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9 May 2024
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05:08 | Quartermaster 2 changes history +6 [Studenterhue (2×)] | |||
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05:08 (cur | prev) +7 Studenterhue talk contribs →Buford: Update Initial Offer ranges for Sells table as well, tweaked by same commit, and fix a spelling error | ||||
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05:05 (cur | prev) −1 Studenterhue talk contribs →Buford: Update Initial Offer column on Buys table, since commit 41b3f12 readjusted pretty much all these ranges |
8 May 2024
07:04 | Syndicate Items diffhist 0 Studenterhue talk contribs →Job-Specific Items: Update damage listed for red chainsaw when active, since commit 61aadcb upped it from 20 to 30 |
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06:57 | Construction 2 changes history +62 [Studenterhue (2×)] | |||
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06:57 (cur | prev) +4 Studenterhue talk contribs →Stunhat: Change Weakened->Knocked-down to reflect the actual/in-game name of the status effect | ||||
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06:54 (cur | prev) +58 Studenterhue talk contribs →Stunhat: Add in yellow sunhat and stunhat, added when PR #18614 was merged |
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06:49 | Clothing 2 changes history +53 [Studenterhue (2×)] | |||
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06:49 (cur | prev) +27 Studenterhue talk contribs →Head: Add sprite for yellow s*t*unhat, from same PR | ||||
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06:49 (cur | prev) +26 Studenterhue talk contribs →Head: Add in yellow sunhat sprite, added when PR #18614 was merged |
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06:11 | Quartermaster 5 changes history +178 [Studenterhue (5×)] | |||
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06:11 (cur | prev) +139 Studenterhue talk contribs →Generic Trader: Note these traders have random names | ||||
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06:03 (cur | prev) +1 Studenterhue talk contribs →Generic Trader: Update Number in Stock numbers for Sheet Metal and Cloth Fabric, since commit 2b7fe84 made them no longer infinite | ||||
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06:01 (cur | prev) −2 Studenterhue talk contribs →Generic Trader: Update Initial Offers for Sells table as well. These all got readjusted by commit 41b3f12d4ad00598eb8ea65bafc4e96e7c0b4489 | ||||
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05:54 (cur | prev) +79 Studenterhue talk contribs →Generic Trader: Update Initial Offer ranges on Buys table. Most of these were modified by commit 41b3f12d4ad00598eb8ea65bafc4e96e7c0b4489, but commit a1a0af0ceb4081aac8e5abdb128eb192e8fd4b49 also Food's Initial Offer range | ||||
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05:47 (cur | prev) −39 Studenterhue talk contribs →Generic Trader: Remove Electronics Components from the Buys list, in keeping with PR #9737 being merged |
7 May 2024
m 23:05 | Chemicals diffhist +26 444explorer talk contribs cyanide offgas note |
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06:34 | Roboticist 2 changes history +143 [Studenterhue (2×)] | |||
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06:34 (cur | prev) +81 Studenterhue talk contribs →Lungs: Point out an implication of not being able to breathe in less than 16 kPa of plasma | ||||
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06:30 (cur | prev) +62 Studenterhue talk contribs →Lungs: Note another source of plasmatoid lungs, people with the Plasma Lungs trait, from commit 5e7db01 |
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06:29 | Traits 2 changes history +972 [Studenterhue (2×)] | |||
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06:29 (cur | prev) +169 Studenterhue talk contribs →Character Setup Traits: Note some additional restrictions for Plasma Lungs, added in commit b3fd515 | ||||
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06:28 (cur | prev) +803 Studenterhue talk contribs →Character Setup Traits: Add Plasma Lungs trait. The trait itself was added in commit 5e7db01 |
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05:50 | Quartermaster 2 changes history −3 [Studenterhue (2×)] | |||
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05:50 (cur | prev) −3 Studenterhue talk contribs →Vurdulak The Shrouded: Update Buys table as well. Commit 41b3f12 revamped the ranges on these too, though there was another update, commit a1a0af0, that raised the min and max for the Black Armor | ||||
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05:43 (cur | prev) 0 Studenterhue talk contribs →Vurdulak The Shrouded: Update initial offer range for Alien Artifact, since commit 41b3f12 tweaked its possible range |
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05:37 | Clothing 2 changes history +237 [Studenterhue (2×)] | |||
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05:37 (cur | prev) +7 Studenterhue talk contribs →Labcoats: Got to update the description for the standard white labcoat as well | ||||
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05:36 (cur | prev) +230 Studenterhue talk contribs →Labcoats: Now that PR #18771 is merged, scientists actually do get the scientist's labcoat, so update description for scientist's labcoat to match |
m 05:30 | Security Assistant diffhist +5 Tranquill talk contribs →When Can I Play Security Assistant? |
6 May 2024
m 21:57 | AI Laws diffhist +31 Sord213 talk contribs hop > hos when not security matters |
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06:16 | Quartermaster 5 changes history +989 [Studenterhue (5×)] | |||
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06:16 (cur | prev) +983 Studenterhue talk contribs →Miscellaneous: Add in Ballroom Supplies crate, added when PR #18605 was merged. Unfortunately don't have much on the main attraction, the dancing shoes just yet. | ||||
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05:45 (cur | prev) 0 Studenterhue talk contribs →Josh: Note Josh sells up to 5 items once, because commit 155375f upped it from 4 to 5 to make room for the paintball gun | ||||
