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Show new changes starting from 13:30, 9 May 2024
   
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9 May 2024

     06:46  Changelog diffhist +431 Studenterhue talk contribs →‎May 2024: May 8's updates
     06:20  Genetic Mutations diffhist +1,022 Studenterhue talk contribs →‎Speech Mutations: Add German accent mutation/mirror Guide to Genetics edit
     06:15  Guide to Genetics diffhist +902 Studenterhue talk contribs →‎Mutation List: Add German accent mutation, added when PR #18050 was merged. Doing something new by including an example sentence
     05:36  Traits diffhist +676 Studenterhue talk contribs →‎Character Setup Traits: Add Party Animal trait, added when PR #18717 was merged
     05:11  Quartermaster‎‎ 3 changes history +273 [Studenterhue‎ (3×)]
     
05:11 (cur | prev) +267 Studenterhue talk contribs →‎Buford: Correct formula names in Sells table, plus add more links
     
05:08 (cur | prev) +7 Studenterhue talk contribs →‎Buford: Update Initial Offer ranges for Sells table as well, tweaked by same commit, and fix a spelling error
     
05:05 (cur | prev) −1 Studenterhue talk contribs →‎Buford: Update Initial Offer column on Buys table, since commit 41b3f12 readjusted pretty much all these ranges

8 May 2024

     07:26  Changelog diffhist +784 Studenterhue talk contribs →‎May 2024: May 7th's updates
     06:57  Construction‎‎ 2 changes history +62 [Studenterhue‎ (2×)]
     
06:57 (cur | prev) +4 Studenterhue talk contribs →‎Stunhat: Change Weakened->Knocked-down to reflect the actual/in-game name of the status effect
     
06:54 (cur | prev) +58 Studenterhue talk contribs →‎Stunhat: Add in yellow sunhat and stunhat, added when PR #18614 was merged
     06:49  Clothing‎‎ 2 changes history +53 [Studenterhue‎ (2×)]
     
06:49 (cur | prev) +27 Studenterhue talk contribs →‎Head: Add sprite for yellow s*t*unhat, from same PR
     
06:49 (cur | prev) +26 Studenterhue talk contribs →‎Head: Add in yellow sunhat sprite, added when PR #18614 was merged
     06:11  Quartermaster‎‎ 5 changes history +178 [Studenterhue‎ (5×)]
     
06:11 (cur | prev) +139 Studenterhue talk contribs →‎Generic Trader: Note these traders have random names
     
06:03 (cur | prev) +1 Studenterhue talk contribs →‎Generic Trader: Update Number in Stock numbers for Sheet Metal and Cloth Fabric, since commit 2b7fe84 made them no longer infinite
     
06:01 (cur | prev) −2 Studenterhue talk contribs →‎Generic Trader: Update Initial Offers for Sells table as well. These all got readjusted by commit 41b3f12d4ad00598eb8ea65bafc4e96e7c0b4489
     
05:54 (cur | prev) +79 Studenterhue talk contribs →‎Generic Trader: Update Initial Offer ranges on Buys table. Most of these were modified by commit 41b3f12d4ad00598eb8ea65bafc4e96e7c0b4489, but commit a1a0af0ceb4081aac8e5abdb128eb192e8fd4b49 also Food's Initial Offer range
     
05:47 (cur | prev) −39 Studenterhue talk contribs →‎Generic Trader: Remove Electronics Components from the Buys list, in keeping with PR #9737 being merged

7 May 2024

     06:34  Roboticist‎‎ 2 changes history +143 [Studenterhue‎ (2×)]
     
06:34 (cur | prev) +81 Studenterhue talk contribs →‎Lungs: Point out an implication of not being able to breathe in less than 16 kPa of plasma
     
06:30 (cur | prev) +62 Studenterhue talk contribs →‎Lungs: Note another source of plasmatoid lungs, people with the Plasma Lungs trait, from commit 5e7db01
     06:29  Traits‎‎ 2 changes history +972 [Studenterhue‎ (2×)]
     
06:29 (cur | prev) +169 Studenterhue talk contribs →‎Character Setup Traits: Note some additional restrictions for Plasma Lungs, added in commit b3fd515
     
