Human
This page covers what counts as human with regard to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use adminhelp.
Remember, the Rules still apply. While your laws allow you to kill a non-human, that doesn't always mean you should. In fact, in many cases, such as with polymorphed critters, it considered Grief. That said, if you get a law or order demanding that you kill nonhumans, it's a totally different story.
AI / cyborgs | Not human |
Monkeys | Not human |
Lizards | Not human |
Squids | Not Human |
Bugs | Not Human |
Frogs | Not Human |
NPCs / critters / animals | Not human |
Cluwnes | Not human |
Zombies | Not human |
Critter skeletons | Not human |
Predators | Not human |
Wraiths & revenants | Not human |
Blobs | Not human |
Vamp thralls/ghouls/zombies | Non human |
Syndicate traitors | Human |
Syndicate spies | Human |
Syndicate agents (nuke mode) | Human |
Conspirators | Human |
Revolutionaries | Human |
Wizards | Human |
Grinch | Human |
Gang leaders and members | Human |
Werewolves | Human UNTIL they have transformed. |
Changelings and vampires | Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape-shifting, transforming, proboscis etc). |
Dwarfs | Human |
Player Skeletons | Human |
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