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1 May 2024
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07:09 | Janitor 2 changes history +377 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +349 Studenterhue talk contribs →Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly. | ||||
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07:04 (cur | prev) +28 Studenterhue talk contribs →Crew Objectives: Update objective text |
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06:48 | Medical Doctor 2 changes history +547 [Studenterhue (2×)] | |||
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06:48 (cur | prev) +463 Studenterhue talk contribs →Crew Objectives: Elaborate on conditions for patches objective. This page no longer recommends applying patches to yourself, since it no longer counts | ||||
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05:54 (cur | prev) +84 Studenterhue talk contribs →Crew Objectives: Specify you need a doctor's labcoat for the Patchwork, rephrase general explanation of said reward |
30 April 2024
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06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
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06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
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06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
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06:09 | Armory 3 changes history +580 [Studenterhue (3×)] | |||
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06:09 (cur | prev) +9 Studenterhue talk contribs Update a phaser gun link | |||
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06:07 (cur | prev) +161 Studenterhue talk contribs Change phaser crate references to phaser rack references, again per commit 7060164, in tabs for in-rotation maps | ||||
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05:42 (cur | prev) +410 Studenterhue talk contribs Swap mentions of riot shotgun racks with riot shotgun crates, per commit 7060164, in tabs for in-rotation maps. This also entails updating some gags about the pulse rifle rack that riff on the shotgun rack and pulse rifle rack looking similar |
29 April 2024
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06:59 | Security Objects 5 changes history +378 [Studenterhue (5×)] | |||
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06:59 (cur | prev) +226 Studenterhue talk contribs →Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164 | ||||
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06:50 (cur | prev) +285 Studenterhue talk contribs →Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers. | ||||
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06:44 (cur | prev) −185 Studenterhue talk contribs →Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack | ||||
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06:40 (cur | prev) +123 Studenterhue talk contribs →Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164 | ||||
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06:38 (cur | prev) −71 Studenterhue talk contribs →Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164 |
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04:42 | Heads of Staff 3 changes history +11 [8c2v; Studenterhue (2×)] | |||
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04:42 (cur | prev) −18 Studenterhue talk contribs Fix an oblique reference to Communications Officer, who bumped the number of Heads up to seven back when it was around, plus a different grammar error | ||||
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04:37 (cur | prev) +1 Studenterhue talk contribs →Captain: Add in a missing apostrophe | |||
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04:25 (cur | prev) +28 8c2v talk contribs Replaces "He/Him/His" with They/Thems/Theirs, I thiiink i got them all. |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
06:00 | Medical Director diffhist −2 Studenterhue talk contribs →Crew Objectives: Update text of patches-related objective |
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05:58 | Medical Doctor 3 changes history +465 [Studenterhue (3×)] | |||
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05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective | ||||
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05:42 (cur | prev) −8 Studenterhue talk contribs →Medicine: Correct summation of menders | ||||
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05:38 (cur | prev) +477 Studenterhue talk contribs →Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430 |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |
27 April 2024
05:14 | Donut Station 2 diffhist +3 Studenterhue talk contribs →Engineering Rainbow Sprinkles (Starboard/South): Replace Autolathe Storage/Auxiliary Storage with Construction Area, to reflect PR #17682 being merged |
m 04:33 | Hydroponics diffhist +11 Studenterhue talk contribs Text replacement - "Hacking#Vending_Machines_and_Autolathes" to "Hacking#Vending Machines and Fabricators" |
04:29 | Autolathe Room diffhist −240 Studenterhue talk contribs Update Donut 2 tab to reflect that map's version becoming a construction area, as a result of PR #17682 being merged |
m 04:28 | Tool Storage diffhist +1 Studenterhue talk contribs Fix title for Donut 2 tab |
02:14 | Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain |
26 April 2024
25 April 2024
m 05:47 | Foods and Drinks diffhist +102 Studenterhue talk contribs →Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit |
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05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
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05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
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05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
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05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
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04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
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04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