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05:33 (cur | prev) 0 Studenterhue talk contribs →Gragg: Update Number in Stock for Char, because commit ac2d620 changed it from infinite to 100 | ||||
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05:30 (cur | prev) +8 Studenterhue talk contribs →Gragg: Update Sells list as well. commit 41b3f12 fiddled with those as well, but commit 4334fa2 adjusted them further | ||||
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05:26 (cur | prev) −2 Studenterhue talk contribs →Gragg: Update initial offer ranges for Buys list, because commit 41b3f12 significantly adjusted all of these |
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01:50 | Traitor 3 changes history +1,214 [Ilysen (3×)] | |||
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01:50 (cur | prev) +66 Ilysen talk contribs →Sleeper Agents: A little more refinement before I stop obsessing over this | |||
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01:46 (cur | prev) −43 Ilysen talk contribs →Sleeper Agents: Remove reference to hard-mode traitors | |||
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01:33 (cur | prev) +1,191 Ilysen talk contribs Replace old Hard-Mode Traitor info with Sleeper Agent info (thanks for the info on dead drops, azrun) |
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01:45 | Jobs 2 changes history +222 [Ilysen (2×)] | |||
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01:45 (cur | prev) +23 Ilysen talk contribs →Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline | |||
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01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section |
5 May 2024
m 21:09 | Foods and Drinks diffhist +403 Ilysen talk contribs →Pizza: Add click-drag info from #18765 |
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06:06 | Murder 7 changes history +504 [Studenterhue (7×)] | |||
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06:06 (cur | prev) +171 Studenterhue talk contribs →List of Sidearms: Explain how to get foam dart revolver as well. | ||||
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06:01 (cur | prev) +216 Studenterhue talk contribs →List of Sidearms: Explain how to get foam darts and gun, fix a comma splice | ||||
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04:38 (cur | prev) +65 Studenterhue talk contribs →List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading | ||||
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04:37 (cur | prev) +3 Studenterhue talk contribs →List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit | ||||
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04:32 (cur | prev) +50 Studenterhue talk contribs →List of Longarms: Explain why Striker-7's pre-wound drum is notable | ||||
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04:21 (cur | prev) 0 Studenterhue talk contribs →List of Sidearms: Update Lo-Point capacity, per same PR | ||||
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04:02 (cur | prev) −1 Studenterhue talk contribs →List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged |
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05:52 | Quartermaster 5 changes history +230 [Studenterhue (5×)] | |||
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05:52 (cur | prev) +121 Studenterhue talk contribs →Josh: Add Sick Gaming Device, added when PR #4372 was merged | ||||
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05:46 (cur | prev) +73 Studenterhue talk contribs →Josh: Add Portable Paint Popper, courtesy of commit 155375f. We've nothing on the paintball gun just yet though, so don't have a useful link for this one | ||||
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05:43 (cur | prev) +35 Studenterhue talk contribs →Josh: Note Josh specifically sells the Foam Dart Revolver. In case you're wondering, that was added to his goods list when PR #5830 was merged | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →Josh: Likewise for the goods lists | ||||
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05:32 (cur | prev) +1 Studenterhue talk contribs →Josh: Update sell prices, per commit 41b3f12 |
05:51 | General Objects diffhist +6 Studenterhue talk contribs →General Items (handheld): Complete Handheld Arcade Games ID |
4 May 2024
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17:41 | Foods and Drinks 4 changes history +3,172 [Ilysen (4×)] | |||
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17:41 (cur | prev) +101 Ilysen talk contribs →Pizza | |||
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17:36 (cur | prev) +480 Ilysen talk contribs →Pizza: Hint at salmonella mechanics for new pizza, and add mention of needing to slice it | |||
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17:31 (cur | prev) −623 Ilysen talk contribs →Miscellaneous: Remove old pizza recipe | |||
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17:29 (cur | prev) +3,214 Ilysen talk contribs Add new pizza mechanics, as implemented in #18692 |
15:00 | Computers diffhist +157 Sord213 talk contribs department ID comp |
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05:14 | (Upload log) [Ilysen (3×)] | |||
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05:14 Ilysen talk contribs uploaded a new version of File:Plain pizza.png | ||||
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05:08 Ilysen talk contribs uploaded a new version of File:Unfinished Pizza base.png (lmao BIG stretch) | ||||
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05:07 Ilysen talk contribs uploaded a new version of File:Unfinished Pizza base.png (New sprite as of #18692) |
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05:05 | Medical Doctor 5 changes history +1,115 [Studenterhue (5×)] | |||
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05:05 (cur | prev) +123 Studenterhue talk contribs →The Cloner: Reference emagging the console to remove the record deletion access lock here as well, though in a different way that assumes the reader ISN'T an antag | ||||
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05:01 (cur | prev) +61 Studenterhue talk contribs →Syndicate Shenanigans: Traitor Medical Doctor: Update name of sleep toxin, add a handful of links and a missing article | ||||
