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- 12:58, 13 October 2015 diff hist +127 Computers Added: Magix System IV.
- 12:54, 13 October 2015 diff hist −213 m Clothing Replaced wizard clothes description with redirect to the proper page.
- 12:51, 13 October 2015 diff hist −13,939 User:Convair880
- 12:50, 13 October 2015 diff hist +14,180 Wizard Merged 'Guide to Wizard' with main guide, added various updates and bits of information.
- 19:10, 12 October 2015 diff hist +13,886 User:Convair880
- 12:25, 12 October 2015 diff hist +1 File:EveryFlavourBeans.png
- 12:25, 12 October 2015 diff hist +45 N File:EveryFlavourBeans.png It's a package of 'EveryFlavour' brand beans.
- 12:24, 12 October 2015 diff hist +35 N File:EveryFlavourBean.png It's an 'Every Flavour' brand bean.
- 11:51, 12 October 2015 diff hist +17 N File:Mugwort.png It's mugwort tea.
- 11:49, 12 October 2015 diff hist +20 N File:GenericPlaque.png It's a magic mirror.
- 11:27, 12 October 2015 diff hist +26 N File:WizardSpellbook.gif It's a wizard's spellbook.
- 11:26, 12 October 2015 diff hist +18 N File:RedCloset.png It's a red closet.
- 10:48, 12 October 2015 diff hist +26 N File:StaffofCthulhu.png It's the Staff of Cthulhu.
- 10:31, 12 October 2015 diff hist 0 m Clothing New images: wizard robe & hat.
- 16:27, 10 October 2015 diff hist 0 m Wraith Wraiths can only survive one banishment.
- 11:07, 9 October 2015 diff hist +87 Changelog →October 2015
- 14:12, 8 October 2015 diff hist +33 m Werewolf Werewolves can show up as a extremely rare random event antagonist.
- 14:05, 8 October 2015 diff hist +104 m Hunter Predators can show up as a extremely rare random event antagonist.
- 13:54, 8 October 2015 diff hist +68 m Antagonist Updated with regards to changes on the 'Jobs' page.
- 13:49, 8 October 2015 diff hist +12 m Random Events Wraiths too can show up as a random event antagonist.
- 13:47, 8 October 2015 diff hist +283 Jobs Updated antagonist table.
- 19:09, 7 October 2015 diff hist −4 m Syndicate Items Don't change the ID, it breaks existing links to this item.
- 13:46, 7 October 2015 diff hist +338 Chemistry Added: reversium (sans recipe).
- 12:35, 7 October 2015 diff hist +372 Changelog →October 2015
- 19:30, 6 October 2015 diff hist +16 m General Objects With the exception of the crossbow, energy guns and power cells aren't arbitrarily restricted anyone when it comes to recharging.
- 19:27, 6 October 2015 diff hist −274 m Murder With the exception of the crossbow, energy guns and power cells aren't arbitrarily restricted anyone when it comes to recharging.
- 16:20, 6 October 2015 diff hist +357 Construction Added: heads on a spike.
- 19:51, 5 October 2015 diff hist +118 m Murder Breaching & thermite breaching charges can now take down windows and grills as well. Also moved down mining charges; their radius isn't quite as respectable anymore.
- 19:25, 5 October 2015 diff hist +29 m Syndicate Items Breaching & thermite breaching charges can now take down windows and grills as well.
- 19:09, 5 October 2015 diff hist −683 m Chemistry NI3 tip removed. Will be re-added when the recipe makes a return.
- 19:07, 5 October 2015 diff hist +169 Changelog →October 2015
- 14:26, 5 October 2015 diff hist −2 m Chemistry →Miscellanea
- 14:32, 4 October 2015 diff hist +31 m Nuclear Operative Nuke ops get a couple of land mines too.
- 14:27, 4 October 2015 diff hist 0 m Murder →Bombs
- 14:26, 4 October 2015 diff hist +262 Syndicate Items Added: land mine.
