23, 30 September 2020 diff hist +5 Nuclear Operative Rewrite reference to old SWAT gloves behavior
- 12:22, 30 September 2020 diff hist +269 Nuclear Operative Syndicate announcement computers are gone, radio studio is locked to nuke commander, phone has been relocated to commander office
- 12:14, 30 September 2020 diff hist +190 Guide to Botany You can now secure the grow lamp
- 09:28, 30 September 2020 diff hist +28 Clothing hooray, blue SWAT gloves are used in the game now!
- 09:26, 30 September 2020 diff hist +1,474 Changelog Sep 29th update and part of Sep 30th update
- 05:39, 30 September 2020 diff hist −19 Revolutionary Cargo Sec Equipment Crate now just has the token, and the experimental crate (now a "Experimental Security Equipment" crate) now just has the grenades rather than the weapons
- 05:35, 30 September 2020 diff hist +19 m Experimental Weapon Crate uhhh...yeah redirect to the revamped version I suppose Weapons Crate - Experimental Security Equipment current
- 05:31, 30 September 2020 diff hist −41 Being A Better Traitor →Tactical Grenades: Now the boxes of grenades mentioned are in the Weapons Crate - Experimental Security Equipment
- 05:25, 30 September 2020 diff hist +16 Being A Better Traitor Now that moonshine is 5-ethanol-decay, it's just as potent as the two secret chems mentioned in the tips for it
- 05:22, 30 September 2020 diff hist 0 Chemicals Moonshine now decays into 5 units of ethanol
- 05:18, 30 September 2020 diff hist +187 Seafloor You can now cut away all the seafloor flora and fauna, though it doesn't always yield something useful current
- 05:16, 30 September 2020 diff hist 0 Changelog →Monday, September 21st, 2020: errr right PR this time
- 05:14, 30 September 2020 diff hist 0 m Changelog →Monday, September 21st, 2020: oops linked wrong PR
- 04:58, 30 September 2020 diff hist +2 m Changelog Adds some spacing whose absence mildly irked me
- 04:58, 30 September 2020 diff hist −4 m Changelog removes stray parentheses
- 04:57, 30 September 2020 diff hist +17 Doctoring Well, best out of all the meds
- 04:56, 30 September 2020 diff hist +119 Doctoring Note other chems that can restore blood in the section on bleeding
- 04:50, 30 September 2020 diff hist +29 Doctoring note omnizine regenerates blood in drugs section
- 04:44, 30 September 2020 diff hist +55 Chemicals Omnizine now regens blood and has smaller chance of reducing bleeding now
- 04:29, 30 September 2020 diff hist +2 Chemicals Asked pali, yep sheltergrog has 1.8 ethanol decay rate
- 04:22, 30 September 2020 diff hist +2,484 Traits Add new species traits that got moved from Spacebux
- 03:51, 30 September 2020 diff hist +34 Traits Note there's a trait max
- 03:49, 30 September 2020 diff hist −1 m Spacebux Spell "Japanese" correctly this time
- 03:44, 30 September 2020 diff hist −1,813 Spacebux Mutant race options have been moved to Traits
- 08:57, 29 September 2020 diff hist +1,260 User:Studenterhue/Quickstart fuck current
- 07:49, 29 September 2020 diff hist +919 Changelog Rest of Sep 29th update
- 10:34, 28 September 2020 diff hist +1,554 Changelog Sep 26th and 27th updates, 28th so far
- 10:29, 28 September 2020 diff hist +40 Communications Officer Solar flare is a little different now, so we need to change comparison of solar flares to radios
- 10:27, 28 September 2020 diff hist +107 Random Events Also apparently flare applies to spy stickers too
- 10:24, 28 September 2020 diff hist +350 Random Events Solar flare: now it blocks General completely (actually not too sure about if it still blocks PDA and shuttle calls now)
- 07:39, 28 September 2020 diff hist +126 Powering the station →But what about...: uhhhh finish explaining what this table's whole dealio is
- 07:37, 28 September 2020 diff hist +424 Powering the station →Start-up procedure: Basic Char Burn: Something I've been planning for a while, converting this rather ugly mess of sections into a table.
