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Show new changes starting from 08:48, 5 January 2026
 
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5 January 2026

     07:41  Medical Objects 3 changes history +392 [Studenterhue (3×)]
     
07:41 (cur | prev) +120 Studenterhue talk contribs (Drug Application: Note EMPs drain auto-menders, as a result of commit 1e30088. This is perhaps a weird place to mention it, but I hope that people see that there is a certain logic to it)
     
07:36 (cur | prev) +10 Studenterhue talk contribs (Drug Application: Be more specific about which "medical vending machine" has auto-mender refill cartridges (We do have Medical Apparel and Public MiniMed machines, so there are multiple types of medical vending machines))
     
07:32 (cur | prev) +262 Studenterhue talk contribs (Drug Application: Separating info on refilling auto-menders from info on obtaining them and expand on both a bit. This also fixes a really weird segue.)

4 January 2026

     07:55  Cyborg 2 changes history +100 [Studenterhue (2×)]
     
07:55 (cur | prev) +18 Studenterhue talk contribs (Restrictions: Split up the info about EMPs into more bullet points)
     
07:21 (cur | prev) +82 Studenterhue talk contribs (Restrictions: Tell borgs to be careful during EMP storms in the bullet point about EMPs. This is a new kind of danger introduced by commit 1681801)
     07:31  Foods and Drinks diffhist +410 Studenterhue talk contribs (Non-Alcoholic Drinks: Add slug eyestalk. These were first added when PR #25128 was merged, but the method for obtaining them was modified by PR #25161. Thank God for that...)
     07:14  Random Events 3 changes history +1,312 [Studenterhue (3×)]
     
07:14 (cur | prev) +970 Studenterhue talk contribs (Add EMP/Electromagnetic Storm event from commit 1681801)
     
06:53 (cur | prev) +143 Studenterhue talk contribs (Law Rack Corruption: Note what corrupted modules look like in the UI)
     
06:44 (cur | prev) +199 Studenterhue talk contribs (Law Rack Corruption: Note some welding and/or unscrewing may be involved)

31 December 2025

     09:02  Making and Breaking 2 changes history +55 [Studenterhue (2×)]
     
09:02 (cur | prev) +55 Studenterhue talk contribs (Automated: Update instructions for enabling repeat. This got changed when PR #18144 was merged.)
     
08:32 (cur | prev) 0 Studenterhue talk contribs (Automated: Correct placement of the search bar)
     08:00  Construction diffhist +240 Studenterhue talk contribs (SMES: Note the frames automatically create a power terminal)

30 December 2025

     08:15  Clothing 3 changes history +722 [Studenterhue (3×)]
     
08:15 (cur | prev) +224 Studenterhue talk contribs (Head: Might want to mention the other winter clown outfit parts in the description for the winter clown hat)
     
08:07 (cur | prev) +343 Studenterhue talk contribs (Back: Fill out brown backpack's description so more. PR #25279 also made it possible for uniform manufacturers to make brown backpacks, and that gives it a bit more identity than just being a Spacebux thing)
     
07:56 (cur | prev) +155 Studenterhue talk contribs (Back: Note it's possible to make brown satchels at a uniform manufacturer, made possible by PR #25279 getting merged)
     08:07  Spacebux diffhist +126 Studenterhue talk contribs (Purchasable Items: Note Brown Backpack can be made at uniform manufacturers, as a result of PR #25279 getting merged, as a sort of buyer-beware)
     07:47  Making and Breaking 3 changes history +273 [Studenterhue (3×)]
     
07:47 (cur | prev) +137 Studenterhue talk contribs (Uniform Manufacturer: Similar dealio with the Brown Satchel option/recipe.)
     
07:46 (cur | prev) +141 Studenterhue talk contribs (Uniform Manufacturer: Add Brown Backpack. With PR #25279 merged, this machine can now make brown backpacks)
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07:23 (cur | prev) −5 Studenterhue talk contribs (Crate Manufacturer: Fix link to general info on nukie class crates)