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04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
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04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
22 April 2024
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21:12 | Foods and Drinks 2 changes history −203 [Ilysen (2×)] | |||
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21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start | ||||
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20:44 (cur | prev) −204 Ilysen talk contribs →Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info |
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06:14 | Hydroponics 2 changes history +587 [Studenterhue (2×)] | |||
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06:14 (cur | prev) +585 Studenterhue talk contribs Update Clarion tab/generally give more details about room's contents, include some location info | ||||
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06:04 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
m 06:04 | Clarion diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
m 05:47 | Quartermaster diffhist +32 Studenterhue talk contribs →Civilian Department: Add link to info on pet carriers |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
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04:44 | Armory 3 changes history +3,148 [Studenterhue (3×)] | |||
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04:44 (cur | prev) +2,234 Studenterhue talk contribs Update contents of Donut 2's Armory | ||||
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04:14 (cur | prev) +913 Studenterhue talk contribs Modernize Donut 2 tab, basically. Update who can access and where it's located, add in a blurb about armory auth, and tweak the joke for its location template, because it's definitely more than a private toy room now | ||||
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04:03 (cur | prev) +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png" |
m 04:03 | Donut Station 2 diffhist +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png" |
21 April 2024
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23:26 | Armory 2 changes history +605 [Studenterhue (2×)] | |||
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23:26 (cur | prev) +272 Studenterhue talk contribs Change mentions of pod seeker shells in Kondaru and Oshan, two other maps in rotation, to mentions of the pod-targeting missile launcher box, to reflect changes from PR #14069 being merged | ||||
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23:19 (cur | prev) +333 Studenterhue talk contribs Link to pod-targeting missile launcher and its pod-seeking missiles in tabs that already mention it (so Cog1, Atlas, and Clarion), get in mentions of the box they come in |
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22:14 | Security Objects 7 changes history +1,613 [Studenterhue (7×)] | |||
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22:14 (cur | prev) +13 Studenterhue talk contribs →Lethal: Tweak explanation of damage vs pods and vs walls and humans | ||||
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20:43 (cur | prev) +54 Studenterhue talk contribs →Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it | ||||
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20:38 (cur | prev) −11 Studenterhue talk contribs →Lethal: Tweak explanation of the pod-targeting missile launcher's homing works | ||||
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06:21 (cur | prev) +79 Studenterhue talk contribs →Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells | ||||
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06:18 (cur | prev) +1,418 Studenterhue talk contribs →Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged | ||||
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05:00 (cur | prev) +28 Studenterhue talk contribs →Security Apparel: Add link to info about police uniform as well | |||
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04:59 (cur | prev) +32 Studenterhue talk contribs →Security Apparel: Add link to info about constable's helmet |
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
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06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
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06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
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05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
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05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
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05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
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04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
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04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
m 04:58 | Quartermaster diffhist +32 Studenterhue talk contribs →Miscellaneous: Add link to info about constable's helmet |
20 April 2024
06:27 | Armory diffhist 0 Studenterhue talk contribs Update Armory image for Atlas |
06:26 | Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas |
06:25 | Atlas diffhist +2 Studenterhue talk contribs →Secstotzka & Civilechia (Northwest): Update Armory image |
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
05:47 | Artifact Research diffhist +582 Studenterhue talk contribs →Hand-held Artifacts: Add healing wand, from commit e21f8c1 |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
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07:20 | Armory 3 changes history +447 [Studenterhue (3×)] | |||
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07:20 (cur | prev) +255 Studenterhue talk contribs Should specify that the previous edit was only in Atlas's tab. This one rearranges list of items in Atlas's Armory to go counterclockwise, which is differs from how other tabs present it but hopefully makes more sense given the room layout. Also adds a bit more information on where the AmmoTech and recharger are | ||||