- 07:29, 28 September 2020 diff hist +175 Powering the station →The furnaces: oh yeah there's a reason singulo engine maps have furnaces
- 07:27, 28 September 2020 diff hist −216 Engineering Objects Condense furnaces entry to summary and link to Powering the station's detailed section on it
- 07:22, 28 September 2020 diff hist +8 Powering the station →The furnaces: well, dead ones are acceptable too
- 07:22, 28 September 2020 diff hist +54 Powering the station →The furnaces: hm, maybe I should clarify how fried/grilled stuff works in the furnaces
- 07:17, 28 September 2020 diff hist +23 Powering the station →The furnaces: oh yeah and monkeys too
- 07:15, 28 September 2020 diff hist +1,974 Powering the station Adds section for furnace. Talks about how there's two types, how you load them, and what kinds of fuel you can burn
- 06:35, 28 September 2020 diff hist −4 Manta WE SHALL NOT SPEAK THE ONE'S NAME
- 06:27, 28 September 2020 diff hist +20 Chemicals Excuse me, the citric drinks DON'T cause eye damage
- 05:42, 26 September 2020 diff hist +3,514 Changelog Huh...? Sep 21st, 22nd, 23rd, and 25th updates
- 00:31, 23 September 2020 diff hist −88 Gang RIP shoving gang posters in people faces to give them option to join your gang (also, clarify you click on it while it's in your hand)
- 00:28, 23 September 2020 diff hist −375 Gang C-saber and katana are no longer gang items, RIP (but not really honestly)
- 19:52, 20 September 2020 diff hist −107 SS13 Wiki:Current events Another set of sprites processed
- 19:52, 20 September 2020 diff hist +94 File:CristalChampagne.png Reassign to Historical Images since it's no longer used by the game, hazard a guess at who made it current
- 19:50, 20 September 2020 diff hist +147 File:SpaceBeerNew.png current
- 19:49, 20 September 2020 diff hist +77 File:HoboBeer.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this current
- 19:49, 20 September 2020 diff hist +77 File:Happy Elf Hot Chocolate.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this current
- 19:48, 20 September 2020 diff hist +151 File:DelightfulDanGingerAle.png Reassign to Historical Images since it's no longer used by the game, hazard a guess at who made it current
- 19:47, 20 September 2020 diff hist +151 File:DrowsyDansTerrificTonic.png Reassign to Historical Images since it's no longer used by the game, hazard a guess at who made it current
- 19:42, 20 September 2020 diff hist +1 Foods and Drinks Add new sprites for Happy Elf Hot Chocolate, Ginger Ale, and Terrific Tonic
- 19:37, 20 September 2020 diff hist +1 Foods and Drinks Add new sprites for space beer, hobo/fancy beer, and cristal champagne
- 19:35, 20 September 2020 diff hist +5 Cyborg Add new image for Space Beer
- 19:33, 20 September 2020 diff hist +793 N File:CristalChampagneV2.png In real life, a champagne brand once associated with hip hop artists. In this game, a reskinned champagne bottle with a different description that acknowledges said past. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized!]... current
- 19:23, 20 September 2020 diff hist +685 N File:SpaceBeerV3-32x32.png One of many possible designs for a class of beers collectively called "fancy beers", each with procedurely-generated names, contents, and bottle and label colors. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially wit... current
- 19:22, 20 September 2020 diff hist +572 N File:HoboBeerV2.png One of many possible designs for a class of beers collectively called "fancy beers", each with procedurely-generated names, contents, and bottle and label colors. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized!] In addi... current
- 19:17, 20 September 2020 diff hist +530 N File:SpaceBeerV3.png Drink with care. It's a generic bottle of generic space beer, with a generic brown glass bottle with generic green and O label. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized!] In addition the general shift to 3/4 persp... current
- 19:07, 20 September 2020 diff hist +466 N File:HappyElfHotChocolateV2.png A bottle of Happy Elf Hot Chocolate, full of soothingly hot liquid chocolate that will warm you right up. Careful with the sugar though. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized!] In addition the general shift to...
- 19:05, 20 September 2020 diff hist +1 m File:DrowsyDansTerrificTonicV2.png misspelled the category
- 19:04, 20 September 2020 diff hist +385 N File:DelightfulDanGingerAleV2.png Some sort of soft drink made from ginger. Or made 'by' ginger. For ginger? These definitely has nothing to do with redheads, that's for sure. [https://github.com/goonstation/goonstation/pull/1415 New sprite by Flaborized!] In addition the Coca-Cola-s... current
- 19:01, 20 September 2020 diff hist +433 N File:DrowsyDansTerrificTonicV2.png A bottle of Drowsy Dan's Terrific Tonic, consisting of 1 part lemonade, 1 part ether. I remember all the lab videos telling me how flammable and toxic ether is, so the fact someone's selling it to people as a consumer product is kinda funny to me. [ht...
- 05:29, 20 September 2020 diff hist +117 SS13 Wiki:Current events But, ah, BloodTrak has been updated. And I keep forgetting about Urs's SMES sprite
- 05:28, 20 September 2020 diff hist −128 SS13 Wiki:Current events There's sprites for mesons, champagne, Bo Jack Daniel's and Stinkeye's (which share a sprite)...