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04:58 (cur | prev) +271 Studenterhue talk contribs →Syndicate Shenanigans: Traitor Medical Doctor: Get in a mention of emagging the cloner to remove the access lock, added in commit 75cc96c | ||||
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04:51 (cur | prev) +603 Studenterhue talk contribs →Antagonist Medical Doctor: List the job-specific items for Traitor Medical Doctor, add in some topic sentences, | ||||
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04:37 (cur | prev) +57 Studenterhue talk contribs →Syndicate Shenanigans: Split up into general antag vs traitor-specific stuff (don't have very creative titles for this one) |
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04:28 | Contraband 2 changes history 0 [Studenterhue (2×)] | |||
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04:28 (cur | prev) 0 Studenterhue talk contribs →Contraband Levels: Updating ratings for Betelgeuse and Antares as well, per same PR | ||||
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04:26 (cur | prev) 0 Studenterhue talk contribs →Contraband Levels: Update contraband ratings for Hadar and Vega, now that PR #18646 has been merged for real this time |
3 May 2024
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07:01 | Traits 2 changes history +138 [Studenterhue (2×)] | |||
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07:01 (cur | prev) +48 Studenterhue talk contribs →Character Setup Traits: Note aggressive critters spawn tame in Pet Person description | ||||
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06:22 (cur | prev) +90 Studenterhue talk contribs →Job Traits: Note Engineer Training allows salvager zip gun repair |
06:30 | Murder diffhist +585 Studenterhue talk contribs →List of Sidearms: Add in customized/salvager zip gun |
06:24 | Contraband diffhist +128 Studenterhue talk contribs →Contraband Levels: Add contraband rating for salvager/customized zip gun |
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05:55 | Guide to Botany 3 changes history +39 [Studenterhue (3×)] | |||
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05:55 (cur | prev) +19 Studenterhue talk contribs →Available Crops: Offer some more info about getting sunflower seeds, move some info over to Foods and Drinks | ||||
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05:38 (cur | prev) +4 Studenterhue talk contribs →Available Crops: Add in missing verb in "Botanists who Traitors" | |||
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05:34 (cur | prev) +16 Studenterhue talk contribs →Available Crops: Add images for sunflower plant and crop |
05:51 | Foods and Drinks diffhist +381 Studenterhue talk contribs →Snacks: Add sunflower seeds, introduced when PR #17626 was merged |
05:32 | Upload log Studenterhue talk contribs uploaded File:SunflowerSeeds.png (The item sprite for sunflower seeds. These are specifically the edible seeds obtained by a thrashing a sunflower, rather than seeds dispensed from the seed vending machine (though the edible ones are plantable too). [https://discord.com/channels/182249960895545344/890231630097182720/1192570053577691156 Sprite by Azrun]. Category:Object Sprites) |
2 May 2024
05:31 | Syndicate Items diffhist −62 Studenterhue talk contribs →Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything" |
1 May 2024
m 22:27 | Chemicals diffhist −78 Ilysen talk contribs →Miscellanea: Fixed an inaccuracy about holy water displaying as "water" |
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07:09 | Janitor 2 changes history +377 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +349 Studenterhue talk contribs →Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly. | ||||
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07:04 (cur | prev) +28 Studenterhue talk contribs →Crew Objectives: Update objective text |
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06:48 | Medical Doctor 2 changes history +547 [Studenterhue (2×)] | |||
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06:48 (cur | prev) +463 Studenterhue talk contribs →Crew Objectives: Elaborate on conditions for patches objective. This page no longer recommends applying patches to yourself, since it no longer counts | ||||
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05:54 (cur | prev) +84 Studenterhue talk contribs →Crew Objectives: Specify you need a doctor's labcoat for the Patchwork, rephrase general explanation of said reward |
05:35 | Spacebux diffhist +148 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for the Jobs of the Days |
05:03 | Contraband diffhist +1 Studenterhue talk contribs →Contraband Levels: Manually revert contraband levels of the Hadar Power Sword, Betelgeuse Sniper Rifle, Antares LMG, and Vega Flamethrower, because PR #18646, which modifies these levels, hasn't been actually merged yet |
30 April 2024
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12:10 | Contraband 2 changes history +4 [Error2147483647 (2×)] | |||
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12:10 (cur | prev) +4 Error2147483647 talk contribs →Contraband Levels: Updates the old Gannets Hadar sprite to the new one made by MylieDaniels. | ||||
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11:57 (cur | prev) 0 Error2147483647 talk contribs →Contraband Levels: Updates the contraband levels of the Hadar Power Sword, Betelgeuse Sniper Rifle, Antares LMG, and Vega Flamethrower to their new values following PR #18646 |
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06:31 | Spacebux 3 changes history +299 [Studenterhue (3×)] | |||
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06:31 (cur | prev) 0 Studenterhue talk contribs →Base Spacebux Wage: Radio Shot Host isn't a thing, Studenterhue... | |||
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06:30 (cur | prev) +250 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for various gimmick jobs | ||||
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06:21 (cur | prev) +49 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for Botanist and Rancher |
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06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
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06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