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07:13 (cur | prev) +64 Studenterhue talk contribs Replace mention of pod-seeking shells with pod-seeking missile equipment, to match up with PR #14069 being merged | ||||
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07:06 (cur | prev) +128 Studenterhue talk contribs Mention door-breaching round equipment in Atlas tab, per commit a606a19 |
m 06:45 | Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png" |
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06:45 | Interrogation Room 3 changes history +223 [Studenterhue (3×)] | |||
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06:45 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionInterrogationRoom.png" to "ClarionInterrogationRoomV2.png" | |||
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06:11 (cur | prev) +222 Studenterhue talk contribs Mention Port-a-Brig spawns here (in Clarion's tab), note you can also raise said blinds | ||||
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06:05 (cur | prev) −1 Studenterhue talk contribs Substitute mention of office supplies locker with blinds switch in Clarion tab, since the locker was removed at some point, fix a grammar error |
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06:44 | Brig 3 changes history +974 [Studenterhue (3×)] | |||
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06:44 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionBrig.png" to "ClarionBrigV2.png" | |||
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06:00 (cur | prev) +286 Studenterhue talk contribs Provide more maint info about Clarion's Brig, clarify what General Pop is short for somewhere | ||||
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05:53 (cur | prev) +686 Studenterhue talk contribs Expand on Clarion's tab. Provide some more location info, a summary of what the Interrogation Room is for, and some notes on what's in this area. Also rearrange a few passages to make the "three doors with prizes" joke work better |
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06:43 | Clarion 2 changes history +92 [Studenterhue (2×)] | |||
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06:43 (cur | prev) +4 Studenterhue talk contribs →Clarion Amidships: Manually update the Brig and HoS office images while I'm here | ||||
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06:42 (cur | prev) +88 Studenterhue talk contribs →Clarion Amidships: Add image of Clarion's Interrogation Room |
18 April 2024
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06:30 | Armory 5 changes history +70 [Studenterhue (5×)] | |||
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06:30 (cur | prev) +90 Studenterhue talk contribs Be more consistent about how Special Equipment crate is capitalized, link to info about it when needed | |||
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06:28 (cur | prev) +2 Studenterhue talk contribs Actually, maybe no change for these ones. Linemap and Chiron were technically untouched by the Special Equipment crate rename commit c6ff335 | ||||
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06:21 (cur | prev) −6 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:09 (cur | prev) −12 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
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07:04 | Security (place) 5 changes history +424 [Studenterhue (5×)] | |||
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07:04 (cur | prev) −84 Studenterhue talk contribs Remove Lawyer from list of jobs with access to this place, since they lost Sec access in commit 225397a. Did this for tabs of maps that are in rotation | ||||
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07:00 (cur | prev) +17 Studenterhue talk contribs This one is also silly | |||
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06:56 (cur | prev) −12 Studenterhue talk contribs Tweak some of the jokes in Clarion tab, because we've been gradually shifting away from Sec = police | ||||
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06:53 (cur | prev) +501 Studenterhue talk contribs Update Clarion tab, basically. Expands on what's in the equipment area and corrects some info on what is found where. Can't pinpoint a specific update here; there's too many. | ||||
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06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
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m 06:33 | Clarion 2 changes history +2 [Studenterhue (2×)] | |||
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06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" | |||
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04:44 (cur | prev) 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
m 06:33 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 04:44 | Armory diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
m 04:44 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
16 April 2024
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06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
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06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
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06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
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05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
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05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
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05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:17 | Research Director diffhist −1 Studenterhue talk contribs →Your Tools: Update link to info on plain labcoat |
04:59 | Syndicate Battlecruiser diffhist +51 Studenterhue talk contribs Mention there's mutadone in the medical area. That was added when PR #5057 was merged, by the way. |
15 April 2024
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03:50 | Research Director 3 changes history +1,704 [Studenterhue (3×)] | |||
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03:50 (cur | prev) +763 Studenterhue talk contribs →Dr. No: Traitor RD: Expand on disguised AI law module | ||||