- 05:27, 20 September 2020 diff hist 0 Syndicate Items Kudzu's max spread is at 40 tiles from starting point now
- 05:25, 20 September 2020 diff hist +804 Changelog Sep 19th update
- 05:20, 20 September 2020 diff hist +220 File:Stinkeye.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 05:17, 20 September 2020 diff hist +67 File:Champagne.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this current
- 05:15, 20 September 2020 diff hist +75 File:BoJackDanielNew.png Reassign to Historical Images since it's no longer used by the game, note I haven't the slightest clue who could have made this sprite current
- 04:59, 20 September 2020 diff hist +6 Foods and Drinks Add new sprites for Bo Jack, Stinkeye's, and Champagne
- 04:57, 20 September 2020 diff hist +749 N File:BoJackDanielV3.png A bottle of galaxy-famous Bo Jack Daniel, known for its exceptional strength. Or perhaps Stinkeye's Special Reserve, which uses the same sprite. (and it's used two different sprites previously over the course of its history, as far as I know, so this o... current
- 04:50, 20 September 2020 diff hist +386 N File:ChampagneV2.png It's a bottle of champagne, very classy. It has been imbued with the power to change vehicle names upon smashing. This is evidently based off a real brand. Quick search suggests perhaps it's Lanson? [https://github.com/goonstation/goonstation/pull/141... current
- 04:29, 20 September 2020 diff hist +261 File:Mesons.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this current
- 04:26, 20 September 2020 diff hist +14 Clothing Add new sprite for mesons
- 04:25, 20 September 2020 diff hist +14 Engineering Objects Add new sprite for mesons
- 04:25, 20 September 2020 diff hist +14 Guide to Mining Add new sprite for mesons
- 04:24, 20 September 2020 diff hist +651 N File:MesonGogglesV2-32x32.png Goggles that can let you see through walls, but at the cost of obscuring view of other things, most useful for asteroid mining. Depending on how old you are, these are either optical meson scanners or 540-280THz Attenuation Goggles. 32x32 means it's 3... current
- 14:02, 18 September 2020 diff hist +29 Loot Crate Assign to...Disambiguation. How do people spell that? current
- 14:02, 18 September 2020 diff hist +722 N Loot Crate
- 13:52, 18 September 2020 diff hist −57 SS13 Wiki:Current events weeeee got abandoned crate sprites
- 13:51, 18 September 2020 diff hist +59 File:AbandonedCrates.png Reassign to Historical Images since it's no longer used by the game, say I haven't the slightest clue who could have made these sprites current
- 13:49, 18 September 2020 diff hist 0 m Guide to Mining →Abandoned Crates: moving image to same line as text because that bothers me less
- 13:47, 18 September 2020 diff hist +39 Guide to Mining Adds new image for abandoned crates, adds sprite for rusted crates
- 13:46, 18 September 2020 diff hist +597 N File:RustedCrateV2-32x32.gif A crate that's rusted over due to sitting in the Trench for who knows how long, causing its lock to have deteriorated. Not that it affects the quality of the loot! 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially w... current
- 13:43, 18 September 2020 diff hist +409 N File:RustedCrateV1-32x32.gif A crate that's rusted over due to sitting in the Trench for who knows how long, causing its lock to have deteriorated. Not that it affects the quality of the loot! 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially w... current
- 13:40, 18 September 2020 diff hist +476 N File:AbandonedCratesV5.png It's a bunch of abandoned crates. Perhaps miners found them while mining, perhaps they were found in some faraway derelict. Who knows what's in them? This time around, most of crates used have been redrawn by [https://github.com/goonstation/goonstatio...
- 13:33, 18 September 2020 diff hist +315 Guide to Mining yeah let's talk about rusted crates here too I suppose
- 09:26, 18 September 2020 diff hist −29 Guide to Mining Remove reference to Cargo being able to send artifacts to the market, because I'm pretttty sure that's not a thing
- 08:57, 18 September 2020 diff hist −341 SS13 Wiki:Current events Covered neon lining, added sprites for association component, sunglasses, tanning sunglasses, secHUD (which actually uses a different but similar sprite from the sunglasses), and generic grey crate while someone else got Phil Collins and Pink Lemonade dri
- 08:52, 18 September 2020 diff hist +204 File:CrateNew.png Reassign to Historical Images since it's no longer used by the game, try to guess who might have made the sprite current
- 08:49, 18 September 2020 diff hist +8 Syndicate Items Add sprite used for surplus crate entry, which comes in a simple grey crate
- 08:48, 18 September 2020 diff hist +7 Spacebux Add updated sprite used for illustrating Mail Order, which is a generic grey crate
- 08:48, 18 September 2020 diff hist +8 General Objects Add new sprite for generic grey crate
- 08:47, 18 September 2020 diff hist +8 Construction Add new sprite for generic grey crate
- 08:43, 18 September 2020 diff hist +214 File:SecHud.png Reassign to Historical Images since it's no longer used by the game, make what I feel is a pretty good guess at who made the sprite current
- 08:41, 18 September 2020 diff hist +53 File:Sunglasses.png Reassign to Historical Images since it's no longer used by the game, note I haven't the slightest clue who could have made this sprite current
- 08:39, 18 September 2020 diff hist +13 Contraband Add new sprite for SecHUDs
- 08:38, 18 September 2020 diff hist +21 Security Objects Add new sprites of SecHUDs and sunglasses
- 08:36, 18 September 2020 diff hist +29 Clothing Add new sprites for sunglasses, tanning sunglasses, and security HUDs
- 08:31, 18 September 2020 diff hist +631 N File:SunglassesV2-32x32.png Shades, sunnies, Raybans, sunglasses...they're all types of glasses for punctuating puns and generally looking cool. And partially shielding your eyes from bright lights, I suppose. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet l... current
- 08:28, 18 September 2020 diff hist +557 N File:SecurityHUDV2-32x32.png Sunglasses, but they can show you SecMate statuses like "Arrest" and "Paroled", plus a few other things. Bit like Google Glass for mall cops. Or AR for rent-a-cops. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially w... current
- 08:24, 18 September 2020 diff hist +55 File:CrateV3-32x32.png can't forget proof flab made this (i.e. the PR) current
- 08:23, 18 September 2020 diff hist +512 N File:CrateV3-32x32.png It's a crate. One of those generic, presumably metal ones, rather than those wooden crates in like ''Deus Ex'' and stuff. Who knows what's inside? 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 s...