06:28 (cur | prev) +803 Studenterhue talk contribs →‎Character Setup Traits: Add Plasma Lungs trait. The trait itself was added in commit 5e7db01
     05:50  Quartermaster‎‎ 2 changes history −3 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) −3 Studenterhue talk contribs →‎Vurdulak The Shrouded: Update Buys table as well. Commit 41b3f12 revamped the ranges on these too, though there was another update, commit a1a0af0, that raised the min and max for the Black Armor
     
05:43 (cur | prev) 0 Studenterhue talk contribs →‎Vurdulak The Shrouded: Update initial offer range for Alien Artifact, since commit 41b3f12 tweaked its possible range
     05:37  Clothing‎‎ 2 changes history +237 [Studenterhue‎ (2×)]
     
05:37 (cur | prev) +7 Studenterhue talk contribs →‎Labcoats: Got to update the description for the standard white labcoat as well
     
05:36 (cur | prev) +230 Studenterhue talk contribs →‎Labcoats: Now that PR #18771 is merged, scientists actually do get the scientist's labcoat, so update description for scientist's labcoat to match
     05:15  Scientist diffhist +34 Studenterhue talk contribs →‎Your Equipment: Scientists now get the scientist's labcoat, courtesy of PR #18771 being merged, so got to update the line about the labcoat to match
     05:08  Changelog‎‎ 2 changes history +1,150 [Studenterhue‎ (2×)]
     
05:08 (cur | prev) +144 Studenterhue talk contribs →‎Current Testmerged PRs: Add in entries for the newly testmerged #18797
     
05:07 (cur | prev) +1,006 Studenterhue talk contribs →‎May 2024: May 6th's updates

6 May 2024

     07:19  Changelog‎‎ 2 changes history +522 [Studenterhue‎ (2×)]
     
07:19 (cur | prev) +668 Studenterhue talk contribs →‎May 2024: May 5th's updates
     
06:41 (cur | prev) −146 Studenterhue talk contribs →‎Current Testmerged PRs: Remove #18697's entries, because it was moved out of testmerged. For a time, it was still testmerged, but had no entries, because there was a merge conflict, but it later got untestmerged for real
     06:16  Quartermaster‎‎ 5 changes history +989 [Studenterhue‎ (5×)]
     
06:16 (cur | prev) +983 Studenterhue talk contribs →‎Miscellaneous: Add in Ballroom Supplies crate, added when PR #18605 was merged. Unfortunately don't have much on the main attraction, the dancing shoes just yet.
     
05:45 (cur | prev) 0 Studenterhue talk contribs →‎Josh: Note Josh sells up to 5 items once, because commit 155375f upped it from 4 to 5 to make room for the paintball gun
     
05:33 (cur | prev) 0 Studenterhue talk contribs →‎Gragg: Update Number in Stock for Char, because commit ac2d620 changed it from infinite to 100
     
05:30 (cur | prev) +8 Studenterhue talk contribs →‎Gragg: Update Sells list as well. commit 41b3f12 fiddled with those as well, but commit 4334fa2 adjusted them further
     
05:26 (cur | prev) −2 Studenterhue talk contribs →‎Gragg: Update initial offer ranges for Buys list, because commit 41b3f12 significantly adjusted all of these
     01:43  Jobs diffhist +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section
     01:33  Traitor diffhist +1,191 Ilysen talk contribs Replace old Hard-Mode Traitor info with Sleeper Agent info (thanks for the info on dead drops, azrun)

5 May 2024

     06:26  Changelog diffhist +847 Studenterhue talk contribs →‎May 2024: May 4th update
     06:06  Murder‎‎ 7 changes history +504 [Studenterhue‎ (7×)]
     
06:06 (cur | prev) +171 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam dart revolver as well.
     
