Clothing

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Revision as of 10:55, 29 January 2015 by Convair880 (talk | contribs) (Yes, capes indeed don't go on your back anymore.)
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Uniform

Wearing a uniform is necessary to keep on your ID, anything in your pockets, and anything on your belt slot. Removing your uniform will dump all that to the ground in a pile. You can quickly and safely change uniforms by clicking the new uniform on the "INV" button.

Item Image Description
Jumpsuit
File:Jumpsuit.png
Comes in many different colors and styles depending on your job.
Chameleon Suit
Chameleon.gif
See Syndicate Items.
Chief Engineer's Jumpsuit
File:Cejumpsuit.png
Found on the chief engineer and in their locker in engineering.
Head of Personnel's Suit
File:Hopsuit.png
Only one of these spawns on the station, and it is on the head of personnel themselves. An occasional traitor objective.
Research Director's Suit
File:Rdjumpsuit.png
In addition to the one the RD wears, a spare can be found in their office. An occasional traitor objective.
Captain's Jumpsuit
File:Jumpsuitcaptain.png
In addition to the one worn by the captain, a spare can be found in their quarters. An occasional traitor objective.
Head of Security's Uniform
File:Hosjumpsuit.png
In addition to the one worn by the head of security, a spare can be found in their office. On rounds with no HoS, there is no way to access this item short of emagging the HoS' locker. An occasional traitor objective.
Clown Suit
Clownsuit.png
HONK.
Cursed Clown Suit
CluwneSuit.png
Cannot be removed by its wearer.
Owl Suit
Owlsuit.png
HOOT
Mailman's Uniform
Mailmansuit.png
Available in the routing depot.
Barber's Uniform
Barbersuit.png
Available in crew quarters.
Cosby Sweater
CosbySweater.png
Icon of a beloved 80s T.V. dad.
Athletic Shorts
Athleticsuit.png
Available in the gym, and starting equipment for the wizard.
Swim Trunks
Swimtrunks.png
Available in the gym.
Tactical Turtleneck
Turtleneck.png
The garment of choice of infiltrators. Available in black and slightly darker black.
Medical Scrubs
MedicalScrubs.png
In theory, this basic surgical attire is intended to be worn by medical personnel in the operating room, and can be obtained from the medical fabricator.
Mortician Suit
Morticiansuit.png
Worn by the medical director and the retired head surgeon. Available in the medbay morgue and from uniform manufacturers.
Lawyer Suit
File:LawyerSuitBlue.png
OBJECTION! *slams table dramatically*
Can be found at the courtroom. Comes in multiple colors.
Safari Suit
SafariClothes.png
See Syndicate Items.
Bowling Suit
BowlingSuit.png
See Syndicate Items.

(Exo)Suit

Item Image Description
Body Armor
Armor.png
See Security Objects.
Captain's Armor
File:Caparmor.png
Offer's slightly more protection than the normal body armor.
Bomb Disposal Suit
File:Bombdisposalsuit.png
See Security Objects.
Biosuit
Biosuit.png
See Medical Objects.
Armored Biosuit
Armoredbiosuit.png
See Construction.
Firesuit
Firesuit.png
See Engineering Objects.
Armored Firesuit
ArmouredFiresuit.png
See Construction.
Paramedic Suit
ParamedicSuit.png
See Medical Objects.
Armored Paramedic Suit
ArmouredParamedicSuit.png
See Construction.
Space Suit
Spacesuit.png
Available in EVA. Protect from the vacuum of space and offer minor protection from heat and cold. Will slow down your running speed indoors.
Engineering Space Suit
Miningspacesuit.png
See Engineering Objects.
Captain's Space Suit
Capspacesuit.png
As above, but green! Found in the captain's quarters. Let's you move at regular running speed.
Red Space Suit
Redsuit.png
As above, but red! Also does not slow down your running speed indoors. Red suits are standard equipment of the dreaded nuke ops, and being spotted early in the round will result in frenzied cries of "SYNDIES!" and "REDSUITS!"
Industrial Armor
IndustrialArmour.png
See Guide to Mining.
Syndicate Command Armor
SyndicateCommandArmour.png
See Syndicate Items.
Emergency Suit
Emergencysuit.png
Provides a decent amount of protection from the cold, but will slow you down significantly. Use if nothing better is available and try to avoid jumping into space with it. Generally found in emergency closets.
Straightjacket
Straightjacket.png
See Medical Objects.
Lab Coat
Labcoat.png
Functionally useless, but how else will you demonstrate your knowledge of science?
Hard Worn Coat
Detectivecoat.png
Required outfit of the detective.
Faded Trenchcoat
Wornjacket.png
Essential for rugged chain-smoking vigilantes.
Wizard's Robe
File:Wizrobe.png
The wizard has to be wearing this to cast any spells. Comes in multiple colors.
Waistcoat
File:Vest.png
Available in the barman's closet.
Bedsheet
BedsheetV3.png
A sheet for a bed. Can be worn over your body or around the neck. Act out your favorite ghost stories and superhero comics! Be sure to cut out eye-holes or attach some wire.
Cape
Capes.png
See Construction.

