Difference between revisions of "Clown"

From Space Station 13 Wiki
Jump to navigation Jump to search
Line 7: Line 7:
The '''Clown''' was previously a punishment position made to replace the [[Janitor]]. Clowns inherently had a high chance of failure or backlash when doing many things (including walking), and had especially mean failures for doing things like trying to perform surgery, wearing a security helmet, using a stun baton, and other preferred methods of grief. Like the Janitor, it turns out that giving griefers an entertainingly shitty job only encourages them, and it was made a regular job.
The '''Clown''' was previously a punishment position made to replace the [[Janitor]]. Clowns inherently had a high chance of failure or backlash when doing many things (including walking), and had especially mean failures for doing things like trying to perform surgery, wearing a security helmet, using a stun baton, and other preferred methods of grief. Like the Janitor, it turns out that giving griefers an entertainingly shitty job only encourages them, and it was made a regular job.


Shitty Clowns did nothing except stab themselves in the eyes with bananas and scalpels before tripping their own banana peel and sailing out the airlock. Decent Clowns annoyed people enough that they got hurled into space. Good Clowns enraged everybody and never managed to get caught. Great Clown antics were so creative and entertaining that nobody had the heart to kill them.
Shitty Clowns did nothing except stab themselves in the eyes with bananas and scalpels before tripping on their own banana peel and sailing out the airlock. Decent Clowns annoyed people enough that they got hurled into space. Good Clowns enraged everybody and never managed to get caught. Great Clown antics were so creative and entertaining that nobody had the heart to kill them.


Bad Clown Traitors would spawn their unique clown car, immediately drive it into a wall, fly out the windshield, and get savagely murdered. However, in sufficiently skilled hands, Clown Traitors were the stuff of nightmares. They could kill the entire station starting with nothing but a banana peel, or stuff the entire crew into a clown car and drive it into the crusher. These guys are the reason some long-time players get twitchy when they hear honks and squeaks echoing through a maintenance corridor.
Bad Clown Traitors would spawn their unique clown car, immediately drive it into a wall, fly out the windshield, and get savagely murdered. However, in sufficiently skilled hands, Clown Traitors were the stuff of nightmares. They could kill the entire station starting with nothing but a banana peel, or stuff the entire crew into a clown car and drive it into the crusher. These guys are the reason some long-time players get twitchy when they hear honks and squeaks echoing through a maintenance corridor.

Revision as of 01:38, 29 September 2014

Jobclown.png

What is it about clowns? They seem to be a happy enough bunch, delighted to suffer a pie-in-the-face or a seltzer-down-the-pants just to make us laugh, but what dark compulsion drives these men to hide behind their painted-on smiles and big rubber noses? What madness turns a man into a clown?

-- (Dave Louapre and Dan Swestmen, A Cotton Candy Autopsy)

The Clown was previously a punishment position made to replace the Janitor. Clowns inherently had a high chance of failure or backlash when doing many things (including walking), and had especially mean failures for doing things like trying to perform surgery, wearing a security helmet, using a stun baton, and other preferred methods of grief. Like the Janitor, it turns out that giving griefers an entertainingly shitty job only encourages them, and it was made a regular job.

Shitty Clowns did nothing except stab themselves in the eyes with bananas and scalpels before tripping on their own banana peel and sailing out the airlock. Decent Clowns annoyed people enough that they got hurled into space. Good Clowns enraged everybody and never managed to get caught. Great Clown antics were so creative and entertaining that nobody had the heart to kill them.

Bad Clown Traitors would spawn their unique clown car, immediately drive it into a wall, fly out the windshield, and get savagely murdered. However, in sufficiently skilled hands, Clown Traitors were the stuff of nightmares. They could kill the entire station starting with nothing but a banana peel, or stuff the entire crew into a clown car and drive it into the crusher. These guys are the reason some long-time players get twitchy when they hear honks and squeaks echoing through a maintenance corridor.

BUT THEN SOMETHING HORRIBLE HAPPENED...

Alas1.jpg

Alas2.jpg

Admin opinion on a job that had open sanction to grief as hard as it could without breaking the other rules soured once they realized that for every entertaining Clown, there were 50 shitty Clowns that either plain sucked at being entertaining or actively broke the rules, thinking the job would make them immune to reprisal. The clown car was also an extremely binary item - it was either utterly worthless or round-ending for everybody but the Clown, depending on the user. So, the job was removed, but the outfit and job items were left scattered on the station for those who still believed in the true Honk Life.

The Clown was resurrected (with the old inherent issues doing things, and without the sanction to ignore the rules about griefing) with the introduction of the Job of the Day system, along with many other gimmick jobs. A set of Clown clothing is also available every round, hidden somewhere on station with a few tricks of the trade.

Supplementary Video

{{#widget:YouTube|id=QHXgdtiFRNY}}


Archive
Former Features Discontinued Game Modes · Discontinued Syndicate Items · Construction Server · Old Constructions · Old Electronics · Old Material Science · Old Nuclear Engine · Ass Jam · Ass Jam Changelog · Guide to Pathology · Pathogen Symptoms · Pathology Research (old) · Pathology for Dummies (outdated) · Pathology Mutations · Beesmark's Goon Guide to Robust Security · Powering the station · Torpedoes
Discontinued Jobs Atmospheric Technician · Chemist · Communications Officer · Construction Worker · Elite Security · Head Surgeon · Intruder · Martian · Mechanic · Part-Time Vice Officer · Replicant · Spy · The Welder
Retired Maps Donut Station · Devstation · Mushroom Station · Chiron Outpost · Samedi · Linemap · Manta · Horizon · Destiny
Past Locales Prison Station · Syndicate Shuttle
Old Lore Chemical Information‎ · A Crash Course in Legal SOP · Creature Conspectus Original Edition · Dummies guide to material science (Old) · Frontier Justice: A Treatise on Space Law · Generator Startup Procedure (Old)‎ · Job Information · Mining Pocket Guide No. 1‎ · Mining Pocket Guide No. 2‎ · Old Storyline · So you've contracted a pathogen! · Standard Operating Procedure · Stations and Syndicates 8th Edition Rulebook · Torpedoes And You Aka How To Not Blow Yourself Up
Outdated Culture Pubbie Tears · Dumb Pubbies · Banned Camp · Android Data