Difference between revisions of "Vending Machines"
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Here is a list of all Vending machines you can find on the station: | Here is a list of all Vending machines you can find on the station: | ||
==General Mechanics== | |||
*Some vendors require you to pay money to dispense items; you pay up by either inserting [[General Objects#Space Cash|physical cash]] or swiping your [[Clothing#ID Card|ID card]]. ([[Spacebux]] is not used for vending machines.) The [[AI]](s) and [[cyborg]]s do not have to worry about this. | |||
*You can click-drag a vendor's sprite onto a tile or object's sprite change its output target. If you want it to automatically insert items into a crate, you can click-drag its sprite onto the crate's. If you want it to put items on the tile you're on instead of the tile the machine's on, so you don't have to pick up each individual item, you can click-drag its sprite onto your tile. | |||
*Vending machines can be [[Hacking#Vending Machines and Fabricators|hacked by manipulating the wires]]. | |||
**When people say a machine's been hacked, they usually mean it's been hacked to unlock some hidden items it normally doesn't sell; when hacked this way, the in-game hacking UI states the vendor inventory has been "expanded". | |||
**You can also hack it to disable any access locks (which also disables AI's ability to use it), electrify the user, and/or throw items at people, which kinda hurts, but hey, free item! | |||
**The [[AI]] can remotely pulse wires on a machine, so they can hack in some functions without needing physical tools. They can't remotely cut wires though. | |||
*You can change a vendor's [[Access Levels|access]] requirements using the [[Head of Personnel#The AccessPro|AccessPro]]. | |||
*Attacking a vending machine may cause it to tip over, resulting in huge {{BRUTE}} and a long stun. Shooting a machine and [[Guide to Being Robust#Throw|throwing]] someone into it can also tip it over. | |||
*If a machine's fallen over due to the above, it can be turned back upright by clicking on it with a [[crowbar]]. | |||
*Vending machines are [[MechComp#Vending Machine|compatible with MechComp]]. | |||
*Vending machines have limited stock. If it runs out, you might want to restock it with a [[General Objects#Vendor Restock Cartridge|vendor restock cartridge]]. | |||
*[[Random Events#Ion Storm|Ion storms]] may mess with vending machine settings. | |||
==Publicly-Available Vendors== | ==Publicly-Available Vendors== | ||
===Cap'n Bubs' Booze-O-Mat=== | ===Cap'n Bubs' Booze-O-Mat=== |
Revision as of 00:43, 18 January 2024
This page is under construction. The following information may be incomplete. You can help by adding missing information or formatting. |
Here is a list of all Vending machines you can find on the station:
General Mechanics
- Some vendors require you to pay money to dispense items; you pay up by either inserting physical cash or swiping your ID card. (Spacebux is not used for vending machines.) The AI(s) and cyborgs do not have to worry about this.
- You can click-drag a vendor's sprite onto a tile or object's sprite change its output target. If you want it to automatically insert items into a crate, you can click-drag its sprite onto the crate's. If you want it to put items on the tile you're on instead of the tile the machine's on, so you don't have to pick up each individual item, you can click-drag its sprite onto your tile.
- Vending machines can be hacked by manipulating the wires.
- When people say a machine's been hacked, they usually mean it's been hacked to unlock some hidden items it normally doesn't sell; when hacked this way, the in-game hacking UI states the vendor inventory has been "expanded".
- You can also hack it to disable any access locks (which also disables AI's ability to use it), electrify the user, and/or throw items at people, which kinda hurts, but hey, free item!
- The AI can remotely pulse wires on a machine, so they can hack in some functions without needing physical tools. They can't remotely cut wires though.
- You can change a vendor's access requirements using the AccessPro.
- Attacking a vending machine may cause it to tip over, resulting in huge BRUTE and a long stun. Shooting a machine and throwing someone into it can also tip it over.
- If a machine's fallen over due to the above, it can be turned back upright by clicking on it with a crowbar.
- Vending machines are compatible with MechComp.
- Vending machines have limited stock. If it runs out, you might want to restock it with a vendor restock cartridge.
- Ion storms may mess with vending machine settings.
Publicly-Available Vendors
Cap'n Bubs' Booze-O-Mat
- Main article: Foods and Drinks#Cap'n Bubs' Booze-O-Mat
Contains booze and booze accessories for bar-tending. Drink up!
Cigarette Machine
A vendor that sells cigarettes and all other things related to smoking.
