Difference between revisions of "User:Studenterhue/Ass Jam"
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This is where the magic happens. The real meat of Ass Jam is all the experimental maps, game modes, weapons, and other features that may be too powerful, buggy, laggy, unbalanced, or otherwise too crazy for normal days are enabled. There's content from the coder team and regular community members alike, and it includes things like: | This is where the magic happens. The real meat of Ass Jam is all the experimental maps, game modes, weapons, and other features that may be too powerful, buggy, laggy, unbalanced, or otherwise too crazy for normal days are enabled. There's content from the coder team and regular community members alike, and it includes things like: | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Maps, New & Old | |||
<div class="mw-collapsible-content"> | |||
*[[Donut Station 2]], [[Mushroom Station]], [[Linemap]] and [[Samedi]] return as Map Vote options! | *[[Donut Station 2]], [[Mushroom Station]], [[Linemap]] and [[Samedi]] return as Map Vote options! | ||
*[[Devstation|Trunkmap/Devstation/Ovary Station]] makes a triumphant return, renovated for the modern farty spaceperson! | *[[Devstation|Trunkmap/Devstation/Ovary Station]] makes a triumphant return, renovated for the modern farty spaceperson! | ||
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**[https://cdn.discordapp.com/attachments/469379618168897538/661454750931484695/unknown-35.png Density]: A ridiculously tiny map that's shaped like a bad idea. | **[https://cdn.discordapp.com/attachments/469379618168897538/661454750931484695/unknown-35.png Density]: A ridiculously tiny map that's shaped like a bad idea. | ||
**[https://cdn.discordapp.com/attachments/679773626467221570/679774961543413772/fleep.png Fleet/Bellerophon]: A series of tiny ships each with their own department, loosely linked by pipes. | **[https://cdn.discordapp.com/attachments/679773626467221570/679774961543413772/fleep.png Fleet/Bellerophon]: A series of tiny ships each with their own department, loosely linked by pipes. | ||
**[https://cdn.discordapp.com/attachments/383743035894267905/511234361815728141/icarus_04.png Icarus]: Triangular ship with a singularity too close to the crew. | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Antagonist Changes | |||
<div class="mw-collapsible-content"> | |||
*[[Game Modes#Ass Day Classic|Ass Day Classic]] is possible game mode in [[Game Modes#Secret|secret]]. Essentially, everyone is an [[antagonist]]! | *[[Game Modes#Ass Day Classic|Ass Day Classic]] is possible game mode in [[Game Modes#Secret|secret]]. Essentially, everyone is an [[antagonist]]! | ||
*The [[Random Events#Sleeper Agents Signal|sleeper agents event]] makes everyone a sleeper...sort of. | *The [[Random Events#Sleeper Agents Signal|sleeper agents event]] makes everyone a sleeper...sort of. | ||
*[[Wizard]]s get a Timestop spell that causes everyone and everything around them, including projectiles, to stop for a while. It has a cooldown of 45 seconds, requires a short delay for casting, and if it's cast without a staff, the wizard might get frozen too! | *[[Wizard]]s get a Timestop spell that causes everyone and everything around them, including projectiles, to stop for a while. It has a cooldown of 45 seconds, requires a short delay for casting, and if it's cast without a staff, the wizard might get frozen too! | ||
*[[Nuclear Operative]]s sometimes have deploy the bomb at a randomly-picked station location, rather than just a set list of mildly important rooms. Sometimes, it might be off-station, including places in the [[Adventure Zone]]. [[Pool]] bomb site makes a return! | |||
*[[Nuclear Operative]]s sometimes have deploy the bomb at a randomly-picked station location, rather than just a set list of mildly important rooms. Sometimes, it might be off-station, including places in the [[Adventure Zone]]. [[Pool]] bomb site makes a return! | *There are also a lot more operatives relative to the number of crew. Expect 1 operative for every 3 crew members, with a maximum of 30 ops. | ||
* | </div> | ||
* | </div> | ||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Weapon Changes | |||
<div class="mw-collapsible-content"> | |||
*[[Murder#ZipGun|Zipguns]] are no more. Instead, there are slamguns, made by combining a pipe frame (made by clicking on [[Engineering Objects#Metal Sheets|metal sheets]] while they're in your hand and choosing ''Pipe Frame'') with another pipe frame that's been smoothed out by a [[welder]]. They accept only shotgun munitions, and after each shot, you must click on it while it's in your hand to manually eject the casing. | |||
