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- 12:58, 13 October 2015 diff hist +127 Computers Added: Magix System IV.
- 12:54, 13 October 2015 diff hist −213 m Clothing Replaced wizard clothes description with redirect to the proper page.
- 12:51, 13 October 2015 diff hist −13,939 User:Convair880
- 12:50, 13 October 2015 diff hist +14,180 Wizard Merged 'Guide to Wizard' with main guide, added various updates and bits of information.
- 19:10, 12 October 2015 diff hist +13,886 User:Convair880
- 12:25, 12 October 2015 diff hist +1 File:EveryFlavourBeans.png
- 12:25, 12 October 2015 diff hist +45 N File:EveryFlavourBeans.png It's a package of 'EveryFlavour' brand beans.
- 12:24, 12 October 2015 diff hist +35 N File:EveryFlavourBean.png It's an 'Every Flavour' brand bean.
- 11:51, 12 October 2015 diff hist +17 N File:Mugwort.png It's mugwort tea.
- 11:49, 12 October 2015 diff hist +20 N File:GenericPlaque.png It's a magic mirror.
- 11:27, 12 October 2015 diff hist +26 N File:WizardSpellbook.gif It's a wizard's spellbook.
- 11:26, 12 October 2015 diff hist +18 N File:RedCloset.png It's a red closet.
- 10:48, 12 October 2015 diff hist +26 N File:StaffofCthulhu.png It's the Staff of Cthulhu.
- 10:31, 12 October 2015 diff hist 0 m Clothing New images: wizard robe & hat.
- 16:27, 10 October 2015 diff hist 0 m Wraith Wraiths can only survive one banishment.
- 11:07, 9 October 2015 diff hist +87 Changelog →October 2015
- 14:12, 8 October 2015 diff hist +33 m Werewolf Werewolves can show up as a extremely rare random event antagonist.
- 14:05, 8 October 2015 diff hist +104 m Hunter Predators can show up as a extremely rare random event antagonist.
- 13:54, 8 October 2015 diff hist +68 m Antagonist Updated with regards to changes on the 'Jobs' page.
- 13:49, 8 October 2015 diff hist +12 m Random Events Wraiths too can show up as a random event antagonist.
- 13:47, 8 October 2015 diff hist +283 Jobs Updated antagonist table.
- 19:09, 7 October 2015 diff hist −4 m Syndicate Items Don't change the ID, it breaks existing links to this item.
- 13:46, 7 October 2015 diff hist +338 Chemistry Added: reversium (sans recipe).
- 12:35, 7 October 2015 diff hist +372 Changelog →October 2015
- 19:30, 6 October 2015 diff hist +16 m General Objects With the exception of the crossbow, energy guns and power cells aren't arbitrarily restricted anyone when it comes to recharging.
- 19:27, 6 October 2015 diff hist −274 m Murder With the exception of the crossbow, energy guns and power cells aren't arbitrarily restricted anyone when it comes to recharging.
- 16:20, 6 October 2015 diff hist +357 Construction Added: heads on a spike.
- 19:51, 5 October 2015 diff hist +118 m Murder Breaching & thermite breaching charges can now take down windows and grills as well. Also moved down mining charges; their radius isn't quite as respectable anymore.
- 19:25, 5 October 2015 diff hist +29 m Syndicate Items Breaching & thermite breaching charges can now take down windows and grills as well.
- 19:09, 5 October 2015 diff hist −683 m Chemistry NI3 tip removed. Will be re-added when the recipe makes a return.
- 19:07, 5 October 2015 diff hist +169 Changelog →October 2015
- 14:26, 5 October 2015 diff hist −2 m Chemistry →Miscellanea
- 14:32, 4 October 2015 diff hist +31 m Nuclear Operative Nuke ops get a couple of land mines too.
- 14:27, 4 October 2015 diff hist 0 m Murder →Bombs
- 14:26, 4 October 2015 diff hist +262 Syndicate Items Added: land mine.
- 14:21, 4 October 2015 diff hist +1,231 Murder Added: land mine, breaching & thermite breaching charge.
- 11:45, 4 October 2015 diff hist +24 N File:Landmine.gif It's an armed land mine.
- 21:44, 3 October 2015 diff hist +353 m Chemistry Updated: capulettium.
- 11:25, 2 October 2015 diff hist +21 m Critter New image: cluwnespider.
- 11:21, 2 October 2015 diff hist +14 N File:Cluwnespider.png Honk honk honk
- 18:49, 1 October 2015 diff hist −31 m Nuclear Operative →Toys for big boys
- 18:38, 1 October 2015 diff hist +4 m Captain Typo.
- 16:23, 1 October 2015 diff hist −869 m Zombie Yeah, ditto.
- 15:59, 1 October 2015 diff hist −225 m Zombie Player-controlled zombie attack code was removed ages ago as far as I can tell.
- 15:48, 1 October 2015 diff hist −31 m Quartermaster Sorry, that doesn't seem necessary or useful.
- 15:38, 1 October 2015 diff hist +1,979 Nuclear Operative Updated page in accordance with recent nuke round changes.
- 12:48, 1 October 2015 diff hist +79 m Getting Started The auth disk returns once again.
- 12:46, 1 October 2015 diff hist +151 m Game Modes Little more detailed description of extended.
- 12:46, 1 October 2015 diff hist −615 Terminology The auth disk returns once again. Already removed some irrelevant entries. Sorry, please try to keep this page as useful reference.
- 12:08, 1 October 2015 diff hist +49 N Authentication disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:08, 1 October 2015 diff hist +49 N Auth disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:07, 1 October 2015 diff hist +49 N Nuke disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:06, 1 October 2015 diff hist +692 Captain The auth disk returns once again.
- 11:46, 1 October 2015 diff hist +17 m Syndicate Items New image: target ID tracker.
- 11:28, 1 October 2015 diff hist +39 N File:PinpointerNuke.gif It's a pinpointer for the nuclear bomb.
- 11:28, 1 October 2015 diff hist +59 N File:PinpointerID.gif It's a pinpointer for ID cards, i.e. the target ID tracker.
- 11:27, 1 October 2015 diff hist +46 N File:PinpointerDisk.gif It's a pinpointer for the authentication disk.
- 19:16, 30 September 2015 diff hist +1,316 Changelog →September 2015
- 20:09, 29 September 2015 diff hist +36 m Syndicate Items One roll of ducktape has 10 uses.
- 18:22, 28 September 2015 diff hist +83 m Game Modes Nuke rounds no longer feature late-joining antagonists.
- 21:22, 26 September 2015 diff hist 0 m Getting Started →Timing
- 19:36, 26 September 2015 diff hist −77 m Getting Started Moved the random event explanation to the appropriate page.
- 19:19, 26 September 2015 diff hist +194 m Random Events Intruder alert/blob random event now comes with a loud sound effect and improved player selection.
