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- 10:01, 28 June 2015 diff hist +20 N File:SlotMachine.png It's a slot machine.
- 10:00, 28 June 2015 diff hist +24 N File:Implanter2.png It's an empty implanter.
- 11:19, 27 June 2015 diff hist 0 m Chemistry Sulfuric/hydrochloric acid no longer causes TOX damage when in the bloodstream.
- 11:10, 27 June 2015 diff hist −124 m Syndicate Items New image: pen. Also, stimulants aren't even on the booster enzyme whitelist.
- 10:50, 27 June 2015 diff hist +3 m General Objects New image: pen
- 10:46, 27 June 2015 diff hist +19 N File:PenNew.png It's a generic pen.
- 09:59, 26 June 2015 diff hist +112 Changelog →June 2015
- 09:58, 26 June 2015 diff hist 0 File:TeleRoom.png Convair880 uploaded a new version of "File:TeleRoom.png": Almost nothing changed in the teleporter room in over two years, so let's find out how long it takes the Wiki to update pictures. Last time I checked, it was plain broken.
- 10:56, 25 June 2015 diff hist 0 m Cogmap1/EVA New image: EVA.
- 10:55, 25 June 2015 diff hist −5 m Cogmap1/Market New image: market.
- 10:51, 25 June 2015 diff hist +1 m Cogmap1/Customs New image: customs
- 10:50, 25 June 2015 diff hist +42 m Head of Personnel New image: customs.
- 10:43, 25 June 2015 diff hist +13 m Cogmap1/Gym New image: gym.
- 10:41, 25 June 2015 diff hist +30 m Cogmap1/Computer Core New image: computer core.
- 10:38, 25 June 2015 diff hist 0 m Cogmap1/Emergency Storage
- 10:37, 25 June 2015 diff hist −8 m Cogmap1/Emergency Storage New image: emergency storage.
- 10:36, 25 June 2015 diff hist 0 m Cogmap1/Tool Storage New image: tool storage.
- 10:36, 25 June 2015 diff hist +2 m Cogmap1 New images: market, customs, EVA, mining + catering pod bay, crew quarters, gym, tool storage, emergency store, computer core.
- 10:33, 25 June 2015 diff hist +26 N File:ToolStorage3.png It's primary tool storage.
- 10:32, 25 June 2015 diff hist +32 N File:PodbayMining3.png It's the mining outpost pod bay.
- 10:32, 25 June 2015 diff hist +26 N File:PodbayCatering3.png It's the catering pod bay.
- 10:32, 25 June 2015 diff hist +31 m File:Market3.png
- 10:31, 25 June 2015 diff hist +16 N File:Market3.png It's the market.
- 10:31, 25 June 2015 diff hist +13 N File:Gym2.png It's the gym.
- 10:31, 25 June 2015 diff hist +9 N File:EVA4.png It's EVA.
- 10:31, 25 June 2015 diff hist +23 N File:EmergencyStorage3.png It's emergency storage.
- 10:30, 25 June 2015 diff hist +22 N File:Customs2.png It's the customs desk.
- 10:30, 25 June 2015 diff hist +19 N File:CrewQuarters3.png It's crew quarters.
- 10:30, 25 June 2015 diff hist +37 N File:ComputerCore3.png It's AI upload and the computer core.
- 13:51, 24 June 2015 diff hist −15 m Chemistry Sulfuric and fluorosulfuric now cause BURN instead of BRUTE damage. Pentetic acid's side-effect are marginally more severe.
- 11:16, 24 June 2015 diff hist +124 Changelog
- 11:14, 24 June 2015 diff hist 0 m Chemistry New image: chemistry.
- 11:13, 24 June 2015 diff hist 0 m Plasma Research New image: toxins research.
- 11:11, 24 June 2015 diff hist −2 m Cogmap1/Research Director New image: RD's office.
- 11:09, 24 June 2015 diff hist +1 m Telescience New image: telescience lab.
- 11:06, 24 June 2015 diff hist +66 m Cogmap1 New images: everything related to the research department.
- 11:01, 24 June 2015 diff hist +22 N File:TestChamber2.png It's the test chamber.
- 11:01, 24 June 2015 diff hist +25 N File:TeleScience2.png It's the telescience lab.
- 11:01, 24 June 2015 diff hist +46 N File:ResearchDepartment2.png It's the research department in all its glory.
- 11:00, 24 June 2015 diff hist +21 N File:RDsOffice.png It's the RD's office.
- 11:00, 24 June 2015 diff hist +25 N File:PodbayScience2.png It's the science pod bay.
- 10:59, 24 June 2015 diff hist +21 N File:MixingRoom3.png It's toxins research.
- 10:59, 24 June 2015 diff hist +26 N File:GuardbuddyDepot.png It's the Guardbuddy depot.
- 10:59, 24 June 2015 diff hist +15 N File:Chemistry4.png It's chemistry.
- 10:59, 24 June 2015 diff hist +31 N File:Artlab4.png It's the artifact research lab.
- 13:34, 23 June 2015 diff hist +37 m Nuclear Operative There's now a couple of S.E.E.D.s on the Syndicate shuttle.
- 13:28, 23 June 2015 diff hist +1 m Syndicate Shuttle New image: Syndicate shuttle.
- 13:27, 23 June 2015 diff hist +1 m Cogmap1 New image: Syndicate shuttle.
- 13:26, 23 June 2015 diff hist +27 N File:SyndicateShuttle2.png It's the Syndicate shuttle.
- 09:42, 23 June 2015 diff hist +199 m Rules We ban for using client-side mods, so it should be mentioned in the rules too.
- 09:08, 23 June 2015 diff hist +364 Security Objects Added: automatic locker.
- 08:48, 23 June 2015 diff hist 0 m Cogmap1/Security New image: mini-brig.
- 08:47, 23 June 2015 diff hist 0 m Cogmap1 New image: mini-brig.
- 08:46, 23 June 2015 diff hist +19 N File:MiniBrig3.png It's the mini brig.
- 08:06, 23 June 2015 diff hist +153 Changelog →June 2015
- 17:14, 22 June 2015 diff hist +169 Changelog
- 15:57, 22 June 2015 diff hist +641 Changelog →June 2015
- 08:34, 22 June 2015 diff hist −1 Changelog
- 14:36, 21 June 2015 diff hist +258 m Medical Doctor Updated sleeper description.
- 14:07, 21 June 2015 diff hist +343 m Medical Objects Updated sleeper description.
- 13:34, 21 June 2015 diff hist 0 m Cogmap1/Medbay New image: medical booth.
- 13:33, 21 June 2015 diff hist 0 m Cogmap1 New image: medical booth.
- 13:32, 21 June 2015 diff hist +23 N File:MedicalBooth5.png It's the medical booth.
- 13:28, 21 June 2015 diff hist +431 Changelog →June 2015
- 09:24, 20 June 2015 diff hist +593 Syndicate Items Added: speed DNA injector.