*To go along with slam guns is nailshot, which can be made at a [[Making and Breaking#General Manufacturer|general fab]] that's been [[Hacking#Vending Machines and Fabricators|hacked]]. Nails fire as a spray of projectiles that devastate organs and cause lots of bleeding but have trouble with armored targets. | *To go along with slam guns is nailshot, which can be made at a [[Making and Breaking#General Manufacturer|general fab]] that's been [[Hacking#Vending Machines and Fabricators|hacked]]. Nails fire as a spray of projectiles that devastate organs and cause lots of bleeding but have trouble with armored targets. | ||
*The [[Head of Security]] gets a cannon that fires [[Robots#Securitron|secbots]] that pursue the victims they hit and a unique version of the [[Syndicate Items#Class Crate - Combat Engineer|nukie combat engineer turret]] that fires rubber bullets at people who don't have golden IDs or ID cards with red or green bands. | |||
*[[Security Objects#Pulse Rifle|Pulse rifles]] and [[Security Objects#Lawbringer|Lawbringer on Pulse]] ''pull'' people towards the user rather than pushing them away. More like...pullse! | |||
*[[Security Objects#AmmoTech|AmmoTech]] becomes a Kinetitech, which is absolutely stuffed to brim with guns, grenades, and ammo, including [[Murder#308HuntRifle|hunting rifles]], [[Murder#762AK|AK-744s]], [[Murder#EnergyGun|energy guns]], and much, much more. | |||
*Traitors can order a crab gun that turns people into crabs within two shots. It's self recharging and can shoot four shots from each full charge. | |||
*[[Murder#40PodSeeker|Podseeker shells]] can gib people. | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Job & Spawning Changes | |||
<div class="mw-collapsible-content"> | |||
*You can spawn with any item for your [[Terminology#Heirloom|heirloom]]. ''Any'' item. [[Murder#Guns|Guns]], [[Murder#Bombs|bombs]], you name it, it could be your trinket, aside from a special few. | |||
*The [[Artificial Intelligence|AI]] gets a hat. Nifty. Sometimes, it also gets legs. Don't ask. | |||
*There's a 25% chance for everyone to spawn with randomly-chosen [[Guide to Genetics#Possible Mutation|mutation]]. | |||
*300 latejoin meatcube slots open. They get announced upon arrival, and they can sometimes spawn as antag. | |||
*The Head of Security no longer has a whitelist, meaning anyone can join. They can also change their name at spawn and are a "priority job", like with [[AI]] and [[Captain]], meaning the game tries to always make someone a HoS. | |||
*Captain has 5% chance to spawn as Tommy Wiseau. | |||
</div> | |||
</div> | |||
<div class="toccolours mw-collapsible mw-collapsed"> | |||
Miscellaneous | |||
<div class="mw-collapsible-content"> | |||
*Some NPC humans may explode. | |||
*[[General Objects#Toilet|Toilets]] can also affect time. | |||
*Designer drug pills (those pills you find in pill bottles labeled "pill bottle (???)") can contain ''any'' [[chemicals]], not just a hand-picked selected of drugs and other weird chems. There literally could be anything in them. | *Designer drug pills (those pills you find in pill bottles labeled "pill bottle (???)") can contain ''any'' [[chemicals]], not just a hand-picked selected of drugs and other weird chems. There literally could be anything in them. | ||
*There's a [[Random Events#Locker Entanglement|Locker Entanglement event]] that can cause lockers to basically act like two-way people transporters. | *There's a [[Random Events#Locker Entanglement|Locker Entanglement event]] that can cause lockers to basically act like two-way people transporters. | ||
*There's another that causes part of the station to suddenly flood with a random [[Chemicals|reagent]]. | *There's another that causes part of the station to suddenly flood with a random [[Chemicals|reagent]]. | ||
*Rarely, crates ordered by cargo may enter accompanied by a heavenly light and a choir of angels. | *Rarely, crates ordered by cargo may enter accompanied by a heavenly light and a choir of angels. | ||
* | *Everyone can *dab! It's not bound to any particular hotkey, so you'll have to enter ''say "*dab'' into the text parser near the bottom of the screen or press {{key|T}} and put in ''*dab'' if you have WASD mode on. You are still not protected from the more harmful effects of dabbing though. | ||
* | *Your space bees can sometimes look a little...different. | ||
