Virus: Difference between revisions
mNo edit summary |
Studenterhue (talk | contribs) →Known viruses: Add some more details on what happens when Exploding Head Syndrome explodes your head |
||
| (16 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
'''Viruses''' are assorted types of | '''Viruses''' are assorted types of diseases, infections or maladies which can be contracted and spread around the station<!--, distinct from those studied in [[Guide to Pathology|pathology]]-->. They often come into play via a number of different ways, from food to animal bites to even [[Chemicals#Disease Reagents|certain chemicals]]. Viruses can be detected by using a [[Medical Objects#Health Analyzer|health analyzer]] on a person. The readout will indicate the name of the virus, whether it's asymptomatic, how it spreads, how far the infection has progressed, and what can be done to cure it. | ||
==Known viruses== | ==Known viruses== | ||
| Line 9: | Line 9: | ||
!Name!!Causes<br>(primary)!!Spread!!Cure!!Danger Level!!class="unsortable"|Effects | !Name!!Causes<br>(primary)!!Spread!!Cure!!Danger Level!!class="unsortable"|Effects | ||
|- id="Common Cold" | |- id="Common Cold" | ||
|Common cold||[[Mucus]]||Airborne||Sleep, chicken soup, tumeric powder, Robustissin||data-sort-value="1"|<font color=blue>Harmless</font>||Coughing and sneezing. May develop into the flu. | |Common cold||[[Mucus]]||Airborne||Sleep, chicken soup, tumeric powder, Robustissin||data-sort-value="1"|<font color=blue>Harmless</font>||Coughing and sneezing. May develop into [[#Flu|the flu]]. | ||
|- id="Tissue Necrosis" | |- id="Tissue Necrosis" | ||
|Tissue necrosis||[[Chemicals#Rotting|Rotting]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Formaldehyde|Formaldehyde]]||data-sort-value="1"|<font color=blue>Harmless</font>||Skin rotting off, turning into a skeleton. Doesn't cause any normal damage, but it <b>does</b> prevent you from being cloned without a special [[Medical Objects#Necroscan Upgrade|cloning module]]. Note that you can still be turned into a [[Cyborg]] just fine. | |Tissue necrosis||[[Chemicals#Rotting|Rotting]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Formaldehyde|Formaldehyde]]||data-sort-value="1"|<font color=blue>Harmless</font>||Skin rotting off, turning into a skeleton. Doesn't cause any normal damage, but it <b>does</b> prevent you from being cloned without a special [[Medical Objects#Necroscan Upgrade|cloning module]]. Note that you can still be turned into a [[Cyborg]] just fine. | ||
|- id="Flu" | |- id="Flu" | ||
|The flu|| | |The flu||[[Green Mucus]], [[#Common Cold|common cold]], [[#Rat Plague|Rat Plague]]||Airborne||Sleep, chicken soup, tumeric powder, Robustissin, space||data-sort-value="2"|<font color=green>Minor</font>||Coughing, sneezing, minor toxin damage. | ||
|- id="Food Poisoning" | |- id="Food Poisoning" | ||
|Food poisoning||Tainted food||{{N/a|align=left|Non-contagious}}||Sleep, chicken soup, tumeric powder, Robustissin, Spaceacillin||data-sort-value="2"|<font color=green>Minor</font>||Vomiting, random stuns. | |Food poisoning||Tainted food, [[#Rat Plague|Rat Plague]]||{{N/a|align=left|Non-contagious}}||Sleep, chicken soup, tumeric powder, Robustissin, Spaceacillin||data-sort-value="2"|<font color=green>Minor</font>||Vomiting, random stuns. | ||
|- id="Clowning Around" | |- id="Clowning Around" | ||
|Clowning around||[[Chemicals#Rainbow Fluid|Rainbow fluid]]||{{N/a|align=left|Non-contagious}}||{{N/a|None}}||data-sort-value="2"|<font color=green>Minor</font>||Slowly turning into a clumsy [[Clown|clown]], complete with weird honking noises and extra-clingy clown gear. | |Clowning around||[[Chemicals#Rainbow Fluid|Rainbow fluid]], [[#Rat Plague|Rat Plague]]||{{N/a|align=left|Non-contagious}}||{{N/a|None}}||data-sort-value="2"|<font color=green>Minor</font>||Slowly turning into a clumsy [[Clown|clown]], complete with weird honking noises and extra-clingy clown gear. | ||
|- id="Draculaculiasis" | |- id="Draculaculiasis" | ||