- 08:07, 18 September 2020 diff hist +287 Changelog Sep 17th update
- 05:56, 18 September 2020 diff hist +751 Engineering Objects Add neon lining
- 05:46, 18 September 2020 diff hist +116 Construction Add sprites of neon lining
- 05:45, 18 September 2020 diff hist 0 m File:NeonLiningCoilBlue-32x32.png that's not the PR I wanted to link... current
- 05:44, 18 September 2020 diff hist 0 File:NeonLiningCoilPink-32x32.png that's not the PR I wanted to link... current
- 05:44, 18 September 2020 diff hist +388 N File:NeonLiningCoilYellow-32x32.png A coil of neon lining waiting to deployed into retro neon lighting. This version is yellow, as in, you'll yell lowly at the nerds who keep tinkering with it. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with oth... current
- 05:42, 18 September 2020 diff hist +463 N File:NeonLiningCoilPink-32x32.png A coil of neon lining waiting to deployed into retro neon lighting. This version is pink, like your face after you're done arguing whether is specifically magenta, fuschia, hot pink, or like ten other similar-looking colors of pink. 32x32 means it's 3...
- 05:39, 18 September 2020 diff hist +388 N File:NeonLiningCoilBlue-32x32.png A coil of neon lining waiting to deployed. This version is blue, like the sadness you feel that the decade when this stuff was popular has long since passed. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with oth...
- 05:38, 18 September 2020 diff hist +28 m File:AssociationComponent-32x32.png Tagging as unused for now
- 05:37, 18 September 2020 diff hist +317 N File:AssociationComponent-32x32.png Aka, the ass component, stores key & value pairs, rather than simply a list of values. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/18...
- 05:02, 18 September 2020 diff hist +1,939 Construction Add neon lining
- 04:46, 18 September 2020 diff hist +1,860 N How to properly install official Nanotrasen neon lining Transcription of the in-game manual for neon-lining current
- 04:41, 18 September 2020 diff hist +233 Quartermaster Add Neon Lining Crate
- 01:21, 18 September 2020 diff hist +101 Making and Breaking General fabs can now create rods
- 06:23, 17 September 2020 diff hist +30 Medical Objects Almost forgot to mention doctor's bag has stethoscope
- 06:22, 17 September 2020 diff hist −198 SS13 Wiki:Current events Got green secure crate and yellow shades sprite and cover stethoscope
- 06:12, 17 September 2020 diff hist +127 File:SecureCrateGreenV3-32x32.png So this should basically actually be v3
- 06:01, 17 September 2020 diff hist +231 File:SecureCrateV2.png Reassign to Historical Images since it's no longer used by the game, try to guess to might have made the sprite, note the differences from the older version
- 05:59, 17 September 2020 diff hist +36 File:YellowShades.png Reassign to Historical Images since it's no longer used by the game, note I have no clue who made this sprite current
- 05:57, 17 September 2020 diff hist +12 General Objects Add new sprite for secure crate
- 05:57, 17 September 2020 diff hist +13 Construction Add new image for secure crate
- 05:56, 17 September 2020 diff hist +7 Clothing Add new image for yellow shades
- 05:55, 17 September 2020 diff hist +618 N File:SecureCrateGreenV3-32x32.png It's a crate with an ID lock. Some of these are actually reskinned closets, which means you can walk through open ones but not load them into pods' cargo holds. This particular version is green, which means it might have some weapons. 32x32 means it's...
- 05:51, 17 September 2020 diff hist +523 N File:YellowShadesV2-32x32.png Yellow sunglasses, just like the ones Randy Savage wore. Or are they? The style certainly seems similar to the kinds of sunglasses he liked to wear. But I don't know if Randy ever wore shades with yellow lenses. 32x32 means it's 32 pixels tall by 32 p... current
- 05:31, 17 September 2020 diff hist +80 Chaplain →The Wraith, the Wizard, The Vampire and You: add little images of a wraith, a vampire, and a wizard
- 05:30, 17 September 2020 diff hist +127 Chaplain →Special equipment: Adds little icons to the section titles
- 05:28, 17 September 2020 diff hist +399 N File:HolyWaterBottle-32x32.png A fancy-schmancy-looking bottle of holy water. Looks a lot nicer than other bottles, dang. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. Who know who made this sprite? I have no idea.... current
- 05:25, 17 September 2020 diff hist +435 N File:BibleV2-32x32.png A holy text with strange powers, including healing, hurting, blessing, smiting, and storing. And potato quality image powers. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. Who know who...