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02:59 (cur | prev) +781 Studenterhue talk contribs →Dr. No: Traitor RD: Expand on laser module | ||||
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02:50 (cur | prev) +160 Studenterhue talk contribs →Antagonist RD: Introduce some more flavor, including some creative titles |
01:51 | Armory diffhist +280 Studenterhue talk contribs Provide some more maint info details about Clarion's Armory |
14 April 2024
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23:57 | Armory 7 changes history +2,807 [Studenterhue (7×)] | |||
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23:57 (cur | prev) +278 Studenterhue talk contribs Add some maint info for Clarion's Armory, change its blurb to the "toy cave", because that 's the sort of vibe I'm getting from the new version | ||||
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23:49 (cur | prev) +107 Studenterhue talk contribs Note special grenades crate has land mine box in Clarion tab, in accordance with PR #6577 being merged, fix a link | ||||
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23:45 (cur | prev) −1 Studenterhue talk contribs Replace mention of pod-seekers in Clarion tab with mention of pod-seeking missile launcher, to reflect PR #14069 getting merged. Don't have info on it just yet, so it's just a mention for now, with no link. | ||||
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23:34 (cur | prev) +134 Studenterhue talk contribs Mention door-breaching gun and shells in Clarion tab, per commit a606a19 | ||||
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23:22 (cur | prev) +1,568 Studenterhue talk contribs Update contents of Clarion Armory, again in accordance with PR #11086 | ||||
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22:19 (cur | prev) +729 Studenterhue talk contribs Update description of Armory location and access in Clarion tab, to reflect changes enacted when PR #11086 was merged, copy and paste in info about armory auth computer | ||||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" |
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22:02 | Head of Security 3 changes history +285 [Studenterhue (3×)] | |||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" | |||
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04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection | ||||
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04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too |
m 22:02 | Clarion diffhist −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" |
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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14:12 | Security Objects 2 changes history +134 [Studenterhue (2×)] | |||
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14:12 (cur | prev) +102 Studenterhue talk contribs →Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged. | ||||
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05:02 (cur | prev) +32 Studenterhue talk contribs →Equipment: Briefly mention inspectors get Security TicketWriter 2000 |
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04:54 | Security Officer 3 changes history +201 [Studenterhue (3×)] | |||
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04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day) | ||||
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04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged | ||||
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04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles |
13 April 2024
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22:58 | Captain 2 changes history +124 [Studenterhue; Sord213] | |||
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22:58 (cur | prev) +109 Studenterhue talk contribs Elaborate this mindhack protection part some more | ||||
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16:43 (cur | prev) +15 Sord213 talk contribs merged 18294, captain mindshield |
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
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05:25 | Clothing 5 changes history +1,699 [Studenterhue (5×)] | |||
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05:25 (cur | prev) −143 Studenterhue talk contribs →Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation | ||||
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05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description | ||||
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05:09 (cur | prev) +515 Studenterhue talk contribs →Uniform: Add atheist sweater | ||||
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04:57 (cur | prev) +691 Studenterhue talk contribs →(Exo)Suit: Add weird cultist robe | ||||
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04:31 (cur | prev) +623 Studenterhue talk contribs →(Exo)Suit: Add adeptus mechanicus robe |
12 April 2024
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18:30 | Clothing 11 changes history +4,292 [Studenterhue (11×)] | |||
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18:30 (cur | prev) +8 Studenterhue talk contribs →(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording | ||||
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18:24 (cur | prev) +1 Studenterhue talk contribs →(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error | ||||
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18:14 (cur | prev) +830 Studenterhue talk contribs →(Exo)Suit: Delve more into specialist heavy operative combat armor stats | ||||
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17:55 (cur | prev) −1 Studenterhue talk contribs →Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages | ||||
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07:17 (cur | prev) +695 Studenterhue talk contribs →Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta. | ||||
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07:08 (cur | prev) +664 Studenterhue talk contribs →(Exo)Suit: Add witchfinder general's coat | ||||
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07:01 (cur | prev) +598 Studenterhue talk contribs →Uniform: Add witchfinder general's outfit | ||||
