Difference between revisions of "Cogmap2"
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rect 1013 236 1215 456 [[Arrivals#Cogmap2|Arrivals]] | rect 1013 236 1215 456 [[Arrivals#Cogmap2|Arrivals]] | ||
</imagemap> | </imagemap> | ||
'''Cogmap2''' is one of the [[Template:CurrentMaps|many maps]] currently in the Map Vote lineup for all official Goonstation servers. It used to be the ''only'' map until it was retired in April 2017 because it had gotten too large for the current population sizes. Its predecessor | '''Cogmap2''' is one of the [[Template:CurrentMaps|many maps]] currently in the Map Vote lineup for all official Goonstation servers, designed primarily by Dr. Cogwerks as a successor to [[Cogmap1]]. It used to be the ''only'' map until it was retired in April 2017 because it had gotten too large for the current population sizes. Its predecessor Cogmap1 took its place, though it was occasionally unretired by [[Admin]]s when the server population was high enough. It officially came out of retirement in November 2017, alongside the introduction of the Map Vote, and is now here to stay. | ||
If you find an bug related to this map, or notice there's something missing, don't be afraid to report it with the in-game bug-reporter button in the top right of the game screen or the [https://github.com/goonstation/goonstation/issues bug tracker on the Github]. | If you find an bug related to this map, or notice there's something missing, don't be afraid to report it with the in-game bug-reporter button in the top right of the game screen or the [https://github.com/goonstation/goonstation/issues bug tracker on the Github]. | ||
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File:Cogmap2SecurityRouter.png | [[Security (place)#Cogmap2|Security Router]] | File:Cogmap2SecurityRouter.png | [[Security (place)#Cogmap2|Security Router]] | ||
File:Cogmap2InterrogationRoomV3.png | [[Security (place)#Cogmap2|Interrogation Room]] | File:Cogmap2InterrogationRoomV3.png | [[Security (place)#Cogmap2|Interrogation Room]] | ||
File:Cogmap2Armory- | File:Cogmap2Armory-March-18th-2024.png | [[Armory#Cogmap2|Armory]] | ||
File:Cogmap2GuardQuartersV4.png | [[Security (place)#Cogmap|Locker Room/Guard Quarters]] | File:Cogmap2GuardQuartersV4.png | [[Security (place)#Cogmap|Locker Room/Guard Quarters]] | ||
File:Cogmap2SecurityAirHookup.png | [[Emergency Air Hookup#Cogmap2|Security Air Hookup]] | File:Cogmap2SecurityAirHookup.png | [[Emergency Air Hookup#Cogmap2|Security Air Hookup]] | ||
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File:Cogmap2MedicalResearch.png | [[Genetics#Cogmap2|Genetics Research]] | File:Cogmap2MedicalResearch.png | [[Genetics#Cogmap2|Genetics Research]] | ||
File:Cogmap2MonkeyPen.png | [[Medbay#Cogmap2|Monkey Dome]] | File:Cogmap2MonkeyPen.png | [[Medbay#Cogmap2|Monkey Dome]] | ||
File: | File:Cogmap2RoboticsV2.png | [[Robotics#Cogmap2|Robotics]] | ||
File:Cogmap2GuardBuddyDepot.png | [[Robot Depot#Cogmap2|Guardbuddy Depot]] | File:Cogmap2GuardBuddyDepot.png | [[Robot Depot#Cogmap2|Guardbuddy Depot]] | ||
</gallery> | </gallery> |
Latest revision as of 18:40, 18 July 2024
Current Maps |
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Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3 |
![](/images/thumb/c/c3/Cogmap2.png/450px-Cogmap2.png)
Cogmap2 is one of the many maps currently in the Map Vote lineup for all official Goonstation servers, designed primarily by Dr. Cogwerks as a successor to Cogmap1. It used to be the only map until it was retired in April 2017 because it had gotten too large for the current population sizes. Its predecessor Cogmap1 took its place, though it was occasionally unretired by Admins when the server population was high enough. It officially came out of retirement in November 2017, alongside the introduction of the Map Vote, and is now here to stay.
If you find an bug related to this map, or notice there's something missing, don't be afraid to report it with the in-game bug-reporter button in the top right of the game screen or the bug tracker on the Github.
Note: This map only appears as a Map Vote option (and thus a possible map) when the server population is above 40.
December 12th, 2015 - April 6th, 2017
November 6, 2017 - Present
Cogmap2 was the first station to:
- Use the new perspective walls, windows, and doors.
- Use the new fancy smooth lighting system.
- Be restricted to certain player counts, alongside Atlas.