- 05:23, 17 September 2020 diff hist +355 N File:BibleV1-32x32.png A holy text with strange powers, including healing, hurting, blessing, smiting, and storing. And potato quality image powers. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. Who know who... current
- 04:59, 17 September 2020 diff hist +58 Hosting a server It's unlikely, but address the possibility of compiling the r4407 version as well
- 04:25, 17 September 2020 diff hist +431 Chaplain →The Bible: how the bible acts in hands on non-chaplains
- 03:49, 17 September 2020 diff hist +2 Chaplain also the cluwne spell is called Clown's Revenge
- 03:48, 17 September 2020 diff hist +97 Guide to Genetics Note Dyspraxia is different from the one cluwnes suffer from caused by wizards
- 03:44, 17 September 2020 diff hist +1 m Chaplain errr not quite the word I wanted there
- 03:44, 17 September 2020 diff hist +381 Chaplain More on how the Bible affects cluwnes
- 03:32, 17 September 2020 diff hist +10 Clown tripping while walking is actually tied to shoes rather than clumsiness but that does remind me of a different clown-related example
- 03:28, 17 September 2020 diff hist +8 m Clown Convert intro quote over to quote template
- 03:26, 17 September 2020 diff hist +473 Guide to Genetics As it turns out, there's more to Dyspraxia than just movement (which is actually tied to something else)
- 03:08, 17 September 2020 diff hist +635 Medical Objects Finally, add stethoscope
- 02:56, 17 September 2020 diff hist +2,391 Doctoring →Other Ailments: Add messages about stethoscope here I suppose. One day, maybe this could go into its own "diagnostics" section.
- 08:43, 16 September 2020 diff hist +1 m Tales of The Devil Didn't quite mean to say "mischievous" here.
- 08:08, 16 September 2020 diff hist +291 Changelog Rest of September 14th update
- 08:01, 16 September 2020 diff hist −155 SS13 Wiki:Current events Nabbed explosives crate, construction visualizer, and data disk sprites
- 07:55, 16 September 2020 diff hist −6 m Construction Worker Fix link to Guide to Genetics entry on Chameleon
- 07:55, 16 September 2020 diff hist +152 Guide to Genetics Construction Visualizer also lets you see people using cloak of darkness and chameleon
- 07:51, 16 September 2020 diff hist +75 Syndicate Items Construction Visualizer doesn't help against Cloaking Field though
- 07:48, 16 September 2020 diff hist +76 Syndicate Items construction visualizer can see through cloaking device too
- 07:45, 16 September 2020 diff hist +196 Clothing Add Construction Visualizer
- 07:43, 16 September 2020 diff hist +113 Construction Worker Go into specifics about what invisible things the construction visualizer can see
- 07:42, 16 September 2020 diff hist −1 m Chaplain Use correct its/it's here (all of it's own->all of its own)
- 07:41, 16 September 2020 diff hist +24 Construction Worker Add new sprite for Construction Visualizer
- 07:41, 16 September 2020 diff hist +602 N File:ConstructionVisualizerV2-32x32.png A pair of goggles Construction Workers use to view the various overlays their tools use. Like the one that shows they can make the walls into meat walls. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 3... current
- 07:31, 16 September 2020 diff hist +3 m File:DataDisk.png Actually reassign to Historical Images this time current
- 07:31, 16 September 2020 diff hist +139 File:DataDisk.png Reassign to Historical Images since it's no longer used by the game, try to guess who might have made the sprite
- 07:29, 16 September 2020 diff hist +80 Medical Objects Add new images for data disks
- 07:28, 16 September 2020 diff hist +660 N File:DataDiskYellowV2-32x32.gif A data disk that might have someone's cloning record on it, in which case it's the kind of floppy that's you should absolutely copy. Alternatively, it's some computer program. This is one is urine yellow, like the trouble you're in when you realize you... current
- 07:27, 16 September 2020 diff hist +618 N File:DataDiskRedV2-32x32.gif A data disk that might have someone's cloning record on it, in which case it's the kind of floppy that's you should absolutely copy. Alternatively, it's some computer program. This one is red, like the rage you feel when you can't find that disk with t... current
- 07:26, 16 September 2020 diff hist +610 N File:DataDiskBlueV2-32x32.gif A data disk that might have someone's cloning record on it, in which case it's the kind of floppy that's you should absolutely copy. Alternatively, it's some computer program. This particular version is blue, like tears when you can't get your damn scr... current
- 07:13, 16 September 2020 diff hist −41 SS13 Wiki:Current events Also have vids for Predator and Construction Worker now
- 07:11, 16 September 2020 diff hist −63 SS13 Wiki:Current events You know, it occurs to me that now that we're open source, we don't need placeholders. Also, QwertyDMM is depreciated, StrongDMM is what's hot now
- 07:09, 16 September 2020 diff hist +174 File:EngineeringExplosiveCrate.png Reassign to Historical Images since it's no longer used by the game, hazard a guess at who made it current
- 07:08, 16 September 2020 diff hist +7 Powering the station Add new sprite for Engineering explosive crate
- 07:07, 16 September 2020 diff hist +7 Engineering Objects Add new sprite for Engineering explosive crates
- 07:06, 16 September 2020 diff hist +563 N File:EngineeringExplosiveCrateV2-32x32.png A crate full of things that go boom, specifically controlled demolition pipes. As opposed to crate of things that go buzz, bang, or pew. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [... current
- 06:49, 16 September 2020 diff hist +17 Chemicals Also, there's a cap on BURN and blood lost due to holy water
- 06:48, 16 September 2020 diff hist +57 Chemicals Holy water doesn't heal brain if person is atheist as well
- 06:48, 16 September 2020 diff hist +62 Chaplain Holy water also can't heal brain damage from people with the Atheist trait.