|Draculaculiasis||[[Chemicals#Vampire Serum|Vampire serum]]||{{N/a|align=left|Non-contagious}}||{{N/a|None}}||data-sort-value="2"|<font color=green>Minor</font>||Messages about tasting blood. Shivering, drooling, going pale. In the last stage, the infected becomes a [[Vampire]]. They have the associated abilities and traits but cannot gain ''[[Vampire#Enthrall|Enthrall]]'' and do not have [[antagonist]] status. | |Draculaculiasis||[[Chemicals#Vampire Serum|Vampire serum]]||{{N/a|align=left|Non-contagious}}||{{N/a|None}}||data-sort-value="2"|<font color=green>Minor</font>||Messages about tasting blood. Shivering, drooling, going pale. In the last stage, the infected becomes a [[Vampire]]. They have the associated abilities and traits but cannot gain ''[[Vampire#Enthrall|Enthrall]]'' and do not have [[antagonist]] status. | ||
|- id="Lycanthropy" | |- id="Lycanthropy" | ||
|Lycanthropy||[[Chemicals#Werewolf Serum|Werewolf serum]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Silver_Nitrate|Silver Nitrate]]||data-sort-value="2"|<font color=green>Minor</font>|| Sudden sensations of weakness, culminating in a burning feeling, transformation into a [[Werewolf]] without the associated abilities or antagonist status. Infected still gains the associated passives, such as the ability to pry open doors and may involuntarily transform back into a human some time later. | |Lycanthropy||[[Chemicals#Werewolf Serum|Werewolf serum]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Silver_Nitrate|Silver Nitrate]]||data-sort-value="2"|<font color=green>Minor</font>|| Sudden sensations of weakness, culminating in a burning feeling, transformation into a [[Werewolf]] without the associated abilities, [[Motives#Ravenous Hunger|Ravenous Hunger motive]], or antagonist status. Infected still gains the associated passives, such as the ability to pry open doors and may involuntarily transform back into a human some time later. | ||
|- id="Space Madness" | |- id="Space Madness" | ||
|Space Madness||Rabid [[Critter|mice]], [[Chemicals#Loose Screws|loose screws]]||{{N/a|align=left|Non-contagious}}||Haloperidol||data-sort-value="3"|<font color=orange>Dangerous</font>||Loss of sanity. Audio and visual hallucinations. | |Space Madness||Rabid [[Critter|mice]], [[Chemicals#Loose Screws|loose screws]], [[#Rat Plague|Rat Plague]]||{{N/a|align=left|Non-contagious}}||Haloperidol||data-sort-value="3"|<font color=orange>Dangerous</font>||Loss of sanity. Audio and visual hallucinations. | ||
|- id="Cluwneing Around" | |- id="Cluwneing Around" | ||
|Cluwneing Around (exact spelling varies)||[[Chemicals#Painbow Fluid|Painbow fluid]]||{{N/a|align=left|Non-contagious}}|| [[Chaplain#The Bible|Bible beatings]], [[Chemicals#Spaceacillin|Spaceacillin]] (only in Stage 1 & 2)||data-sort-value="3"|<font color=orange>Dangerous</font>||A variant of clowning around that transforms people into [[cluwne]]s, complete with disturbing honking noises, cursed cluwne gear, and mildly ominous proclamations about ringmasters and circuses. The "cursed clown mask" infects wearers with a variant that cannot be fixed with spaceacillin. | |Cluwneing Around (exact spelling varies)||[[Chemicals#Painbow Fluid|Painbow fluid]]||{{N/a|align=left|Non-contagious}}|| [[Chaplain#The Bible|Bible beatings]], [[Chemicals#Spaceacillin|Spaceacillin]] (only in Stage 1 & 2)||data-sort-value="3"|<font color=orange>Dangerous</font>||A variant of clowning around that transforms people into [[cluwne]]s, complete with disturbing honking noises, cursed cluwne gear, and mildly ominous proclamations about ringmasters and circuses. The "cursed clown mask" infects wearers with a variant that cannot be fixed with spaceacillin. | ||
| Line 29: | Line 29: | ||
|Avian flu||[[Chemicals#Feather Fluid|Feather fluid]]||{{N/a|align=left|Non-contagious}}||Chicken soup||data-sort-value="3"|<font color=orange>Dangerous</font>|| Involuntary arm flapping, feelings of body constricting and contorting, transformation into a [[Critters#Playable Critters|space bird]]. | |Avian flu||[[Chemicals#Feather Fluid|Feather fluid]]||{{N/a|align=left|Non-contagious}}||Chicken soup||data-sort-value="3"|<font color=orange>Dangerous</font>|| Involuntary arm flapping, feelings of body constricting and contorting, transformation into a [[Critters#Playable Critters|space bird]]. | ||
