Difference between revisions of "Human"
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m (Protected "Human": This is essentially a rules page bruvs ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
(Undo revision 43458 by Comrade f191 (talk)) |
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*[[Guide to Genetics#Aquatic Genetics|Squids]] | *[[Guide to Genetics#Aquatic Genetics|Squids]] | ||
*[[Guide to Genetics#Blattodean Genetics|Bugs]] | *[[Guide to Genetics#Blattodean Genetics|Bugs]] | ||
*[[Traitor|Syndicate traitors]] | *[[Traitor|Syndicate traitors]] | ||
*[[Spy Thief|Syndicate spies]] | *[[Spy Thief|Syndicate spies]] | ||
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*[[AI]]s and [[Cyborg|cyborgs]] | *[[AI]]s and [[Cyborg|cyborgs]] | ||
*[[Monkey]]s | *[[Monkey]]s | ||
*[[Guide to Genetics#Saurian Genetics|Lizards]] | |||
*Frogs | *Frogs | ||
*NPCs, [[Critter|critters]], and animals | *NPCs, [[Critter|critters]], and animals | ||
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*[[Cluwne|Cluwnes]] | *[[Cluwne|Cluwnes]] | ||
*[[Changelog#November_2019|Kudzu People]] | *[[Changelog#November_2019|Kudzu People]] | ||
*[[Guide to Genetics#Bovine Genetics|Cowpeople]] | |||
==Other== | ==Other== |
Revision as of 17:38, 5 May 2021
This page covers what counts as human with regard to AI Laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use adminhelp.
What counts as human can be changed with laws, for example by making some humans non-human or vice versa.
Remember, the Rules still apply. While your laws allow you to kill a non-human, that doesn't always mean you should. In fact, in many cases, such as with polymorphed critters, it is considered Grief. That said, if you get a law or order demanding that you kill non-humans, it's a totally different story.
(Considered) Human
- Humans
- Lizards
- Squids
- Bugs
- Syndicate traitors
- Syndicate spies
- Syndicate agents (nuke mode)
- Conspirators
- Revolutionaries
- Wizards
- Grinch
- Gang leaders and members
- Dwarfs
- Player Skeletons
Not human
- AIs and cyborgs
- Monkeys
- Lizards
- Frogs
- NPCs, critters, and animals
- Zombies
- Critter skeletons
- Predators
- Wraiths or revenants
- Blobs
- Vampire thralls, ghouls, and zombies
- Cluwnes
- Kudzu People
- Cowpeople
Other
- Changelings and vampires are human UNTIL the AI or cyborg witness them commit a non-human act (shape-shifting, transforming, proboscis, etc).
- Werewolves are human UNTIL they have transformed.
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