- 06:46, 16 September 2020 diff hist +18 Chaplain Update healing effects of Bible, note atheists get less brain damage but no healing and cannot biblefart.
- 06:38, 16 September 2020 diff hist −75 Chemicals Holy water creates a slippery surface when applied to floor tiles (e.g. like space lube or water and such before the fluids update)
- 06:21, 16 September 2020 diff hist −63 Chaplain Bible in-hand is no-longer a box :v
- 06:17, 16 September 2020 diff hist +724 Traits Add Atheist trait
- 05:50, 16 September 2020 diff hist 0 Quartermaster Condiment crate is 450 now
- 05:48, 16 September 2020 diff hist +115 Medical Objects A new source of menders: the Medical: Medical Reservoir Crate
- 05:47, 16 September 2020 diff hist +65 Quartermaster Medical Reservoir Crate is now 1750, but it has menders now
- 23:51, 15 September 2020 diff hist +189 Traits Note you are now told what crimes you've committed upon spawning with jailbird. Clarify another way to see your crimes and specify it does not make you antag
- 09:19, 15 September 2020 diff hist +1,246 Changelog Sep 13th and 14th updates
- 09:14, 15 September 2020 diff hist +5,505 History of SS13 Add a BYOND's Beginnings: 2000 section which goes over early BYOND, some games from the ideas, differences and similarities between it and modern BYOND and DUNG, and like a whole lot on BYONDimes
- 06:39, 15 September 2020 diff hist 0 History of SS13 →BYOND's Beginnings: 1994: Gonna rename this "BYOND Before BYOND" in preparation for a new section about the early dayes of BYOND
- 06:34, 15 September 2020 diff hist +507 History of SS13 More about DM's origins and DUNG's origins in general, with a bit of a rewrite
- 21:52, 14 September 2020 diff hist 0 Critter actually maybe other way, hauntium instrument, soulsteel locker. Just to match up with the image depicting a soulsteel locker
- 21:51, 14 September 2020 diff hist +48 Critter There's hauntium objects too that work basically same as soulsteel ones
- 11:14, 14 September 2020 diff hist 0 m History of SS13 features on the site->featured on the site
- 10:57, 14 September 2020 diff hist +3,377 Ass Jam Finally adds History section
- 10:53, 14 September 2020 diff hist +4 User:Studenterhue/Ass Jam →Ye Olde Ass Day: emphasize in caption these are the old rules current
- 10:51, 14 September 2020 diff hist +6 User:Studenterhue/Ass Jam add missing...I think it's an adverb in this case
- 10:47, 14 September 2020 diff hist +13 User:Studenterhue/Ass Jam →Ass Day Is Dead, Long Live Ass Day: maybe not just bizarre but bizarre AND creative
- 10:47, 14 September 2020 diff hist +43 User:Studenterhue/Ass Jam →Ass Day Is Dead, Long Live Ass Day: vary sentence structure a bit, expand on a point
- 10:40, 14 September 2020 diff hist +22 User:Studenterhue/Ass Jam →History: well maybe it's not Ass Day itself that was boring
- 10:38, 14 September 2020 diff hist +76 Ass Jam →Where and when do they apply?: well admins can end it early too.
- 10:36, 14 September 2020 diff hist 0 Ass Jam Respawn Arena box: combined two point about that were basically talking about one ability, change to a less awkward present tense
- 10:33, 14 September 2020 diff hist +10 User:Studenterhue/Ass Jam →Ass Day Is Dead, Long Live Ass Day: some small grammar stuff
- 10:30, 14 September 2020 diff hist +722 User:Studenterhue/Ass Jam →History: basically rewrite
- 09:29, 13 September 2020 diff hist +4 m Ass Jam not at been->not at all been
- 09:28, 13 September 2020 diff hist +348 Ass Jam fires releasing chemical fumes + more hot things affecting atmos
- 09:17, 13 September 2020 diff hist +120 Ass Jam hello farting and screaming shoes
- 09:15, 13 September 2020 diff hist −261 Ass Jam RIP KINETITECH
- 09:14, 13 September 2020 diff hist +4 m Ass Jam Changelog actually adds correct link for the ass jam shoes PR
- 09:14, 13 September 2020 diff hist +12 Ass Jam Changelog Adds formatting for a 🍑 symbol I forgot
- 09:13, 13 September 2020 diff hist +12 Ass Jam Changelog FUCK THE > HERE TOO Also adds formatting for the 🍑 symbol
- 09:13, 13 September 2020 diff hist 0 Ass Jam Changelog FUCK THE >
- 09:12, 13 September 2020 diff hist +798 Ass Jam Changelog Ass Jam updates from August and September
- 09:04, 13 September 2020 diff hist +43 Template:Rules Adds link to Ass Jam Rules
- 08:59, 13 September 2020 diff hist +44 User:Studenterhue/Ass Jam →History: similar
- 08:58, 13 September 2020 diff hist −10 User:Studenterhue/Ass Jam →History: Just a little adjustment in word choice
- 08:32, 13 September 2020 diff hist −2 User:Studenterhue/Ass Jam ya italize movie titles buddy
- 08:31, 13 September 2020 diff hist +153 User:Studenterhue/Ass Jam Add a little interesting tibit about the origins of Ass Day I dug up from the admin archives. Also rewrites a double negative.