|- id="Berserker" | |- id="Berserker" | ||
|Berserker||Rabid [[Critter|mice]]||{{N/a|align=left|Non-contagious}}||Haloperidol, [[Chemicals#Tetrahydrocannabinol|THC]]||data-sort-value="3"|<font color=orange>Dangerous</font>||Swearing, shouting, attacking nearby crew members uncontrollably. There is also a non-contagious mutation. | |Berserker||Rabid [[Critter|mice]], [[#Rat Plague|Rat Plague]]||{{N/a|align=left|Non-contagious}}||Haloperidol, [[Chemicals#Tetrahydrocannabinol|THC]]||data-sort-value="3"|<font color=orange>Dangerous</font>||Swearing, shouting, attacking nearby crew members uncontrollably. There is also a non-contagious mutation. | ||
|- id="Teleportitis" | |- id="Teleportitis" | ||
|Teleportitis||[[Chemicals#Liquid Spacetime|Liquid spacetime]]||{{N/a|align=left|Non-contagious}}||Electric shock||data-sort-value="3"|<font color=orange>Dangerous</font>||Teleporting around randomly, including tiles exposed to vacuum. Unlike most other diseases, teleportitis has only a single stage, meaning it takes full effect at the moment of infection. | |Teleportitis||[[Chemicals#Liquid Spacetime|Liquid spacetime]]||{{N/a|align=left|Non-contagious}}||Electric shock||data-sort-value="3"|<font color=orange>Dangerous</font>||Teleporting around randomly, including tiles exposed to vacuum. Unlike most other diseases, teleportitis has only a single stage, meaning it takes full effect at the moment of infection. | ||
|- id="MRSA" | |- id="MRSA" | ||
|MRSA|| | |MRSA||[[#Rat Plague|Rat Plague]]||{{N/a|align=left|Non-contagious}}||Spaceacillin||data-sort-value="3"|<font color=orange>Dangerous</font>||Rapidly accumulating toxin and burn damage in later stages. | ||
|- id="Robotic Transformation" | |- id="Robotic Transformation" | ||
|Robotic transformation||[[Foods and Drinks#Roburger|Roburgers]], [[Foods and Drinks#Cheeseborger|cheeseborgers]], [[Chemicals#Nanomachines|nanomachines]]||{{N/a|align=left|Non-contagious}}||Electric shock||data-sort-value="3"|<font color=orange>Dangerous</font>||Minor brute damage, occasional paralysis. Humans eventually turn into | |Robotic transformation||[[Foods and Drinks#Roburger|Roburgers]], [[Foods and Drinks#Cheeseborger|cheeseborgers]], [[Chemicals#Nanomachines|nanomachines]]||{{N/a|align=left|Non-contagious}}||Electric shock||data-sort-value="3"|<font color=orange>Dangerous</font>||Minor brute damage, occasional paralysis. Humans and player-controlled [[monkey]]s eventually turn into [[cyborg]]s. NPC [[monkey]]s, people who are [[Traits#Cyber-Incompatible|Cyber-Incompatible]], and people banned from the Cyborg role die and leave behind [[Robots|NPC bots]], including possibly [[Robots#GuardBuddy|GuardBuddies]]. | ||
|- id="Nano-Infection" | |- id="Nano-Infection" | ||
|Nano-Infection||[[Chemicals#Corrupted Nanomachines|Corrupted nanomachines]]||{{N/a|align=left|Non-contagious}}||Electric shock||data-sort-value="3"|<font color=orange>Dangerous</font>||Horrifying chat messages about stiffening joints and stabbing pains, minor {{BRUTE}}, occasional paralysis, minor {{TOX}} in last stage, transformation into a Mechanical Monstrosity named "[name]...?". <br>Appears on analyzers as "????" and is also referred to as "corrupted robotic transformation". | |Nano-Infection||[[Chemicals#Corrupted Nanomachines|Corrupted nanomachines]]||{{N/a|align=left|Non-contagious}}||Electric shock||data-sort-value="3"|<font color=orange>Dangerous</font>||Horrifying chat messages about stiffening joints and stabbing pains, minor {{BRUTE}}, occasional paralysis, minor {{TOX}} in last stage, transformation into a Mechanical Monstrosity named "[name]...?". <br>Appears on analyzers as "????" and is also referred to as "corrupted robotic transformation". | ||
| Line 43: | Line 43: | ||