* | *OOC is always on. As a reminder, the hotkey for it is {{Key|Alt}} + {{Key|C}} or just {{Key|O}} in WASD mode. If all those fail, you should still be able to use the ''ooc'' command, either through the Commands tab or the text parser at the bottom of the screen. | ||
*There's a special [[Spacebux#Ass Day Bonus|Spacebux bonus]] for playing on Ass Jam. | |||
*[[Chemicals#Cheese|Cheese]] does something extra when heated. | |||
*Mr. Rathen the [[monkey]] becomes immortal. | |||
</div> | |||
</div> | |||
Useless historical trivia: Ass Jam takes its name from a [https://forum.ss13.co/showthread.php?tid=12403 past community game jam of sorts], where players got to contribute any sprites and/or code they wished into the game, so long as they were properly formatted, relatively self-contained, and within the normal server rules. From this event came new foods, potato batteries (which were later incorporated in the game full time), a ''Metal Gear''-inspired antag, and...''interesting'' bees. | Useless historical trivia: Ass Jam takes its name from a [https://forum.ss13.co/showthread.php?tid=12403 past community game jam of sorts], where players got to contribute any sprites and/or code they wished into the game, so long as they were properly formatted, relatively self-contained, and within the normal server rules. From this event came new foods, potato batteries (which were later incorporated in the game full time), a ''Metal Gear''-inspired antag, and...''interesting'' bees. | ||
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===Respawn Arena=== | ===Respawn Arena=== | ||
If you die and use the ''Fight for a new life'' ability as a [[Ghost]], you'll spawn in a hellish arena that contains a few weapons, lots of lava, and a special butt named "The Divine Relic of Ass Day" (exact spelling of "Ass Day" can vary). If the butt remains in your possession for 30 seconds (you can still move, fight, etc. during this time), you'll be sent back to the main lobby, ready to rejoin the round | If you die and use the ''Fight for a new life'' ability as a [[Ghost]], you'll spawn in a hellish arena that contains a few weapons, lots of lava, and a special butt named "The Divine Relic of Ass Day" (exact spelling of "Ass Day" can vary). If the butt remains in your possession for 30 seconds (you can still move, fight, etc. during this time), you'll be sent back to the main lobby, ready to rejoin the round. | ||
==Contributing to Ass Jam Features== | ==Contributing to Ass Jam Features== | ||
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Want to add a feature for Ass Jam? It's easy. Just take a look at [https://docs.google.com/document/d/1fEcop9xOxCeTcmaePgAQMbemrs1YuXIcz3imNLtylkk/edit this Google Doc] for details on formatting your code for Ass Jam shenanigans or read this [https://github.com/goonstation/goonstation/blob/6e9e06131ac06502a843cfa913633baea73e18eb/code/modules/admin/ass_day.dm#L108 this comment snippet] for a shorter guide. If you don't know how to code or use Github, but still want to contribute, check out the [https://hackmd.io/@ZeWaka/goondev Goonstation Development Guidelines] and this wiki's [[Coding]] guide. | Want to add a feature for Ass Jam? It's easy. Just take a look at [https://docs.google.com/document/d/1fEcop9xOxCeTcmaePgAQMbemrs1YuXIcz3imNLtylkk/edit this Google Doc] for details on formatting your code for Ass Jam shenanigans or read this [https://github.com/goonstation/goonstation/blob/6e9e06131ac06502a843cfa913633baea73e18eb/code/modules/admin/ass_day.dm#L108 this comment snippet] for a shorter guide. If you don't know how to code or use Github, but still want to contribute, check out the [https://hackmd.io/@ZeWaka/goondev Goonstation Development Guidelines] and this wiki's [[Coding]] guide. | ||
We ask that you 1) try to add code, rather than change existing code, 2) leave a comment explaining the Ass Jam code 3) follow the [[Rules|server rules]], and mostly importantly '''4) make sure your code compiles, both with Ass Jam define off and with it on.''' Depending on how good your features are, it might even be incorporated into the full game, to be enjoyed all 29/30/31 days of the month, not just one. | We ask that you 1) try to add code, rather than change existing code, 2) leave a comment explaining the Ass Jam code 3) follow the [[Rules|server rules]], and mostly importantly '''4) make sure your code compiles, both with Ass Jam define off and with it on.''' Depending on how good your features are, it might even be incorporated into the full game, to be enjoyed all 28/29/30/31 days of the month, not just one. | ||