- 14:21, 4 October 2015 diff hist +1,231 Murder Added: land mine, breaching & thermite breaching charge.
- 11:45, 4 October 2015 diff hist +24 N File:Landmine.gif It's an armed land mine.
- 21:44, 3 October 2015 diff hist +353 m Chemistry Updated: capulettium.
- 11:25, 2 October 2015 diff hist +21 m Critter New image: cluwnespider.
- 11:21, 2 October 2015 diff hist +14 N File:Cluwnespider.png Honk honk honk
- 18:49, 1 October 2015 diff hist −31 m Nuclear Operative →Toys for big boys
- 18:38, 1 October 2015 diff hist +4 m Captain Typo.
- 16:23, 1 October 2015 diff hist −869 m Zombie Yeah, ditto.
- 15:59, 1 October 2015 diff hist −225 m Zombie Player-controlled zombie attack code was removed ages ago as far as I can tell.
- 15:48, 1 October 2015 diff hist −31 m Quartermaster Sorry, that doesn't seem necessary or useful.
- 15:38, 1 October 2015 diff hist +1,979 Nuclear Operative Updated page in accordance with recent nuke round changes.
- 12:48, 1 October 2015 diff hist +79 m Getting Started The auth disk returns once again.
- 12:46, 1 October 2015 diff hist +151 m Game Modes Little more detailed description of extended.
- 12:46, 1 October 2015 diff hist −615 Terminology The auth disk returns once again. Already removed some irrelevant entries. Sorry, please try to keep this page as useful reference.
- 12:08, 1 October 2015 diff hist +49 N Authentication disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:08, 1 October 2015 diff hist +49 N Auth disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:07, 1 October 2015 diff hist +49 N Nuke disk Redirected page to Captain#Nuclear Authentication Disk current
- 12:06, 1 October 2015 diff hist +692 Captain The auth disk returns once again.
- 11:46, 1 October 2015 diff hist +17 m Syndicate Items New image: target ID tracker.
- 11:28, 1 October 2015 diff hist +39 N File:PinpointerNuke.gif It's a pinpointer for the nuclear bomb.
- 11:28, 1 October 2015 diff hist +59 N File:PinpointerID.gif It's a pinpointer for ID cards, i.e. the target ID tracker.
- 11:27, 1 October 2015 diff hist +46 N File:PinpointerDisk.gif It's a pinpointer for the authentication disk.
- 19:16, 30 September 2015 diff hist +1,316 Changelog →September 2015
- 20:09, 29 September 2015 diff hist +36 m Syndicate Items One roll of ducktape has 10 uses.
- 18:22, 28 September 2015 diff hist +83 m Game Modes Nuke rounds no longer feature late-joining antagonists.
- 21:22, 26 September 2015 diff hist 0 m Getting Started →Timing
- 19:36, 26 September 2015 diff hist −77 m Getting Started Moved the random event explanation to the appropriate page.
- 19:19, 26 September 2015 diff hist +194 m Random Events Intruder alert/blob random event now comes with a loud sound effect and improved player selection.
- 15:20, 26 September 2015 diff hist +604 Changelog →September 2015
- 09:54, 26 September 2015 diff hist +173 Changelog Why is this in the changelog?
- 18:42, 25 September 2015 diff hist −188 m Discontinued Syndicate Items Somebody revived the singularity code for whatever reason.
- 18:37, 25 September 2015 diff hist +12 m Singularity Somebody revived the singularity code for whatever reason.
- 18:05, 24 September 2015 diff hist +176 Changelog →September 2015
- 17:11, 23 September 2015 diff hist +425 Random Events Added: intruder alert.
- 16:25, 23 September 2015 diff hist +254 Changelog →September 2015
- 08:54, 21 September 2015 diff hist +15 m Critter Hold on now, alien critters still exist.
- 21:14, 19 September 2015 diff hist +49 m Medical Doctor The cryo freezer is now set to the correct temperature by default.