- 15:20, 26 September 2015 diff hist +604 Changelog →September 2015
- 09:54, 26 September 2015 diff hist +173 Changelog Why is this in the changelog?
- 18:42, 25 September 2015 diff hist −188 m Discontinued Syndicate Items Somebody revived the singularity code for whatever reason.
- 18:37, 25 September 2015 diff hist +12 m Singularity Somebody revived the singularity code for whatever reason.
- 18:05, 24 September 2015 diff hist +176 Changelog →September 2015
- 17:11, 23 September 2015 diff hist +425 Random Events Added: intruder alert.
- 16:25, 23 September 2015 diff hist +254 Changelog →September 2015
- 08:54, 21 September 2015 diff hist +15 m Critter Hold on now, alien critters still exist.
- 21:14, 19 September 2015 diff hist +49 m Medical Doctor The cryo freezer is now set to the correct temperature by default.
- 20:04, 17 September 2015 diff hist +339 Changelog →September 2015
- 11:16, 17 September 2015 diff hist +426 Changelog →September 2015
- 15:54, 16 September 2015 diff hist +39 m Gang Antagonist portrait.
- 15:51, 16 September 2015 diff hist +34 m Wizard Antagonist portrait.
- 15:50, 16 September 2015 diff hist +33 m Nuclear Operative Antagonist portrait.
- 15:48, 16 September 2015 diff hist +34 m Traitor Antagonist portrait.
- 15:47, 16 September 2015 diff hist +36 m Changeling Antagonist portrait.
- 14:41, 15 September 2015 diff hist +55 m Changeling Clarification for speed regeneration. It doesn't do anything when you're on fire.
- 15:41, 14 September 2015 diff hist +10 m Changeling →Powers
- 15:18, 14 September 2015 diff hist +78 m Changeling →Powers
- 15:01, 14 September 2015 diff hist +43 m Changeling →Powers
- 14:55, 14 September 2015 diff hist +3 m Werewolf Link updated: changeling.
- 14:52, 14 September 2015 diff hist +14 m Clothing Link updated: changeling.
- 14:51, 14 September 2015 diff hist −5 m Monkey Link updated: changeling.
- 14:50, 14 September 2015 diff hist +10 m Security Objects Link updated: changeling.
- 14:48, 14 September 2015 diff hist −27 m Chemistry Links updated: changeling.
- 14:42, 14 September 2015 diff hist +1,090 Changeling Converted the page into a more clearly laid out format.
- 14:49, 13 September 2015 diff hist +120 m Werewolf Werewolf attacks can cause bleeding damage.
- 14:26, 13 September 2015 diff hist +105 m Hunter Predators punch people for slightly more damage.
- 07:56, 12 September 2015 diff hist −150 Chemistry Rotting is not public.
- 15:47, 10 September 2015 diff hist +57 m Random Events RIP blowouts again.
- 11:45, 8 September 2015 diff hist +333 Changelog →September 2015
- 11:44, 8 September 2015 diff hist +42 m Grinch Added info on which powers can be used while handcuffed.
- 11:42, 8 September 2015 diff hist +2 m Wrestler →Abilities
- 11:42, 8 September 2015 diff hist +94 m Vampire Added info on which powers can be used while handcuffed.
- 11:24, 8 September 2015 diff hist +70 m Guide to Being Robust Link added: wrestler.
- 11:11, 8 September 2015 diff hist +197 Wrestler
- 11:03, 8 September 2015 diff hist −165 m Admin Wrestlers have their own page now.
- 11:02, 8 September 2015 diff hist −26 m Jobs Link updated: wrestler.
- 11:01, 8 September 2015 diff hist −713 m Syndicate Items Redirected wrestling belt description to the separate page we have now.
- 10:58, 8 September 2015 diff hist −1,939 User:Convair880
- 10:58, 8 September 2015 diff hist +3,608 N Wrestler Created page with "right|64px The '''Wrestler''' comes in two distinct flavors and can refer to either a traitor with a wrestling belt..."
- 19:18, 7 September 2015 diff hist +1,939 User:Convair880
- 13:57, 5 September 2015 diff hist +5 m Grinch →Tips
- 12:51, 5 September 2015 diff hist +22 m Human The grinch, as we implemented it, is probably human.
- 12:43, 5 September 2015 diff hist +4 m Jobs Link added: grinch.
- 12:43, 5 September 2015 diff hist −1,535 User:Convair880
- 12:43, 5 September 2015 diff hist +3,550 N Grinch Created page with "right|64px '''Grinches''' have only one goal: ruin Spacemas for everyone. They are enabled for a couple of week only during the annual holiday season, mak..."
- 17:52, 4 September 2015 diff hist +1,535 User:Convair880
- 13:33, 4 September 2015 diff hist −1 m Jobs Wraiths only have two lives now.
- 13:10, 4 September 2015 diff hist +259 m Hunter Hunting gear can be ordered when stunned and handcuffed.
- 13:04, 4 September 2015 diff hist +224 m Werewolf Transformation can be done when stunned and hancuffed.
- 14:49, 2 September 2015 diff hist +325 Changelog →September 2015
- 17:08, 1 September 2015 diff hist −65 m Guide to Contributing to Wikistation Perhaps these old links would be easier to locate with a better search function.
- 15:59, 1 September 2015 diff hist +135 Changelog →September 2015
- 19:38, 31 August 2015 diff hist +113 Changelog →August 2015
- 14:41, 28 August 2015 diff hist −57 m Random Events And re-enabled. Alright then.
- 14:40, 28 August 2015 diff hist +272 Changelog →August 2015
- 14:27, 28 August 2015 diff hist +60 m Werewolf Guardbuddies hate werewolves.
- 14:25, 28 August 2015 diff hist +327 m Hunter Updated to account for the recent predator conversion.
- 07:53, 28 August 2015 diff hist +57 m Random Events And blowouts are back to admin-only again.
- 14:41, 27 August 2015 diff hist +173 Changelog →August 2015
- 16:22, 26 August 2015 diff hist +27 m Doctoring Suture: you must target the correct body part too.
- 16:36, 25 August 2015 diff hist +131 Fan Art More art.
- 16:31, 25 August 2015 diff hist +4 N File:IDCrisis.png Art.
- 16:30, 25 August 2015 diff hist +4 N File:DrugDealer.png Art.
- 16:23, 25 August 2015 diff hist −13,658 User:Convair880
- 16:23, 25 August 2015 diff hist +672 m Werewolf Updated to account for the recent werewolf conversion.
- 16:22, 25 August 2015 diff hist +54 m Vampire Updated to account for the recent vampire conversion.
- 16:21, 25 August 2015 diff hist +236 Changelog
- 14:50, 25 August 2015 diff hist +238 m Game FAQ Added a mention of the AZERTY compatibility mode.
