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- 04:36, 10 March 2021 diff hist +5 m Battler Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link
- 04:35, 10 March 2021 diff hist +57 m Custodial Closet Add link to General Objects's entry on the Industrial Cryogenic Sleep Unit (formerly industrial cryogenics unit)
- 04:34, 10 March 2021 diff hist +53 Destiny Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link and add note about the old name
- 04:33, 10 March 2021 diff hist +57 m Teleporter Room Add link to General Objects's entry on the Industrial Cryogenic Sleep Unit (formerly industrial cryogenics unit)
- 04:32, 10 March 2021 diff hist +57 m EVA Add link to General Objects's entry on the Industrial Cryogenic Sleep Unit (formerly industrial cryogenics unit)
- 04:31, 10 March 2021 diff hist +50 Gym Add link to General Objects's entry on the Industrial Cryogenic Sleep Unit (formerly industrial cryogenics unit), slightly reword a phrase
- 04:29, 10 March 2021 diff hist +10 m Crew Quarters Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link
- 04:29, 10 March 2021 diff hist +10 m Staff Assistants' Quarters Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link current
- 04:28, 10 March 2021 diff hist +7 Locker Room Rewrite some references to the old time where there were only two servers
- 04:27, 10 March 2021 diff hist +10 m Locker Room Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link
- 04:26, 10 March 2021 diff hist +10 m Spacebux Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the links
- 04:26, 10 March 2021 diff hist −408 Oshan Laboratory Both the RP and non-RP versions of Oshan have the cryo unit in Arrivals now, so no need for this note any more
- 04:24, 10 March 2021 diff hist +5 m Industrial Cryogenics Unit Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link current
- 04:23, 10 March 2021 diff hist +5 m Cryosleep Unit Industrial cryogenics unit is now the industrial cryogenic sleep unit, so update the link current
- 04:21, 10 March 2021 diff hist +60 General Objects Industrial cryogenics unit is now the industrial cryogenic sleep unit. A note about the old name has been added.
- 07:50, 9 March 2021 diff hist +736 SS13 Wiki:Current events Still a few more things to go though
- 07:42, 9 March 2021 diff hist −536 SS13 Wiki:Current events Got a fair bit done recently
- 07:40, 9 March 2021 diff hist +10 m Syndicate Items Update link to invisible organic superlubricant entry, rearrange a few sentences
- 07:37, 9 March 2021 diff hist −1 Chemicals dammnit got the name wrong
- 07:36, 9 March 2021 diff hist +530 Chemicals Eh what the heck let's give invisible organic superlubricant its own entry just in case it gets expanded upon
- 07:29, 9 March 2021 diff hist +182 Syndicate Items Explain the invisible superlube with the slip and sign
- 07:24, 9 March 2021 diff hist +68 Syndicate Items Note cloning consoles attached to pods to cloning pods now have a unique UI
- 07:22, 9 March 2021 diff hist +210 Chemicals Add note in organic superlubricant about what invisible superlubricant is
- 07:15, 9 March 2021 diff hist +236 Changelog March 7th update
- 07:08, 9 March 2021 diff hist −39 Chemicals it still says that in the current source!
- 06:57, 9 March 2021 diff hist +325 Roboticist →Legs
- 06:54, 9 March 2021 diff hist +477 Roboticist →Arms: note which arms are unable to removed by Rathen's Secret and which can resist it but are otherwise vulnerable to it
- 05:48, 9 March 2021 diff hist +11 m Wizard okay maybe not this was not quite the words I wanted to use here
- 05:38, 9 March 2021 diff hist +358 m Wizard To finish up, row-ids for everyone!
- 05:36, 9 March 2021 diff hist +43 Wizard For Staff of Cthulhu (object) entry, add link to associated spell and give more sensible row ID
- 05:34, 9 March 2021 diff hist +298 Wizard Add some more precise numbers about staff of cthulhu effects, give row ID for it while we're here
- 05:13, 9 March 2021 diff hist +135 m Wizard Hm, maybe combine the Summon Staff of Cthulhu and Staff of Cthulhu entries?
- 05:01, 9 March 2021 diff hist +501 Wizard Staff of Cthulhu has its own category now, Equipment, and so does Pandemonium, Miscellaneous
- 04:55, 9 March 2021 diff hist 0 Wizard Someone's moved some spells around, because Teleport and Blink are now under Defensive
- 04:41, 9 March 2021 diff hist +16 m Wizard okay I don't know about you but without the <Br> the headers going Name (Voice, then Line) is bugging me a lot
- 04:32, 9 March 2021 diff hist +1,456 Wizard Okay, here's the reason for the new format: adding voice clips to each line (and explaining what they are)
- 04:11, 9 March 2021 diff hist +51 Wizard Finally same for offensive spells
- 04:07, 9 March 2021 diff hist +23 Wizard Similar for Defensive spells
- 04:02, 9 March 2021 diff hist +45 m Wizard New table format for Utility spells
- 03:58, 9 March 2021 diff hist +18 Wizard Moving to a new table format where it's name->icon->other stuff rather than icon->name->other stuff. Reason for it will become clear later. For now, here's the Free spells table under the new format
- 03:39, 9 March 2021 diff hist +137 m Wizard Try to organize Summon Golem and Sticks to Snakes entries by having separate parts for the creature itself and the ability's usage, add row ids to them while we're here
- 03:33, 9 March 2021 diff hist +21 Wizard Adds row id for Rathen's Secret because I'm probably gonna note the arse nath resistance on the Roboticist page
- 03:32, 9 March 2021 diff hist +3 Wizard In fact, most of them are capitalized like a title with all nouns capitalized
- 03:29, 9 March 2021 diff hist 0 m Wizard Rathen's Secret has TWO capitals!!
- 03:29, 9 March 2021 diff hist +740 Wizard Add info on Rathen's Secret's more complex mechanics for delimbing (and de-tailing)
- 03:10, 9 March 2021 diff hist +1 Random Events →Spectral Anomaly: this is apparently specifically called a "Flatulent Anomaly" in the code
- 03:02, 9 March 2021 diff hist +2 m History of SS13 Interesting, users->Interestingly, users
- 21:50, 8 March 2021 diff hist +358 Talk:Afterlife Bar →Should we explain that the bar is accesible for living players? current
- 06:21, 8 March 2021 diff hist −4 m XP →Which jobs have XP? Job Rewards?: turn those lists into a handy table
- 06:14, 8 March 2021 diff hist +182 XP Merge new job rewards section and section on get job rewards together since you'd probably go to either to learn how to redeem them, add some info on when rewards can be redeemed