06:01 (cur | prev) +216 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam darts and gun, fix a comma splice
     
04:38 (cur | prev) +65 Studenterhue talk contribs →‎List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading
     
04:37 (cur | prev) +3 Studenterhue talk contribs →‎List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit
     
04:32 (cur | prev) +50 Studenterhue talk contribs →‎List of Longarms: Explain why Striker-7's pre-wound drum is notable
     
04:21 (cur | prev) 0 Studenterhue talk contribs →‎List of Sidearms: Update Lo-Point capacity, per same PR
     
04:02 (cur | prev) −1 Studenterhue talk contribs →‎List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged
     05:52  Quartermaster‎‎ 5 changes history +230 [Studenterhue‎ (5×)]
     
05:52 (cur | prev) +121 Studenterhue talk contribs →‎Josh: Add Sick Gaming Device, added when PR #4372 was merged
     
05:46 (cur | prev) +73 Studenterhue talk contribs →‎Josh: Add Portable Paint Popper, courtesy of commit 155375f. We've nothing on the paintball gun just yet though, so don't have a useful link for this one
     
05:43 (cur | prev) +35 Studenterhue talk contribs →‎Josh: Note Josh specifically sells the Foam Dart Revolver. In case you're wondering, that was added to his goods list when PR #5830 was merged
     
05:40 (cur | prev) 0 Studenterhue talk contribs →‎Josh: Likewise for the goods lists
     
05:32 (cur | prev) +1 Studenterhue talk contribs →‎Josh: Update sell prices, per commit 41b3f12
     05:51  General Objects diffhist +6 Studenterhue talk contribs →‎General Items (handheld): Complete Handheld Arcade Games ID
     05:09  Random Events diffhist +34 Studenterhue talk contribs →‎Ion Storm: Note these can break security cameras, as a result of commit 3e58383

4 May 2024

     14:58  Chief Engineer diffhist +431 Sord213 talk contribs department ID comp
     14:56  Medical Director diffhist +377 Sord213 talk contribs department ID comp
     14:55  Research Director diffhist +374 Sord213 talk contribs department ID comp
     05:05  Medical Doctor‎‎ 5 changes history +1,115 [Studenterhue‎ (5×)]
     
05:05 (cur | prev) +123 Studenterhue talk contribs →‎The Cloner: Reference emagging the console to remove the record deletion access lock here as well, though in a different way that assumes the reader ISN'T an antag
     
05:01 (cur | prev) +61 Studenterhue talk contribs →‎Syndicate Shenanigans: Traitor Medical Doctor: Update name of sleep toxin, add a handful of links and a missing article
     
04:58 (cur | prev) +271 Studenterhue talk contribs →‎Syndicate Shenanigans: Traitor Medical Doctor: Get in a mention of emagging the cloner to remove the access lock, added in commit 75cc96c
     
04:51 (cur | prev) +603 Studenterhue talk contribs →‎Antagonist Medical Doctor: List the job-specific items for Traitor Medical Doctor, add in some topic sentences,
     
04:37 (cur | prev) +57 Studenterhue talk contribs →‎Syndicate Shenanigans: Split up into general antag vs traitor-specific stuff (don't have very creative titles for this one)

3 May 2024

     07:11  Changelog diffhist +612 Studenterhue talk contribs →‎May 2024: Updates for May 2
     07:01  Traits‎‎ 2 changes history +138 [Studenterhue‎ (2×)]
     
07:01 (cur | prev) +48 Studenterhue talk contribs →‎Character Setup Traits: Note aggressive critters spawn tame in Pet Person description
     
06:22 (cur | prev) +90 Studenterhue talk contribs →‎Job Traits: Note Engineer Training allows salvager zip gun repair
     06:30  Murder diffhist +585 Studenterhue talk contribs →‎List of Sidearms: Add in customized/salvager zip gun

2 May 2024

     07:02  Changelog‎‎ 2 changes history +382 [Studenterhue‎ (2×)]
     
07:02 (cur | prev) +92 Studenterhue talk contribs →‎Current Testmerged PRs: Remove #18632's entries, because it's no longer testmerged, add in #18697 and #18707
     
07:01 (cur | prev) +290 Studenterhue talk contribs May 1st's update. Also have to actually create the section for May 2024 here.