- 08:22, 13 September 2020 diff hist +2 m User:Studenterhue/Ass Jam stupid picture making stupid text look stupid big. splits up a paragraph in Ass Day Is Dead, Long Live Ass Day to make it more readable, maybe resizes it to
- 08:18, 13 September 2020 diff hist +885 User:Studenterhue/Ass Jam →Ass Day Is Dead, Long Live Ass Day: flesh this shit out
- 00:19, 13 September 2020 diff hist −2,378 User:Studenterhue/Ass Jam →History: finally getting down to finishing this, starting with completing Ye Olde Ass Day
- 00:01, 13 September 2020 diff hist +81 Virtual Reality IF YOU DIE IN VR DUNGEON YOU DIE IN REAL LIFE
- 23:59, 12 September 2020 diff hist +253 Virtual Reality →VR Dungeon: this is secret schtuff
- 23:53, 12 September 2020 diff hist +210 Virtual Reality Emphasize you can't leave VR Dungeon until certain puzzles have been solved
- 23:46, 12 September 2020 diff hist +21 Virtual Reality Urs Dungeon is now called VR Dungeon
- 23:44, 12 September 2020 diff hist +1,705 Virtual Reality Move Urs Dungeon to here from Ass Jam page
- 23:44, 12 September 2020 diff hist −23 Ass Jam With that I suppose there's not much reason to have this section
- 23:43, 12 September 2020 diff hist −1,706 Ass Jam Move Urs Dungeon to...I suppose Virtual Reality, it's called VR Dungeon now anyways
- 23:42, 12 September 2020 diff hist +199 Ass Jam Moving Respawn Arena into the main collection of collapsibles, rearrange the text the bullet points format used by the other collapsibles
- 23:35, 12 September 2020 diff hist +32 m Ass Jam Link to Guide to Botany's entry on sickly pear too while we're here
- 23:33, 12 September 2020 diff hist +90 Ass Jam Crab gun is not quite one shot one grab any more
- 23:17, 12 September 2020 diff hist +140 Chemicals Bit more info on spider's floor/turf reaction
- 21:23, 12 September 2020 diff hist +1,345 Changelog September 12th update so far
- 08:12, 12 September 2020 diff hist +1,326 Changelog Sep 11th update
- 08:03, 12 September 2020 diff hist +90 Security Objects Specify damage of phasers, note they're not star trek ones
- 07:58, 12 September 2020 diff hist +40 Murder Specify which crate has phasers
- 07:54, 12 September 2020 diff hist +137 Murder Cryo, shock, crowd disperal, and both incendiary grenade types are now in a new-ish "Weapons Crate - Experimental Security Equipment" crate
- 07:30, 12 September 2020 diff hist −203 Murder Taser shotgun and wave gun are no longer obtainable through Cargo
- 07:24, 12 September 2020 diff hist +154 Security Objects Weapons Crate - Security Equipment crates now have req tokens too
- 07:21, 12 September 2020 diff hist −34 Security Objects Sec Equipment Crate no longer has Secbelt, and elite helmets and crowd dispersal grenades come in a different cargo crate now
- 06:56, 12 September 2020 diff hist −486 Security Objects Can't get wave gun, taser, or taser shotgun from cargo crates anymore
- 06:51, 12 September 2020 diff hist −282 Quartermaster And the upgrade crate is just gone
- 06:50, 12 September 2020 diff hist +1 Quartermaster Experimental one's 12k rather than 5k
- 06:50, 12 September 2020 diff hist +364 Quartermaster Sort of in place of the Experiment crate, there's an Experimental Security Equipment crate that has a new Clock 180, the elite sec helmet, a sec grenade box, and an experimental grenade box
- 06:40, 12 September 2020 diff hist −322 Quartermaster So, for starters, Security Equipment Crate now has token instead of grenade box, taser, stun baton, and secbelt. It's also 10k now
- 10:18, 11 September 2020 diff hist +32 Spacebux Thought this page specified the hint scrolls were all for one ingredient for a secret chem but seems not.