- 14:00, 25 August 2015 diff hist +4,231 User:Convair880
- 12:37, 25 August 2015 diff hist +498 Changelog →August 2015
- 14:50, 23 August 2015 diff hist +9,427 User:Convair880
- 14:13, 21 August 2015 diff hist +209 Changelog →August 2015
- 15:49, 19 August 2015 diff hist −2 m Cogmap1 New image: Cogmap as of August 2015.
- 15:48, 19 August 2015 diff hist 0 File:MiningOutpost2.png Convair880 uploaded a new version of "File:MiningOutpost2.png": It's the mining outpost and nearby structures.
- 15:43, 19 August 2015 diff hist +30 N File:CogmapAugust2015.jpg It's Cogmap as of August 2015.
- 16:49, 18 August 2015 diff hist −13 Changelog →Sunday, August 16th, 2015
- 16:05, 17 August 2015 diff hist +15 m Vampire Chiropteran screech is no longer free (60 blood, 2 min cooldown). Amount of bats was reduced from 4 to 3, rejuvenate renamed for clarification.
- 15:49, 17 August 2015 diff hist +1 m Making and Breaking New image: fabricator.
- 15:49, 17 August 2015 diff hist +1 m General Objects New image: fabricator.
- 15:48, 17 August 2015 diff hist +26 N File:Fabricator.png It's a general fabricator.
- 10:34, 17 August 2015 diff hist +568 Changelog →August 2015
- 12:12, 16 August 2015 diff hist +268 Construction Added: transfer valve butt.
- 17:38, 15 August 2015 diff hist +110 Talk:Rules →Bans from other servers being used in admin unban appeals
- 17:37, 15 August 2015 diff hist +73 m Rules Admins may use information from non-Goonstation servers when judging unban appeals.
- 19:07, 14 August 2015 diff hist +106 m Random Events Blowouts are no longer admin-triggered only.
- 17:21, 14 August 2015 diff hist +14 m Head Surgeon (discontinued job) New image: HS cardboard box.
- 17:19, 14 August 2015 diff hist +46 N File:HeadSurgeon.gif It's the HS cardboard box, old and new sprite.
- 16:41, 14 August 2015 diff hist +24 m Game FAQ →How do I speak on the radio?
- 16:38, 14 August 2015 diff hist +387 m Artificial Intelligence Detailed the AI's built-in communication devices a bit more.
- 16:19, 14 August 2015 diff hist +427 Game FAQ Added three headset shortcuts (left hand, right hand, AI's internal radios).
- 15:51, 14 August 2015 diff hist +270 Changelog →August 2015
- 09:18, 13 August 2015 diff hist −16 m General Objects New image: ATM.
- 09:17, 13 August 2015 diff hist −16 m Computers New image: ATM.
- 09:17, 13 August 2015 diff hist +1 m Engineering Objects New image: furnace.
- 09:16, 13 August 2015 diff hist +24 N File:ATM.png It's a wall-mounted ATM.
- 09:15, 13 August 2015 diff hist +15 N File:Furnace2.png It's a furnace.
- 15:32, 12 August 2015 diff hist +111 m Space Pod Cannot add or remove components when the pod is locked.
- 14:57, 12 August 2015 diff hist +96 m General Objects Drag & drop works the other way too, i.e. transferring reagents from a beaker to the tank.
- 14:51, 12 August 2015 diff hist +93 m Cyborg The reagent extractor also supports drag & drop.
- 14:49, 12 August 2015 diff hist +113 m Guide to Botany The reagent extractor also supports drag & drop.
- 13:51, 11 August 2015 diff hist +6 m Murder Flamethrower isn't hard-coded at 8 bursts anymore.
- 13:45, 11 August 2015 diff hist +33 N Flamethrower Redirected page to Murder#Flamethrower current
- 15:59, 10 August 2015 diff hist +226 General Objects Added: toy figure.
- 15:53, 10 August 2015 diff hist +46 N File:Figures.gif It's a bunch of randomly selected toy figures.
- 14:15, 9 August 2015 diff hist +445 m Nuclear Operative Nuke operatives can now track the nuke with their pinpointers.
- 13:46, 9 August 2015 diff hist +320 Changelog →August 2015
- 12:58, 8 August 2015 diff hist +107 m Janitor You can now click-drag water tanks onto mop buckets.
- 12:53, 8 August 2015 diff hist +123 m Cyborg Drag & drop functionality was added for large reagent containers.
- 12:41, 8 August 2015 diff hist +108 m Guide to Botany You can now click-drag water tanks onto plant pots to transfer water directly.
- 12:35, 8 August 2015 diff hist +299 m General Objects Drag & drop functionality was added for large reagent containers.
- 12:15, 8 August 2015 diff hist 0 Changelog The 7th of August 2015 wasn't a Saturday...
- 12:14, 8 August 2015 diff hist +131 Changelog →August 2015
- 09:29, 7 August 2015 diff hist −1 Changelog →Thursday, August 6 th, 2015
- 09:28, 7 August 2015 diff hist +319 Changelog →August 2015
- 15:54, 6 August 2015 diff hist 0 File:Brig2.png Convair880 uploaded a new version of "File:Brig2.png": The gen pop layout has changed a tiny bit. And no, I'm not going to redo the whole thing just because the hazard stripes are in a slightly different shade of yellow now.
- 15:54, 6 August 2015 diff hist 0 File:SecurityWing3.png Convair880 uploaded a new version of "File:SecurityWing3.png": The gen pop layout has changed a tiny bit. And no, I'm not going to redo the whole thing just because the hazard stripes are in a slightly different shade of yellow now.
- 13:37, 5 August 2015 diff hist +142 m Doctoring Beds are a substitute for OP tables for certain operations, but not all.
- 15:40, 4 August 2015 diff hist +158 m Getting Started Just a little bit of polish.
- 15:30, 4 August 2015 diff hist +99 m Werewolf Eating edible organs will restore a minor amount of brute and burn damage.
- 13:57, 2 August 2015 diff hist 0 m Chemistry →Poisons and Toxic Shit
- 11:31, 2 August 2015 diff hist +383 Chemistry Added: grog (sans recipe).
- 13:56, 31 July 2015 diff hist +51 Changelog →Friday, July 31th, 2015
- 12:30, 31 July 2015 diff hist −75 m Cyborg Charging station: drag & drop has been enabled for out-of-charge robots.
- 10:46, 31 July 2015 diff hist +173 Changelog
- 10:44, 31 July 2015 diff hist +115 m Cyborg Click-dragging barcode labels onto stuff was added.
- 10:42, 31 July 2015 diff hist +33 m Quartermaster Click-dragging barcode labels onto stuff was added.
- 07:36, 31 July 2015 diff hist +105 m Cogmap1/Security Armory also contains electropacks and IV drips for executions.
- 07:33, 31 July 2015 diff hist −216 Security Objects IV drips are not a security objects. That should go in the armory description instead.
- 15:10, 30 July 2015 diff hist +59 m Medical Objects Bruise packs and ointments, outdated as they are, can still reduce bleeding.