1 May 2024

     07:19  Changelog‎‎ 2 changes history +838 [Studenterhue‎ (2×)]
     
07:19 (cur | prev) +219 Studenterhue talk contribs →‎Current Testmerged PRs: Add in #18632's entries
     
07:17 (cur | prev) +619 Studenterhue talk contribs →‎April 2024: April 30th's updates
     07:09  Janitor‎‎ 2 changes history +377 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) +349 Studenterhue talk contribs →‎Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly.
     
07:04 (cur | prev) +28 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     06:48  Medical Doctor‎‎ 2 changes history +547 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +463 Studenterhue talk contribs →‎Crew Objectives: Elaborate on conditions for patches objective. This page no longer recommends applying patches to yourself, since it no longer counts
     
05:54 (cur | prev) +84 Studenterhue talk contribs →‎Crew Objectives: Specify you need a doctor's labcoat for the Patchwork, rephrase general explanation of said reward
     05:35  Spacebux diffhist +148 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for the Jobs of the Days

30 April 2024

     06:52  Changelog diffhist −648 Studenterhue talk contribs →‎Current Testmerged PRs: Remove #16676's entries off the list because it's been untestmerged
     06:30  Spacebux‎‎ 2 changes history +299 [Studenterhue‎ (2×)]
     
06:30 (cur | prev) +250 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for various gimmick jobs
     
06:21 (cur | prev) +49 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for Botanist and Rancher
     06:16  Murder‎‎ 2 changes history +224 [Studenterhue‎ (2×)]
     
06:16 (cur | prev) +99 Studenterhue talk contribs →‎List of Energy Weapons: Make a similar note in the entry for phasers
     
06:14 (cur | prev) +125 Studenterhue talk contribs →‎Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164

29 April 2024

     07:01  Changelog diffhist +250 Studenterhue talk contribs →‎Sunday, April 28th, 2024: Another update for April 28
     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164
     05:46  Lawyer diffhist −10 UpsilonYellow talk contribs removed the bit about having the security frequency, as well as the lawyer suit's slam being harm intent exclusive, both outdated. added a link to the paperwork page, because lawyers and paperwork are a match made in hell

28 April 2024

     20:02  Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later.
     07:09  Changelog‎‎ 3 changes history +1,581 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) +134 Studenterhue talk contribs →‎Current Testmerged PRs: In with 16676, out with 18275 and 18383, which were merged into the game for real
     
07:07 (cur | prev) +329 Studenterhue talk contribs →‎April 2024: First update of April 28
     
07:05 (cur | prev) +1,118 Studenterhue talk contribs →‎April 2024: Updates for April 27
     06:50  Chemicals diffhist −481 Studenterhue talk contribs →‎Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam
     06:26  Botanist‎‎ 4 changes history +475 [Studenterhue‎ (4×)]
     
06:26 (cur | prev) +152 Studenterhue talk contribs →‎Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards
     
06:17 (cur | prev) +33 Studenterhue talk contribs →‎Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods
     
06:09 (cur | prev) +257 Studenterhue talk contribs →‎Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged
     
06:06 (cur | prev) +33 Studenterhue talk contribs →‎Crew Objectives: Update text of botanist objectives
     06:00  Medical Director diffhist −2 Studenterhue talk contribs →‎Crew Objectives: Update text of patches-related objective
     05:58  Medical Doctor‎‎ 3 changes history +465 [Studenterhue‎ (3×)]
     
05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective
     
05:42 (cur | prev) −8 Studenterhue talk contribs →‎Medicine: Correct summation of menders
     
05:38 (cur | prev) +477 Studenterhue talk contribs →‎Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430
     05:48  Adventure Zone diffhist −311 Azrun talk contribs
     05:22  Spacebux‎‎ 6 changes history +150 [Studenterhue‎ (6×)]
     
05:22 (cur | prev) −2 Studenterhue talk contribs →‎Base Spacebux Wage: Likewise update the engineering jobs' listings
     
05:21 (cur | prev) −1 Studenterhue talk contribs →‎Base Spacebux Wage: Update listings for med and sci jobs
     
05:19 (cur | prev) +4 Studenterhue talk contribs →‎Base Spacebux Wage: Update wages listed for various civ jobs
     
05:14 (cur | prev) −49 Studenterhue talk contribs →‎Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely
     