==History== | ==History== | ||
Ass Day | ===Ye Olde Ass Day=== | ||
[[Image:AssDayRulesPopupJanuary2020.png|300x400px|right|frame|The ''old'' Ass Day rules. Notice the lack of griefing rules.]] | |||
Ass Jam started back in August 2016 under the name of "Ass Day". It was heralded by [https://forum.ss13.co/showthread.php?tid=6769 this forum thread] with an ominous countdown and a "[https://i.imgur.com/Yb4pZbI.png Syndicate] [https://i.imgur.com/FoCBO7e.png communique]" explaining Ass Day within the game universe as a shutdown of NanoTrasen station surveillance. | |||
People often compared it to ''The Purge'', and though it was originally conceived by admins MagicMountain and Popecrunch and mentor APARTHEID as an chance for players to indulge in their urges to grief, the comparison was never really true. Rather than being totally suspended, the normal [[Rules]] were swapped out for a special set of Ass Day Rules, listed below: | |||
#No intentionally crashing the server or causing lag. | #No intentionally crashing the server or causing lag. | ||
#No bigotry. | #No bigotry. | ||
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#No you do not get an antag token. | #No you do not get an antag token. | ||
Ass Day | It's not too different from current Ass Jam rules or even general game rules, but notice the lack of rules against grief. This was the core defining feature of Ass Day. It extended to all roles; Security for example could ignore [[Space Law]] and be as brutal as they wished, and [[AI]], [[Cyborg]], and [[Ghostdrone]] were free to disobey their laws, with griefy ghostdrones in particular being somewhat of a tradition on Ass Day. | ||
===Ass Day Is Dead, Long Live Ass Day=== | |||
Simply put, Ass Day's lack of grief rules was boring. Similar to ''The Purge'' films, most people were not really all that interested in griefing each other, and the ones that were tended to burn through both each other and the people who didn't want to grief pretty quickly, often in ways that prolonged the round or made calling the shuttle or otherwise ending the round difficult. Rather than intense glorious grief fests, people instead got brief one-sided outbreaks of grief followed by dreary doldrums of waiting around as a [[Ghost]] watching an empty station and clamoring for someone to end their misery, if they hadn't already left out of boredom. While there were admin shenanigans rounds that significantly lifted the mood, the regular Ass Day rounds between became slogs, and unlike modern Ass Jam, there was no bizarre and creative content to keep things interesting. | |||
The playerbase, naturally, voiced their discontent. By and large, most players still loved Ass Day, especially the wild and chaotic rounds where admins went nuts with their admin buttons and gimmicks, but they could not bear all the crushingly dull rounds in-between where nothing happened and resented their rounds ending early by what they felt were repetitive and unfair tactics, with particular distaste towards griefing ghostdrones. It got to a point where the population of the server(s) celebrating Ass Day regularly dropped by 30% or more, even during weekends when there were supposed be more people playing. | |||
The admins noticed. In March 2020, after a few months of fumbling, they decided to reform Ass Day into the current Ass Jam, forgoing suspending grief rules in favor of enabling strange and wacky mechanics. | |||
Latest revision as of 10:53, 14 September 2020
Ass Jam: -no grife pls -much features do whole section --more maps --new features --how2contribute??? -rename everything
Ass Jam, aka Ass Day, is a Goonstation-exclusive holiday that occurs on the 13th of every month on the main Goonstation server/Goon #2 (and only there), where all sorts of wacky and zany features are enabled and admins, mentors, and players alike can enjoy 24 hours of chaos, anarchy, and shenanigans. It started in April 2020, as a rebranding of Ass Day that focused less on rampant Grief and more on the beautifully strange and strangely beautiful quirkiness that makes Goonstation, and arguably SS13 in general, so compelling.
Ass Jam Rules
command should probably be updated okay what about the "don't use modified client" rule add updated rules
The rules may be relaxed, but that doesn't mean it's "no rules all crime is legal" like The Purge. There's still some rules in place, the Ass Jam Rules, listed below:
- DO NOT GRIEF OR OTHERWISE SELF-ANTAG. PLAY AS NORMAL
- No intentionally crashing the server or causing lag.
- No bigotry.
- No sexual stuff.
- No creepy shit.