- 08:59, 29 July 2015 diff hist +47 m Foods and Drinks New images: bottle of gin, Stinkeye's.
- 08:51, 29 July 2015 diff hist +44 N File:Stinkeye.png It's a bottle of Stinkeye's Special Reserve.
- 08:51, 29 July 2015 diff hist +21 N File:GinBottle.png It's a bottle of gin.
- 14:01, 28 July 2015 diff hist +75 m Syndicate Items Syndicate robots can see traitors, nuke ops, revolutionaries and other Syndieborgs, actually.
- 13:46, 28 July 2015 diff hist +231 m Space Pod Updated SEED description.
- 17:38, 27 July 2015 diff hist +136 Chemistry Added kerosene (sans recipe and secret property).
- 09:18, 26 July 2015 diff hist +310 Talk:Rules →Staying Logged In after you Adminhelp
- 18:38, 25 July 2015 diff hist +94 Fan Art More art.
- 18:36, 25 July 2015 diff hist +4 N File:ClownSurgeon.png Art.
- 14:59, 24 July 2015 diff hist +792 Talk:Chemistry
- 16:27, 23 July 2015 diff hist +6 m Chemistry →Acids
- 16:26, 23 July 2015 diff hist −5 m Chemistry →Acids
- 16:20, 23 July 2015 diff hist +33 m Chemistry Mostly accurate, yes. You're free to use the talk page to nominate reagents for inclusion instead of spending hours grinding, though. Having code access speeds matters up a bit.
- 15:19, 22 July 2015 diff hist +97 m Fan Art More art.
- 15:18, 22 July 2015 diff hist +4 N File:TypicalHoS.png Art.
- 19:20, 19 July 2015 diff hist −54 m Rules The idea isn't bad, but still...don't edit the official server rules if you're not an admin, please suggest them on the talk page instead. I monitor that page for a reason.
- 16:55, 19 July 2015 diff hist −1,011 Doctoring Limb/head removal from the inventory menu isn't a thing anymore. For the time being at least.
- 15:14, 19 July 2015 diff hist +15 m Chemistry Clarification: each reagent carried with chemical foam is limited to 3 units per tile, not all of them to 3 units per tile in total.
- 16:59, 18 July 2015 diff hist +72 m Chemistry Reagents carried with chemical foam are capped at 3 units per tile.
- 16:55, 18 July 2015 diff hist −26 m Syndicate Items Cleaner grenades don't cause "horrible burns" anymore because reagents carried with the foam are capped at 3 units.
- 13:06, 18 July 2015 diff hist −24 m General Objects Cyborgs and AI shells don't fit in mail chutes anymore.
- 14:22, 17 July 2015 diff hist +84 Changelog →Thursday, July 16th, 2015
- 14:20, 17 July 2015 diff hist +182 m Foods and Drinks Could be a little more descriptive.
- 16:34, 16 July 2015 diff hist −128 m Murder Mousetrap bombs, cars and suicide bomb vests are now less limited as far as compatible payloads are concerned.
- 16:26, 16 July 2015 diff hist −237 m Construction Updated mousetrap and suicide bomb vest guides.
- 16:07, 16 July 2015 diff hist +248 Changelog →July 2015
- 08:54, 16 July 2015 diff hist +240 m Medical Doctor ProDoc goggles are now upgradeable
- 08:37, 16 July 2015 diff hist +201 m Medical Objects New image: syringe. Also, ProDoc goggles are now upgradeable.
- 08:15, 16 July 2015 diff hist +46 m General Objects New image: paper.
- 08:11, 16 July 2015 diff hist +1 m Science Objects New image: clipboard.
- 08:09, 16 July 2015 diff hist +15 N File:Syringe2.png It's a syringe.
- 08:09, 16 July 2015 diff hist +22 N File:Paper2.png It's a sheet of paper.
- 08:08, 16 July 2015 diff hist +17 N File:Clipboard2.png It's a clipboard.
- 08:08, 16 July 2015 diff hist +334 Changelog
- 14:49, 15 July 2015 diff hist +1,011 Doctoring Limb removal and decapitation is now ridiculous easy and quick.
- 13:56, 15 July 2015 diff hist −4 m Making and Breaking Steel has replaced pharosium as the conductor in regular cable coils.
- 13:52, 15 July 2015 diff hist +120 Changelog →Tuesday, July 14th, 2015
- 15:27, 14 July 2015 diff hist −76 m Metagaming Other antagonist can now make an appearance in nuke rounds, but they don't show up until after all operatives have been killed, so they shouldn't cross paths.
- 15:19, 14 July 2015 diff hist +515 Changelog
- 12:13, 13 July 2015 diff hist −17 m Game Modes Rounds don't end automatically anymore, I guess? Well, at least as far as wizards and nuke ops deaths are concerned.
- 12:03, 13 July 2015 diff hist +121 m Getting Started Nevermind.
- 11:58, 13 July 2015 diff hist −121 m Getting Started Rounds don't end automatically anymore, I guess?
- 11:52, 13 July 2015 diff hist +449 Changelog →July 2015
- 10:59, 12 July 2015 diff hist +35 m Murder Added link to antique laser gun repair guide.
- 10:58, 12 July 2015 diff hist +716 Construction Added: antique laser gun repair.
- 10:04, 11 July 2015 diff hist −385 m Robots Updated cleanbot description.
- 08:59, 10 July 2015 diff hist +337 Changelog
- 13:20, 9 July 2015 diff hist −1 m Chemistry Updated silicate, which does work as expected again.
- 11:25, 9 July 2015 diff hist +307 Changelog →July 2015
- 13:51, 8 July 2015 diff hist +127 Changelog →July 2015
- 10:33, 7 July 2015 diff hist 0 File:RoutingDepot.png Convair880 uploaded a new version of "File:RoutingDepot.png": It's the routing depot.
- 10:29, 7 July 2015 diff hist 0 File:Disposals.png Convair880 uploaded a new version of "File:Disposals.png": It's waste disposals.
- 10:21, 7 July 2015 diff hist 0 File:Chapel2.png Convair880 uploaded a new version of "File:Chapel2.png": It's the chapel.
- 10:15, 7 July 2015 diff hist +40 m Cogmap1/Observatory
- 10:12, 7 July 2015 diff hist 0 File:Observatory.png Convair880 uploaded a new version of "File:Observatory.png": It's the observatory with contrast adjustments.
- 10:10, 7 July 2015 diff hist 0 File:ClownTent.png Convair880 uploaded a new version of "File:ClownTent.png": It's the clown tent with contrast adjustments.
- 10:07, 7 July 2015 diff hist 0 File:Solarsstarboard3.png Convair880 uploaded a new version of "File:Solarsstarboard3.png": It's the starboard solar array.
- 10:02, 7 July 2015 diff hist 0 File:Courtroom2.png Convair880 uploaded a new version of "File:Courtroom2.png": It's the courtroom.