04:56 (cur | prev) +171 Studenterhue talk contribs →‎Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity
     
04:48 (cur | prev) +27 Studenterhue talk contribs →‎Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative
     04:38  Clothing diffhist +566 Studenterhue talk contribs →‎Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it

27 April 2024

     06:46  Changelog‎‎ 2 changes history +453 [Studenterhue‎ (2×)]
     
06:46 (cur | prev) +213 Studenterhue talk contribs →‎Current Testmerged PRs: Add in PR #18383's entries
     
06:45 (cur | prev) +240 Studenterhue talk contribs →‎Friday, April 26th, 2024: Other update for April 26
     06:35  Space Pod diffhist +111 Studenterhue talk contribs →‎Flying the Pod: Adjust to account for pod engines starting off, rather than already on
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     06:43  Changelog‎‎ 5 changes history +756 [Studenterhue‎ (5×)]
     
06:43 (cur | prev) −391 Studenterhue talk contribs →‎Current Testmerged PRs: Out with 15272 and 18620, which are likewise in the game proper now
     
06:40 (cur | prev) +476 Studenterhue talk contribs →‎Current Testmerged PRs: In with #18561 and #18275
     
06:32 (cur | prev) +523 Studenterhue talk contribs →‎April 2024: First updates for April 26th
     
06:20 (cur | prev) +336 Studenterhue talk contribs →‎April 2024: April 25th's updates
     
06:15 (cur | prev) −188 Studenterhue talk contribs →‎Current Testmerged PRs: Cut #18475's entries now that it's out of testmerge and in the game proper
     06:09  Space Pod‎‎ 2 changes history +689 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +569 Studenterhue talk contribs →‎Secondary Systems: Add Storage Hold component, added when PR #18574 was merged
     
05:37 (cur | prev) +120 Studenterhue talk contribs →‎Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability
     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone
     05:21  Engineering Objects diffhist +1,059 Studenterhue talk contribs →‎Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged
     04:45  Chemicals‎‎ 3 changes history +343 [Studenterhue‎ (3×)]
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged

25 April 2024

     06:42  Changelog‎‎ 2 changes history +2,079 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +192 Studenterhue talk contribs →‎Current Testmerged PRs: Add in #18620's entries
     
06:40 (cur | prev) +1,887 Studenterhue talk contribs →‎April 2024: April 24's updates
     06:36  XP diffhist +45 Studenterhue talk contribs →‎Earning XP: Get in a mention of completing objectives giving XP, per merging of PR #18430
     06:22  Traits‎‎ 3 changes history +1,464 [Studenterhue‎ (3×)]
     
06:22 (cur | prev) +290 Studenterhue talk contribs →‎Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later
     
06:14 (cur | prev) +47 Studenterhue talk contribs →‎Character Setup Traits: Point out another thing about the list of pets for Pet Person
     
05:58 (cur | prev) +1,127 Studenterhue talk contribs →‎Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get
     06:01  Medals diffhist +65 Studenterhue talk contribs →‎Non-Secret Medals: Note pets from Pet Person don't count for Noah's Shuttle, per merging of PR #18510
     05:19  Clothing‎‎ 7 changes history +2,198 [Studenterhue‎ (7×)]
     
05:19 (cur | prev) −348 Studenterhue talk contribs →‎Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
     
05:14 (cur | prev) +585 Studenterhue talk contribs →‎(Exo)Suit: Add waistcoat
     
05:02 (cur | prev) +631 Studenterhue talk contribs →‎Uniform: Add butler's suit
     
04:52 (cur | prev) +581 Studenterhue talk contribs →‎Uniform: Add maid dress
     
04:25 (cur | prev) +341 Studenterhue talk contribs →‎Uniform: Add bartender's suit
     
04:18 (cur | prev) +27 Studenterhue talk contribs →‎Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy
     
04:13 (cur | prev) +381 Studenterhue talk contribs →‎Back: Give randoseru and randoseru satchel different entries, since they have different names

24 April 2024

     11:39  Botanist diffhist +85 Tribaja talk contribs Added a line in bee-keeping about bees enjoying bee kibble.
     06:39  Changelog diffhist +117 Studenterhue talk contribs →‎April 2024: April 23's update
     05:19  Being A Better Traitor diffhist −60 Studenterhue talk contribs →‎Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed