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06:35 (cur | prev) +50 Studenterhue talk contribs →Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets | ||||
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06:34 (cur | prev) +419 Studenterhue talk contribs →Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there | ||||
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06:21 (cur | prev) +353 Studenterhue talk contribs →Head: Discuss stats of specialist combat helmet as well | ||||
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06:12 (cur | prev) +675 Studenterhue talk contribs →Head: Delve more into heavy specialist great helm's stats |
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17:30 | Security Officer 2 changes history +314 [Studenterhue (2×)] | |||
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17:30 (cur | prev) +14 Studenterhue talk contribs →Tickets to the Prom: Fix dumb grammar error I made, rephrase a sentence | |||
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07:30 (cur | prev) +300 Studenterhue talk contribs →Tickets to the Prom: Mention tickets and fines show up at round end |
10 April 2024
05:32 | Clarion diffhist +4 Studenterhue talk contribs →Clarion Amidships: Update image for Beepsky's House and fix an error than protected it from actually displaying |
05:27 | Beepsky's House diffhist +2 Studenterhue talk contribs Update image shown on Clarion tab |
9 April 2024
07:02 | Captain diffhist −104 Studenterhue talk contribs →Nuclear Authentication Disk: Remove part about disk authing/deauthing armory, now that PR #18275 is no longer testmerged |
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05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
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05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
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05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
8 April 2024
07:11 | Beepsky's House diffhist +2 Studenterhue talk contribs Update image for Oshan's tab/fix image error |
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07:09 | Oshan Laboratory 2 changes history +4 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +2 Studenterhue talk contribs →South: Command and Security Deck: Update image for Beepsky's house, similar to how previous edit updated image for Sec in general. Previous also should not have been marked as minor, but ReplaceText did that automatically | ||||
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06:48 (cur | prev) +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
m 06:48 | Security (place) diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
m 06:48 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
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06:35 | Clothing 7 changes history +2,163 [Studenterhue (7×)] | |||
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06:35 (cur | prev) +72 Studenterhue talk contribs →Head: Likewise for nun hood in its description | ||||
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06:34 (cur | prev) +46 Studenterhue talk contribs →(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description | ||||
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06:30 (cur | prev) +605 Studenterhue talk contribs →Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added. | ||||
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06:18 (cur | prev) +651 Studenterhue talk contribs →Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name | ||||
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05:58 (cur | prev) +488 Studenterhue talk contribs →Uniform: Add buddhist robe | ||||
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05:38 (cur | prev) +172 Studenterhue talk contribs →Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a | ||||
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05:35 (cur | prev) +129 Studenterhue talk contribs →Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points |
6 April 2024
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23:14 | Armory 7 changes history +963 [Studenterhue (7×)] | |||
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23:14 (cur | prev) +111 Studenterhue talk contribs Specify what's in those counter rev and flashbang boxes in Oshan's tab | ||||
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23:08 (cur | prev) −52 Studenterhue talk contribs Remove Lawyer from list of jobs that can access Armory when it's authorized, since they lost that access in commit 225397a. Mostly done it for the maps that are in rotation; not sure how to handle the ones out of rotation. | ||||
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23:05 (cur | prev) +127 Studenterhue talk contribs Add door-breaching round equipment in Oshan's tab, per commit a606a19 | ||||
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23:02 (cur | prev) +100 Studenterhue talk contribs Add info about power wire for Oshan Armory | ||||
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23:00 (cur | prev) +249 Studenterhue talk contribs Note the presence of a turret in Oshan's armory area, tweak "surprisingly ill-protected" since this is a reference to older, less secure design | ||||
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22:52 (cur | prev) +429 Studenterhue talk contribs Add HoS medal frame in Oshan tab, plus a few more links and a note about where that recharger is | ||||
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22:24 (cur | prev) −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png" |
m 22:24 | Oshan Laboratory diffhist −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png" |
22:24 | Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough |
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07:06 | General Objects 3 changes history +853 [Studenterhue (3×)] | |||
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07:06 (cur | prev) +530 Studenterhue talk contribs →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged | ||||
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06:57 (cur | prev) +89 Studenterhue talk contribs →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown. | ||||