- 20:04, 17 September 2015 diff hist +339 Changelog →September 2015
- 11:16, 17 September 2015 diff hist +426 Changelog →September 2015
- 15:54, 16 September 2015 diff hist +39 m Gang Antagonist portrait.
- 15:51, 16 September 2015 diff hist +34 m Wizard Antagonist portrait.
- 15:50, 16 September 2015 diff hist +33 m Nuclear Operative Antagonist portrait.
- 15:48, 16 September 2015 diff hist +34 m Traitor Antagonist portrait.
- 15:47, 16 September 2015 diff hist +36 m Changeling Antagonist portrait.
- 14:41, 15 September 2015 diff hist +55 m Changeling Clarification for speed regeneration. It doesn't do anything when you're on fire.
- 15:41, 14 September 2015 diff hist +10 m Changeling →Powers
- 15:18, 14 September 2015 diff hist +78 m Changeling →Powers
- 15:01, 14 September 2015 diff hist +43 m Changeling →Powers
- 14:55, 14 September 2015 diff hist +3 m Werewolf Link updated: changeling.
- 14:52, 14 September 2015 diff hist +14 m Clothing Link updated: changeling.
- 14:51, 14 September 2015 diff hist −5 m Monkey Link updated: changeling.
- 14:50, 14 September 2015 diff hist +10 m Security Objects Link updated: changeling.
- 14:48, 14 September 2015 diff hist −27 m Chemistry Links updated: changeling.
- 14:42, 14 September 2015 diff hist +1,090 Changeling Converted the page into a more clearly laid out format.
- 14:49, 13 September 2015 diff hist +120 m Werewolf Werewolf attacks can cause bleeding damage.
- 14:26, 13 September 2015 diff hist +105 m Hunter Predators punch people for slightly more damage.
- 07:56, 12 September 2015 diff hist −150 Chemistry Rotting is not public.
- 15:47, 10 September 2015 diff hist +57 m Random Events RIP blowouts again.
- 11:45, 8 September 2015 diff hist +333 Changelog →September 2015
- 11:44, 8 September 2015 diff hist +42 m Grinch Added info on which powers can be used while handcuffed.
- 11:42, 8 September 2015 diff hist +2 m Wrestler →Abilities
- 11:42, 8 September 2015 diff hist +94 m Vampire Added info on which powers can be used while handcuffed.
- 11:24, 8 September 2015 diff hist +70 m Guide to Being Robust Link added: wrestler.
- 11:11, 8 September 2015 diff hist +197 Wrestler
- 11:03, 8 September 2015 diff hist −165 m Admin Wrestlers have their own page now.
- 11:02, 8 September 2015 diff hist −26 m Jobs Link updated: wrestler.
- 11:01, 8 September 2015 diff hist −713 m Syndicate Items Redirected wrestling belt description to the separate page we have now.
- 10:58, 8 September 2015 diff hist −1,939 User:Convair880
- 10:58, 8 September 2015 diff hist +3,608 N Wrestler Created page with "right|64px The '''Wrestler''' comes in two distinct flavors and can refer to either a traitor with a wrestling belt..."
- 19:18, 7 September 2015 diff hist +1,939 User:Convair880
- 13:57, 5 September 2015 diff hist +5 m Grinch →Tips
- 12:51, 5 September 2015 diff hist +22 m Human The grinch, as we implemented it, is probably human.
- 12:43, 5 September 2015 diff hist +4 m Jobs Link added: grinch.
- 12:43, 5 September 2015 diff hist −1,535 User:Convair880
- 12:43, 5 September 2015 diff hist +3,550 N Grinch Created page with "right|64px '''Grinches''' have only one goal: ruin Spacemas for everyone. They are enabled for a couple of week only during the annual holiday season, mak..."
- 17:52, 4 September 2015 diff hist +1,535 User:Convair880
- 13:33, 4 September 2015 diff hist −1 m Jobs Wraiths only have two lives now.