Head

Robuddy hats.gif

Helmets and hats offer various bonuses, for instance a built-in flashlight or concealment of your face. Some of them are very stylish as well! Any changeling or vampire who wishes to consume you must also first remove your headgear and mask.

Item Image Description
Helmet
Helmet.png
See Security Objects.
Bio Hood
Biohood.png
See Medical Objects.
Space Helmet
Spacehelmet.png
Available in EVA. Protects your eyes while welding.
Engineering Space Helmet
Miningspacehelm.png
See Engineering Objects.
Red Space Helmet
Redhelmet.png
The iconic space helmet worn by nuke ops.
Hard Hat
Hardhat.png
See Engineering Objects.
Welding Helmet
Welding.png
See Engineering Objects.
Captain's Hat
Captain hat.png
Everyone knows the wearer of this hat is the true captain of the station.
HoS' Hat
HoSHat.png / HoSBeret.png
Nothing says "authority" like a cool hat, or alternatively a stylish beret. Click on it to switch between the two.
Detective's Hat
Detective hat.png
A hat fit for a man down on his luck and all out of time on a station full of assholes.
Chef's Hat
Chef's hat.png
What kind of chef doesn't have a big white hat? A bad one. With awful food.
Top Hat
Tophat.png
The barman has a monopoly on top hats.
Mailman's Hat
Mailman hat.png
Any true deliveryman needs one to show off how important their package is.
Chaplain's Wardrobe
File:Turban.png / Formal turban.png / File:Rabi hat.png
The chaplain can chose from a wide selection of hats.
Wizard's Hat
File:Wizhat.png
Required for the wizard to operate at full power. Comes in multiple colors.
Safari Hat
File:SafariHat.png
See Syndicate Items.
Paper Hat
Paper hat.png
Made from folding a paper sheet.
Butt
Butt.png
May or may not be your own. Available from the roboticist or synthbutt plants.
Pumpkin
Pumpkin.png
If you are having trouble seeing after wearing this, try carving a hole in it.
Cakehat
CakehatV2.png
A long-time favourite of greyshirts.
Plunger
Plunger.png
Let's face it, there isn't much of a difference between assistants and a toilet.

Masks

Item Image Description
Paper Mask
PaperMask.png
See Construction.
Gasmask
Gasmask.pngEgasmask.png
Links with an air supply to provide internals. Can also obscure your identity if you are not wearing your usual ID card. scientists all begin with these, and there are others available in various spots around the station. Comes in two varieties, regular and emergency, but both are functionally the same. Some are available in engineering storage.
Voice Changer
Gasmask.png
See Syndicate Items.
Breath Mask
Breathmask.png
Links with an air supply to provide internals. All crewmembers begin with a box containing a breath mask, and they are readily available in lockers throughout the station.
Medical Mask
Medicalmask.png
See Medical Objects. Same as breath mask.
Surgical Mask
Sterilemask.png
See Medical Objects.
Clown Mask
Clownmask.png
HONK
Cursed Clown Mask
CluwneMask.png
Mostly found on cluwnes, this horrible thing cannot be dropped or removed. Another person can attempt to remove it from you but will end up stuck with it himself.
Muzzle
Muzzle.png
See Medical Objects.
Owl Mask
Owlmask.png
HOOT
Horse Mask
Horsemask.png
Imbues its wearer with the power of bad puns.
Balaclava
Balaclava.png
It's a ski mask with a fancy name.
Fake Mustache
Falsemustache.png
See Syndicate Items.
Predator Mask
PredatorMask.png
See Predator.

Gloves

Item Image Description
Insulated Gloves
Glovesy.png
See Engineering Objects.
Stun Gloves
Stungloves.png
Insulated gloves armed with a single powerful shock to briefly stun whomever they touch.
Black Gloves
Glovesb.png
Standard equipment for the detective, quartermasters, botanists, and miners.
SWAT Gloves
Glovesb.png
Pretty much identical to black gloves. Nuke ops start with these.
Latex Gloves
Glovesw.png
Available in medbay. Partially obscure the fingerprints of those who wear them.
Boxing Gloves
Boxingglove.png
WENT THE DISTANCE, NOW I'M NOT GONNA STOP, JUST A MAN AND HIS WILL TO SURVIVE
Concussive Gauntlets
ConcussionGauntlets.png
See Guide to Mining.

Eyes

Item Image Description
Sunglasses
Sunglasses.png
See Security Objects.
Optical Thermal Scanner
Thermals.png
See Security Objects.
Optical Meson Scanner
Mesons.png
See Engineering Objects.
Construction Visualizer
Mesons.png
See Construction Game Mode.
Spectroscopic Scanner Goggles
SpectroscopicScannerGoggles.png
See Science Objects.
ProDoc Health Goggles
Healthgogles.png
See Medical Objects.
VISOR
Visors.png
See Medical Objects.
Prescription Glasses
Glasses.png
See Medical Objects.
Medical Eyepatch
File:Eyepatch.png
Yarr!
Blindfold
BlindfoldV2.png
See Medical Objects.
VR Goggles
VRGogglesV2.gif
Transmits you to a VR simulations. The public set loads the combat training simulation. The detective's set loads up a private office (à la Heavy Rain). The scientist's set loads up the bomb testing simulator.
Monocle
Monocle.png
Dapper.