- No impersonating the admins.
- No walling off or obliterating arrivals.
- No giving out secret recipes and the like.
- If an admin tells you to quit doing something, quit it.
- No you do not get an antag token.
Ass Jam Rules 1-9 are basically condensed versions of Rules 1, 2, 4, 5, 8, 9, 10, & 11, which are better explained on that page. Rules 3 & 6 (the metagaming ones) are still in effect, but relaxed; more on that later.
10 says that if you spawn as an Antagonist, have your round ruined by Admin shenanigans (far more likely than on any other day), and request an antag token, you're not going to get one. The reasoning is that by playing on Ass Jam, you understand and accept that the Admins are allowed to absolutely wreck your round up and forfeit any right to be compensated for said round-up-wreckening. Besides, you don't really need to ask for tokens; getting an Antagonist role Ass Jam doesn't affect your chances of getting Antagonist on other days.
Where and when do they apply?
Ass Jam begins at the 13th of midnight EST (UTC-05) / EDT(UTC-04). It occurs only on the main Goonstation server, so the other servers, Goonstation Roleplay and the backup servers, don't have Ass Jam, so they don't have Ass Jam Rules.
Strictly speaking, the special Ass Jam rules apply only to rounds that begin on Ass Jam. For example, if a round begins on 11:50 PM on the 12th and continues past midnight, it's still a normal round, and Ass Jam Rules don't apply. Similarly, if a round that begins on Ass Jam continues into the 14th, it's still an Ass Jam round, and Ass Jam rules do still apply. Essentially, if you can pull up the Ass Jam Rules via the Ass Day Rules command, it's Ass Jam, and those rules apply.
So what does it all mean?
take closer look into metagaming stuff
Here's by no means comprehensive list of things you can and can't do under these rules:
You can...
- ...metagame with some restraint. Basically, talking with friends on the game server about things in the current round through other platforms like Discord (metacomming), discussing in-game stuff in OOC chat (IC in OOC), other forms of Metagaming, you can do it, but you can't be a jerk with it. For example:
- Good: "There's a portal to the Hidden Workshop in the Bar."
- Bad: "rurt kussell is ling"
- ...go absolutely hogwild with all the buttons as Admin and pull no punches with gimmicks. Some old/inactive admins even come out of hiding just for some good ol' Ass Jam Admin Shenanigans.
You can't...
- ...intentionally cause grief when not an antagonist. That means that as non-antag you can't:
- Blow up places.
- Fight people for no reason.
- Test your latest chemmixes on the station.
- Forcefeed people poisoned food, pills, drinks, etc.
- However, there is exception if the grief is accidental. If, for example, you try to tase a perp, and it turns out some chucklenut made it shoot lightning like the Thunderbolt from Quake, and suddenly everyone in the room is dead, the admins will likely be lenient, especially if it's clear you had no idea this was going to happen and didn't want it to.
- ...disobey your laws as silicon. The AI, cyborgs, and ghostdrones must still follow their laws.
- ...act as shitcurity. The Head of Security, Security Officer, Detective, and other people considered part of or acting as Security are still expected to prosecute crime justly and protect the crew with appropriate amount of force, to the best of their ability.
Ass Jam Exclusive Content
Ass Jam Features
This is where the magic happens. The real meat of Ass Jam is all the experimental maps, game modes, weapons, and other features that may be too powerful, buggy, laggy, unbalanced, or otherwise too crazy for normal days are enabled. There's content from the coder team and regular community members alike, and it includes things like:
Maps, New & Old
- Donut Station 2, Mushroom Station, Linemap and Samedi return as Map Vote options!
- Trunkmap/Devstation/Ovary Station makes a triumphant return, renovated for the modern farty spaceperson!
- Some community-made maps enter rotation. This time around:
- Density: A ridiculously tiny map that's shaped like a bad idea.
- Fleet/Bellerophon: A series of tiny ships each with their own department, loosely linked by pipes.
- Icarus: Triangular ship with a singularity too close to the crew.
Antagonist Changes
- Ass Day Classic is possible game mode in secret. Essentially, everyone is an antagonist!
- The sleeper agents event makes everyone a sleeper...sort of.
- Wizards get a Timestop spell that causes everyone and everything around them, including projectiles, to stop for a while. It has a cooldown of 45 seconds, requires a short delay for casting, and if it's cast without a staff, the wizard might get frozen too!