|GBS||[[Chemicals#Gibbis|Gibbis]]||{{N/a|align=left|Non-contagious}}||Cryoxadone||data-sort-value="4"|<font color=red>Deadly</font>||Toxin damage, exploding into gibs. Rarely, GBS may be airborne. A fake and largely harmless version also exists. | |GBS||[[Chemicals#Gibbis|Gibbis]]||{{N/a|align=left|Non-contagious}}||Cryoxadone||data-sort-value="4"|<font color=red>Deadly</font>||Toxin damage, exploding into gibs. Rarely, GBS may be airborne. A fake and largely harmless version also exists. | ||
|- id="Rat Plague" | |- id="Rat Plague" | ||
|Rat Plague||[[Chemicals#Rat Spit|Rat spit]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Mercury|Mercury]]||data-sort-value="4"|<font color=orange>Dangerous</font>||Coughing, sneezing, {{TOX}} damage, chat messages about feeling incredible pain. Randomly gives you other diseases, though not as dangerous as the ones the | |Rat Plague||[[Chemicals#Rat Spit|Rat spit]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Mercury|Mercury]]||data-sort-value="4"|<font color=orange>Dangerous</font>||Coughing, sneezing, {{TOX}} damage, chat messages about feeling incredible pain. Randomly gives you other diseases, though they're not as dangerous as the ones [[#Space Plague|the Space Plague]] will give you. Possible diseases include (each with equal chance of occurring): | ||
*[[Doctoring#Appendicitis|Appendicitis]] | |||
*[[#Berserker|Berserker]] | |||
*[[Doctoring#Blood clot|Blood clot]] | |||
*[[#Clowning Around|Clowning Around]] | |||
*[[#Flu|The Flu]] | |||
*[[#Food Poisoning|Food Poisoning]] | |||
*Heart disease | |||
*Hypoglycemia | |||
*[[Doctoring#Liver Failure|Liver failure]] | |||
*[[#MRSA|MRSA]] | |||
*[[#Space Madness|Space Madness]] | |||
*"Unidentified Foreign Body" (a bee larva, same ailment caused by [[Chemicals#Bee|bee reagent]]) | |||
|- id="Space Plague" | |- id="Space Plague" | ||
|Space Plague||[[Chemicals#Rat Venom|Rat venom]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Mercury|Mercury]]||data-sort-value="4"|<font color=red>Deadly</font>||Coughing, sneezing, {{TOX}} damage, randomly contracting other diseases. | |Space Plague||[[Chemicals#Rat Venom|Rat venom]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Mercury|Mercury]]||data-sort-value="4"|<font color=red>Deadly</font>||Coughing, sneezing, {{TOX}} damage, randomly contracting other diseases. | ||
|- id="Grave Fever" | |- id="Grave Fever" | ||
|Grave fever||[[Vampire|Vampires]], [[Chemicals#Grave Dust|grave dust]]||{{N/a|align=left|Non-contagious}}||Spaceacillin||data-sort-value="4"|<font color=red>Deadly</font>||Suffocation, severe toxin damage, paralysis, death. | |Grave fever||[[Vampire|Vampires]], [[Chemicals#Grave Dust|grave dust]]||{{N/a|align=left|Non-contagious}}||Spaceacillin||data-sort-value="4"|<font color=red>Deadly</font>||Suffocation, severe toxin damage, damage to the heart or [[Doctoring#Organ Damage & Ailments|random chest/torso organ]] (does not include the tail, brain, or eyes) paralysis, death. | ||
|- id="Space Kuru" | |- id="Space Kuru" | ||
|Space Kuru||Cannibalism, [[Chemicals#Prions|prions]]||{{N/a|align=left|Non-contagious}}||Incurable||data-sort-value="4"|<font color=red>Deadly</font>||Escalating toxin damage, uncontrollable laughing and seizures, death. No symptoms for people with [[Guide to Genetics#Aquatic Genetics|Aquatic Genetics]]. | |Space Kuru||Cannibalism, [[Chemicals#Prions|prions]]||{{N/a|align=left|Non-contagious}}||Incurable||data-sort-value="4"|<font color=red>Deadly</font>||Escalating toxin damage, uncontrollable laughing and seizures, death. No symptoms for people with [[Guide to Genetics#Aquatic Genetics|Aquatic Genetics]]. | ||
| Line 61: | Line 73: | ||