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06:54 (cur | prev) +234 Studenterhue talk contribs →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability |
m 00:49 | Chief Engineer diffhist +84 JORJ949 talk contribs →And The C Stands for Crime: Syndicate CE: You can use the syndie analyzer on the disguised module |
m 00:45 | Captain diffhist +184 JORJ949 talk contribs →Nuclear Authentication Disk: Adds other uses for disk other than nuke |
5 April 2024
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m 07:10 | Chemistry 3 changes history +2 [Retrino (3×)] | |||
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07:10 (cur | prev) +2 Retrino talk contribs beaker with lid update | |||
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06:35 (cur | prev) 0 Retrino talk contribs small beaker update | |||
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06:27 (cur | prev) 0 Retrino talk contribs beaker update |
m 06:38 | Foods and Drinks diffhist 0 Retrino talk contribs small beaker update |
4 April 2024
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06:44 | Clothing 7 changes history +1,891 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +6 Studenterhue talk contribs →Head: Specify how much melee resistance the space-american football helmet provides | ||||
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06:36 (cur | prev) +20 Studenterhue talk contribs →Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit | |||
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06:33 (cur | prev) −68 Studenterhue talk contribs →(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit | ||||
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06:31 (cur | prev) +125 Studenterhue talk contribs →(Exo)Suit: Add light armor vest, or rather a link directing people to info on it | ||||
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06:23 (cur | prev) +539 Studenterhue talk contribs →Masks: Add respirator mask, added when PR #13739 was merged | ||||
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06:06 (cur | prev) +568 Studenterhue talk contribs →Uniform: Add outlander's jumpsuit, from same PR | ||||
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05:49 (cur | prev) +701 Studenterhue talk contribs →Head: Add outlander's mask, added when PR #17965 was merged |
3 April 2024
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06:39 | Clothing 3 changes history +1,222 [Studenterhue (3×)] | |||
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06:39 (cur | prev) +6 Studenterhue talk contribs →Uniform: Add missing preposition and pronoun | |||
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06:36 (cur | prev) +650 Studenterhue talk contribs →Head: Add druid mask, from same PR | ||||
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06:24 (cur | prev) +566 Studenterhue talk contribs →Uniform: Add druid robes, added when PR #17965 was merged |
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05:18 | Armory 5 changes history +1,555 [Studenterhue (5×)] | |||
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05:18 (cur | prev) +133 Studenterhue talk contribs Note Cog1's armory has door-breaching rounds and gun, as per commit a606a19 | ||||
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05:04 (cur | prev) +328 Studenterhue talk contribs Add info about the APC for Cog1's Armory, convert some numbers into words for consistency | ||||
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04:57 (cur | prev) +587 Studenterhue talk contribs Rearrange list contents for Cog1 tab for comedic effect, add back in AmmoTech because I had a moment there, add in some more links and mentions of the rechargers and comms console | ||||
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04:46 (cur | prev) +8 Studenterhue talk contribs Move some info about the Comms Console and rechargers in Cog1 tab so it doesn't get lost in the big list of items (with some tweaks), fix a sentence I forgot to complete | ||||
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04:28 (cur | prev) +499 Studenterhue talk contribs Add info about turrets and chute in Cog1 tab, while also workshopping some prose here and there |
2 April 2024
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06:56 | Clothing 7 changes history +2,028 [Studenterhue (7×)] | |||
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06:56 (cur | prev) +62 Studenterhue talk contribs →Head: Insert a note in turban description about what the other half of the imam's outfit it | ||||
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06:54 (cur | prev) +371 Studenterhue talk contribs →Uniform: Add imam's robe | ||||
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06:28 (cur | prev) +58 Studenterhue talk contribs →Head: Make similar note for formal turban, which combos with the siropa | ||||
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06:25 (cur | prev) +70 Studenterhue talk contribs →Head: Note the rabbi's hat is meant to be worn with the rabbi's jacket | ||||
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06:23 (cur | prev) +707 Studenterhue talk contribs →Uniform: Add rabbi's jacket. Another really old thing | ||||
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05:56 (cur | prev) +392 Studenterhue talk contribs →Uniform: Add siropa robe. This is one of those items that's been around for a long while, so I don't know when it was added | ||||
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05:00 (cur | prev) +368 Studenterhue talk contribs →Uniform: Note some other sources of the Tricolor Jumpsuit, add a bit more information about it |
1 April 2024
m 10:29 | Cogmap1 diffhist +1 Retrino talk contribs update cog1 engineering image |
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10:24 | Engineering 2 changes history +384 [Retrino (2×)] | |||
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10:24 (cur | prev) +1 Retrino talk contribs update cog1 engineering image | |||
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10:07 (cur | prev) +383 Retrino talk contribs add info about cog1 alternating engine types |