- 09:33, 11 September 2020 diff hist +1,804 Changelog sep 10th update
- 09:23, 11 September 2020 diff hist +8 General Objects yeah captain backpack has green, blue, and red versions
- 09:16, 11 September 2020 diff hist +1,021 SS13 Wiki:Current events oh no new crate and goggles sprites :mortydead:
- 09:04, 11 September 2020 diff hist −60 SS13 Wiki:Current events yayyy got captain's backpack sprite
- 08:59, 11 September 2020 diff hist +842 Clothing Yeah let's add the other satchel variants here too
- 08:53, 11 September 2020 diff hist −12 Clothing Yeah don't forget to update the header for the backpack entry too. It's just "Backpack", not "Backpack and Satchel" now
- 08:53, 11 September 2020 diff hist +414 Clothing Split backpack and satchel into different entries, add Captain's satchel and backpack entries
- 08:49, 11 September 2020 diff hist +500 General Objects Add Captain's backpack and satchel
- 08:44, 11 September 2020 diff hist +395 N File:CaptainSatchelGreen-32x32.png A green satchel you can get by using the Fish medal reward that converts a backpack to a satchel on the Captain's backpack. This variant is green, like the Captain's bonsai. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, e... current
- 08:43, 11 September 2020 diff hist +402 N File:CaptainBackpackGreen-32x32.png The visually-unique (but not functionally distinct) backpack the Captain spawns with. Apparently it's make from snakes. Possibly by snakes, maybe even for snakes. But probably not. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet...
- 08:32, 11 September 2020 diff hist +161 Clothing Actually explain wrestling masks somewhat. Namely what the fuck they are and where you fine them.
- 08:26, 11 September 2020 diff hist −8 m Artifact Research Say "Has a cooldown between..." rather than "Needs to recharge itself after...", because I think "recharge" kinda implies it could go into a recharger (and it doesn't)
- 08:24, 11 September 2020 diff hist +158 Artifact Research Specify types of magic artifacts
- 08:08, 11 September 2020 diff hist +215 Space Pod Add Warp-0 Engine
- 08:08, 11 September 2020 diff hist +281 N File:Warp0Engine-32x32.gif An engine that can't make wormholes. What a sad little thing. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2035 Sprite by Nebulacrity]...
- 08:04, 11 September 2020 diff hist +32 m Traits Real quick edit that adds id's for Pilot and Hyperallergic
- 07:55, 11 September 2020 diff hist +136 Robots Boogiebots now have an function when emagged
- 07:51, 11 September 2020 diff hist +1 General Objects fixed calling a medic's backpack a medic's satchel (this is why you don't copy and paste)
- 07:50, 11 September 2020 diff hist +86 General Objects Hugging people with plushies!
- 07:41, 11 September 2020 diff hist +1 m Changelog Add in a missing bullet point
- 07:26, 11 September 2020 diff hist −4 Guide to Genetics Speaking of scooby accent, meant to say "You speak like Scooby-Doo" rather than "You speak like the Scooby-Doo"
- 07:25, 11 September 2020 diff hist −2 Guide to Genetics There was a typo, but in that Type-SD is supposed to be in red rather than blue.
- 06:46, 10 September 2020 diff hist +2,324 Changelog Rest of Sep 9th update
- 07:24, 9 September 2020 diff hist +936 Changelog Rest of Sep 8th update and part of Sep 9th update
- 06:19, 9 September 2020 diff hist 0 m Foods and Drinks Perhaps 13px is a better resize for the cocktail shaker?
- 20:40, 8 September 2020 diff hist +11 Detective Move gif into a new Gallery section, mostly for consistency
- 08:10, 8 September 2020 diff hist +935 Changelog September 7th update + part of Sep 8th update
- 05:54, 7 September 2020 diff hist +14 Engineering Objects Crowbars and soldering irons can also be used to construct and deconstruct vent units
- 05:53, 7 September 2020 diff hist +172 Powering the station As it turns out, you can use crowbars and soldering irons on vent units too
- 05:48, 7 September 2020 diff hist −26 SS13 Wiki:Current events hoo-ray, histamine is updated
- 05:47, 7 September 2020 diff hist +287 Chemicals Mention Rotbusttec in formaldehyde entry, explain another way to get it, embalming fluid bottles
- 05:42, 7 September 2020 diff hist +238 Making and Breaking Robotics and medical fabs can now make rotbusttecs
- 05:41, 7 September 2020 diff hist +565 Implants Add Rotbusttec. No, I did not mispell that.
- 05:35, 7 September 2020 diff hist +893 Changelog September 6th update
- 05:24, 7 September 2020 diff hist +84 Chemicals It's epinephrine that's especially good at clearing histamine, surprisingly.
- 05:19, 7 September 2020 diff hist +225 Chemicals More details about histamine's onlife effects, including the formula for if you're hyperallergic (seems like I guess one part of it right)
- 05:09, 7 September 2020 diff hist +149 Chemicals Elaborate on how to get venom
- 05:06, 7 September 2020 diff hist −17 Chemicals Fermids...don't actually inject venom, as in the reagent specifically called vendom (AND SPIDERS ARE NOT INSECTS)