- 12:00, 19 June 2015 diff hist +589 Powering the station Added a reference to the experimental local generator.
- 10:44, 19 June 2015 diff hist +14 m Hunter Predator mask now supports internals.
- 14:19, 18 June 2015 diff hist +153 m Guide to Mining Might be good to know which objects are compatible with the cargo transporter.
- 14:03, 18 June 2015 diff hist −41 m Engineering Objects Don't need a wrench for the local generator anymore.
- 17:58, 17 June 2015 diff hist +23 m Engineering Objects Local generator is now capable of charging APCs.
- 17:28, 17 June 2015 diff hist +429 Changelog →June 2015
- 18:09, 16 June 2015 diff hist +72 m Syndicate Items The disguiser is also available through QM.
- 14:38, 16 June 2015 diff hist +31 m Guide to Genetics Well, this pages is outdated YET AGAIN. Template added.
- 14:20, 16 June 2015 diff hist +207 m Science Objects Click-drag portable machinery onto an adjacent floor tile to assign a new home turf
- 14:18, 16 June 2015 diff hist +120 m Medical Objects Click-drag portable machinery onto an adjacent floor tile to assign a new home turf.
- 14:15, 16 June 2015 diff hist +155 m Murder QM crates changed a bit. Updated grenade descriptions.
- 14:08, 16 June 2015 diff hist +271 m Security Objects Click-drag portable machinery onto an adjacent floor tile to assign a new home turf.
- 13:55, 16 June 2015 diff hist +348 Changelog →June 2015
- 13:55, 16 June 2015 diff hist +93 m Quartermaster Updated the "Items you can order" list.
- 10:59, 16 June 2015 diff hist +36 N Taser Redirected page to Security Objects#Taser current
- 09:22, 16 June 2015 diff hist +97 Fan Art More art.
- 09:20, 16 June 2015 diff hist +4 N File:MachoManInAction.png Art.
- 10:20, 15 June 2015 diff hist +13 m Virus Space madness and berserker are now non-contagious.
- 09:50, 15 June 2015 diff hist +65 m Doctoring Clarification: you have to mend all incisions.
- 08:40, 15 June 2015 diff hist +300 Changelog →June 2015
- 09:49, 14 June 2015 diff hist +284 m Doctoring Surgical incisions cannot be bandaged, cauterized etc anymore - sutures are the only option.
- 09:35, 14 June 2015 diff hist +208 m Medical Objects Surgical incisions cannot be bandaged anymore.
- 08:35, 14 June 2015 diff hist +579 Changelog →June 2015
- 16:11, 13 June 2015 diff hist +300 m PDA Port-a-Sci and Port-a-NanoMed PDA remotes are now a thing.
- 16:01, 13 June 2015 diff hist +108 m Medical Objects Port-a-NanoMed PDA remote.
- 15:59, 13 June 2015 diff hist +71 m Science Objects Port-a-Sci PDA remote.
- 15:57, 13 June 2015 diff hist +144 Changelog →June 2015
- 14:35, 12 June 2015 diff hist +52 m Security Objects Anchored flashers can be triggered manually by the AI.
- 09:09, 12 June 2015 diff hist −10 m Traitor Objectives Emagging the shuttle computer cuts the transit time to 10 seconds as well.
- 09:17, 11 June 2015 diff hist +166 Changelog →Wednesday, June 10th, 2015
- 16:16, 10 June 2015 diff hist +72 m PDA Port-a-Brig remote for security PDAs.
- 16:08, 10 June 2015 diff hist +212 Changelog →June 2015
- 16:08, 10 June 2015 diff hist +194 m Security Objects Port-a-Brig remote for PDAs. Also, you can pry open locked Port-a-Brigs with a crowbar.
- 10:45, 10 June 2015 diff hist +322 m Robots Updated guardbuddy description.
- 10:07, 10 June 2015 diff hist −2 m Guide to Genetics Genetics PDA scanner is as dead as disco.
- 10:02, 10 June 2015 diff hist −92 m PDA Genetics PDA scanner is as dead as disco.
- 09:57, 10 June 2015 diff hist +595 Changelog →June 2015
- 11:00, 9 June 2015 diff hist +477 Foods and Drinks Added: meatball sub, peanut butter and honey sandwich.
- 09:32, 9 June 2015 diff hist +20 N File:MeatballSub.png It's a meatball sub.
- 09:06, 9 June 2015 diff hist +189 Changelog →June 2015
- 10:34, 8 June 2015 diff hist +203 Engineering Objects Added: power transmission laser.
- 10:32, 8 June 2015 diff hist +32 N File:PowerTransmissionLaser.png It's a power transmission laser.
- 10:11, 7 June 2015 diff hist +286 m Cyborg Cyborgs can directly transfer reagents from containers that aren't in their inventory with drag & drop.
- 09:53, 7 June 2015 diff hist +471 m Traitor Objectives The emergency shuttle now spends some time in transit.
- 09:20, 7 June 2015 diff hist +101 m Cogmap1/Escape Arm The emergency shuttle now spends some time in transit.
- 09:17, 7 June 2015 diff hist +139 m Getting Started The emergency shuttle now spends some time in transit.
- 09:02, 7 June 2015 diff hist +54 m Engineer Needs a direct link to the PTL.
- 08:56, 7 June 2015 diff hist +205 Changelog →June 2015
- 16:38, 6 June 2015 diff hist 0 m Cogmap1/Escape Arm New image: escape arm.
- 16:36, 6 June 2015 diff hist 0 m Cogmap1 New image: escape arm.
- 16:35, 6 June 2015 diff hist +20 N File:Escape3.png It's the escape arm.
- 16:12, 6 June 2015 diff hist +31 m Quartermaster New MULE delivery destination: escape hallway.
- 13:48, 6 June 2015 diff hist +114 Changelog →June 2015
- 16:46, 5 June 2015 diff hist +746 Changelog →June 2015
- 16:19, 5 June 2015 diff hist +97 m Syndicate Items Projectiles will disrupt cloaking devices and disguisers, a fact probably worth mentioning.
- 16:13, 5 June 2015 diff hist +142 m Construction How2Deconstruct flash/cell assemblies.
- 10:23, 4 June 2015 diff hist +108 m Guide to Mining Added a reference to the pod-mounted mining equipment.
- 10:16, 4 June 2015 diff hist +396 m Cogmap1/Miner Added a reference to the pod-mounted mineral magnet interface.
- 10:02, 4 June 2015 diff hist +1,453 Space Pod Added: ore scoop, mining link array, NT and Syndicate comm systems. New image: pod HUD.
- 08:59, 4 June 2015 diff hist +27 N File:RobustcoCommArray.png It's a Robustco comm array.
- 08:59, 4 June 2015 diff hist +76 N File:RadioarbeitenCommArray.png It's a Radioarbeiten comm array. Not that the name makes any sense, oh well.
