Difference between revisions of "Old Electronics"
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{{Historical}} | |||
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[[File:CogmapElectronicsOld.png|thumb|[[Cogmap1]]'s [[Mechanics Workshop]], then called Electronics, during this obsolete era. Obviously has changed since.]]</tab> | [[File:CogmapElectronicsOld.png|thumb|[[Cogmap1]]'s [[Mechanics Workshop]], then called Electronics, during this obsolete era. Obviously has changed since.]]</tab> | ||
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This page documents the old | This page documents the old version of the [[Ruckingenur Kit]] and, indirectly, a now-discontinued job that used to specialize in it, [[Mechanic]], which was called Electrician and Electrical Engineer in its older days. It draws from the [https://web.archive.org/web/20101206142841/http://ss13.donglabs.com/index.php?title=Electrician archived Electrician/Electrical Engineer page] from the days when Goonstation was hosted on ss13.donglabs.com and the [https://wiki.ss13.co/index.php?title=Mechanic&action=history previous iterations] of the Mechanic page. For historical authenticity, this page also uses the old sprites for the objects mentioned. | ||
==The Old Way== | ==The Old Way== | ||
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*To check your work, you'd add the data module to your analyzer to load a "schematic" of the item and scan the frame, after which it'd helpfully tell you how many parts where left remaining. Sensibly, the analyzer could hold multiple modules/"schematics" at a time. | *To check your work, you'd add the data module to your analyzer to load a "schematic" of the item and scan the frame, after which it'd helpfully tell you how many parts where left remaining. Sensibly, the analyzer could hold multiple modules/"schematics" at a time. | ||
[[ | [[File:SolderingIronV1.png]] Following that ordeal, you'd click on the frame with the soldering iron to secure it and use it in-hand. If you had satisfied the part requirements, you'd get a box frame and could then use the soldering iron on it again to finally deploy it. If you hadn't, you had to use the soldering iron on the frame again to unsecure it and add/remove components as needed. | ||
==The New Way== | ==The New Way== | ||
In early 2014, Goonstation coders I Said No, Keelin, and others replaced | In early 2014, Goonstation coders I Said No, Keelin, and others replaced this system with [[Ruckingenur Kit|the one you see today]]. The board circuit component lingered on for a few years, and for a time, it was actually still possible to make them through the [[Making and Breaking#General Manufacturer|general manufacturer]], but these were eventually replaced by vending modules for [[Construction#Player Vending Machines|player-made vending machines]]. | ||
Nevertheless, there are still some remnants. For example, the current [[MechComp]] vendor has 30 of each component, just as the ElecTek Vendomaticotron did. Sign of something more or simply a byproduct of lazy copy and paste coding? Also, the old resistors, screens, batteries, and other circuit components, instantly recognizable by the phrase a "A [NAME] used in electronic projects." in their ''Examine'' text, are still around. Many of them drop from destroyed Syndicate drones and other robots. If you could get a hold of a frame, you would still be able to add these components to it, but you wouldn't be able to deploy it or anything. | |||
On the wiki side, if you've ever read [[Mechanic]] page and wondered why one section is titled "R&D" even though it doesn't describe any real research, it's because it's a relic of an older version of the ruckingenur kit, when it did in fact do research and development. | |||
==Supplementary Video== | |||
<youtube>uErKI0zWgjg</youtube> | |||
{{Archive}} | {{Archive}} |
Latest revision as of 08:52, 25 January 2023
This page is about discontinued content. The following information is not current. It is kept for historical purposes. |
This page documents the old version of the Ruckingenur Kit and, indirectly, a now-discontinued job that used to specialize in it, Mechanic, which was called Electrician and Electrical Engineer in its older days. It draws from the archived Electrician/Electrical Engineer page from the days when Goonstation was hosted on ss13.donglabs.com and the previous iterations of the Mechanic page. For historical authenticity, this page also uses the old sprites for the objects mentioned.
The Old Way
Like today, to scan an item of interest, you would hit it with the analyzer. However, unlike today, the analyzer could hold only one scan at a time. To scan more complex apparatuses with multiple machines, like the cloner, you often had to carry multiple analyzers.
Next, you'd hit the ruckingenur kit with the analyzer to load the scan into the machine. Then, you'd click on the ruckingenur and tell it to "research" the scanned item, which took about two minutes. After that, you'd use the ruckingenur kit to create a data module , formerly called a data disk, and frame of the item.
Now here's the horrible part. You had to complete the frame by manually filling with it electronic components, like capacitors, fuses, and other actual circuit parts, from a special vending machine called the ElecTek Vendomaticotron. Complex machines needed tens or even hundreds of parts, component requirements were randomly generated, and if you made a mistake, you had to click on the frame in-hand to individually remove it. Thankfully, later on, you could add multiple parts in one go with click-drag.
- To check your work, you'd add the data module to your analyzer to load a "schematic" of the item and scan the frame, after which it'd helpfully tell you how many parts where left remaining. Sensibly, the analyzer could hold multiple modules/"schematics" at a time.
Following that ordeal, you'd click on the frame with the soldering iron to secure it and use it in-hand. If you had satisfied the part requirements, you'd get a box frame and could then use the soldering iron on it again to finally deploy it. If you hadn't, you had to use the soldering iron on the frame again to unsecure it and add/remove components as needed.
The New Way
In early 2014, Goonstation coders I Said No, Keelin, and others replaced this system with the one you see today. The board circuit component lingered on for a few years, and for a time, it was actually still possible to make them through the general manufacturer, but these were eventually replaced by vending modules for player-made vending machines.
Nevertheless, there are still some remnants. For example, the current MechComp vendor has 30 of each component, just as the ElecTek Vendomaticotron did. Sign of something more or simply a byproduct of lazy copy and paste coding? Also, the old resistors, screens, batteries, and other circuit components, instantly recognizable by the phrase a "A [NAME] used in electronic projects." in their Examine text, are still around. Many of them drop from destroyed Syndicate drones and other robots. If you could get a hold of a frame, you would still be able to add these components to it, but you wouldn't be able to deploy it or anything.
On the wiki side, if you've ever read Mechanic page and wondered why one section is titled "R&D" even though it doesn't describe any real research, it's because it's a relic of an older version of the ruckingenur kit, when it did in fact do research and development.
Supplementary Video