- 09:58, 7 July 2015 diff hist 0 File:Owlery.png Convair880 uploaded a new version of "File:Owlery.png": It's the owlery with contrast adjustments.
- 09:53, 7 July 2015 diff hist 0 File:Kitchen3.png Convair880 uploaded a new version of "File:Kitchen3.png": It's the kitchen.
- 09:53, 7 July 2015 diff hist 0 File:Hydroponics.png Convair880 uploaded a new version of "File:Hydroponics.png": It's hydroponics.
- 09:52, 7 July 2015 diff hist 0 File:CafeteriaBar2.png Convair880 uploaded a new version of "File:CafeteriaBar2.png": It's the bar.
- 14:17, 5 July 2015 diff hist +180 m Discontinued Syndicate Items Singularity bomb is now a gimmick item, spawning a black hole.
- 13:42, 5 July 2015 diff hist +457 Changelog →July 2015
- 09:54, 4 July 2015 diff hist +167 m Cogmap1 Images added: interrogation room, defendant's chair.
- 09:52, 4 July 2015 diff hist 0 File:InterrogationRoom.png Convair880 uploaded a new version of "File:InterrogationRoom.png": It's the interrogation room.
- 09:48, 4 July 2015 diff hist 0 File:DetectivesOffice3.png Convair880 uploaded a new version of "File:DetectivesOffice3.png": It's the detective's office.
- 09:48, 4 July 2015 diff hist 0 File:HoSOffice2.png Convair880 uploaded a new version of "File:HoSOffice2.png": It's the HoS' office.
- 09:47, 4 July 2015 diff hist 0 File:Armory2.png Convair880 uploaded a new version of "File:Armory2.png": It's the armory.
- 09:47, 4 July 2015 diff hist 0 File:Brig2.png Convair880 uploaded a new version of "File:Brig2.png": It's the brig.
- 09:45, 4 July 2015 diff hist 0 File:SecurityWing3.png Convair880 uploaded a new version of "File:SecurityWing3.png": It's the security wing in all its glory.
- 07:08, 4 July 2015 diff hist −276 m Main Page It seems doubtful if #3 will ever come back online, so I'm just gonna remove the banner for the time being.
- 14:50, 3 July 2015 diff hist −1 m Syndicate Items New image: bowling bag.
- 14:49, 3 July 2015 diff hist +19 N File:BowlingBag.png It's a bowling bag.
- 14:20, 3 July 2015 diff hist +479 m Security Objects Added: wall-mounted flasher. Also, you can click-drag automatic lockers onto brig timers to establish a connection.
- 14:04, 3 July 2015 diff hist +28 N File:MountedFlasher.png It's a wall-mounted flasher.
- 17:18, 2 July 2015 diff hist −16 m Space Pod Typo.
- 15:52, 2 July 2015 diff hist −26 m Nuclear Operative There haven't been any nuclear emergency updates in quite some time, so I'm just gonna remove the WIP template again.
- 13:21, 2 July 2015 diff hist +141 m Medical Doctor Addictions can be cured by hibernating in a sleeper.
- 13:18, 2 July 2015 diff hist +65 m Doctoring Addictions can be cured by hibernating in a sleeper.
- 13:00, 2 July 2015 diff hist +144 m Medical Objects Addictions can be cured by hibernating in a sleeper.
- 11:45, 30 June 2015 diff hist +254 m Guide to AI AI-controlled cyborgs are now a thing.
- 11:38, 30 June 2015 diff hist +135 m Cyborg AI-controlled cyborgs are now a thing.
- 11:34, 30 June 2015 diff hist +289 m Roboticist AI-controlled cyborgs are now a thing.
- 10:45, 30 June 2015 diff hist +353 Changelog
- 10:21, 30 June 2015 diff hist +74 m Captain Added a reference to the display case.
- 10:18, 30 June 2015 diff hist +459 m Murder Added: antique laser gun (construction guide will be released later).
- 09:59, 30 June 2015 diff hist 0 File:CapQuarters2.png Convair880 uploaded a new version of "File:CapQuarters2.png": Another how-long-will-it-take-to-update experiment!
- 09:49, 30 June 2015 diff hist +26 N File:AntiqueLaserGun.png It's an antique laser gun.
- 18:23, 29 June 2015 diff hist +200 Changelog →June 2015
- 11:33, 29 June 2015 diff hist +153 m Wraith Clarification: fresh corpses can't be raised as skeletons.
- 11:26, 29 June 2015 diff hist +13 m Syndicate Items New image: holographic disguiser (it really is a slightly different sprite).
- 11:25, 29 June 2015 diff hist +29 N File:HolographicDisguiser.png It's a holographic disguiser.
- 11:06, 28 June 2015 diff hist −27 m User:Convair880 →Weapons
- 11:05, 28 June 2015 diff hist −1 m Security Objects Wave guns now use the old phaser sprite.
- 11:04, 28 June 2015 diff hist −1 m Murder Wave guns now use the old phaser sprite.
- 10:17, 28 June 2015 diff hist +2 m Guide to Botany New images: compost and HC water tank.
- 10:16, 28 June 2015 diff hist +5 m Syndicate Items New image: implanter.
- 10:13, 28 June 2015 diff hist +1 m Murder New image: implanter.
- 10:12, 28 June 2015 diff hist +1 m Science Objects New image: implanter.
- 10:04, 28 June 2015 diff hist −1 m Computers New image: slot machine.
- 10:04, 28 June 2015 diff hist +1 m General Objects New images: tank, slot machine.
- 10:01, 28 June 2015 diff hist +25 N File:Tank WeldingFuel.png It's a welding fuel tank.
- 10:01, 28 June 2015 diff hist +19 N File:Tank Helium.png It's a helium tank.
- 10:01, 28 June 2015 diff hist +32 N File:Tank HCWater.png It's a high-capacity water tank.
- 10:01, 28 June 2015 diff hist +20 N File:Tank Compost.png It's a compost tank.
- 10:01, 28 June 2015 diff hist +20 N File:SlotMachine.png It's a slot machine.
- 10:00, 28 June 2015 diff hist +24 N File:Implanter2.png It's an empty implanter.
- 11:19, 27 June 2015 diff hist 0 m Chemistry Sulfuric/hydrochloric acid no longer causes TOX damage when in the bloodstream.
- 11:10, 27 June 2015 diff hist −124 m Syndicate Items New image: pen. Also, stimulants aren't even on the booster enzyme whitelist.
- 10:50, 27 June 2015 diff hist +3 m General Objects New image: pen
- 10:46, 27 June 2015 diff hist +19 N File:PenNew.png It's a generic pen.
- 09:59, 26 June 2015 diff hist +112 Changelog →June 2015
- 09:58, 26 June 2015 diff hist 0 File:TeleRoom.png Convair880 uploaded a new version of "File:TeleRoom.png": Almost nothing changed in the teleporter room in over two years, so let's find out how long it takes the Wiki to update pictures. Last time I checked, it was plain broken.