- Nuclear Operatives sometimes have deploy the bomb at a randomly-picked station location, rather than just a set list of mildly important rooms. Sometimes, it might be off-station, including places in the Adventure Zone. Pool bomb site makes a return!
- There are also a lot more operatives relative to the number of crew. Expect 1 operative for every 3 crew members, with a maximum of 30 ops.
Weapon Changes
- Zipguns are no more. Instead, there are slamguns, made by combining a pipe frame (made by clicking on metal sheets while they're in your hand and choosing Pipe Frame) with another pipe frame that's been smoothed out by a welder. They accept only shotgun munitions, and after each shot, you must click on it while it's in your hand to manually eject the casing.
- To go along with slam guns is nailshot, which can be made at a general fab that's been hacked. Nails fire as a spray of projectiles that devastate organs and cause lots of bleeding but have trouble with armored targets.
- The Head of Security gets a cannon that fires secbots that pursue the victims they hit and a unique version of the nukie combat engineer turret that fires rubber bullets at people who don't have golden IDs or ID cards with red or green bands.
- Pulse rifles and Lawbringer on Pulse pull people towards the user rather than pushing them away. More like...pullse!
- AmmoTech becomes a Kinetitech, which is absolutely stuffed to brim with guns, grenades, and ammo, including hunting rifles, AK-744s, energy guns, and much, much more.
- Traitors can order a crab gun that turns people into crabs within two shots. It's self recharging and can shoot four shots from each full charge.
- Podseeker shells can gib people.
Job & Spawning Changes
- You can spawn with any item for your heirloom. Any item. Guns, bombs, you name it, it could be your trinket, aside from a special few.
- The AI gets a hat. Nifty. Sometimes, it also gets legs. Don't ask.
- There's a 25% chance for everyone to spawn with randomly-chosen mutation.
- 300 latejoin meatcube slots open. They get announced upon arrival, and they can sometimes spawn as antag.
- The Head of Security no longer has a whitelist, meaning anyone can join. They can also change their name at spawn and are a "priority job", like with AI and Captain, meaning the game tries to always make someone a HoS.
- Captain has 5% chance to spawn as Tommy Wiseau.
Miscellaneous
- Some NPC humans may explode.
- Toilets can also affect time.
- Designer drug pills (those pills you find in pill bottles labeled "pill bottle (???)") can contain any chemicals, not just a hand-picked selected of drugs and other weird chems. There literally could be anything in them.
- There's a Locker Entanglement event that can cause lockers to basically act like two-way people transporters.
- There's another that causes part of the station to suddenly flood with a random reagent.
- Rarely, crates ordered by cargo may enter accompanied by a heavenly light and a choir of angels.
- Everyone can *dab! It's not bound to any particular hotkey, so you'll have to enter say "*dab into the text parser near the bottom of the screen or press T and put in *dab if you have WASD mode on. You are still not protected from the more harmful effects of dabbing though.
- Your space bees can sometimes look a little...different.
- OOC is always on. As a reminder, the hotkey for it is Alt + C or just O in WASD mode. If all those fail, you should still be able to use the ooc command, either through the Commands tab or the text parser at the bottom of the screen.
- There's a special Spacebux bonus for playing on Ass Jam.
- Cheese does something extra when heated.
- Mr. Rathen the monkey becomes immortal.
Useless historical trivia: Ass Jam takes its name from a past community game jam of sorts, where players got to contribute any sprites and/or code they wished into the game, so long as they were properly formatted, relatively self-contained, and within the normal server rules. From this event came new foods, potato batteries (which were later incorporated in the game full time), a Metal Gear-inspired antag, and...interesting bees.
Urs Dungeon
Puzzles! A whole level full of fun puzzles and mysteries to solve, made by prominent admin UrsulaMejor/UrsulaMajor/Emily. It's almost like a Adventure Zone area, complete with unique rewards at the end you won't find anywhere else and a hall of fame commemorating past divers who successfully conquered the dungeon. (Signups to be commemorated are unfortunately closed now.)
To enter the Urs Dungeon, swing by the Space/Sea Diner; there's usually a beacon for Space Pods to warp to there, and on maps set in outer space, the Mining Shuttle near/in the Mining Department takes you to the Diner. Call up John's Bus at the bus console somewhere in the diner. On the bus, you'll find a slick pair of black VR goggles; sometimes there'll also be a similar pair in the Diner somewhere. Put them in your eyes slot, and you'll be transported to Urs Dungeon! Note that putting on the goggles deletes all your equipment, so you can't bring in any external aid, and your body in the normal, non-Urs-Dungeon world poofs away completely.