- 08:58, 4 June 2015 diff hist +25 N File:NTMagnetLinkArray.png It's a magnet link array.
- 08:58, 4 June 2015 diff hist +34 N File:PodHUD6.png It's the HUD of a pod or MiniPutt.
- 07:46, 4 June 2015 diff hist −9 m Medical Doctor New image: medbay...again.
- 07:44, 4 June 2015 diff hist 0 m Cogmap1/Medbay New image: medbay...again.
- 07:43, 4 June 2015 diff hist 0 m Cogmap1 New image: medbay...again.
- 07:42, 4 June 2015 diff hist +30 N File:MedWing7.png It's medbay and all its glory.
- 18:19, 3 June 2015 diff hist +196 m Syndicate Items Hand-held and portable flashers can disrupt cloaking devices and disguisers again.
- 16:18, 3 June 2015 diff hist +297 Jobs Gimmick job added: pharmacist.
- 16:10, 3 June 2015 diff hist +30 N File:Pharmacist64.png It's a pharmacist in 64x64 px.
- 15:48, 3 June 2015 diff hist +351 m Security Objects Hand-held and portable flashers can disrupt cloaking devices and disguisers again.
- 15:37, 3 June 2015 diff hist +742 Changelog →June 2015
- 13:24, 2 June 2015 diff hist +57 m Game FAQ Added a reference to the headset list on the 'Clothing' page.
- 13:22, 2 June 2015 diff hist +534 Clothing Added: civilian and shipping headset.
- 13:08, 2 June 2015 diff hist +82 Changelog →June 2015
- 13:04, 2 June 2015 diff hist −706 m Guide to AI More cloner-related stuff that had to be updated.
- 12:59, 2 June 2015 diff hist −62 m Getting Started Cloning is now sort of medbay's responsibility, it would appear?
- 12:54, 2 June 2015 diff hist +25 m Nuclear Operative Cloning is now sort of medbay's responsibility, it would appear?
- 12:52, 2 June 2015 diff hist +62 m Murder Cloning is now sort of medbay's responsibility, it would appear?
- 12:48, 2 June 2015 diff hist +269 m Traitor Objectives Cloning is now sort of medbay's responsibility, it would appear? And yeah, destroying the captain's bonsai tree is back as a rare gimmick objective.
- 12:43, 2 June 2015 diff hist −2 m Cogmap1/Gym Cloning is now sort of medbay's responsibility, it would appear?
- 12:39, 2 June 2015 diff hist +23 m Traitor Cloning is now sort of medbay's responsibility, it would appear?
- 12:36, 2 June 2015 diff hist −46 m Guide to Genetics Cloning is now sort of medbay's responsibility, it would appear?
- 12:34, 2 June 2015 diff hist −2 m Staff Assistant Cloning is now sort of medbay's responsibility, it would appear?
- 12:32, 2 June 2015 diff hist +8 m Mechanic Cloning is now sort of medbay's responsibility, it would appear?
- 12:31, 2 June 2015 diff hist +38 m Guide to AI Cloning is now sort of medbay's responsibility, it would appear?
- 12:31, 2 June 2015 diff hist +18 m Doctoring Let's use this permalink instead. Yes.
- 12:31, 2 June 2015 diff hist +84 m Medical Objects →Machinery
- 12:26, 2 June 2015 diff hist +18 m Doctoring Cloning is now sort of medbay's responsibility, it would appear?
- 12:21, 2 June 2015 diff hist 0 m Medical Objects Cloning is now sort of medbay's responsibility, it would appear?
- 12:18, 2 June 2015 diff hist +133 m Cogmap1/Medbay Cloning is now sort of medbay's responsibility, it would appear?
- 12:16, 2 June 2015 diff hist +2,080 Medical Doctor Cloning is now sort of medbay's responsibility, it would appear?
- 12:04, 2 June 2015 diff hist −2,464 Geneticist Cloning is now sort of medbay's responsibility, it would appear?
- 11:50, 2 June 2015 diff hist −184 m Cogmap1/Genetics Cloning is now sort of medbay's responsibility, it would appear?
- 11:46, 2 June 2015 diff hist −31 m Jobs Cloning is now sort of medbay's responsibility, it would appear?
- 09:37, 2 June 2015 diff hist 0 m Old Material Science New image: ore processing.
- 09:37, 2 June 2015 diff hist 0 m Cogmap1/Miner New image: mining department.
- 09:36, 2 June 2015 diff hist +2 m Cogmap1/Tech storage New image: tech storage.
- 09:34, 2 June 2015 diff hist +1 m Mechanic New image: mechanics lab.
- 09:34, 2 June 2015 diff hist +1 m Cogmap1/Electronics New image: mechanics lab.
- 09:33, 2 June 2015 diff hist +13 m Cogmap1/Engineering New image: engineering.
- 09:32, 2 June 2015 diff hist 0 m Engineer New image: engineering.
- 09:31, 2 June 2015 diff hist +3 m Cogmap1 New images: engineering, mechanics lab, tech storage, CE's office, mining, ore processing.
- 09:29, 2 June 2015 diff hist +18 N File:TechStorage2.png It's tech storage.
- 09:29, 2 June 2015 diff hist +21 N File:OreProcessing7.png It's the arc smelter.
- 09:28, 2 June 2015 diff hist +46 N File:MiningDepartment7.png It's the mining department and mineral magnet.
- 09:28, 2 June 2015 diff hist +51 N File:Engineering3.png It's engineering and the engine in all their glory.
- 09:27, 2 June 2015 diff hist +23 N File:ElectronicsLab2.png It's the mechanics lab.
- 09:27, 2 June 2015 diff hist +21 N File:CEoffice2.png It's the CE's office.
- 08:57, 2 June 2015 diff hist +1 m Powering the station New image: engine schematics. Laser-specific reference pending etc.
- 08:55, 2 June 2015 diff hist +76 N File:UpdatedEngineSchematic2.png It's a schematics of the engine with the power transmission laser tacked on.
- 08:43, 2 June 2015 diff hist +141 m Nuclear Operative Lock your pods, dummies!
- 08:39, 2 June 2015 diff hist +225 m Space Pod Syndicate and Soviet pods can't open the main hangar doors anymore. SyndiPutts also get a locking mechanism by default.
- 08:24, 2 June 2015 diff hist +339 Changelog →June 2015
- 13:00, 1 June 2015 diff hist +38 m Monkey Monkeys can understand humans again, I guess?
- 07:17, 1 June 2015 diff hist +74 m Guide to Mining Mining now gets an accumulator for free.
- 07:11, 1 June 2015 diff hist +362 Changelog →May 2015
- 07:09, 1 June 2015 diff hist +388 Fan Art More art.
- 07:02, 1 June 2015 diff hist +4 N File:TheBlob.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:JugglingClown.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:Hellclown.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:Firelock.png Art.
