File:RobuddyLoveV2.gif
Revision as of 23:29, 12 September 2023 by MitchTheStationPreformer (talk | contribs) (A constructed Robuddy, it appears to be showing digital affection towards you. [https://github.com/goonstation/goonstation/pull/15188 New sprite by Mister-Moriarty] It has been given 3/4th perspective and a general overhaul.)
RobuddyLoveV2.gif (32 × 32 pixels, file size: 542 bytes, MIME type: image/gif, looped, 2 frames, 0.8 s)
Summary
A constructed Robuddy, it appears to be showing digital affection towards you.
New sprite by Mister-Moriarty It has been given 3/4th perspective and a general overhaul.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 23:29, 12 September 2023 | 32 × 32 (542 bytes) | MitchTheStationPreformer (talk | contribs) | A constructed Robuddy, it appears to be showing digital affection towards you. [https://github.com/goonstation/goonstation/pull/15188 New sprite by Mister-Moriarty] It has been given 3/4th perspective and a general overhaul. |
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File usage
The following 50 pages use this file:
- Access Levels
- Adventure Zone
- Being A Better Traitor
- Books
- Calling the Escape Shuttle
- Construction
- Contraband
- Critter
- Cyborg
- Fishing
- Fixing the Paint Machine
- Game FAQ
- Game Modes
- Getting Started
- Guide to Being Robust
- Guide to Kendo
- Guide to Zoldorf
- Guides
- Health Indicators
- Holiday Cheer
- Inventory
- Making and Breaking
- Medals
- Mentorhelp
- Motives
- Murder
- NT Reputation
- Quick guide to station systems
- Random Events
- Roboticist
- Robots
- Roleplay Tips and Tricks
- Safe-Cracking
- Space Pod
- Spacebux
- Spacemen: The Grifening
- SpicyChickenGod Tutorials
- Station Grade
- Terminology
- Traitor Objectives
- Traits
- Virus
- XP
- Z-level
- User:Caio029/Space Pod (draft)
- User:DisturbHerb/Guide to the Printing Press
- User:Onetoughcreampuff/Objectives rework
- User:SaccharineChampion/Special Emotes
- User:Studenterhue/EMP
- Template:Game Mechanics