|Parasites||[[Spider eggs]]||{{N/a|align=left|Non-contagious}}||[[Surgery]]||data-sort-value="4"|<font color=red>Deadly</font>||Will remain hidden until it is too late. In the first 4 stages it only has a small chance of putting some histamine in you. In the final stage you will receive a foreboding chat message about something tearing it's way out of your skin, get a '''fuck ton''' of histamine pumped into you and have a 30% chance of being gibbed into 3-5 ice spiders with a 1% chance of the spiders being 6-12 | |Parasites||[[Spider eggs]]||{{N/a|align=left|Non-contagious}}||[[Surgery]]||data-sort-value="4"|<font color=red>Deadly</font>||Will remain hidden until it is too late. In the first 4 stages it only has a small chance of putting some histamine in you. In the final stage you will receive a foreboding chat message about something tearing it's way out of your skin, get a '''fuck ton''' of histamine pumped into you and have a 30% chance of being gibbed into 3-5 ice spiders with a 1% chance of the spiders being 6-12 | ||
|- id="Plasmatoid" | |- id="Plasmatoid" | ||
|Plasmatoid||[[Chemicals# | |Plasmatoid||[[Chemicals#Activated Plasma|Activated Plasma]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Mutadone|Mutadone]]||data-sort-value="4"|<font color=red>Deadly</font>||{{TOX}}, {{BRUTE}}, and {{OXY}}. Messages in chat about coughing and a "strange pressure" in the chest. In final stage, lungs transform into [[Roboticist#Plasmatoid Lung|plasmatoid lungs]]. | ||
|- id="Lungrot" | |- id="Lungrot" | ||
|Lungrot||[[Chemicals#Lungrot Bloom|Lungrot bloom]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Robustissin|Robustissin]] after removal of [[Chemicals#Salbutamol|Salbutamol]] from the victim||data-sort-value="3"|<font color=orange>Dangerous</font>||Deals {{TOX}} and makes the victim produce [[Chemicals#Miasma|Miasma]]. Messages in chat about problems to breath and a fuzzy feeling on their tongue. In later stages, begins coughing out large clouds of [[Chemicals#Miasma|Miasma]]. | |Lungrot||[[Chemicals#Lungrot Bloom|Lungrot bloom]]||{{N/a|align=left|Non-contagious}}||[[Chemicals#Robustissin|Robustissin]] after removal of [[Chemicals#Salbutamol|Salbutamol]] from the victim||data-sort-value="3"|<font color=orange>Dangerous</font>||Deals {{TOX}} and [[Doctoring#Lung Damage|lung damage]] and makes the victim produce [[Chemicals#Miasma|Miasma]]. Messages in chat about problems to breath and a fuzzy feeling on their tongue. In later stages, begins coughing out large clouds of [[Chemicals#Miasma|Miasma]]. | ||
|- id="Cluwnespider Parasites" | |||
|Cluwnespider Parasites||[[Chemicals#Painbow Eggs|Painbow Eggs]]||{{N/a|align=left|Non-contagious}}||[[Surgery|Surgery]]||data-sort-value="4"|<font color=red>Deadly</font>||Appears as simply "Spider Eggs", exactly like [[#Parasites|(normal) spider-egg infections]]. Messages about feeling sick and a bad kind of "funny" and mild {{TOX}} damage at earlier stages. At its final stage the victim will take a good chunk of toxin damage if they've taken more then 30 {{TOX}} then vomit 3-5 cluwnespiders. | |||
|- id="Exploding Head Syndrome" | |||
|Exploding Head Syndrome||[[Juice That Makes Your Head Explode|Juice that makes your head explode]]||{{N/a|align=left|Non-contagious}}||[[Synaptizine]]||data-sort-value="4"|<font color=red>Deadly</font>||Victims sometimes hear explosion and gunshot sounds. The explosions are not real, but they automatically flinch and scream as if they were. In the 4th stage, they start taking [[Doctoring#Brain|brain damage]]. | |||
In the 5th stage, there's a small (5%) chance every few seconds for their head to explode, preceded by a "strange tingle". This produces an actual explosion that is fairly weak but still powerful enough to ignite things, damage objects, and, potentially, gib their body. Afterwards, their brain is left behind (as are the eyes). | |||
|} | |} | ||
<!-- remove comment when pathology is renabled | <!-- remove comment when pathology is renabled | ||
Latest revision as of 07:54, 15 November 2025
Viruses are assorted types of diseases, infections or maladies which can be contracted and spread around the station. They often come into play via a number of different ways, from food to animal bites to even certain chemicals. Viruses can be detected by using a health analyzer on a person. The readout will indicate the name of the virus, whether it's asymptomatic, how it spreads, how far the infection has progressed, and what can be done to cure it.