- 13:10, 4 September 2015 diff hist +259 m Hunter Hunting gear can be ordered when stunned and handcuffed.
- 13:04, 4 September 2015 diff hist +224 m Werewolf Transformation can be done when stunned and hancuffed.
- 14:49, 2 September 2015 diff hist +325 Changelog →September 2015
- 17:08, 1 September 2015 diff hist −65 m Guide to Contributing to Wikistation Perhaps these old links would be easier to locate with a better search function.
- 15:59, 1 September 2015 diff hist +135 Changelog →September 2015
- 19:38, 31 August 2015 diff hist +113 Changelog →August 2015
- 14:41, 28 August 2015 diff hist −57 m Random Events And re-enabled. Alright then.
- 14:40, 28 August 2015 diff hist +272 Changelog →August 2015
- 14:27, 28 August 2015 diff hist +60 m Werewolf Guardbuddies hate werewolves.
- 14:25, 28 August 2015 diff hist +327 m Hunter Updated to account for the recent predator conversion.
- 07:53, 28 August 2015 diff hist +57 m Random Events And blowouts are back to admin-only again.
- 14:41, 27 August 2015 diff hist +173 Changelog →August 2015
- 16:22, 26 August 2015 diff hist +27 m Doctoring Suture: you must target the correct body part too.
- 16:36, 25 August 2015 diff hist +131 Fan Art More art.
- 16:31, 25 August 2015 diff hist +4 N File:IDCrisis.png Art.
- 16:30, 25 August 2015 diff hist +4 N File:DrugDealer.png Art.
- 16:23, 25 August 2015 diff hist −13,658 User:Convair880
- 16:23, 25 August 2015 diff hist +672 m Werewolf Updated to account for the recent werewolf conversion.
- 16:22, 25 August 2015 diff hist +54 m Vampire Updated to account for the recent vampire conversion.
- 16:21, 25 August 2015 diff hist +236 Changelog
- 14:50, 25 August 2015 diff hist +238 m Game FAQ Added a mention of the AZERTY compatibility mode.
- 14:00, 25 August 2015 diff hist +4,231 User:Convair880
- 12:37, 25 August 2015 diff hist +498 Changelog →August 2015
- 14:50, 23 August 2015 diff hist +9,427 User:Convair880
- 14:13, 21 August 2015 diff hist +209 Changelog →August 2015
- 15:49, 19 August 2015 diff hist −2 m Cogmap1 New image: Cogmap as of August 2015.
- 15:48, 19 August 2015 diff hist 0 File:MiningOutpost2.png Convair880 uploaded a new version of "File:MiningOutpost2.png": It's the mining outpost and nearby structures.
- 15:43, 19 August 2015 diff hist +30 N File:CogmapAugust2015.jpg It's Cogmap as of August 2015.
- 16:49, 18 August 2015 diff hist −13 Changelog →Sunday, August 16th, 2015
- 16:05, 17 August 2015 diff hist +15 m Vampire Chiropteran screech is no longer free (60 blood, 2 min cooldown). Amount of bats was reduced from 4 to 3, rejuvenate renamed for clarification.
- 15:49, 17 August 2015 diff hist +1 m Making and Breaking New image: fabricator.
- 15:49, 17 August 2015 diff hist +1 m General Objects New image: fabricator.
- 15:48, 17 August 2015 diff hist +26 N File:Fabricator.png It's a general fabricator.
- 10:34, 17 August 2015 diff hist +568 Changelog →August 2015
- 12:12, 16 August 2015 diff hist +268 Construction Added: transfer valve butt.
- 17:38, 15 August 2015 diff hist +110 Talk:Rules →Bans from other servers being used in admin unban appeals
- 17:37, 15 August 2015 diff hist +73 m Rules Admins may use information from non-Goonstation servers when judging unban appeals.
- 19:07, 14 August 2015 diff hist +106 m Random Events Blowouts are no longer admin-triggered only.