- 07:02, 1 June 2015 diff hist +4 N File:AverageChef.png Art.
- 12:20, 31 May 2015 diff hist +170 Changelog →May 2015
- 14:26, 30 May 2015 diff hist +14 m Guide to Mining Erebite is only available through QM these days.
- 13:34, 30 May 2015 diff hist +369 Changelog
- 11:08, 30 May 2015 diff hist +81 m Guide to Mining Viscerite doubles as reclaimer fuel.
- 11:08, 30 May 2015 diff hist +41 m Medical Objects Viscerite doubles as reclaimer fuel.
- 10:36, 30 May 2015 diff hist +1 m Cogmap1/Pathology New image: pathology.
- 10:35, 30 May 2015 diff hist 0 m Cogmap1/Robotics New image: robotics.
- 10:35, 30 May 2015 diff hist 0 m Roboticist New image: robotics.
- 10:34, 30 May 2015 diff hist 0 m Cogmap1/Genetics New image: genetics.
- 10:34, 30 May 2015 diff hist 0 m Geneticist New image: genetics.
- 10:33, 30 May 2015 diff hist 0 m Cogmap1/Medical Director New image: MD's office.
- 10:32, 30 May 2015 diff hist 0 m Medical Doctor New image: medbay.
- 10:31, 30 May 2015 diff hist 0 m Cogmap1/Medbay New images: medbay, medical booth.
- 10:30, 30 May 2015 diff hist +1 m Cogmap1 New images: medbay etc, basically everything related to the medical department.
- 10:28, 30 May 2015 diff hist +22 N File:Robotics3.png It's the robotics lab.
- 10:27, 30 May 2015 diff hist +23 N File:PathologyResearch2.png It's the pathology lab.
- 10:27, 30 May 2015 diff hist +24 N File:MedMorgue4.png It's the medical morgue.
- 10:26, 30 May 2015 diff hist +35 N File:MDOffice5.png It's the Medical Director's office.
- 10:26, 30 May 2015 diff hist +22 N File:Genetics5.png It's the genetics lab.
- 09:45, 30 May 2015 diff hist +83 Game FAQ New WASD hotkey: ALT + S for *spin/*juggle.
- 09:33, 30 May 2015 diff hist +292 m Guide to Mining Cytines have been replaced by gemstones.
- 16:14, 29 May 2015 diff hist +127 Changelog →May 2015
- 13:18, 29 May 2015 diff hist +9 m Murder Examine eguns to see which firing mode they're set to.
- 13:11, 29 May 2015 diff hist −1 m Powering the station Updated aft and port solar again.
- 07:28, 29 May 2015 diff hist −1 Changelog Undo revision 11246 by Entora (talk)
- 13:04, 28 May 2015 diff hist +163 Clothing Added: Vapo-Matic.
- 13:01, 28 May 2015 diff hist +18 N File:Vapo-Matic.png It's a Vapo-Matic.
- 11:26, 28 May 2015 diff hist +252 m Getting Started Added a reference to dumping out storage containers via drag & drop.
- 11:05, 28 May 2015 diff hist +667 Chemistry Updated: salt. Added: magnesium, magnesium explosion.
- 11:04, 28 May 2015 diff hist +129 Changelog →May 2015
- 11:04, 28 May 2015 diff hist +46 m Syndicate Items Moonshine heals every traitor, not just the barman.
- 15:55, 27 May 2015 diff hist +190 Changelog →May 2015
- 15:00, 27 May 2015 diff hist −21 m Construction Light fixture parts are no longer limited to tubes and regular walls.
- 14:56, 27 May 2015 diff hist +760 Changelog →May 2015
- 12:26, 27 May 2015 diff hist +30 m Chemistry →Medical Chems
- 11:55, 27 May 2015 diff hist 0 m Chemistry →Disease Reagents
- 11:50, 27 May 2015 diff hist +1,010 Chemistry Added: Dragon's Breath, barium, hydrochloric acid, ether, acetaldehyde. And yes, some of the new reagents are pretty pointless.
- 09:48, 27 May 2015 diff hist +359 m Captain The nuke disk is back for whatever reason. It doesn't serve any purpose, though.
- 09:32, 27 May 2015 diff hist +550 Changelog →May 2015
- 09:31, 27 May 2015 diff hist +408 Jobs New gimmick jobs: sous chef, waiter.
- 09:18, 27 May 2015 diff hist +26 N File:Waiter64.png It's a waiter in 64x64 px.
- 09:17, 27 May 2015 diff hist +29 N File:SousChef64.png It's a sous chef in 64x64 px.
- 14:23, 26 May 2015 diff hist +72 m Cyborg It's now possible to repair BURN damage on AI shells.
- 10:14, 26 May 2015 diff hist +31 N Nuke ops Redirected page to Nuclear Operative current
- 10:11, 26 May 2015 diff hist +528 Changelog →May 2015
- 10:09, 26 May 2015 diff hist +572 Murder Updates grenades, added mustard gas and the other flavour of incendiary grenade.
- 14:00, 25 May 2015 diff hist +40 m Space Pod Nuclear bombs fit into the cargo hold.
- 13:59, 25 May 2015 diff hist +87 m Nuclear Operative →Trigger the nuke
- 13:50, 25 May 2015 diff hist +231 Nuclear Operative WIP page for a WIP game mode.
- 09:30, 25 May 2015 diff hist +7 m Game Modes RIP nuke disk.
- 09:27, 25 May 2015 diff hist −985 Captain RIP nuke disk.
- 09:20, 25 May 2015 diff hist −35 m DWAINE for Dummies RIP nuke disk.
- 09:10, 25 May 2015 diff hist −41 m Cogmap1/Captains Quarters RIP nuke disk.
- 09:08, 25 May 2015 diff hist −13 m Artificial Intelligence RIP nuke disk.
- 09:02, 25 May 2015 diff hist −28 m Security Officer RIP nuke disk.
- 08:57, 25 May 2015 diff hist −87 m Getting Started RIP nuke disk.
- 08:54, 25 May 2015 diff hist −112 m Jobs RIP nuke disk.
- 08:50, 25 May 2015 diff hist −252 m Terminology RIP nuke disk.
- 08:46, 25 May 2015 diff hist −134 m Metagaming RIP nuke disk.
- 08:41, 25 May 2015 diff hist +16 m Rules Might as well mention that cluwnes are fair game.
- 16:45, 24 May 2015 diff hist +712 Changelog →May 2015
- 13:26, 24 May 2015 diff hist +151 Changelog →May 2015
- 07:20, 24 May 2015 diff hist −97 m Security Objects Experimental weapon crate is now security-only as well.
- 20:31, 23 May 2015 diff hist −6 m Quartermaster Experimental weapon crate is now security-only as well.
- 16:55, 23 May 2015 diff hist +11 m Construction →Signaller assembly
- 09:37, 23 May 2015 diff hist +153 m Construction Added: signaller/bike horn assembly.