Name | Price (in credits) | Available items | Hidden item? |
Notes |
---|---|---|---|---|
Cigarette packet | 24 | 20 | No | A packet of 6 standard cigarettes. |
Nicotine-free cigarette packet | 24 | 10 | No | A packet of 6 nicotine-free cigarettes. You should probably read the warning label. |
Menthol cigarette packet | 24 | 10 | No | A packet of 6 menthol cigarettes. |
Packet of pro-puffs | 60 | 10 | No | A packet of 6 cigarettes containing random chemical inside, picked from a list of (mostly safe) chemicals. |
Discount Dan's Last-Ditch Doinks | 60 | 10 | No | A packet of 6 cigarettes. Oddly enough the only Discount Dan's product it is safe to consume. |
Cigar box | 300 | 1 | No | A wooden box containing six cigars. |
Nicotine patch | 30 | 10 | No | A patch containing nicotine for sustaining an addiction. |
Matchbox | 6 | 10 | No | A matchbox containing six matches. |
Zippo lighter | 30 | 5 | No | A very stylish Zippo lighter. |
Ashtray | 30 | 5 | No | An ashtray for the more civilised people on the station. |
E-Cig | 150 | 10 | No | An electronic cigarette that releases a huge smoke when used. Can be refilled. |
E-Cig refill cartridge | 60 | 20 | No | A cartridge to refill your electronic cigarette. |
Igniter | 24 | From 1 to 6. | Yes | An igniter, an alternative way for a clown to light cigarette. |
Odd cigarette packet | 420 | 1 | Yes | A packet of cigarettes, each of which will contain ANY chemical in the game. ANYTHING. Has only a 50% chance of appearing in a vendor. |
Cigarette packet | 69 | From 6 to 9 | Yes | A packet of 6 cigarettes containing a chemical picked from a list. Usually some drug. |
Coffee Machine
A machine you can find at every corner, that sells coffee and other hot drinks, but most importantly chicken soup, the fastest cure from food poisoning.
Name | Price (in credits) | Available items | Hidden item? |
Notes |
---|---|---|---|---|
Robust coffee | 30 | 25 | No | 30 units of coffee in a paper cup. |
Tea | 30 | 10 | No | 50 units of tea in a cup. |
Happy Elf Hot Chocolate | 30 | 10 | No | 45 units of chocolate in a bottle with a slim chance of 5 units of a special ingredient. |
Yerba Mate Packet | 50 | 10 | No | A small packet containing dried yerba leaves. Don't forget the cup. |
Chicken soup | 60 | 10 | No | 30 units of chicken soup in a one use only can. |
Weight-loss shake | 150 | 10 | No | A cup with 5 units of chocolate, and 30 units of lipolicide, a poison that does a fair bit of TOX damage if you do not eat. |
Mate Gourd | 200 | 3 | No | A cup mainly used for drinking and holding mate. Add a packet of mate leaves then pour some water in, and you'll have yourself a delicious coffee-like drink. |
Wired Dan's Kafe Kick | 300 | 10 | Yes | As with all Dan's products, a bad idea to consume. A mix of 25 units of water, 5 units of VHFCS, and 4 to 5 other 5 units of randomly picked chems, that can notably include meth, crank, atrazine, space drugs, venom and with a small chance, actual coffee. |
Space cola | 24 | From 1 to 6 | Yes | A bottle containing 20 units of cola and 10 units of VHFCS. |
GardenGear
- Main article: Guide to Botany#GardenGear
Dispenses farming and ranching supplies for Botanists and Ranchers.
JaniTech
- Main article: Janitor#JaniTech
Contains cleaning supplies for the Janitors.
MagiVend
- Main article: Wizard#MagiVend
Stores extra wizard hats, wizard robes, and wizard staves for, who else, wizards.
MechComp Dispenser
- Main article: Engineering Objects#MechComp Dispenser
Contains parts and components for Goonstation's MechComp system.
Oxygen Vending Machine
Because if people are already selling water, the logical step is selling air, right? This vending machine will replace your air tanks with a set amount pure O2 -- provided you have the cash, of course. Cost of fill-up depends on both the amount of O2 you want and the size of the container.
Public MiniMed
- Main article: Medical Objects#MiniMed
Offers some basic medical supplies, at a price.
Snack Machine
Will happily sell you a ton of low quality food, as well as an array of Discount Dan's products of debatable healthiness, but of an amazing taste and at an affordable price.
Name | Price (in credits) | Available items | Hidden item? |
Notes |
---|---|---|---|---|
Chocolate bar | 6 | 10 | No | Just a chocolate bar. |
Chips | 8 | 10 | No | A bag of chips, nothing unusual. |
Donut | 15 | 10 | No | A donut, like those in security. Best eaten with a coffee. |
Fries | 20 | 10 | No | A normal bag of french fries. |
Discount Dan's Quik-Noodles | 15 | 10 | No | No, it's not a typo. And no, you shouldn't eat this, unless you want to wake up in the medbay with a handful of deadly chemicals inside of you. Sometimes even infects you with Kuru, nice! |
Discuento Danito's Burritos | 15 | 10 | No | About twice less deadly than the Noodles. |
Popsicle | 15 | 10 | No | A single popsicle. |
Package of plastic silverware | 12 | 10 | No | A package of somewhat clean plastic silverware. |
Plastic fork | 12 | 10 | No | A plastic fork, like the one you can find in the package. |
Plastic knife | 12 | 10 | No | A plastic knife, like the one you can find in the package. |
Plastic spoon | 12 | 10 | No | A plastic spoon, like the one you can find in the package. |
Hungry Dan's Self-Microwaving meal | 20 | 10 | No | Yet another food you probably shouldn't eat. |
ID-Locked Vendors
AmmoTech
- Main article: Security Objects#AmmoTech
Ammo for weapons in the armory, access-locked to the Head of Security by default.