- 17:21, 14 August 2015 diff hist +14 m Head Surgeon (discontinued job) New image: HS cardboard box.
- 17:19, 14 August 2015 diff hist +46 N File:HeadSurgeon.gif It's the HS cardboard box, old and new sprite.
- 16:41, 14 August 2015 diff hist +24 m Game FAQ →How do I speak on the radio?
- 16:38, 14 August 2015 diff hist +387 m Artificial Intelligence Detailed the AI's built-in communication devices a bit more.
- 16:19, 14 August 2015 diff hist +427 Game FAQ Added three headset shortcuts (left hand, right hand, AI's internal radios).
- 15:51, 14 August 2015 diff hist +270 Changelog →August 2015
- 09:18, 13 August 2015 diff hist −16 m General Objects New image: ATM.
- 09:17, 13 August 2015 diff hist −16 m Computers New image: ATM.
- 09:17, 13 August 2015 diff hist +1 m Engineering Objects New image: furnace.
- 09:16, 13 August 2015 diff hist +24 N File:ATM.png It's a wall-mounted ATM.
- 09:15, 13 August 2015 diff hist +15 N File:Furnace2.png It's a furnace.
- 15:32, 12 August 2015 diff hist +111 m Space Pod Cannot add or remove components when the pod is locked.
- 14:57, 12 August 2015 diff hist +96 m General Objects Drag & drop works the other way too, i.e. transferring reagents from a beaker to the tank.
- 14:51, 12 August 2015 diff hist +93 m Cyborg The reagent extractor also supports drag & drop.
- 14:49, 12 August 2015 diff hist +113 m Guide to Botany The reagent extractor also supports drag & drop.
- 13:51, 11 August 2015 diff hist +6 m Murder Flamethrower isn't hard-coded at 8 bursts anymore.
- 13:45, 11 August 2015 diff hist +33 N Flamethrower Redirected page to Murder#Flamethrower current
- 15:59, 10 August 2015 diff hist +226 General Objects Added: toy figure.
- 15:53, 10 August 2015 diff hist +46 N File:Figures.gif It's a bunch of randomly selected toy figures.
- 14:15, 9 August 2015 diff hist +445 m Nuclear Operative Nuke operatives can now track the nuke with their pinpointers.
- 13:46, 9 August 2015 diff hist +320 Changelog →August 2015
- 12:58, 8 August 2015 diff hist +107 m Janitor You can now click-drag water tanks onto mop buckets.
- 12:53, 8 August 2015 diff hist +123 m Cyborg Drag & drop functionality was added for large reagent containers.
- 12:41, 8 August 2015 diff hist +108 m Guide to Botany You can now click-drag water tanks onto plant pots to transfer water directly.
- 12:35, 8 August 2015 diff hist +299 m General Objects Drag & drop functionality was added for large reagent containers.
- 12:15, 8 August 2015 diff hist 0 Changelog The 7th of August 2015 wasn't a Saturday...
- 12:14, 8 August 2015 diff hist +131 Changelog →August 2015
- 09:29, 7 August 2015 diff hist −1 Changelog →Thursday, August 6 th, 2015
- 09:28, 7 August 2015 diff hist +319 Changelog →August 2015
- 15:54, 6 August 2015 diff hist 0 File:Brig2.png Convair880 uploaded a new version of "File:Brig2.png": The gen pop layout has changed a tiny bit. And no, I'm not going to redo the whole thing just because the hazard stripes are in a slightly different shade of yellow now.
- 15:54, 6 August 2015 diff hist 0 File:SecurityWing3.png Convair880 uploaded a new version of "File:SecurityWing3.png": The gen pop layout has changed a tiny bit. And no, I'm not going to redo the whole thing just because the hazard stripes are in a slightly different shade of yellow now.
- 13:37, 5 August 2015 diff hist +142 m Doctoring Beds are a substitute for OP tables for certain operations, but not all.
- 15:40, 4 August 2015 diff hist +158 m Getting Started Just a little bit of polish.