There's a new version of Urs Dungeon every couple months or so. Currently, it is on iteration 5, with the theme of "Shitty Bill Is Missing!", As you might have gathered, Shitty Bill is trapped in the dungeon, and dungeon crawlers must use the power of friendship (no, seriously, you'll need multiple people for this one) to save him! (Please ignore the fact that Shitty Bill is also still at the Diner. Don't think about it too hard how this is possible.)
Respawn Arena
If you die and use the Fight for a new life ability as a Ghost, you'll spawn in a hellish arena that contains a few weapons, lots of lava, and a special butt named "The Divine Relic of Ass Day" (exact spelling of "Ass Day" can vary). If the butt remains in your possession for 30 seconds (you can still move, fight, etc. during this time), you'll be sent back to the main lobby, ready to rejoin the round.
Contributing to Ass Jam Features
Want to add a feature for Ass Jam? It's easy. Just take a look at this Google Doc for details on formatting your code for Ass Jam shenanigans or read this this comment snippet for a shorter guide. If you don't know how to code or use Github, but still want to contribute, check out the Goonstation Development Guidelines and this wiki's Coding guide.
We ask that you 1) try to add code, rather than change existing code, 2) leave a comment explaining the Ass Jam code 3) follow the server rules, and mostly importantly 4) make sure your code compiles, both with Ass Jam define off and with it on. Depending on how good your features are, it might even be incorporated into the full game, to be enjoyed all 28/29/30/31 days of the month, not just one.
History
Ye Olde Ass Day
Ass Jam started back in August 2016 under the name of "Ass Day". It was heralded by this forum thread with an ominous countdown and a "Syndicate communique" explaining Ass Day within the game universe as a shutdown of NanoTrasen station surveillance.
People often compared it to The Purge, and though it was originally conceived by admins MagicMountain and Popecrunch and mentor APARTHEID as an chance for players to indulge in their urges to grief, the comparison was never really true. Rather than being totally suspended, the normal Rules were swapped out for a special set of Ass Day Rules, listed below:
- No intentionally crashing the server or causing lag.
- No bigotry.
- No sexual stuff.
- No creepy shit.
- No impersonating the admins.
- No walling off or obliterating arrivals.
- No giving out secret recipes and the like.
- If an admin tells you to quit doing something, quit it.
- No you do not get an antag token.
It's not too different from current Ass Jam rules or even general game rules, but notice the lack of rules against grief. This was the core defining feature of Ass Day. It extended to all roles; Security for example could ignore Space Law and be as brutal as they wished, and AI, Cyborg, and Ghostdrone were free to disobey their laws, with griefy ghostdrones in particular being somewhat of a tradition on Ass Day.
Ass Day Is Dead, Long Live Ass Day
Simply put, Ass Day's lack of grief rules was boring. Similar to The Purge films, most people were not really all that interested in griefing each other, and the ones that were tended to burn through both each other and the people who didn't want to grief pretty quickly, often in ways that prolonged the round or made calling the shuttle or otherwise ending the round difficult. Rather than intense glorious grief fests, people instead got brief one-sided outbreaks of grief followed by dreary doldrums of waiting around as a Ghost watching an empty station and clamoring for someone to end their misery, if they hadn't already left out of boredom. While there were admin shenanigans rounds that significantly lifted the mood, the regular Ass Day rounds between became slogs, and unlike modern Ass Jam, there was no bizarre and creative content to keep things interesting.
The playerbase, naturally, voiced their discontent. By and large, most players still loved Ass Day, especially the wild and chaotic rounds where admins went nuts with their admin buttons and gimmicks, but they could not bear all the crushingly dull rounds in-between where nothing happened and resented their rounds ending early by what they felt were repetitive and unfair tactics, with particular distaste towards griefing ghostdrones. It got to a point where the population of the server(s) celebrating Ass Day regularly dropped by 30% or more, even during weekends when there were supposed be more people playing.
The admins noticed. In March 2020, after a few months of fumbling, they decided to reform Ass Day into the current Ass Jam, forgoing suspending grief rules in favor of enabling strange and wacky mechanics.