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06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
29 April 2024
19:56 | Thermoelectric Generator diffhist +152 Kregle talk contribs →Ideal Gas Law |
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06:59 | Security Objects 5 changes history +378 [Studenterhue (5×)] | |||
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06:59 (cur | prev) +226 Studenterhue talk contribs →Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164 | ||||
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06:50 (cur | prev) +285 Studenterhue talk contribs →Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers. | ||||
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06:44 (cur | prev) −185 Studenterhue talk contribs →Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack | ||||
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06:40 (cur | prev) +123 Studenterhue talk contribs →Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164 | ||||
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06:38 (cur | prev) −71 Studenterhue talk contribs →Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164 |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
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06:50 | Chemicals 2 changes history −483 [Studenterhue (2×)] | |||
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06:50 (cur | prev) −481 Studenterhue talk contribs →Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam | ||||
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06:31 (cur | prev) −2 Studenterhue talk contribs →Medical Chems: Remove stray [[ |
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06:30 | Botanist 5 changes history +479 [Studenterhue (5×)] | |||
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06:30 (cur | prev) +4 Studenterhue talk contribs →My first bee: Reroute bee kibble link to Foods and Drinks, since unlike To Serve Man, that resource is usually updated more often | |||
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06:26 (cur | prev) +152 Studenterhue talk contribs →Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards | ||||
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06:17 (cur | prev) +33 Studenterhue talk contribs →Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods | ||||
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06:09 (cur | prev) +257 Studenterhue talk contribs →Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged | ||||
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06:06 (cur | prev) +33 Studenterhue talk contribs →Crew Objectives: Update text of botanist objectives |
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05:58 | Medical Doctor 3 changes history +465 [Studenterhue (3×)] | |||
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05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective | ||||
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05:42 (cur | prev) −8 Studenterhue talk contribs →Medicine: Correct summation of menders | ||||
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05:38 (cur | prev) +477 Studenterhue talk contribs →Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430 |
05:48 | Adventure Zone diffhist −311 Azrun talk contribs |
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05:22 | Spacebux 7 changes history +239 [Studenterhue (7×)] | |||
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05:22 (cur | prev) −2 Studenterhue talk contribs →Base Spacebux Wage: Likewise update the engineering jobs' listings | ||||
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05:21 (cur | prev) −1 Studenterhue talk contribs →Base Spacebux Wage: Update listings for med and sci jobs | ||||
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05:19 (cur | prev) +4 Studenterhue talk contribs →Base Spacebux Wage: Update wages listed for various civ jobs | ||||
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05:14 (cur | prev) −49 Studenterhue talk contribs →Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely | ||||
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04:56 (cur | prev) +171 Studenterhue talk contribs →Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity | ||||
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04:48 (cur | prev) +27 Studenterhue talk contribs →Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative | ||||
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04:43 (cur | prev) +89 Studenterhue talk contribs →Purchasable Items: Add links to info on satchel versions of travel backpack, randoseru, and rucksack |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |
27 April 2024
06:35 | Space Pod diffhist +111 Studenterhue talk contribs →Flying the Pod: Adjust to account for pod engines starting off, rather than already on |
m 04:34 | Construction diffhist +1 Studenterhue talk contribs Text replacement - "Hacking#Vending Machines and Autolathes" to "Hacking#Vending Machines and Fabricators" |
m 04:33 | Hydroponics diffhist +11 Studenterhue talk contribs Text replacement - "Hacking#Vending_Machines_and_Autolathes" to "Hacking#Vending Machines and Fabricators" |
02:14 | Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain |
26 April 2024
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17:28 | Chemicals 4 changes history +355 [444explorer; Studenterhue (3×)] | |||
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17:28 (cur | prev) +12 444explorer talk contribs space lube fixed | |||
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04:45 (cur | prev) +157 Studenterhue talk contribs →Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589 | ||||
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04:39 (cur | prev) +49 Studenterhue talk contribs →Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.) | ||||
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04:28 (cur | prev) +137 Studenterhue talk contribs →Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged |
06:13 | Making and Breaking diffhist +139 Studenterhue talk contribs →Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574 |
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06:09 | Space Pod 2 changes history +689 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +569 Studenterhue talk contribs →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged | ||||