Catering Apparel
- Main article: Foods and Drinks#Catering Apparel
Costumes and spare clothing for the Chef, the Bartender, and anyone else with Bar and/or Kitchen access.
Engineering Apparel
- Main article: Engineering Objects#Engineering Apparel
Clothes and protective equipment for Engineers and other people with Engineering access.
FoodTech
- Main article: Foods and Drinks#Food
Ingredients, utensils, and other culinary necessities. Designed for the Chef, but anyone with Kitchen access can use it.
Medical Apparel
- Main article: Medical Objects#Medical Apparel
Clothing for people with Medical access, e.g. Medical Doctors, Roboticists, Geneticists, etc. Also contains a bit of personal protective equipment.
NanoMed Plus
A vending machine locked to the medical access and commonly found in the medbay and medical booths. All bottles contain 30 units of the assorted chemical.
Name | Hidden item? |
Available items | Notes |
---|---|---|---|
Brute healing patch | No | 10 | A patch, that when applied heals a bit of burn damage. |
Burn healing patch | No | 10 | A patch, that when applied heals a bit of burn damage. |
Auto-Mender brute refill | No | 10 | A cartridge used to refill the brute Auto-Mender. |
Auto-Mender burn refill | No | 10 | A cartridge used to refill the burn Auto-Mender. |
Syringe | No | 6 | Useful for injecting the various chems from the bottles in NanoMed! |
Bottle (diphenhydramine) | No | 3 | A useful anti-histamine! |
Bottle (atropine) | No | 3 | Superior version of epinephrine, just don't try to put it in a hypospray... |
Bottle (calomel) | No | 3 | Flushes toxins, somewhat toxic. |
Bottle (charcoal) | No | 3 | Basic anti-toxin. |
Bottle (epinephrine) | No | 3 | Useful for keeping people in crit alive while you heal them! Keep some handy. |
Bottle (filgrastim) | No | 3 | Make someone generate more blood! |
Bottle (heparin) | No | 3 | Anticoagulant, so makes people bleed more. Treats blood clots! |
Bottle (insulin) | No | 3 | Treats hyperglyaecemic shock. |
Bottle (morphine) | No | 3 | Pain-killer, and addictive. |
Bottle (oculine) | No | 3 | Treats eye damage! |
Bottle (potassium iodide) | No | 3 | Treats toxic damage and radiation! |
Bottle (salicylic acid) | No | 3 | Simpler pain-killer than morphine. |
Bottle (saline-glucose) | No | 3 | Treats shock! |
Bottle (synaptizine) | No | 3 | Stimulant, and can treat brain damage. |
Bottle (spaceacillin) | No | 3 | Treats some diseases! |
Bottle (robustissin) | No | 3 | Also treats diseases! |
Mannitol pill | No | 8 | Go-to treatment for brain damage. |
Mutadone pill | No | 8 | Treats mutations. |
Salbutamol pill | No | 8 | Treats suffocation damage. |
Space ipecac pill | No | 8 | Induces vomiting, useful for quickly flushing bad stuff out. Watch out for food poisoning! |
Ampoule (smelling salts) | No | 5 | Anti-radiation and stabilizes crit. |
Bandage | No | 5 | Stops bleeding. |
Health analyzer | No | 3 | Tool that lets you check people's heath and relevant damage. Doctors come with an upgraded version, and start with goggles that let you do this without holding one of these. |
Health analyzer upgrade | No | 3 | Used to upgrade health analyzers, medical goggles, cryo tanks, and floor scanners! Lets you see more information when scanning a patient. |
Health analyzer organ scan upgrade | No | 3 | Lets analyzers detect organ damage. |
Surgical Textbook | No | 2 | A book on how to do surgery. |
Genetic analyzer | No | 1 | Lets you scan for known genes in the genetic database. |
Research Apparel
- Main article: Science Objects#Research Apparel
Clothing and protective equipment for Scientists and other people blinded by science. Access-locked to Research Sector access.
SecTech
- Main article: Security Objects#SecTech
Basic security gear for people with basic Security access.
Security Apparel
- Main article: Security Objects#Security Apparel
Spare outfits and alternate uniforms for Security Officers, the Head of Security, and anyone else with Security access. Sometimes the redshirts aren't wearing actual red shirts!
Objects and Items | |
---|---|
Equipment by Department |
General · Janitor · Engineering · Mining · Medical · Science · Security |
Machinery | Pods · Vehicles · Computers · Fabricators & Manufacturers · PDAs · Implants |
Clothing | Clothing |
Catering | Plants & Hydro Equipment · Foods & Drinks |
Weapons | Syndicate Items · Guns · Grenades · Bombs |