- 09:34, 23 May 2015 diff hist +193 N File:IgniterAssemblies2.png Overview of the various igniter assemblies. Doesn't include the health analyzer/igniter thingy - has the same sprite as timer/igniter and is, as far as I know, only used for suicide bomb vests.
- 08:59, 23 May 2015 diff hist +102 m Cyborg Medical cyborgs get a hemostat.
- 08:47, 23 May 2015 diff hist +457 m Doctoring Added a reference to hemostats.
- 08:09, 23 May 2015 diff hist +339 Medical Objects Added: hemostat.
- 07:47, 23 May 2015 diff hist +16 N File:Hemostat.png It's a hemostat.
- 17:23, 22 May 2015 diff hist +47 m Security Objects You can now examine batons to see the number of charges left.
- 17:16, 22 May 2015 diff hist +72 Changelog →May 2015
- 11:58, 21 May 2015 diff hist +162 m Being A Better Traitor Seems like the derringer does pierce body armour again.
- 11:54, 21 May 2015 diff hist −72 m Syndicate Items Seems like the derringer does pierce body armour again.
- 11:53, 21 May 2015 diff hist −20 m Murder Seems like the derringer does pierce body armour again.
- 11:42, 21 May 2015 diff hist 0 m Chemistry Stypic powder and silver sulfadizine are now less effective in the bloodstream (-2 BRUTE/BURN, which was Cogwerks' original value).
- 11:38, 21 May 2015 diff hist +163 m Medical Objects Patches are intended for topical drugs primarily.
- 08:05, 21 May 2015 diff hist −281 m Science Objects Updated the hand tele description.
- 10:08, 20 May 2015 diff hist +117 m Guide to Botany Further reagent-specific info can be found on the Chemistry page.
- 08:48, 20 May 2015 diff hist +101 Fan Art Mort art.
- 08:47, 20 May 2015 diff hist +4 N File:StrawberryTheClown.png Art.
- 16:12, 19 May 2015 diff hist +25 m Murder Updated the telegun description.
- 16:08, 19 May 2015 diff hist +532 Changelog →May 2015
- 16:06, 19 May 2015 diff hist +126 m Syndicate Items Updated the telegun description.
- 10:19, 19 May 2015 diff hist +373 Fan Art More art.
- 10:07, 19 May 2015 diff hist +4 N File:SyndieBomb2.png Art.
- 10:06, 19 May 2015 diff hist +4 N File:SyndieBomb1.png Art.
- 10:06, 19 May 2015 diff hist +4 N File:Questioning.png Art.
- 10:06, 19 May 2015 diff hist +4 N File:MurrayArt.png Art.
- 10:06, 19 May 2015 diff hist +4 N File:LockThemUp.png Art.
- 15:10, 18 May 2015 diff hist +148 m Rules There are now clear HTML popups for every mindslave implant-/vampire thrall-related situation. Also, mindslaves can check their master's name by using the 'Notes' verb.
- 14:55, 18 May 2015 diff hist +177 m Syndicate Items The solars aren't hotwired anymore. Also, freedom implants removes shackles as well.
- 14:42, 18 May 2015 diff hist −40 m Powering the station New image: aft solar array. Also updated its average output.
- 14:36, 18 May 2015 diff hist 0 m Cogmap1 New image: aft solar array.
- 14:36, 18 May 2015 diff hist +25 N File:Solarsaft3.png It's the aft solar array.
- 18:19, 16 May 2015 diff hist 0 m Murder Silent nerf: Frag-12 ammo boxes only contain 3 shells now, 40mm HE boxes are down to 2.
- 16:18, 16 May 2015 diff hist +305 m Guide to AI The solars aren't hotwired by default anymore.
- 16:14, 16 May 2015 diff hist +168 m Artificial Intelligence The solars aren't hotwired by default anymore.
- 16:12, 16 May 2015 diff hist +284 m Cogmap1/Chief Engineer The solars aren't hotwired by default anymore.
- 16:02, 16 May 2015 diff hist +42 m Engineer The solars aren't hotwired by default anymore.
- 15:58, 16 May 2015 diff hist −27 m User:Convair880 →Helper images
- 15:57, 16 May 2015 diff hist +2,741 Powering the station The solars aren't hotwired by default anymore.
- 15:21, 16 May 2015 diff hist +92 Changelog →May 2015
- 08:07, 16 May 2015 diff hist −1 m Chemistry Clarification: chicken soup has a 10% chance each of curing the diseases, not just one.
- 08:05, 16 May 2015 diff hist +59 m Syndicate Items Breaching charges (the explosive type) now take down walls reliably.
- 17:55, 15 May 2015 diff hist +56 m Chemistry Thermite doesn't have a 100% chance to burn through floor tiles anymore. Will take down walls reliably once again, though.
- 15:36, 15 May 2015 diff hist −38 m Monkey Monkeys can't understand humans anymore.
- 13:09, 15 May 2015 diff hist +319 Fan Art More art.
- 13:07, 15 May 2015 diff hist +4 N File:SecurityPortrait.jpg Art.
- 13:07, 15 May 2015 diff hist +4 N File:SecurityGreyshirtPinpointer.jpg Art.
- 13:07, 15 May 2015 diff hist +4 N File:SecurityClownAbuse.jpg Art.
- 12:45, 15 May 2015 diff hist +150 Changelog →May 2015
- 08:14, 15 May 2015 diff hist −119 m Detective Door access logs are as dead as disco.
- 08:13, 15 May 2015 diff hist −157 Computers Door access logs are as dead as disco.
- 08:13, 15 May 2015 diff hist −724 Security Objects Door access logs are as dead as disco.
- 19:31, 14 May 2015 diff hist −60 m Game Modes →Blob
- 18:13, 14 May 2015 diff hist +576 Changelog →May 2015
- 07:54, 14 May 2015 diff hist +37 m Changeling Acid spit doesn't KO people anymore.
- 07:47, 14 May 2015 diff hist +38 m Chemistry It now takes 9 units of fluorosulfuric acid to melt headgear, not 10. Silent nerf: CLF3 and other pyrotechnic chems are much less likely to burn through floor tiles. (Thermite is also broken right now as a result.)
- 07:35, 14 May 2015 diff hist +178 Changelog →May 2015
- 07:11, 14 May 2015 diff hist 0 m Syndicate Items Silent nerf: chameleon bombs are now 6 TC.
- 07:33, 13 May 2015 diff hist +96 Fan Art More art.
- 07:31, 13 May 2015 diff hist +4 N File:CreepyCluwneMonkey.jpg Art.
- 07:30, 13 May 2015 diff hist +91 m Changeling Shackles can be removed instantly as well.
- 07:26, 13 May 2015 diff hist +13 m Werewolf Shackles can be ripped apart instantly as well.