Known viruses
While there are other obscure viruses (mostly limited to admin shenanigans), players are unlikely to encounter them during normal gameplay and they are therefore not included here.
In addition, some of these diseases can turn asymptomatic upon infection, meaning they will not manifest any symptoms, but can still spread if possible. Asymptomatic infectees will thus suffer none of the disease's ill effects so long as they continue to have it and can still be cured, although they may then catch a symptomatic strain of it and suffer its effects as usual.
| Name | Causes (primary) |
Spread | Cure | Danger Level | Effects |
|---|---|---|---|---|---|
| Common cold | Mucus | Airborne | Sleep, chicken soup, tumeric powder, Robustissin | Harmless | Coughing and sneezing. May develop into the flu. |
| Tissue necrosis | Rotting | Non-contagious | Formaldehyde | Harmless | Skin rotting off, turning into a skeleton. Doesn't cause any normal damage, but it does prevent you from being cloned without a special cloning module. Note that you can still be turned into a Cyborg just fine. |
| The flu | Green Mucus, common cold, Rat Plague | Airborne | Sleep, chicken soup, tumeric powder, Robustissin, space | Minor | Coughing, sneezing, minor toxin damage. |
| Food poisoning | Tainted food, Rat Plague | Non-contagious | Sleep, chicken soup, tumeric powder, Robustissin, Spaceacillin | Minor | Vomiting, random stuns. |
| Clowning around | Rainbow fluid, Rat Plague | Non-contagious | None | Minor | Slowly turning into a clumsy clown, complete with weird honking noises and extra-clingy clown gear. |
| Draculaculiasis | Vampire serum | Non-contagious | None | Minor | Messages about tasting blood. Shivering, drooling, going pale. In the last stage, the infected becomes a Vampire. They have the associated abilities and traits but cannot gain Enthrall and do not have antagonist status. |
| Lycanthropy | Werewolf serum | Non-contagious | Silver Nitrate | Minor | Sudden sensations of weakness, culminating in a burning feeling, transformation into a Werewolf without the associated abilities, Ravenous Hunger motive, or antagonist status. Infected still gains the associated passives, such as the ability to pry open doors and may involuntarily transform back into a human some time later. |
| Space Madness | Rabid mice, loose screws, Rat Plague | Non-contagious | Haloperidol | Dangerous | Loss of sanity. Audio and visual hallucinations. |
| Cluwneing Around (exact spelling varies) | Painbow fluid | Non-contagious | Bible beatings, Spaceacillin (only in Stage 1 & 2) | Dangerous | A variant of clowning around that transforms people into cluwnes, complete with disturbing honking noises, cursed cluwne gear, and mildly ominous proclamations about ringmasters and circuses. The "cursed clown mask" infects wearers with a variant that cannot be fixed with spaceacillin. |
| Avian flu | Feather fluid | Non-contagious | Chicken soup | Dangerous | Involuntary arm flapping, feelings of body constricting and contorting, transformation into a space bird. |
| Berserker | Rabid mice, Rat Plague | Non-contagious | Haloperidol, THC | Dangerous | Swearing, shouting, attacking nearby crew members uncontrollably. There is also a non-contagious mutation. |
| Teleportitis | Liquid spacetime | Non-contagious | Electric shock | Dangerous | Teleporting around randomly, including tiles exposed to vacuum. Unlike most other diseases, teleportitis has only a single stage, meaning it takes full effect at the moment of infection. |
| MRSA | Rat Plague | Non-contagious | Spaceacillin | Dangerous | Rapidly accumulating toxin and burn damage in later stages. |
| Robotic transformation | Roburgers, cheeseborgers, nanomachines | Non-contagious | Electric shock | Dangerous | Minor brute damage, occasional paralysis. Humans and player-controlled monkeys eventually turn into cyborgs. NPC monkeys, people who are Cyber-Incompatible, and people banned from the Cyborg role die and leave behind NPC bots, including possibly GuardBuddies. |
| Nano-Infection | Corrupted nanomachines | Non-contagious | Electric shock | Dangerous | Horrifying chat messages about stiffening joints and stabbing pains, minor BRUTE, occasional paralysis, minor TOX in last stage, transformation into a Mechanical Monstrosity named "[name]...?". Appears on analyzers as "????" and is also referred to as "corrupted robotic transformation". |