- 15:30, 4 August 2015 diff hist +99 m Werewolf Eating edible organs will restore a minor amount of brute and burn damage.
- 13:57, 2 August 2015 diff hist 0 m Chemistry →Poisons and Toxic Shit
- 11:31, 2 August 2015 diff hist +383 Chemistry Added: grog (sans recipe).
- 13:56, 31 July 2015 diff hist +51 Changelog →Friday, July 31th, 2015
- 12:30, 31 July 2015 diff hist −75 m Cyborg Charging station: drag & drop has been enabled for out-of-charge robots.
- 10:46, 31 July 2015 diff hist +173 Changelog
- 10:44, 31 July 2015 diff hist +115 m Cyborg Click-dragging barcode labels onto stuff was added.
- 10:42, 31 July 2015 diff hist +33 m Quartermaster Click-dragging barcode labels onto stuff was added.
- 07:36, 31 July 2015 diff hist +105 m Cogmap1/Security Armory also contains electropacks and IV drips for executions.
- 07:33, 31 July 2015 diff hist −216 Security Objects IV drips are not a security objects. That should go in the armory description instead.
- 15:10, 30 July 2015 diff hist +59 m Medical Objects Bruise packs and ointments, outdated as they are, can still reduce bleeding.
- 08:59, 29 July 2015 diff hist +47 m Foods and Drinks New images: bottle of gin, Stinkeye's.
- 08:51, 29 July 2015 diff hist +44 N File:Stinkeye.png It's a bottle of Stinkeye's Special Reserve.
- 08:51, 29 July 2015 diff hist +21 N File:GinBottle.png It's a bottle of gin.
- 14:01, 28 July 2015 diff hist +75 m Syndicate Items Syndicate robots can see traitors, nuke ops, revolutionaries and other Syndieborgs, actually.
- 13:46, 28 July 2015 diff hist +231 m Space Pod Updated SEED description.
- 17:38, 27 July 2015 diff hist +136 Chemistry Added kerosene (sans recipe and secret property).
- 09:18, 26 July 2015 diff hist +310 Talk:Rules →Staying Logged In after you Adminhelp
- 18:38, 25 July 2015 diff hist +94 Fan Art More art.
- 18:36, 25 July 2015 diff hist +4 N File:ClownSurgeon.png Art.
- 14:59, 24 July 2015 diff hist +792 Talk:Chemistry
- 16:27, 23 July 2015 diff hist +6 m Chemistry →Acids
- 16:26, 23 July 2015 diff hist −5 m Chemistry →Acids
- 16:20, 23 July 2015 diff hist +33 m Chemistry Mostly accurate, yes. You're free to use the talk page to nominate reagents for inclusion instead of spending hours grinding, though. Having code access speeds matters up a bit.
- 15:19, 22 July 2015 diff hist +97 m Fan Art More art.
- 15:18, 22 July 2015 diff hist +4 N File:TypicalHoS.png Art.
- 19:20, 19 July 2015 diff hist −54 m Rules The idea isn't bad, but still...don't edit the official server rules if you're not an admin, please suggest them on the talk page instead. I monitor that page for a reason.
- 16:55, 19 July 2015 diff hist −1,011 Doctoring Limb/head removal from the inventory menu isn't a thing anymore. For the time being at least.
- 15:14, 19 July 2015 diff hist +15 m Chemistry Clarification: each reagent carried with chemical foam is limited to 3 units per tile, not all of them to 3 units per tile in total.
- 16:59, 18 July 2015 diff hist +72 m Chemistry Reagents carried with chemical foam are capped at 3 units per tile.
- 16:55, 18 July 2015 diff hist −26 m Syndicate Items Cleaner grenades don't cause "horrible burns" anymore because reagents carried with the foam are capped at 3 units.
- 13:06, 18 July 2015 diff hist −24 m General Objects Cyborgs and AI shells don't fit in mail chutes anymore.