- 07:25, 13 May 2015 diff hist +13 m Hunter Shackles can be ripped apart instantly as well.
- 07:24, 13 May 2015 diff hist −283 m Being A Better Traitor The derringer doesn't pierce ballistic vests anymore.
- 07:22, 13 May 2015 diff hist +72 m Syndicate Items The derringer doesn't pierce ballistic vests anymore
- 07:19, 13 May 2015 diff hist +20 m Murder The derringer doesn't pierce ballistic vests anymore.
- 12:10, 12 May 2015 diff hist +1,559 Doctoring Added: beheading and head reattachment. Yes, really...
- 08:28, 12 May 2015 diff hist +62 m Construction Let's try this again in the correct order.
- 17:00, 11 May 2015 diff hist +382 m Construction Electric chairs can be wired directly into the power grid now.
- 15:59, 11 May 2015 diff hist +406 Changelog →May 2015
- 11:37, 11 May 2015 diff hist +247 Changelog →May 2015
- 10:02, 10 May 2015 diff hist −17 m Security Officer Formatting.
- 15:36, 9 May 2015 diff hist −7 m Vampire →Vampire Abilities
- 11:32, 9 May 2015 diff hist +112 m Construction How2Deconstruct shackles.
- 11:22, 9 May 2015 diff hist +304 Chemistry Fixed and re-added the alternative ammonia/potash recipes. And that wraps up the chemistry documentation overhaul.
- 13:04, 8 May 2015 diff hist +1,325 Chemistry Chemistry documentation overhaul, stage 7.5: misc reagents.
- 08:09, 8 May 2015 diff hist +66 Changelog →Thursday, May 7th, 2015
- 14:49, 7 May 2015 diff hist +42 m Getting Started Shackles use the 'Resist' mechanic as well.
- 14:48, 7 May 2015 diff hist +97 m Security Objects Shackles cannot be removed by the wearer as easily as before.
- 14:44, 7 May 2015 diff hist +158 m Medical Objects Bandages can be removed with wirecutters or scissors.
- 14:36, 7 May 2015 diff hist +473 Changelog →Thursday, May 7th, 2015
- 11:56, 7 May 2015 diff hist +194 Chemistry Couple corrections, added chicken soup.
- 09:31, 7 May 2015 diff hist +9 m Security Objects Flashbangs can lead to permanent eye damage as well.
- 09:30, 7 May 2015 diff hist +554 Changelog →May 2015
- 17:50, 6 May 2015 diff hist +89 m Chemistry Flash powder can cause eye damage again. Updated oculine, too.
- 11:55, 6 May 2015 diff hist +41 m Virus Berserker can also be non-contagious.
- 11:54, 6 May 2015 diff hist +1,108 Chemistry Chemistry documentation overhaul, stage 6.5: drugs.
- 13:02, 5 May 2015 diff hist +631 Chemistry Couple of updates, added phlogiston dust.
- 09:20, 5 May 2015 diff hist +162 Changelog →Monday, May 4th, 2015
- 17:47, 4 May 2015 diff hist +99 Changelog →Monday, May 4th, 2015
- 15:15, 4 May 2015 diff hist −5 m Chemistry →Pyrotechnic Chems
- 15:13, 4 May 2015 diff hist +764 Chemistry Chemistry documentation overhaul, stage 5.5: pyrotechnic chems.
- 09:14, 4 May 2015 diff hist +50 m Changeling →Lesser Form
- 09:13, 4 May 2015 diff hist −3 Changeling →Lesser Form
- 09:05, 4 May 2015 diff hist +96 m Changeling DNA venom now costs 4 DNA points.
- 08:50, 4 May 2015 diff hist +239 Changelog →May 2015
- 16:58, 3 May 2015 diff hist +147 Changelog →Sunday, May 3rd, 2015
- 16:26, 3 May 2015 diff hist −5 m Pharmacopia Oculine now treats hearing damage too.
- 16:25, 3 May 2015 diff hist +12 m Doctoring Ociline now treats hearing damage too.
- 16:23, 3 May 2015 diff hist +80 m Chemistry Ociline now treats hearing damage too.
- 09:06, 3 May 2015 diff hist +133 Changelog →May 2015
- 19:08, 2 May 2015 diff hist 0 m Foods and Drinks →Dispenser
- 19:05, 2 May 2015 diff hist 0 Changelog →May 2015
- 19:02, 2 May 2015 diff hist +140 Changelog →May 2015
- 18:54, 2 May 2015 diff hist +335 Foods and Drinks Added: strawberry milk, strawberry pie.
- 18:47, 2 May 2015 diff hist +105 Guide to Botany Added: strawberry plant.
- 18:43, 2 May 2015 diff hist +22 N File:StrawberryPie.png It's a strawberry pie.
- 18:43, 2 May 2015 diff hist +32 N File:StrawberryMilk.png It's a glass of strawberry milk.
- 18:43, 2 May 2015 diff hist +18 N File:Strawberry.png It's a strawberry.
- 16:19, 2 May 2015 diff hist +758 Chemistry Chemistry documentation overhaul, stage 4.5: poisons
- 09:21, 2 May 2015 diff hist +226 Changelog
- 19:37, 1 May 2015 diff hist +147 Changelog →May 2015
- 14:36, 1 May 2015 diff hist +104 m Hunter Mimic Voice has been phased out in favour of a built-in voice changer.
- 12:25, 1 May 2015 diff hist +47 m Chemistry Ah yes, and sleepy pens bypass INGEST. Might be good to know.
- 12:21, 1 May 2015 diff hist +325 Changelog →May 2015
- 12:21, 1 May 2015 diff hist +234 Chemistry Took too much time just to port yesterday's changes to the recipe manager, so I'll just updated the two acids and leave it at that for today.
- 18:39, 30 April 2015 diff hist +115 m Syndicate Items The voice changer is now a separate item you can slip into face-concealing masks.
- 18:29, 30 April 2015 diff hist +21 N File:VoiceChangerNew.png It's a voice changer.
- 18:29, 30 April 2015 diff hist −137 Clothing Goodbye, old voice changer.
- 18:21, 30 April 2015 diff hist +280 Changelog →April 2015
- 16:53, 30 April 2015 diff hist 0 m Medical Objects IV drips now hold 250 units.
- 15:24, 30 April 2015 diff hist +613 Chemistry Chemistry documentation overhaul, stage 3: medical chems.
- 11:09, 30 April 2015 diff hist +119 m Chemistry Minor polish of base elements and basic compounds.
- 10:18, 30 April 2015 diff hist +1,023 Chemistry Chemistry documentation overhaul, stage 2: basic compounds.
- 16:08, 29 April 2015 diff hist +342 Changelog →April 2015
- 15:50, 29 April 2015 diff hist −2 m Chemistry →Base Elements
- 14:23, 29 April 2015 diff hist +22 m Chemistry →Base Elements
- 14:15, 29 April 2015 diff hist +858 Chemistry Chemistry documentation overhaul, stage 1: base elements.
