Replicants were a cyborg type you could make by splashing a beaker full of synthflesh on a frame before activating it. They looked like bald humans and were automatically clothed in the normal workwear matching the job module they picked. They still had to use equipment slots instead of hands, they had less modules to choose from than regular borgs, and they could only fit two upgrades. The upside was that they could change modules on the fly. Subverted replicants could cause a lot of trouble under the guise of being human.
They were discontinued when cyborgs became modular.
| Discontinued Features:|
Discontinued Game Modes - Discontinued Syndicate Items - Nuclear Engine - Construction Server - Prison Station
Discontinued Material Properties - Fabrication Units & Looms - Old Constructions
| Discontinued Jobs:|
Atmospheric Technician - Barber - Boxer - Chemist - Elite Security - Head Surgeon - Lawyer - Mailman - Medical Assistant - Technical Assistant - Tourist - Vice Officer - Replicant - Spy
| Old Maps:|
Donut Station - Devstation - Donut Station 2 - Mushroom Station - Chiron Outpost - Samedi
| Old Lore:
Chemical Information - A Crash Course in Legal SOP - Generator Startup Procedure (Old) - Job Information - Old Storyline - Standard Operating Procedure