Terra cell improvised explosive manual

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This page contains a transcript of ingame content.
The following information supplements the rest of the wiki. It is kept for documentation purposes.

[FOR TERRA EYES ONLY]

Warning: this paper will self destruct if removed from listening outpost [1-19][A/B/θ].

The pipebomb is the workhorse of the syndicate infiltrator on a budget. The... highly explosive workhorse.

Step 1: Form three metal sheets into a pipe frame.
Step 2: Weld them up nice and tight. Eye protection is recommended for NERDS.
Step 3: Add your payload. A lot of mundane things can produce some surprisingly nasty effects when shoved into a pipebomb so creativity is recommended. Here's a list of the more "effective" options:

  • Glass shards and metal scrap: Yeah take a guess what these do. Simple but effective at hurting people.
  • Glowsticks: splashes victims with a little boiling radium. Nasty.
  • Cloth: deadens the explosion, making it five times less powerful. Sounds useless but sometimes you want the attention to be on the other things you've stuck in your pipebomb.
  • Detached human butts: ██████ ███ █████, ██ ████ █████ -what the FUCK? NO! WHY WOULD YOU DO THAT??
  • Telecrystals: Hemera scientists will tell you blowing up telecrystals can lead to "catastrophically unstable telepositional events". Sounds like fun!
  • RCD cartridges: randomly punches holes in the floor and builds grilles out of compressed matter.
  • Wires and power cells: putting both wire and a cell in your bomb will cause high voltage arcs from the point of detonation.
  • Plasmastone: releases a substantial amount of plasma gas upon detonation. NB: this isn't very useful if you just blew a hole in the hull - maybe try combining with cloth?

Remember you can usually only fit three items total into a pipe frame.
Step 4: Pour something flammable into the frame. Generally the more angrily it burns the bigger the boom you'll make.
Step 5: Tangle some wires around it. Don't worry about wiring diagrams, this thing only has to work once.
FINAL STEP: Attach a detonator. The gold standard is a timer/igniter assembly, but anything stuck to an igniter will make it go boom. Make sure to secure the assembly to your bomb with a screwdriver!

Good luck, agent. Try not to blow the bloody doors off the listening post this time.


Books
Command AI Programming 101 · Captaining 101
Engineering Engineering Pocket Guide · Generator Startup Procedure · The Goon Geothermal Capture System Field Training Manual · Nuclear Engineering for Idiots · How to properly operate Singularity Buster rocket launcher‎ · Mechanic components and you · Spatial Interdictor Assembly and Use · Thermo-electric Power Generation
Supply Cargo Pocket Guide (Nadir Version) · NT-PROTO: Transception Array · Dummies' Guide to Material Science · Mineralogy 101 · Mining Pocket Guide
Medical Cryogenics Instruction Manual‎ · Elective Prosthetics for Dummies · H-87 Cloning Apparatus Manual · Medbay Pocket Guide · Pharmacopia · Trent's Anatomy
Research The Buddy Book · Critter Compendium · DWAINE for Dummies
Civilian Bartending Pocket Guide · Bee Exposition Extravaganza · The Helpful Hydroponics Handbook · To Serve Man
Security A-97 Port-A-Brig Manual · Nanotrasen Space Law · Your Lawbringer And You
Syndicate Nuclear Agent Sentry Turret Manual · Syndicate Commander's Diary · A Syndicate's Guide to Doing Your Fuckin' Job · Reinforcement Disclaimer · Laser Designator Pamphlet · Deployment Remote Note · Marionette Implant Readme · Terra cell improvised explosive manual
Miscellaneous Albert and the Deep Blue Sea · Creature Conspectus Revised Edition · Dealing With Cloneliness · Fun Facts About Shelterfrogs · How to properly install official Nanotrasen neon lining · SOLO card game rules · Spacemen the Grifening rulebook · Stations and Syndicates 9th Edition Rulebook · A Treatise on Build-A-Vends · The Trial of Heisenbee · Wizardry 101 · Your Player Piano and You · Text to Music Component Manual