Shoes

Walking barefoot will stun for a moment you and hurt you slightly if you walk over glass shards and mouse traps.

Item Image Description
Shoes
Shoes.png
Black, white, brown, orange, all functionally the same. For the most part, they protect your feet from broken glass and mouse traps.
Galoshes
Galoshes.png
Prevents the wearer from slipping on most wet floors. Exclusive to the janitor, they are only found in the two custodial closets on the station. Not immune to space lube and ice.
Magnetic Boots
Magboots.png
See Engineering Objects.
Mechanized Boots
MechanizedBoots.png
See Guide to Mining.
Magic Sandals
Sandals.png
Keeps the wearer from slipping on ice and from falling down after being hit by a runaway segway. Available in the chaplain's closet and is starting equipment for wizards.
Shackles
Shackles.png
See Security Objects.
Clown Shoes
Clownshoes.png
Mock the poor soul who tries clowning without these.
Cursed Clown Shoes
CluwneShoes.png
Cluwnes don't have it easy. Like all other cluwne items, these cannot be removed by the wearer.
Flippers
Flippers.png
Flip, flop. Flip, flop. What possible use could these things have in space?

Belt

In addition to belts, this slot can hold your PDA, most guns and the emergency oxygen tank.

Item Image Description
Fanny Pack
FannyPack.png
See General Objects.
Utility Belt
Toolbelt.png
See Engineering Objects.
Medical Belt
Medbelt.png
See Medical Objects.
Injector Belt
InjectorBelt.png
Once provided with a beaker, this fancy belt can be programmed to inject the user with stimulants when certain conditions are met, for example health thresholds or incapacitation. Can be bought from a space merchant.
Mining Belt
MiningBelt.png
See Guide to Mining.
Wrestling Belt
WrestlingBelt.png
See Syndicate Items.
Trophy Belt
MiningBelt.png
See Predator.

Ears

Item Image Description
Radio Headset
Headset.png
Standard equipment for many crew members. To speak into it, merely put a semicolon (;) before your words. One can also leave the microphone open to transmit everything within range or turn off the speaker to shut out the world. While the default frequency is 145.9, you may change that manually.
Security Headset
Headset.png
See Security Objects. Can also operate on the security frequency, 135.9.
Research Headset
Headset.png
Can also operate on the research frequency, 135.4. Starting equipment for scientists.
Medical Headset
Headset.png
See Medical Objects. Can also operate on the medical frequency, 135.6.
Engineering Headset
Headset.png
See Engineering Objects. Can also operate on the engineering frequency, 135.7.
Command Headset
Headset.png
Default equipment for all heads of staff. Starting a message with :h addresses the command channel, :g goes to security for the Captain, HoP and HoS. The CE may use :e to talk to his department. The RD and MD can use :r to speak to the research and :m to the medical staff respectively.
Multifrequency Headset
Multiheadset.png
Available in the research wing. Works like a regular headset that can be manually tuned in to channels other than 145.9. It's mainly used to have a private communication channel while doing telescience.
Auditory Headset
Auditoryheadset.png
See Medical Objects.
Earmuffs
Earmuffs.png
Found in the CE's locker. Wearing these makes you unable to hear anything and protect you against some auditory attacks, for example flashbangs (if worn in combination with sunglasses) and changeling screeches.
Earplugs
EarPlugs.png
See Syndicate Items

ID

Can only carry one type of item, ID cards.

Back

Item Image Description
Backpack and Satchel
Backpack2.png PersonalSatchel.png
See General Objects.
Gas Tank
O2tank.png
See General Objects.
Jetpack
Jetpack.png
See Engineering Objects.
Electropack
Electropack.png
See Science Objects.


Objects and Items
Equipment
by Department
Box2.png General · MopNew.png Janitor · Glovesy.png Engineering · PowerPickV2.png Mining · DefibrillatorV2-32x32.png Medical · PortASci.png Science · Handcuffs.png Security
Machinery MiniPutt.png Pods · ClownCar.png Vehicles · ThinkDOSPCV2-32x32.gif Computers · Fabricator.png Fabricators & Manufacturers · GenericPDAV3-32x32.png PDAs · Implanter2.png Implants
Clothing JumpsuitRanks.gif Clothing
Catering WateringCanV2-32x32.png Plants & Hydro Equipment · THE MONSTER V2.png Foods & Drinks
Weapons CyalumeSaberV4.gif Syndicate Items · RevolverV2.png Guns · ChemGrenadeCompleteV2.png Grenades · TransferTankValveBomb.png Bombs