- 10:56, 25 June 2015 diff hist 0 m Cogmap1/EVA New image: EVA.
- 10:55, 25 June 2015 diff hist −5 m Cogmap1/Market New image: market.
- 10:51, 25 June 2015 diff hist +1 m Cogmap1/Customs New image: customs
- 10:50, 25 June 2015 diff hist +42 m Head of Personnel New image: customs.
- 10:43, 25 June 2015 diff hist +13 m Cogmap1/Gym New image: gym.
- 10:41, 25 June 2015 diff hist +30 m Cogmap1/Computer Core New image: computer core.
- 10:38, 25 June 2015 diff hist 0 m Cogmap1/Emergency Storage
- 10:37, 25 June 2015 diff hist −8 m Cogmap1/Emergency Storage New image: emergency storage.
- 10:36, 25 June 2015 diff hist 0 m Cogmap1/Tool Storage New image: tool storage.
- 10:36, 25 June 2015 diff hist +2 m Cogmap1 New images: market, customs, EVA, mining + catering pod bay, crew quarters, gym, tool storage, emergency store, computer core.
- 10:33, 25 June 2015 diff hist +26 N File:ToolStorage3.png It's primary tool storage.
- 10:32, 25 June 2015 diff hist +32 N File:PodbayMining3.png It's the mining outpost pod bay.
- 10:32, 25 June 2015 diff hist +26 N File:PodbayCatering3.png It's the catering pod bay.
- 10:32, 25 June 2015 diff hist +31 m File:Market3.png
- 10:31, 25 June 2015 diff hist +16 N File:Market3.png It's the market.
- 10:31, 25 June 2015 diff hist +13 N File:Gym2.png It's the gym.
- 10:31, 25 June 2015 diff hist +9 N File:EVA4.png It's EVA.
- 10:31, 25 June 2015 diff hist +23 N File:EmergencyStorage3.png It's emergency storage.
- 10:30, 25 June 2015 diff hist +22 N File:Customs2.png It's the customs desk.
- 10:30, 25 June 2015 diff hist +19 N File:CrewQuarters3.png It's crew quarters.
- 10:30, 25 June 2015 diff hist +37 N File:ComputerCore3.png It's AI upload and the computer core.
- 13:51, 24 June 2015 diff hist −15 m Chemistry Sulfuric and fluorosulfuric now cause BURN instead of BRUTE damage. Pentetic acid's side-effect are marginally more severe.
- 11:16, 24 June 2015 diff hist +124 Changelog
- 11:14, 24 June 2015 diff hist 0 m Chemistry New image: chemistry.
- 11:13, 24 June 2015 diff hist 0 m Plasma Research New image: toxins research.
- 11:11, 24 June 2015 diff hist −2 m Cogmap1/Research Director New image: RD's office.
- 11:09, 24 June 2015 diff hist +1 m Telescience New image: telescience lab.
- 11:06, 24 June 2015 diff hist +66 m Cogmap1 New images: everything related to the research department.
- 11:01, 24 June 2015 diff hist +22 N File:TestChamber2.png It's the test chamber.
- 11:01, 24 June 2015 diff hist +25 N File:TeleScience2.png It's the telescience lab.
- 11:01, 24 June 2015 diff hist +46 N File:ResearchDepartment2.png It's the research department in all its glory.
- 11:00, 24 June 2015 diff hist +21 N File:RDsOffice.png It's the RD's office.
- 11:00, 24 June 2015 diff hist +25 N File:PodbayScience2.png It's the science pod bay.
- 10:59, 24 June 2015 diff hist +21 N File:MixingRoom3.png It's toxins research.
- 10:59, 24 June 2015 diff hist +26 N File:GuardbuddyDepot.png It's the Guardbuddy depot.
- 10:59, 24 June 2015 diff hist +15 N File:Chemistry4.png It's chemistry.
- 10:59, 24 June 2015 diff hist +31 N File:Artlab4.png It's the artifact research lab.
- 13:34, 23 June 2015 diff hist +37 m Nuclear Operative There's now a couple of S.E.E.D.s on the Syndicate shuttle.
- 13:28, 23 June 2015 diff hist +1 m Syndicate Shuttle New image: Syndicate shuttle.
- 13:27, 23 June 2015 diff hist +1 m Cogmap1 New image: Syndicate shuttle.
- 13:26, 23 June 2015 diff hist +27 N File:SyndicateShuttle2.png It's the Syndicate shuttle.
- 09:42, 23 June 2015 diff hist +199 m Rules We ban for using client-side mods, so it should be mentioned in the rules too.
- 09:08, 23 June 2015 diff hist +364 Security Objects Added: automatic locker.
- 08:48, 23 June 2015 diff hist 0 m Cogmap1/Security New image: mini-brig.
- 08:47, 23 June 2015 diff hist 0 m Cogmap1 New image: mini-brig.
- 08:46, 23 June 2015 diff hist +19 N File:MiniBrig3.png It's the mini brig.
- 08:06, 23 June 2015 diff hist +153 Changelog →June 2015
- 17:14, 22 June 2015 diff hist +169 Changelog
- 15:57, 22 June 2015 diff hist +641 Changelog →June 2015
- 08:34, 22 June 2015 diff hist −1 Changelog
- 14:36, 21 June 2015 diff hist +258 m Medical Doctor Updated sleeper description.
- 14:07, 21 June 2015 diff hist +343 m Medical Objects Updated sleeper description.
- 13:34, 21 June 2015 diff hist 0 m Cogmap1/Medbay New image: medical booth.
- 13:33, 21 June 2015 diff hist 0 m Cogmap1 New image: medical booth.
- 13:32, 21 June 2015 diff hist +23 N File:MedicalBooth5.png It's the medical booth.
- 13:28, 21 June 2015 diff hist +431 Changelog →June 2015
- 09:24, 20 June 2015 diff hist +593 Syndicate Items Added: speed DNA injector.
- 12:00, 19 June 2015 diff hist +589 Powering the station Added a reference to the experimental local generator.
- 10:44, 19 June 2015 diff hist +14 m Hunter Predator mask now supports internals.
- 14:19, 18 June 2015 diff hist +153 m Guide to Mining Might be good to know which objects are compatible with the cargo transporter.
- 14:03, 18 June 2015 diff hist −41 m Engineering Objects Don't need a wrench for the local generator anymore.
- 17:58, 17 June 2015 diff hist +23 m Engineering Objects Local generator is now capable of charging APCs.
- 17:28, 17 June 2015 diff hist +429 Changelog →June 2015
- 18:09, 16 June 2015 diff hist +72 m Syndicate Items The disguiser is also available through QM.
- 14:38, 16 June 2015 diff hist +31 m Guide to Genetics Well, this pages is outdated YET AGAIN. Template added.
- 14:20, 16 June 2015 diff hist +207 m Science Objects Click-drag portable machinery onto an adjacent floor tile to assign a new home turf
- 14:18, 16 June 2015 diff hist +120 m Medical Objects Click-drag portable machinery onto an adjacent floor tile to assign a new home turf.