| Necrotic degeneration | Zombies | Contact | Styptic powder injection | Dangerous | Minor toxin damage, occasional paralysis, turning into a zombie. |
| GBS | Gibbis | Non-contagious | Cryoxadone | Deadly | Toxin damage, exploding into gibs. Rarely, GBS may be airborne. A fake and largely harmless version also exists. |
| Rat Plague | Rat spit | Non-contagious | Mercury | Dangerous | Coughing, sneezing, TOX damage, chat messages about feeling incredible pain. Randomly gives you other diseases, though they're not as dangerous as the ones the Space Plague will give you. Possible diseases include (each with equal chance of occurring):
|
| Space Plague | Rat venom | Non-contagious | Mercury | Deadly | Coughing, sneezing, TOX damage, randomly contracting other diseases. |
| Grave fever | Vampires, grave dust | Non-contagious | Spaceacillin | Deadly | Suffocation, severe toxin damage, damage to the heart or random chest/torso organ (does not include the tail, brain, or eyes) paralysis, death. |
| Space Kuru | Cannibalism, prions | Non-contagious | Incurable | Deadly | Escalating toxin damage, uncontrollable laughing and seizures, death. No symptoms for people with Aquatic Genetics. |
| Toxoplasmosis | Mewtini | Non-contagious | Spaceacillin | Dangerous | Sleepiness, feelings of discomfort due to involuntary muscle contractions, transformation into a cat. |
| Frog Flu | Sheltestgrog | Non-contagious | Robust coffee, Robustissin, getting robusted | Dangerous | Transformation into a frog critter. |
| Monkey Madness | Banana peel (reagent) | Non-contagious | Incurable | Minor | Transforms you into a monkey. |
| High Fever | Too Much | Non-contagious | Ingesting ice | Dangerous | Body temperature increases that worsen with each stage. In last stage, increases stop, but the arms transform into "hot arms" that can melt items and sometimes people. |
| Parasites | Spider eggs | Non-contagious | Surgery | Deadly | Will remain hidden until it is too late. In the first 4 stages it only has a small chance of putting some histamine in you. In the final stage you will receive a foreboding chat message about something tearing it's way out of your skin, get a fuck ton of histamine pumped into you and have a 30% chance of being gibbed into 3-5 ice spiders with a 1% chance of the spiders being 6-12 |
| Plasmatoid | Activated Plasma | Non-contagious | Mutadone | Deadly | TOX, BRUTE, and OXY. Messages in chat about coughing and a "strange pressure" in the chest. In final stage, lungs transform into plasmatoid lungs. |
| Lungrot | Lungrot bloom | Non-contagious | Robustissin after removal of Salbutamol from the victim | Dangerous | Deals TOX and lung damage and makes the victim produce Miasma. Messages in chat about problems to breath and a fuzzy feeling on their tongue. In later stages, begins coughing out large clouds of Miasma. |
| Cluwnespider Parasites | Painbow Eggs | Non-contagious | Surgery | Deadly | Appears as simply "Spider Eggs", exactly like (normal) spider-egg infections. Messages about feeling sick and a bad kind of "funny" and mild TOX damage at earlier stages. At its final stage the victim will take a good chunk of toxin damage if they've taken more then 30 TOX then vomit 3-5 cluwnespiders. |
| Exploding Head Syndrome | Juice that makes your head explode | Non-contagious | Synaptizine | Deadly | Victims sometimes hear explosion and gunshot sounds. The explosions are not real, but they automatically flinch and scream as if they were. In the 4th stage, they start taking brain damage.
In the 5th stage, there's a small (5%) chance every few seconds for their head to explode, preceded by a "strange tingle". This produces an actual explosion that is fairly weak but still powerful enough to ignite things, damage objects, and, potentially, gib their body. Afterwards, their brain is left behind (as are the eyes). |
Infection methods
Most contagious viruses spread through two means: airborne and contact transmission. In these cases, the infection vector is external, which means that wearing protective clothing (mostly a full biosuit and internals) will usually protect you from infection. As long as you don't eat or inject yourself with anything strange, you should be safe.