- 08:44, 29 April 2015 diff hist +189 Fan Art More art.
- 08:38, 29 April 2015 diff hist +4 N File:TechWizard.png Art.
- 08:37, 29 April 2015 diff hist +4 N File:BeeWallpaper.png Art.
- 08:34, 29 April 2015 diff hist +354 Changelog →Tuesday, April 28th, 2015
- 15:37, 28 April 2015 diff hist +155 Changelog →April 2015
- 16:29, 27 April 2015 diff hist 0 m Chemistry Stypic/silver sulfad heal 8 points of damage per cycle, not 2.
- 18:10, 26 April 2015 diff hist +13 m Virus Grave fever also causes suffocation now.
- 13:34, 26 April 2015 diff hist −17 m Hunter Predators now get what are essentially galoshes. Also a headset.
- 19:34, 25 April 2015 diff hist −86 m Doctoring " It is the only type of damage that will directly kill a human or monkey." Nope.
- 17:49, 25 April 2015 diff hist +56 m Doctoring Shock can occur in low crit again.
- 17:40, 25 April 2015 diff hist +7 m Medical Doctor Shock can occur in low crit again.
- 14:17, 25 April 2015 diff hist +3 m Science Objects New image: implant case.
- 14:16, 25 April 2015 diff hist +21 N File:ImplantCaseNew.png It's an implant case.
- 09:51, 25 April 2015 diff hist +231 Hunter Updated the objectives table.
- 09:55, 24 April 2015 diff hist +149 Changelog
- 15:29, 23 April 2015 diff hist +29 m Werewolf Werewolves get a stamina boost now.
- 14:13, 23 April 2015 diff hist +160 m Gas Added: gas canisters.
- 14:10, 23 April 2015 diff hist +41 N File:GasReserveTankOxygenGrey.png Convair880 moved page File:GasReserveTankOxygenGrey.png to File:GasReserveTankGrey.png current
- 14:10, 23 April 2015 diff hist 0 m File:GasReserveTankGrey.png Convair880 moved page File:GasReserveTankOxygenGrey.png to File:GasReserveTankGrey.png
- 14:09, 23 April 2015 diff hist +29 N File:GasReserveTankGrey.png It's a grey gas reserve tank.
- 14:09, 23 April 2015 diff hist +33 N File:GasReserveTankPlasma.png It's a gas reserve tank (plasma).
- 14:09, 23 April 2015 diff hist +29 N File:GasReserveTankOxygen.png It's a gas reserve tank (O2).
- 14:03, 23 April 2015 diff hist +301 Engineering Objects Added: gas reserve tank.
- 13:52, 23 April 2015 diff hist +24 N File:GasReserveTank.png It's a gas reserve tank.
- 13:38, 23 April 2015 diff hist +18 m Cogmap1 New image: emergency air hookup.
- 13:37, 23 April 2015 diff hist +37 N File:ForeMaintenanceAirHookup.png It's the fore maintenance air hookup.
- 08:13, 23 April 2015 diff hist +433 Changelog →Wednesday, April 22th, 2015
- 19:14, 22 April 2015 diff hist −1 m Robots So much for the 'new perspective' medibot sprites.
- 05:21, 22 April 2015 diff hist +594 Changelog →April 2015
- 05:13, 22 April 2015 diff hist −130 m Killing the AI Actually, the AI can't disable its own killswitch anymore (this was not in the changelog).
- 11:25, 21 April 2015 diff hist +33 m Murder Link added: detective (casings and forensic evidence).
- 11:24, 21 April 2015 diff hist +1,095 Detective Added investigation tips for spent casings.
- 10:49, 21 April 2015 diff hist +8 m File:CasingRifle.png
- 10:49, 21 April 2015 diff hist +8 m File:CasingMedium.png
- 10:48, 21 April 2015 diff hist +42 N File:CasingSmall.png It's a spent pistol-caliber casing, small.
- 10:48, 21 April 2015 diff hist +32 N File:CasingShotgunRed.png It's a spent shotgun shell, red.
- 10:48, 21 April 2015 diff hist +35 N File:CasingShotgunOrange.png It's a spent shotgun shell, orange.
- 10:47, 21 April 2015 diff hist +33 N File:CasingShotgunBlue.png It's a spent shotgun shell, blue.
- 10:47, 21 April 2015 diff hist +26 N File:CasingRifle.png It's a spent rifle casing.
- 10:47, 21 April 2015 diff hist +35 N File:CasingMedium.png It's a spent pistol casing, medium.
- 10:46, 21 April 2015 diff hist +33 N File:Casing40mmGrenade.png It's a spent 40mm grenade casing.
- 09:41, 21 April 2015 diff hist +177 m Syndicate Items The .357 Mag revolver can also chamber .38 Spc rounds.
- 09:35, 21 April 2015 diff hist +447 m Murder Kinetic firearms now eject casings. The .357 Mag revolver can also chamber .38 Spc rounds.
- 08:59, 21 April 2015 diff hist −4 m Construction Corrected the TTV description.
- 08:42, 21 April 2015 diff hist +578 Changelog →Monday, April 20th, 2015
- 09:27, 20 April 2015 diff hist +211 Changelog →April 2015
- 11:13, 19 April 2015 diff hist +142 m Syndicate Items .22 mags, .38 stun speedloaders and 40mm smoke grenades are available from hacked general manufacturers again.
- 11:11, 19 April 2015 diff hist +122 m Construction .22 mags, .38 stun speedloaders and 40mm smoke grenades are available from hacked general manufacturers again.
- 11:10, 19 April 2015 diff hist +313 m Murder .22 mags, .38 stun speedloaders and 40mm smoke grenades are available from hacked general manufacturers again.
- 10:58, 19 April 2015 diff hist +180 Changelog →April 2015
- 09:09, 19 April 2015 diff hist +87 m Implants Health implants now send PDA alerts.
- 18:12, 18 April 2015 diff hist +240 Changelog →Saturday, April 18th, 2015
- 14:10, 18 April 2015 diff hist +409 Changelog →April 2015
- 09:50, 18 April 2015 diff hist +77 m Murder Crossbows are now limited to <100 PU cells.
- 08:49, 18 April 2015 diff hist +504 Changelog →April 2015
- 08:35, 17 April 2015 diff hist +184 Talk:Pathology Research (old)
- 08:33, 17 April 2015 diff hist +23 m MechComp This page needs to be in the 'Tutorial' category.
- 08:31, 17 April 2015 diff hist −1 m Jobs →Admin Intervention
- 08:30, 17 April 2015 diff hist +2 m Blob We don't need two 64x64 blob sprites.
- 08:23, 17 April 2015 diff hist +319 m Doctoring Explained how bleeding affects vampires.