- 14:15, 16 June 2015 diff hist +155 m Murder QM crates changed a bit. Updated grenade descriptions.
- 14:08, 16 June 2015 diff hist +271 m Security Objects Click-drag portable machinery onto an adjacent floor tile to assign a new home turf.
- 13:55, 16 June 2015 diff hist +348 Changelog →June 2015
- 13:55, 16 June 2015 diff hist +93 m Quartermaster Updated the "Items you can order" list.
- 10:59, 16 June 2015 diff hist +36 N Taser Redirected page to Security Objects#Taser current
- 09:22, 16 June 2015 diff hist +97 Fan Art More art.
- 09:20, 16 June 2015 diff hist +4 N File:MachoManInAction.png Art.
- 10:20, 15 June 2015 diff hist +13 m Virus Space madness and berserker are now non-contagious.
- 09:50, 15 June 2015 diff hist +65 m Doctoring Clarification: you have to mend all incisions.
- 08:40, 15 June 2015 diff hist +300 Changelog →June 2015
- 09:49, 14 June 2015 diff hist +284 m Doctoring Surgical incisions cannot be bandaged, cauterized etc anymore - sutures are the only option.
- 09:35, 14 June 2015 diff hist +208 m Medical Objects Surgical incisions cannot be bandaged anymore.
- 08:35, 14 June 2015 diff hist +579 Changelog →June 2015
- 16:11, 13 June 2015 diff hist +300 m PDA Port-a-Sci and Port-a-NanoMed PDA remotes are now a thing.
- 16:01, 13 June 2015 diff hist +108 m Medical Objects Port-a-NanoMed PDA remote.
- 15:59, 13 June 2015 diff hist +71 m Science Objects Port-a-Sci PDA remote.
- 15:57, 13 June 2015 diff hist +144 Changelog →June 2015
- 14:35, 12 June 2015 diff hist +52 m Security Objects Anchored flashers can be triggered manually by the AI.
- 09:09, 12 June 2015 diff hist −10 m Traitor Objectives Emagging the shuttle computer cuts the transit time to 10 seconds as well.
- 09:17, 11 June 2015 diff hist +166 Changelog →Wednesday, June 10th, 2015
- 16:16, 10 June 2015 diff hist +72 m PDA Port-a-Brig remote for security PDAs.
- 16:08, 10 June 2015 diff hist +212 Changelog →June 2015
- 16:08, 10 June 2015 diff hist +194 m Security Objects Port-a-Brig remote for PDAs. Also, you can pry open locked Port-a-Brigs with a crowbar.
- 10:45, 10 June 2015 diff hist +322 m Robots Updated guardbuddy description.
- 10:07, 10 June 2015 diff hist −2 m Guide to Genetics Genetics PDA scanner is as dead as disco.
- 10:02, 10 June 2015 diff hist −92 m PDA Genetics PDA scanner is as dead as disco.
- 09:57, 10 June 2015 diff hist +595 Changelog →June 2015
- 11:00, 9 June 2015 diff hist +477 Foods and Drinks Added: meatball sub, peanut butter and honey sandwich.
- 09:32, 9 June 2015 diff hist +20 N File:MeatballSub.png It's a meatball sub.
- 09:06, 9 June 2015 diff hist +189 Changelog →June 2015
- 10:34, 8 June 2015 diff hist +203 Engineering Objects Added: power transmission laser.
- 10:32, 8 June 2015 diff hist +32 N File:PowerTransmissionLaser.png It's a power transmission laser.
- 10:11, 7 June 2015 diff hist +286 m Cyborg Cyborgs can directly transfer reagents from containers that aren't in their inventory with drag & drop.
- 09:53, 7 June 2015 diff hist +471 m Traitor Objectives The emergency shuttle now spends some time in transit.
- 09:20, 7 June 2015 diff hist +101 m Cogmap1/Escape Arm The emergency shuttle now spends some time in transit.
- 09:17, 7 June 2015 diff hist +139 m Getting Started The emergency shuttle now spends some time in transit.
- 09:02, 7 June 2015 diff hist +54 m Engineer Needs a direct link to the PTL.
- 08:56, 7 June 2015 diff hist +205 Changelog →June 2015
- 16:38, 6 June 2015 diff hist 0 m Cogmap1/Escape Arm New image: escape arm.
- 16:36, 6 June 2015 diff hist 0 m Cogmap1 New image: escape arm.
- 16:35, 6 June 2015 diff hist +20 N File:Escape3.png It's the escape arm.
- 16:12, 6 June 2015 diff hist +31 m Quartermaster New MULE delivery destination: escape hallway.
- 13:48, 6 June 2015 diff hist +114 Changelog →June 2015
- 16:46, 5 June 2015 diff hist +746 Changelog →June 2015
- 16:19, 5 June 2015 diff hist +97 m Syndicate Items Projectiles will disrupt cloaking devices and disguisers, a fact probably worth mentioning.
- 16:13, 5 June 2015 diff hist +142 m Construction How2Deconstruct flash/cell assemblies.
- 10:23, 4 June 2015 diff hist +108 m Guide to Mining Added a reference to the pod-mounted mining equipment.
- 10:16, 4 June 2015 diff hist +396 m Cogmap1/Miner Added a reference to the pod-mounted mineral magnet interface.
- 10:02, 4 June 2015 diff hist +1,453 Space Pod Added: ore scoop, mining link array, NT and Syndicate comm systems. New image: pod HUD.
- 08:59, 4 June 2015 diff hist +27 N File:RobustcoCommArray.png It's a Robustco comm array.
- 08:59, 4 June 2015 diff hist +76 N File:RadioarbeitenCommArray.png It's a Radioarbeiten comm array. Not that the name makes any sense, oh well.
- 08:58, 4 June 2015 diff hist +25 N File:NTMagnetLinkArray.png It's a magnet link array.
- 08:58, 4 June 2015 diff hist +34 N File:PodHUD6.png It's the HUD of a pod or MiniPutt.
- 07:46, 4 June 2015 diff hist −9 m Medical Doctor New image: medbay...again.
- 07:44, 4 June 2015 diff hist 0 m Cogmap1/Medbay New image: medbay...again.
- 07:43, 4 June 2015 diff hist 0 m Cogmap1 New image: medbay...again.
- 07:42, 4 June 2015 diff hist +30 N File:MedWing7.png It's medbay and all its glory.
- 18:19, 3 June 2015 diff hist +196 m Syndicate Items Hand-held and portable flashers can disrupt cloaking devices and disguisers again.
- 16:18, 3 June 2015 diff hist +297 Jobs Gimmick job added: pharmacist.
- 16:10, 3 June 2015 diff hist +30 N File:Pharmacist64.png It's a pharmacist in 64x64 px.
- 15:48, 3 June 2015 diff hist +351 m Security Objects Hand-held and portable flashers can disrupt cloaking devices and disguisers again.