Furthermore, infections are tied to certain 'events' instead of happening on every life tick. Such events may be as simple as coughing, sneezing or talking. In other words, you aren't guaranteed to contract an airborne disease by just standing near an infected person, though this is a gamble you'd probably still want to avoid.
Contact
Contact transmission means that if you're right next to or touch the infected person in some way, you'll catch the virus from them. This includes bumping into them, accessing their Inventory, using any of the empty hand intents (help, disarm etc.) or attacking them. Note that this works both ways in all cases - the infected can transmit the disease to someone else by punching them, or someone uninfected can catch the disease by punching the infected.
Airborne
Airborne transmission just requires you to be near the person. You don't even have to be right next to them, just being within a certain range means you run a high risk of infection. Any gibs or blood spilled by the infected will also be contaminated, so if someone with airborne GBS explodes, going near their remains will get you infected.
Other vectors
The viruses you're most likely to catch are the contagious ones described above, but that doesn't mean you should discount non-contagious diseases as a threat. Consuming spoiled, badly cooked, poisoned or special kinds of foods or drinks can result in an infection, as can being injected with a viral reagent (willingly or otherwise). In these cases, protective clothing won't help you, since the virus is already inside you.
Cures
So, you've been infected with something. What can you do to stop it? This largely depends on the virus itself. Some viruses have a common cure, while others require a unique one that only works for them. If in doubt, trust the information provided by the health analyzer.
Sleep
Simple - just go to sleep somewhere, preferably somewhere nice and safe, and rest. The virus will recede until it is cured completely. It would probably be best not to go to sleep in a busy area, unless you like getting mugged while you take a nap.
Chicken soup
Have a wholesome serving of chicken soup. While the Discount Dan's Quik-Noodles cups do indeed have chicken soup, there's far more of it (and far fewer poisons being passed off as "soup") in the actual, real-deal chicken soup you get in a real can from, for some reason, the coffee machines.
Tumeric Powder
Have some tandoori chicken, chicken pineapple curry, potato curry, or coconut curry. You can also extract tumeric powder directly from tumeric roots you harvest in Botany. Tumeric helps with colds, the flu, and food poisoning.
Robustissin
Ask a local Scientist/Medical Doctor/Bartender to make you some Robustissin, the superior option to chicken soup. (But it can't cure the avian flu) Don't ask for too much though; Space DXM overdoses are pretty crazy.
Haloperidol
Go to Medbay and ask for haloperidol. It's a bit rare, but they'll usually have a few syringes of it in or around Treatment Rooms-type areas, and the Medical Director has a bottle of it in their restricted medicine cabinet. Alternatively, drink a lot of Dr. Pubber. Haloperidol is also used in tranquilizer darts for tranquilizer rifles and the knockout/sleepshot setting for the Lawbringer, so you could ask the Medical Director and/or Head of Security to be shot with those, if you're feeling like becoming target practice for a brief while (and they comply with your odd request).
Antibiotics
Go to medbay and ask for an injection of spaceacillin, an antibiotic. Medibot's can also inject you with this.
Electric shock
Get zapped by something. The stronger the source, the more likely it is to cure your disease. Power cables, electrified grills and doors, and stun batons may be able to help you here. Security will be very willing to brutalize you on request usually, so feel free to ask your local redshirt.
Prevention
Much like reality, prevention is often preferable to infection. This can be achieved by wearing protective gear in the case of airborne and contact-transmitted viruses (as described above) or through other means. Resistances can be obtained by curing diseases through their usual means. Not all diseases will grant resistance when overcome, however.
Incurable diseases
Though very rare, some diseases flat out cannot be eliminated. If "cured", the virus will simply re-establish itself some time later, ignoring any resistances you might have. Your only hope of defeating these diseases is to not catch them - once contracted, they stay with you until the end of the round. Death or robotics are the only ways to escape.
| Game Mechanics | |
|---|---|
| The Basics | Getting Started · Super Quick Tutorial · Rules · Game FAQ · Quick guide to station systems · Mentorhelp · SpicyChickenGod Tutorials |
| Critters | |
| Game Abstractions | |
| Miscellaneous | |