- 15:05, 16 April 2015 diff hist −160 m Vampire Drawing blood from a vampire isn't outright impossible anymore, only if they don't have any blood remaining - a scenario too uncommon to be relevant, I think.
- 09:59, 16 April 2015 diff hist +345 m Syndicate Items Added more info on the wrestling belt.
- 09:21, 15 April 2015 diff hist +53 m Doctoring Vampires are immune to all diseases again, including pathogens.
- 09:19, 15 April 2015 diff hist +120 m Vampire Vampires are immune to all diseases again, including pathogens.
- 09:03, 15 April 2015 diff hist +357 Changelog →April 2015
- 19:57, 14 April 2015 diff hist +2 m Foods and Drinks Okay, that wasn't the right icon.
- 19:56, 14 April 2015 diff hist +23 N File:BoozeDispenser.png It's a booze dispenser.
- 18:19, 14 April 2015 diff hist +8 m Foods and Drinks New image: chem dispenser.
- 18:17, 14 April 2015 diff hist +2 m Science Objects New images: chem dispenser, chem heater.
- 18:15, 14 April 2015 diff hist +28 N File:ChemHeater.png It's a chem heater / cooler.
- 18:15, 14 April 2015 diff hist +22 N File:ChemDispenser.png It's a chem dispenser.
- 12:14, 13 April 2015 diff hist +66 Changelog →Sunday, April 12th, 2015
- 15:43, 12 April 2015 diff hist +55 m Vampire Yet more tweaks.
- 12:40, 12 April 2015 diff hist +310 m Metagaming Clarified the listening post situation a bit.
- 11:45, 12 April 2015 diff hist +158 m Detective Bullet holes and laser burns in walls can now be scanned for forensic evidence.
- 10:20, 12 April 2015 diff hist +202 Jobs Gimmick job added: apiculturist. It's a beekeeper.
- 10:15, 12 April 2015 diff hist +21 N File:Apiculturist.png It's an apiculturist.
- 10:04, 12 April 2015 diff hist +171 Changelog →April 2015
- 13:35, 11 April 2015 diff hist −7 m Vampire Rejuvenate+ got a buff and those bats actually don't target vampires at all, as it turns out.
- 12:03, 11 April 2015 diff hist +7 m Vampire →Vampire Abilities
- 11:50, 11 April 2015 diff hist +23 m Clothing Voice changers now use the emergency mask sprite.
- 11:49, 11 April 2015 diff hist +71 m Syndicate Items "Sonic grenades pack a surprising amount of stun"....but don't affect people who are already deaf. Voice changers now use the emergency mask sprite.
- 11:39, 11 April 2015 diff hist +36 m Medical Objects Blindfolds are also available in medbay and the armory now.
- 11:37, 11 April 2015 diff hist +993 Vampire More vampire info.
- 10:22, 11 April 2015 diff hist +241 Changelog →April 2015
- 18:00, 10 April 2015 diff hist +446 Changelog →April 2015
- 17:32, 10 April 2015 diff hist +78 m Vampire More vampire tweaks.
- 19:50, 9 April 2015 diff hist +1 m Vampire Drain rate: 5 / 2 (corpse) -> 10 / 5 (corpse) / 20 (vampire) / -20 (chaplain). They also get slightly more blood from puddles on the floor and the like.
- 15:14, 9 April 2015 diff hist +3 m Vampire →Vampire Abilities
- 14:42, 9 April 2015 diff hist +178 m Vampire Minor updates to account for the recent vampire changes.
- 13:08, 9 April 2015 diff hist +200 Talk:AI Laws
- 12:58, 9 April 2015 diff hist +9 m Medical Doctor The shock ailment has been moved to being caused by blood loss only.
- 12:55, 9 April 2015 diff hist +105 m Doctoring Vampires are now tied into the blood mechanics. Also, the shock ailment has been moved to being caused by blood loss only, and stapled butts can't be ripped off, period.
- 17:44, 8 April 2015 diff hist +1 m Disruptor current
- 17:43, 8 April 2015 diff hist +196 Power Cell Made this a disambiguation page. current
- 17:39, 8 April 2015 diff hist +29 m Disruptor Needs to be in the proper category, yes.
- 14:08, 8 April 2015 diff hist +5 m Murder →Sidearms (energy)
- 13:43, 8 April 2015 diff hist −22 m User:Convair880 →Weapons
- 13:43, 8 April 2015 diff hist +211 N Disruptor Created page with "'''Disruptor''' may refer to: * Disruptor (sidearm) * Pod-mounted Mk.3 disruptor array * [[Space Pod#Linked Disruptor Array..."
- 13:40, 8 April 2015 diff hist +21 m Space Pod Link added: disruptor.
- 13:39, 8 April 2015 diff hist +723 Murder Added: disruptor, BFG. Those guns are hardly relevant, but they might as well be listed here due to references elsewhere on the wiki.
- 12:43, 8 April 2015 diff hist +17 N File:Disruptor.png It's a disruptor.
- 16:49, 7 April 2015 diff hist +260 Changelog →April 2015
- 16:47, 7 April 2015 diff hist +43 m Murder Disruptor charge cells can now be found in surplus crates.
- 16:44, 7 April 2015 diff hist +368 Syndicate Items Added: self-charging cell for eguns. Also, .38 Spc AP ammo now comes in a box of three.
- 13:35, 7 April 2015 diff hist +104 m General Objects The recharger accepts gun-type power cells, too.
- 13:32, 7 April 2015 diff hist +3,245 Murder Added: power cells, artifact gun.
- 12:54, 7 April 2015 diff hist +27 N File:ArtifactGun.gif A variety of artifact guns.
- 11:42, 7 April 2015 diff hist +41 N File:EgunPowerCellCustom.png It's a custom power cell for energy guns.
- 10:02, 7 April 2015 diff hist +54 N File:EgunPowerCellArtifact.gif It's a variety of artifact power cell for energy guns.
- 10:01, 7 April 2015 diff hist +48 N File:EgunPowerCellSelfCharging.png It's a self-charging power cell for energy guns.
- 10:01, 7 April 2015 diff hist +34 N File:EgunPowerCell.png It's a power cell for energy guns.
- 09:31, 7 April 2015 diff hist +145 Changelog →April 2015
- 12:25, 6 April 2015 diff hist +50 m Syndicate Items The 'Drop' action can be used only on prone opponents.
- 10:19, 6 April 2015 diff hist +6 m Syndicate Items Minor tweaks.
- 08:36, 6 April 2015 diff hist −22 m Changeling DNA sting now takes 5 DNA points per use, regenerative stasis has been made free.
- 17:20, 5 April 2015 diff hist +99 Changelog →April 2015
- 17:20, 5 April 2015 diff hist +51 m Detective Gibs can be scanned, too.
- 09:21, 5 April 2015 diff hist 0 m Chemistry Capitalization Syndrome purge.
- 09:05, 5 April 2015 diff hist +1 m Murder Less-lethal, not non-lethal.