- 14:22, 17 July 2015 diff hist +84 Changelog →Thursday, July 16th, 2015
- 14:20, 17 July 2015 diff hist +182 m Foods and Drinks Could be a little more descriptive.
- 16:34, 16 July 2015 diff hist −128 m Murder Mousetrap bombs, cars and suicide bomb vests are now less limited as far as compatible payloads are concerned.
- 16:26, 16 July 2015 diff hist −237 m Construction Updated mousetrap and suicide bomb vest guides.
- 16:07, 16 July 2015 diff hist +248 Changelog →July 2015
- 08:54, 16 July 2015 diff hist +240 m Medical Doctor ProDoc goggles are now upgradeable
- 08:37, 16 July 2015 diff hist +201 m Medical Objects New image: syringe. Also, ProDoc goggles are now upgradeable.
- 08:15, 16 July 2015 diff hist +46 m General Objects New image: paper.
- 08:11, 16 July 2015 diff hist +1 m Science Objects New image: clipboard.
- 08:09, 16 July 2015 diff hist +15 N File:Syringe2.png It's a syringe.
- 08:09, 16 July 2015 diff hist +22 N File:Paper2.png It's a sheet of paper.
- 08:08, 16 July 2015 diff hist +17 N File:Clipboard2.png It's a clipboard.
- 08:08, 16 July 2015 diff hist +334 Changelog
- 14:49, 15 July 2015 diff hist +1,011 Doctoring Limb removal and decapitation is now ridiculous easy and quick.
- 13:56, 15 July 2015 diff hist −4 m Making and Breaking Steel has replaced pharosium as the conductor in regular cable coils.
- 13:52, 15 July 2015 diff hist +120 Changelog →Tuesday, July 14th, 2015
- 15:27, 14 July 2015 diff hist −76 m Metagaming Other antagonist can now make an appearance in nuke rounds, but they don't show up until after all operatives have been killed, so they shouldn't cross paths.
- 15:19, 14 July 2015 diff hist +515 Changelog
- 12:13, 13 July 2015 diff hist −17 m Game Modes Rounds don't end automatically anymore, I guess? Well, at least as far as wizards and nuke ops deaths are concerned.
- 12:03, 13 July 2015 diff hist +121 m Getting Started Nevermind.
- 11:58, 13 July 2015 diff hist −121 m Getting Started Rounds don't end automatically anymore, I guess?
- 11:52, 13 July 2015 diff hist +449 Changelog →July 2015
- 10:59, 12 July 2015 diff hist +35 m Murder Added link to antique laser gun repair guide.
- 10:58, 12 July 2015 diff hist +716 Construction Added: antique laser gun repair.
- 10:04, 11 July 2015 diff hist −385 m Robots Updated cleanbot description.
- 08:59, 10 July 2015 diff hist +337 Changelog
- 13:20, 9 July 2015 diff hist −1 m Chemistry Updated silicate, which does work as expected again.
- 11:25, 9 July 2015 diff hist +307 Changelog →July 2015
- 13:51, 8 July 2015 diff hist +127 Changelog →July 2015
- 10:33, 7 July 2015 diff hist 0 File:RoutingDepot.png Convair880 uploaded a new version of "File:RoutingDepot.png": It's the routing depot.
- 10:29, 7 July 2015 diff hist 0 File:Disposals.png Convair880 uploaded a new version of "File:Disposals.png": It's waste disposals.
- 10:21, 7 July 2015 diff hist 0 File:Chapel2.png Convair880 uploaded a new version of "File:Chapel2.png": It's the chapel.
- 10:15, 7 July 2015 diff hist +40 m Cogmap1/Observatory
- 10:12, 7 July 2015 diff hist 0 File:Observatory.png Convair880 uploaded a new version of "File:Observatory.png": It's the observatory with contrast adjustments.
- 10:10, 7 July 2015 diff hist 0 File:ClownTent.png Convair880 uploaded a new version of "File:ClownTent.png": It's the clown tent with contrast adjustments.