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05:37 (cur | prev) +120 Studenterhue talk contribs →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability |
05:25 | Clothing diffhist +165 Studenterhue talk contribs →Head: Add construction cone |
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05:22 | Engineering Objects 2 changes history +1,143 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +84 Studenterhue talk contribs →Engineering Apparel: Add links to info on construction cones | |||
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05:21 (cur | prev) +1,059 Studenterhue talk contribs →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged |
25 April 2024
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06:22 | Traits 3 changes history +1,464 [Studenterhue (3×)] | |||
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06:22 (cur | prev) +290 Studenterhue talk contribs →Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later | ||||
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06:14 (cur | prev) +47 Studenterhue talk contribs →Character Setup Traits: Point out another thing about the list of pets for Pet Person | ||||
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05:58 (cur | prev) +1,127 Studenterhue talk contribs →Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get |
m 05:47 | Foods and Drinks diffhist +102 Studenterhue talk contribs →Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit |
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05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
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05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
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05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
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05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
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04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
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04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
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04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
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04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
24 April 2024
11:39 | Botanist diffhist +85 Tribaja talk contribs Added a line in bee-keeping about bees enjoying bee kibble. |
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06:25 | Guide to AI 2 changes history +763 [Studenterhue (2×)] | |||
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06:25 (cur | prev) +531 Studenterhue talk contribs →Intercom espionage: On a similar token, discuss AI eyebots coming with intercoms | ||||
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06:00 (cur | prev) +232 Studenterhue talk contribs →AI Shells: Get in a mention that AI eyebots have intercoms, a featured that was added when PR #18085 was merged. I think I ought to reorganize the paragraph about eyebots, but I'm not sure how |
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05:45 | Guide to Mining 2 changes history +161 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +129 Studenterhue talk contribs →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown | ||||
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05:27 (cur | prev) +32 Studenterhue talk contribs →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern |
23 April 2024
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06:41 | Chemicals 3 changes history 0 [Studenterhue (3×)] | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Standardize the capitalization in first cell for energy drink | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR | ||||
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06:39 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged |
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05:18 | Guide to Mining 2 changes history +212 [Studenterhue (2×)] | |||
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05:18 (cur | prev) +206 Studenterhue talk contribs →Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed | ||||
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05:05 (cur | prev) +6 Studenterhue talk contribs →Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba |
05:04 | Making and Breaking diffhist +4 Studenterhue talk contribs →Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba |
22 April 2024
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21:12 | Foods and Drinks 2 changes history −203 [Ilysen (2×)] | |||
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21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start | ||||
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20:44 (cur | prev) −204 Ilysen talk contribs →Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info |
20:52 | Upload log Ilysen talk contribs uploaded a new version of File:CandyNEW.png (I'm not sure when, but the sprite seems to have been changed to this at some point -- not sure when -- so here we go...!) |
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06:14 | Hydroponics 2 changes history +587 [Studenterhue (2×)] | |||
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06:14 (cur | prev) +585 Studenterhue talk contribs Update Clarion tab/generally give more details about room's contents, include some location info | ||||
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06:04 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
m 06:04 | Botanist diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
m 05:47 | Quartermaster diffhist +32 Studenterhue talk contribs →Civilian Department: Add link to info on pet carriers |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
m 01:30 | Chemicals diffhist +73 444explorer talk contribs extra source for rat spit |
21 April 2024
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22:14 | Security Objects 7 changes history +1,613 [Studenterhue (7×)] | |||
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22:14 (cur | prev) +13 Studenterhue talk contribs →Lethal: Tweak explanation of damage vs pods and vs walls and humans | ||||