23 April 2024

     06:49  Changelog‎‎ 2 changes history +720 [Studenterhue‎ (2×)]
     
06:49 (cur | prev) +185 Studenterhue talk contribs →‎Current Testmerged PRs: Put in 18435's entries
     
06:47 (cur | prev) +535 Studenterhue talk contribs →‎April 2024: April 22's updates
     06:41  Chemicals‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     06:37  Miner‎‎ 4 changes history +277 [Studenterhue‎ (4×)]
     
06:37 (cur | prev) +89 Studenterhue talk contribs →‎Gettin' to work: Rename these sections by water vs space map, since using specific maps means they'll get bit too long, while putting the relevant maps in descriptions
     
06:23 (cur | prev) +124 Studenterhue talk contribs →‎Red Faction: Syndicate Miners: Explain how the mechboots help avoid sec and vigilantes. This is true, even after commit 221e8ba made them only reduce certain movement speed penalties, though the reason why is different and might not be obvious
     
06:03 (cur | prev) −69 Studenterhue talk contribs →‎Profiting: Remove reference to making instruments with matsci, since that was removed when PR #10581 was merged
     
06:02 (cur | prev) +133 Studenterhue talk contribs →‎Profiting: Update description of mechanized boots benefits, in light of commit 221e8ba, and list a few applications for it
     05:57  Being A Better Traitor‎‎ 3 changes history +335 [Studenterhue‎ (3×)]
     
05:57 (cur | prev) +222 Studenterhue talk contribs →‎Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits.
     
05:53 (cur | prev) +308 Studenterhue talk contribs →‎Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor.
     
05:38 (cur | prev) −195 Studenterhue talk contribs →‎Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level

22 April 2024

     06:21  Changelog diffhist +596 Studenterhue talk contribs →‎April 2024: April 21's updates
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged

21 April 2024

     22:14  Security Objects‎‎ 5 changes history +1,553 [Studenterhue‎ (5×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     18:22  Donut 3 diffhist −85 444explorer talk contribs
     06:44  Clothing‎‎ 6 changes history +1,787 [Studenterhue‎ (6×)]
     
06:44 (cur | prev) +16 Studenterhue talk contribs →‎Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice
     
06:41 (cur | prev) −23 Studenterhue talk contribs →‎Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier
     
05:17 (cur | prev) +381 Studenterhue talk contribs →‎(Exo)Suit: Add apron
     
05:03 (cur | prev) +488 Studenterhue talk contribs →‎Back: Separate rucksack and rucksack satchel
     
04:40 (cur | prev) +551 Studenterhue talk contribs →‎Head: Add constable's helmet
     
04:26 (cur | prev) +372 Studenterhue talk contribs →‎Uniform: Add police uniform
     06:36  Being A Better Traitor diffhist −76 Studenterhue talk contribs →‎Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher
     06:35  Space Pod diffhist +28 Studenterhue talk contribs →‎Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged
     06:26  Changelog‎‎ 2 changes history +1,136 [Studenterhue‎ (2×)]
     
06:26 (cur | prev) +188 Studenterhue talk contribs →‎Current Testmerged PRs: Add in 18475's entries
     
06:25 (cur | prev) +948 Studenterhue talk contribs →‎April 2024: Updates for April 20th

20 April 2024

     06:50  Changelog‎‎ 2 changes history +547 [Studenterhue‎ (2×)]
     
06:50 (cur | prev) −211 Studenterhue talk contribs →‎Current Testmerged PRs: Take 18345's entries off now that it's in the game proper
     
06:49 (cur | prev) +758 Studenterhue talk contribs →‎April 2024: Other updates for April 19th
     06:26  Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas
     06:25  Atlas diffhist +2 Studenterhue talk contribs →‎Secstotzka & Civilechia (Northwest): Update Armory image
     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description
     04:57  Engineering Objects diffhist +159 Studenterhue talk contribs →‎Engineering Apparel: Note what access this thing requires
     04:54  Access Levels‎‎ 3 changes history +147 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel
     