- 15:37, 3 June 2015 diff hist +742 Changelog →June 2015
- 13:24, 2 June 2015 diff hist +57 m Game FAQ Added a reference to the headset list on the 'Clothing' page.
- 13:22, 2 June 2015 diff hist +534 Clothing Added: civilian and shipping headset.
- 13:08, 2 June 2015 diff hist +82 Changelog →June 2015
- 13:04, 2 June 2015 diff hist −706 m Guide to AI More cloner-related stuff that had to be updated.
- 12:59, 2 June 2015 diff hist −62 m Getting Started Cloning is now sort of medbay's responsibility, it would appear?
- 12:54, 2 June 2015 diff hist +25 m Nuclear Operative Cloning is now sort of medbay's responsibility, it would appear?
- 12:52, 2 June 2015 diff hist +62 m Murder Cloning is now sort of medbay's responsibility, it would appear?
- 12:48, 2 June 2015 diff hist +269 m Traitor Objectives Cloning is now sort of medbay's responsibility, it would appear? And yeah, destroying the captain's bonsai tree is back as a rare gimmick objective.
- 12:43, 2 June 2015 diff hist −2 m Cogmap1/Gym Cloning is now sort of medbay's responsibility, it would appear?
- 12:39, 2 June 2015 diff hist +23 m Traitor Cloning is now sort of medbay's responsibility, it would appear?
- 12:36, 2 June 2015 diff hist −46 m Guide to Genetics Cloning is now sort of medbay's responsibility, it would appear?
- 12:34, 2 June 2015 diff hist −2 m Staff Assistant Cloning is now sort of medbay's responsibility, it would appear?
- 12:32, 2 June 2015 diff hist +8 m Mechanic Cloning is now sort of medbay's responsibility, it would appear?
- 12:31, 2 June 2015 diff hist +38 m Guide to AI Cloning is now sort of medbay's responsibility, it would appear?
- 12:31, 2 June 2015 diff hist +18 m Doctoring Let's use this permalink instead. Yes.
- 12:31, 2 June 2015 diff hist +84 m Medical Objects →Machinery
- 12:26, 2 June 2015 diff hist +18 m Doctoring Cloning is now sort of medbay's responsibility, it would appear?
- 12:21, 2 June 2015 diff hist 0 m Medical Objects Cloning is now sort of medbay's responsibility, it would appear?
- 12:18, 2 June 2015 diff hist +133 m Cogmap1/Medbay Cloning is now sort of medbay's responsibility, it would appear?
- 12:16, 2 June 2015 diff hist +2,080 Medical Doctor Cloning is now sort of medbay's responsibility, it would appear?
- 12:04, 2 June 2015 diff hist −2,464 Geneticist Cloning is now sort of medbay's responsibility, it would appear?
- 11:50, 2 June 2015 diff hist −184 m Cogmap1/Genetics Cloning is now sort of medbay's responsibility, it would appear?
- 11:46, 2 June 2015 diff hist −31 m Jobs Cloning is now sort of medbay's responsibility, it would appear?
- 09:37, 2 June 2015 diff hist 0 m Old Material Science New image: ore processing.
- 09:37, 2 June 2015 diff hist 0 m Cogmap1/Miner New image: mining department.
- 09:36, 2 June 2015 diff hist +2 m Cogmap1/Tech storage New image: tech storage.
- 09:34, 2 June 2015 diff hist +1 m Mechanic New image: mechanics lab.
- 09:34, 2 June 2015 diff hist +1 m Cogmap1/Electronics New image: mechanics lab.
- 09:33, 2 June 2015 diff hist +13 m Cogmap1/Engineering New image: engineering.
- 09:32, 2 June 2015 diff hist 0 m Engineer New image: engineering.
- 09:31, 2 June 2015 diff hist +3 m Cogmap1 New images: engineering, mechanics lab, tech storage, CE's office, mining, ore processing.
- 09:29, 2 June 2015 diff hist +18 N File:TechStorage2.png It's tech storage.
- 09:29, 2 June 2015 diff hist +21 N File:OreProcessing7.png It's the arc smelter.
- 09:28, 2 June 2015 diff hist +46 N File:MiningDepartment7.png It's the mining department and mineral magnet.
- 09:28, 2 June 2015 diff hist +51 N File:Engineering3.png It's engineering and the engine in all their glory.
- 09:27, 2 June 2015 diff hist +23 N File:ElectronicsLab2.png It's the mechanics lab.
- 09:27, 2 June 2015 diff hist +21 N File:CEoffice2.png It's the CE's office.
- 08:57, 2 June 2015 diff hist +1 m Powering the station New image: engine schematics. Laser-specific reference pending etc.
- 08:55, 2 June 2015 diff hist +76 N File:UpdatedEngineSchematic2.png It's a schematics of the engine with the power transmission laser tacked on.
- 08:43, 2 June 2015 diff hist +141 m Nuclear Operative Lock your pods, dummies!
- 08:39, 2 June 2015 diff hist +225 m Space Pod Syndicate and Soviet pods can't open the main hangar doors anymore. SyndiPutts also get a locking mechanism by default.
- 08:24, 2 June 2015 diff hist +339 Changelog →June 2015
- 13:00, 1 June 2015 diff hist +38 m Monkey Monkeys can understand humans again, I guess?
- 07:17, 1 June 2015 diff hist +74 m Guide to Mining Mining now gets an accumulator for free.
- 07:11, 1 June 2015 diff hist +362 Changelog →May 2015
- 07:09, 1 June 2015 diff hist +388 Fan Art More art.
- 07:02, 1 June 2015 diff hist +4 N File:TheBlob.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:JugglingClown.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:Hellclown.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:Firelock.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:AverageChef.png Art.
- 12:20, 31 May 2015 diff hist +170 Changelog →May 2015
- 14:26, 30 May 2015 diff hist +14 m Guide to Mining Erebite is only available through QM these days.
- 13:34, 30 May 2015 diff hist +369 Changelog
- 11:08, 30 May 2015 diff hist +81 m Guide to Mining Viscerite doubles as reclaimer fuel.
- 11:08, 30 May 2015 diff hist +41 m Medical Objects Viscerite doubles as reclaimer fuel.
- 10:36, 30 May 2015 diff hist +1 m Cogmap1/Pathology New image: pathology.
- 10:35, 30 May 2015 diff hist 0 m Cogmap1/Robotics New image: robotics.
- 10:35, 30 May 2015 diff hist 0 m Roboticist New image: robotics.
- 10:34, 30 May 2015 diff hist 0 m Cogmap1/Genetics New image: genetics.
- 10:34, 30 May 2015 diff hist 0 m Geneticist New image: genetics.
- 10:33, 30 May 2015 diff hist 0 m Cogmap1/Medical Director New image: MD's office.
- 10:32, 30 May 2015 diff hist 0 m Medical Doctor New image: medbay.