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20:43 (cur | prev) +54 Studenterhue talk contribs →Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it | ||||
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20:38 (cur | prev) −11 Studenterhue talk contribs →Lethal: Tweak explanation of the pod-targeting missile launcher's homing works | ||||
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06:21 (cur | prev) +79 Studenterhue talk contribs →Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells | ||||
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06:18 (cur | prev) +1,418 Studenterhue talk contribs →Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged | ||||
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05:00 (cur | prev) +28 Studenterhue talk contribs →Security Apparel: Add link to info about police uniform as well | |||
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04:59 (cur | prev) +32 Studenterhue talk contribs →Security Apparel: Add link to info about constable's helmet |
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
20:56 | Contraband diffhist +275 Studenterhue talk contribs →Contraband Levels: Add contraband rating for pod-targeting missile launcher |
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06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
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06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
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05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
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05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
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05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
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04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
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04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
06:35 | Space Pod diffhist +28 Studenterhue talk contribs →Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged |
m 04:58 | Quartermaster diffhist +32 Studenterhue talk contribs →Miscellaneous: Add link to info about constable's helmet |
20 April 2024
06:26 | Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas |
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
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05:56 | Contraband 2 changes history +247 [Studenterhue (2×)] | |||
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05:56 (cur | prev) +131 Studenterhue talk contribs →Contraband Levels: Add rating for foam dart revolver | ||||
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05:55 (cur | prev) +116 Studenterhue talk contribs →Contraband Levels: Add contraband rating for foam dart gun |
05:47 | Artifact Research diffhist +582 Studenterhue talk contribs →Hand-held Artifacts: Add healing wand, from commit e21f8c1 |
04:57 | Engineering Objects diffhist +159 Studenterhue talk contribs →Engineering Apparel: Note what access this thing requires |
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04:54 | Access Levels 3 changes history +147 [Studenterhue (3×)] | |||
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04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel | ||||
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04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link | ||||
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04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated |
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04:36 | Medical Objects 5 changes history +5,936 [Studenterhue (5×)] | |||
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04:36 (cur | prev) +71 Studenterhue talk contribs →Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding | ||||
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04:33 (cur | prev) +112 Studenterhue talk contribs →Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful | ||||
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04:27 (cur | prev) +5,775 Studenterhue talk contribs →Medical Apparel: List out contents | ||||
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04:26 (cur | prev) +14 Studenterhue talk contribs →Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better | ||||
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03:24 (cur | prev) −36 Studenterhue talk contribs →Machinery: Spin off Medical Apparel into its own section to document its contents |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
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23:20 | Construction 3 changes history +351 [NightmarechaMillian (3×)] | |||
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23:20 (cur | prev) +32 NightmarechaMillian talk contribs phrasing | |||
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23:19 (cur | prev) +1 NightmarechaMillian talk contribs oops needs a new line | |||
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23:19 (cur | prev) +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section |
m 06:45 | Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png" |
18 April 2024
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15:27 | Nuclear Generator 4 changes history 0 [Error2147483647 (4×)] | |||
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15:27 (cur | prev) −58 Error2147483647 talk contribs Undo revision 62780 by Error2147483647 (talk) Tag: Undo | ||||
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15:27 (cur | prev) −5 Error2147483647 talk contribs Undo revision 62781 by Error2147483647 (talk) Tag: Undo | ||||
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15:17 (cur | prev) +5 Error2147483647 talk contribs Edits the gas turbine section to bring it in line with the Coolant Volume section. Tag: Reverted | ||||
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14:50 (cur | prev) +58 Error2147483647 talk contribs →Flow Rate: Changes the name of the category to to 'coolant volume', bringing it in line with the data in-game, Tag: Reverted |
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
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07:04 | Security (place) 5 changes history +424 [Studenterhue (5×)] | |||
