SS13 Wiki:Current events

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Revision as of 04:18, 18 September 2018 by Studenterhue (talk | contribs) (Geothermal Capture engine items have been added to Engineering Objects)
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Let's get meta, because this page is for documenting pages that need love and hard work from readers like you to become better. It's the true sequel to Outdated Pages and intends for the same levels of collaboration and communication and more accessibility. Brush up your markup and take a gander at the Guide to Contributing to Wikistation, because it's time for some wiki magic.

A Word for the Anxious

Relax.

Don't feel too pressured to add info ASAP. Good pages and entries take hard work, dedication, and, more importantly, multiple revisions. If you come in looking for a quick way out and try to learn everything you need in one round for the sake of some wiki page, you'll just end up frustrated, unhappy, and stuck with a terrible draft. Take your time. It can wait. It can always wait.

"High" Priority

Things that people often wish had wiki documentation. And rightfully they wish, because having documentation would be a great big help.

  • Whatever the Oshan Laboratory Update Adds: Self-explanatory. It's a given for new content. Might want to wait a few days for any post-release patchups. If you don't have all the info, just put it in your sandbox or on the talk page for the relevant page.
  • Style and Grammar: Writing is communication, and you can't communicate well in writing without good grammar and clear prose. It's especially important for tutorials and the Getting Started page. Be sure to mark them as minor edits as courtesy.
  • Instruments: It's fun to play instruments! It's not fun to make them! There are eight recipes, and technically, none of them are secret, but their creator does want people to discover them on their own. If you do find a recipe, add hints for it to the current table.
    • Note: The recipes are not considered secret at all, I just wasn't giving them out to people. -ZeWaka (talk) 15:34, 27 August 2018 (GMT)
  • Ore Processing: A highly neglected system that needs more love. Give it some by finding and writing about its redeeming qualities. Or, if you can't, by fact-checking the list of properties, describing how material properties affect each craftables, and maybe adding some new uses and material reccomendations.
  • Spy Thief: The list of possible item bounties can always be expanded. Item offered, its locations, plus any notes on what sort of obstacles there might be in obtaining it, ways of manufacturing the item if applicable, etc. (note: iirc, MBC once said that he'd be willing to give someone the list of possible items, if they wanted it.)
  • Foods and Drinks: Food buffs! They're rather minor, but they're interesting and unique enough to warrant wiki documentation. Just gathering data for what foods give what buffs is good enough. You post them on a Google doc/pastebin/whatever, and we can discuss how to format them on the talk page.
  • Powering the station: Surely, there's a better way of explaining the TEG than with maps with subtly inconsistent varieties of parts and numberings.
    • While you're pondering that, perhaps you should also look into adapting this fellow's TEG guides for Clarion and Destiny.
    • Don't forget about Oshan Laboratory's swanky geothermal engine too.
  • Space Pod: Perhaps it's stretching both terms, but info about the mini-subs belong in the former. That means, as with the various miniputts and big pods, info on the health and crew capacity of the various minisubs and any new/exclusive parts, like the mining phaser. You should also discuss how minisub controls work.
  • Guide to Mining/Miner:: You can mine UNDERWATER now. What's up with that? What gear do you need? What tools should you have? What ores or treasures should you look out for? What dangers should you look out for?
  • Gang: Though most of Infinite Monkey's changes have been covered, it still needs the new readjusted point values for guns and cash, as well as the amount awarded for claiming and holding high-priority areas.
  • Werewolf: Werewolf abilities have also been revamped. The main challenge is figuring out what features in kyle2143's patch made it into the main game.
  • Clothing: Needs info on the various kinds of diving suits available.

"Medium" Priority

Good to have this info, but no one's round is going to be ruined just because there isn't there.

  • Changelog: Copying and pasting changelog updates and formatting for the wiki (which usually just entails more copying and pasting).
  • Guide to Genetics: Still missing the stability cost of blood toxification.
  • Changeling: Handspider, Legworm, and Eyespider abilities need some stats, namely their how long their cooldowns are and whether they can be used while stunned/in horror form/in lesser form.
  • Being A Better Traitor: Space American Football Kit could use some tips. Surely, there's a few tricks or good tips for using them.
  • Maintenance Info: Many pages are missing locations of APCs, power wires, and air hookup vents/injectors (if applicable). Obviously, someone should add them, seeing as some of them can be in some rather strange locations.
  • Motives: Most people don't have much trouble with them, but it's worth explaining the weird irregularities and highlighting some of the lesser-known ways of increasing/decreasing certain motives.
  • Virus: Needs the cure, if any, for avian flu. Most people who get it don't want it cured, but, hey, still good to know.
  • Chemistry: Space ipecac deserves an entry. Determine its depletion rate, its chance of inducing vomiting, its chance of causing food poisoning, and any other properties besides making people vomit. (Does it increase depletion rate of other chems, for example?)
    • Also, it still needs a hint for aconite. Probably. There's certainly a secret way of obtaining it without mixing chems, but there might be a means for making it.
    • While you're pondering that, consider adding some of the many, many obscure non-secret chems that are rarely found.
  • Roleplay Tips and Tricks: Can always use more RP tips.
  • Guide to writing: Would be great to see some requisition form, menu, prescriptions, etc. templates for all the lovely RP and bureaucracy fans.
  • Doctoring: Explain what blood clots actually do. Here's a start: Proconvertin can sometimes give you the Blood Clots ailment.
  • Critters/Spacebux: Document what sort of critters are possible with Alt. Ghost Critters

(C)low(n) Priority

Fun things everybody loves. Everyone adores them when they're there, but if they're gone or missing, nobody complains.

  • Supplementary Info & Galleries: Everyone loves them. They add a great touch of humor that no words can express and really add character to a page like a really good rug. Shame they're rather hard to find.
  • Updated Map Images: Some map locations get extra additions after their images are uploaded, like extra cyborg docks, security scanners, and completely new machines and equipment. Update their images to include those.
  • Annotated Maps: Maps of, well, station maps with important rooms labeled. Currently, we want ones for:

Sprites Wanted

Sprites wanted. Wanted sprites. Sprites that are wanted (by the wiki). The sprites that get a sad, sad TBA for their image.

  • Spacebux: All the alt clown suits, arranged into some sort of .gif.
  • Critters: Legworm, eyespider, handspider sprites. Short, "humorous" job descriptions accompanying them, like in the rest of the Playable Critters section, would be nice, but so would just putting them in the beginning of the Changeling critter section.
  • Foods and Drinks: Sprites for the drinks Moscow Mule, Peach Schnapps, Tequila Sunrise, Paloma, Mutini, Freeze, Dragon's Breath, and Grog, as well as the various sushi sprites.
  • Guide to Mining: Bar/block forms for gnesis.