04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link
     
04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
     23:19  Construction diffhist +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section
     08:02  Changelog‎‎ 3 changes history +2,527 [Studenterhue‎ (3×)]
     
08:02 (cur | prev) +199 Studenterhue talk contribs →‎Current Testmerged PRs: Add in 15272's entries now that it's in testmerge
     
07:49 (cur | prev) +947 Studenterhue talk contribs →‎April 2024: First updates for April 19
     
07:43 (cur | prev) +1,381 Studenterhue talk contribs →‎April 2024: April 18th's updates
     06:43  Clarion‎‎ 2 changes history +92 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +4 Studenterhue talk contribs →‎Clarion Amidships: Manually update the Brig and HoS office images while I'm here
     
06:42 (cur | prev) +88 Studenterhue talk contribs →‎Clarion Amidships: Add image of Clarion's Interrogation Room

18 April 2024

     06:55  Changelog diffhist +396 Studenterhue talk contribs →‎April 2024: April 17th's updates
     06:19  Traitor Objectives diffhist −125 Studenterhue talk contribs →‎Tasers: Since commit c6ff335 made them crates, I don't think packets or explosions will help with this
     06:05  Security Objects‎‎ 2 changes history −228 [Studenterhue‎ (2×)]
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well
     05:41  Clothing‎‎ 5 changes history +2,322 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +59 Studenterhue talk contribs →‎Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines
     
05:37 (cur | prev) +616 Studenterhue talk contribs →‎Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version
     
05:23 (cur | prev) +712 Studenterhue talk contribs →‎Labcoats: Add alternate roboticist's labcoat, adjust some link text
     
05:11 (cur | prev) +541 Studenterhue talk contribs →‎Labcoats: Add alternate version of geneticist's labcoat as well
     
05:01 (cur | prev) +394 Studenterhue talk contribs →‎Labcoats: Add alternate version of doctor's labcoat

17 April 2024

     07:14  Changelog‎‎ 2 changes history +633 [Studenterhue‎ (2×)]
     
07:14 (cur | prev) +800 Studenterhue talk contribs →‎April 2024: Rest of April 16th's updates
     
07:10 (cur | prev) −167 Studenterhue talk contribs →‎Current Testmerged PRs: Remove 16410's entries. It's untestmerged now
     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error
     05:01  Traits‎‎ 3 changes history +1,115 [Studenterhue‎ (3×)]
     
05:01 (cur | prev) +508 Studenterhue talk contribs →‎Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged
     
04:26 (cur | prev) +275 Studenterhue talk contribs →‎Character Setup Traits: Add Trippy, from same PR
     
04:19 (cur | prev) +332 Studenterhue talk contribs →‎Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged

16 April 2024

     06:37  Changelog‎‎ 2 changes history +376 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +209 Studenterhue talk contribs →‎April 2024: First update of April 16th
     
06:30 (cur | prev) +167 Studenterhue talk contribs →‎Current Testmerged PRs: Add #16410's entries
     06:17  Clothing‎‎ 5 changes history +2,118 [Studenterhue‎ (5×)]
     
06:17 (cur | prev) +720 Studenterhue talk contribs →‎(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole
     
06:02 (cur | prev) +965 Studenterhue talk contribs →‎(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail.
     
05:15 (cur | prev) +151 Studenterhue talk contribs →‎Head: Add NT combat helmet, with a similar format
     
05:13 (cur | prev) +134 Studenterhue talk contribs →‎Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page.
     
05:11 (cur | prev) +148 Studenterhue talk contribs →‎(Exo)Suit: Add NT pressure suit, or really a link to info on it
     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)

15 April 2024

     18:56  Main Page diffhist −43 ZeWaka talk contribs links
     06:15  Changelog diffhist +396 Studenterhue talk contribs →‎April 2024: April 14th's updates
     03:50  Research Director‎‎ 3 changes history +1,704 [Studenterhue‎ (3×)]
     
03:50 (cur | prev) +763 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on disguised AI law module
     
02:59 (cur | prev) +781 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on laser module
     
02:50 (cur | prev) +160 Studenterhue talk contribs →‎Antagonist RD: Introduce some more flavor, including some creative titles

14 April 2024

     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged
     14:12  Security Objects‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
14:12 (cur | prev) +102 Studenterhue talk contribs →‎Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged.
     