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07:04 (cur | prev) −84 Studenterhue talk contribs Remove Lawyer from list of jobs with access to this place, since they lost Sec access in commit 225397a. Did this for tabs of maps that are in rotation | ||||
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07:00 (cur | prev) +17 Studenterhue talk contribs This one is also silly | |||
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06:56 (cur | prev) −12 Studenterhue talk contribs Tweak some of the jokes in Clarion tab, because we've been gradually shifting away from Sec = police | ||||
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06:53 (cur | prev) +501 Studenterhue talk contribs Update Clarion tab, basically. Expands on what's in the equipment area and corrects some info on what is found where. Can't pinpoint a specific update here; there's too many. | ||||
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06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 06:33 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 06:33 | Security Assistant diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
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05:19 | Mime 3 changes history +6 [Studenterhue (3×)] | |||
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05:19 (cur | prev) +163 Studenterhue talk contribs Shove a mention of mimes being able to juggle somewhere, per commit 30434b0. Ought to find a better way to organize all this info some time | ||||
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05:09 (cur | prev) 0 Studenterhue talk contribs Extend link text for Melanin Eraser, because having it be just "mutation" might make it seem like it's gonna link to info on mutations in general | |||
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05:05 (cur | prev) −157 Studenterhue talk contribs Remove reference to Mime getting Noir mutation, since that feature was removed when PR #9294 was merged. |
05:06 | Guide to Genetics diffhist −97 Studenterhue talk contribs →Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error |
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05:01 | Traits 3 changes history +1,115 [Studenterhue (3×)] | |||
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05:01 (cur | prev) +508 Studenterhue talk contribs →Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged | ||||
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04:26 (cur | prev) +275 Studenterhue talk contribs →Character Setup Traits: Add Trippy, from same PR | ||||
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04:19 (cur | prev) +332 Studenterhue talk contribs →Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged |
m 04:44 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
04:29 | Vampire diffhist +53 Studenterhue talk contribs →Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability. |
16 April 2024
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06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
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06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
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06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
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05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
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05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
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05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:16 | Science Objects diffhist +25 Studenterhue talk contribs →Research Apparel: Provide more specific links to labcoat reskins, update labcoat links |
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
05:05 | Chemicals diffhist +88 Studenterhue talk contribs →Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...) |
15 April 2024
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |
14 April 2024
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22:02 | Head of Security 3 changes history +285 [Studenterhue (3×)] | |||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" | |||
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04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection | ||||
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04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too |
m 14:34 | Construction diffhist +145 Doomino7 talk contribs Edited the fact that on a TTV you dont NEED a timer/proxy sensor/signaller But they are recommended because you will die without them |
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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14:12 | Security Objects 2 changes history +134 [Studenterhue (2×)] | |||
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14:12 (cur | prev) +102 Studenterhue talk contribs →Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged. | ||||
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05:02 (cur | prev) +32 Studenterhue talk contribs →Equipment: Briefly mention inspectors get Security TicketWriter 2000 |
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04:54 | Security Officer 3 changes history +201 [Studenterhue (3×)] | |||
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04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day) | ||||
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04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged | ||||
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04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles |
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04:25 | Syndicate Items 3 changes history +181 [Studenterhue (3×)] | |||
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04:25 (cur | prev) +10 Studenterhue talk contribs →Standard Items: Use a different example for explaining standard items since Traitor Captain is gone | ||||
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04:24 (cur | prev) +73 Studenterhue talk contribs →Standard Items: Nearly forgot to add this caution about trying to break the implant | ||||
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04:22 (cur | prev) +98 Studenterhue talk contribs →Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it |
13 April 2024
23:17 | Syndicate Items diffhist +64 Studenterhue talk contribs →Standard Items: Note NTSC and HoS also get this implant |