05:02 (cur | prev) +32 Studenterhue talk contribs →‎Equipment: Briefly mention inspectors get Security TicketWriter 2000
     04:54  Security Officer‎‎ 3 changes history +201 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day)
     
04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged
     
04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles
     04:52  Head of Security‎‎ 2 changes history +293 [Studenterhue‎ (2×)]
     
04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection
     
04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too

13 April 2024

     23:15  Changelog‎‎ 2 changes history +856 [Studenterhue‎ (2×)]
     
23:15 (cur | prev) +793 Studenterhue talk contribs →‎April 2024: Updates for April 13th
     
23:14 (cur | prev) +63 Studenterhue talk contribs →‎Current Testmerged PRs: Out with 18294 (it's in-game proper now), in with 18345 (back in testmerge)
     22:58  Captain diffhist +109 Studenterhue talk contribs Elaborate this mindhack protection part some more
     06:49  General Objects‎‎ 2 changes history +685 [Studenterhue‎ (2×)]
     
06:49 (cur | prev) +291 Studenterhue talk contribs →‎General Items (large): Update Robustris instructions, in accordance with commit c8f8558
     
05:47 (cur | prev) +394 Studenterhue talk contribs →‎General Items (handheld): Add rubber duck
     05:25  Clothing‎‎ 5 changes history +1,699 [Studenterhue‎ (5×)]
     
05:25 (cur | prev) −143 Studenterhue talk contribs →‎Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation
     
05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description
     
05:09 (cur | prev) +515 Studenterhue talk contribs →‎Uniform: Add atheist sweater
     
04:57 (cur | prev) +691 Studenterhue talk contribs →‎(Exo)Suit: Add weird cultist robe
     
04:31 (cur | prev) +623 Studenterhue talk contribs →‎(Exo)Suit: Add adeptus mechanicus robe

12 April 2024

     18:30  Clothing‎‎ 11 changes history +4,292 [Studenterhue‎ (11×)]
     
18:30 (cur | prev) +8 Studenterhue talk contribs →‎(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording
     
18:24 (cur | prev) +1 Studenterhue talk contribs →‎(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error
     
18:14 (cur | prev) +830 Studenterhue talk contribs →‎(Exo)Suit: Delve more into specialist heavy operative combat armor stats
     
17:55 (cur | prev) −1 Studenterhue talk contribs →‎Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages
     
07:17 (cur | prev) +695 Studenterhue talk contribs →‎Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta.
     
07:08 (cur | prev) +664 Studenterhue talk contribs →‎(Exo)Suit: Add witchfinder general's coat
     
07:01 (cur | prev) +598 Studenterhue talk contribs →‎Uniform: Add witchfinder general's outfit
     
06:35 (cur | prev) +50 Studenterhue talk contribs →‎Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets
     
06:34 (cur | prev) +419 Studenterhue talk contribs →‎Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there
     
06:21 (cur | prev) +353 Studenterhue talk contribs →‎Head: Discuss stats of specialist combat helmet as well
     
06:12 (cur | prev) +675 Studenterhue talk contribs →‎Head: Delve more into heavy specialist great helm's stats
     17:38  Changelog‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
17:38 (cur | prev) −261 Studenterhue talk contribs →‎Current Testmerged PRs: Remove 18142's entries. This was left on testmerge by mistake, but it's fixed now
     
07:30 (cur | prev) +395 Studenterhue talk contribs →‎April 2024: First updates for April 12th
     07:30  Security Officer diffhist +300 Studenterhue talk contribs →‎Tickets to the Prom: Mention tickets and fines show up at round end
     06:51  Nuclear Operative‎‎ 2 changes history +368 [Studenterhue‎ (2×)]
     
06:51 (cur | prev) +241 Studenterhue talk contribs →‎Sound crew strategies: Advise against certain chem weapons as well
     
06:42 (cur | prev) +127 Studenterhue talk contribs →‎Sound crew strategies: Note using acid against nukies is more or less useless