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- 08:19, 29 February 2020 diff hist +641 Security Objects Add Airlock Breaching Hammer
- 06:20, 29 February 2020 diff hist +263 N File:AirlockBreachingHammer.png Stop! It's time to reference a rapper whose poor budgeting skills, extravagant spending, and failure to adapt bankrupted him! DUNDUN DUNDADUN DADA So yeah, a hammer in the armory used to break airlocks. Good for breaking people too. [[Category: Objec... current
- 05:29, 29 February 2020 diff hist +352 Security Objects Split up the info on the stun baton's on/off functions into two bullet points, explain a bit more on how exactly to use it
- 04:56, 29 February 2020 diff hist +24 User:Studenterhue/Nanotrasen Security Operative extra notes on baton special
- 04:54, 29 February 2020 diff hist +85 Security Objects Clock 188 burst has slight spread, bullets are faster than other projectiles, it's called Disorient
- 04:52, 29 February 2020 diff hist +95 Security Objects Note the extendable stun baton can go into rechargers, add some more info about its special attack
- 04:39, 29 February 2020 diff hist +88 Murder Two things learned from reading clock 188 code: the burst fire has slight spread and the projectiles are unusually fast
- 03:14, 29 February 2020 diff hist +4 User:Studenterhue/Nanotrasen Security Operative Add updated images for Clock 188
- 03:14, 29 February 2020 diff hist +4 Security Objects Add new images for Clock 188s
- 03:13, 29 February 2020 diff hist +4 Murder Update images for Clock 188s
- 02:59, 29 February 2020 diff hist +4 Contraband Update images for Clock 188s. Also, why there is one link that's "Revolver BOX"?
- 02:56, 29 February 2020 diff hist +237 N File:Clock188TanV2.png A Clock 188, an old-school pistol carried by NT Security Operatives. This one has tan housing to emphasize how obsolete it is. Now redrawn by Schwicky Schwag to more closely resemble the iconic Glock shape. Category:Object Sprites current
- 02:56, 29 February 2020 diff hist +302 N File:Clock188BlackV2.png I see a red Clock 188, and I want to paint it black. A Clock 188, an old-school pistol carried by NT Security Operatives. This one is black to highlight the cheap plastic's constructed from. Now redrawn by Schwicky Schwag to more closely resemble the... current
- 02:32, 29 February 2020 diff hist 0 File:ExtendableStunBaton.png Studenterhue uploaded a new version of File:ExtendableStunBaton.png
- 08:09, 28 February 2020 diff hist +279 N File:PlasticSpoon.png A spoon, made out of plastic. These are really tightly packed in the snack machine, so these are really closed friends. All the weight's compromised the integrity of the plastic though, so they tend to break if you try to scoop someone's eyeball out.... current
- 06:42, 28 February 2020 diff hist +166 N File:PlasticKnife.png A plastic knife that will probably snap in a million pieces the moment you cut into some guy's chest, I mean, cake. Thanks, Discount Dan. Category:Object Sprites current
- 06:39, 28 February 2020 diff hist +167 N File:PlasticFork.png Cheap plastic fork that will probably break on you while you're eating a salad or sawing some patient's heart out. Thanks, snack machine. Category:Object Sprites current
- 01:02, 28 February 2020 diff hist +29 Custodial Closet Update link to the Spacker entry, now called (usually) the SPES-12 , rework link while we're here
- 00:54, 28 February 2020 diff hist +194 Murder Correct minor grammar error, list the silly names of the SPES-12 for NERDS
- 00:48, 28 February 2020 diff hist +47 Shotgun Spacker-12 is now called the SPES-12 (and sometimes something else)
- 00:28, 28 February 2020 diff hist +14 Contraband Spacker-12 is now called the SPES-12 (and sometimes something else)
- 00:26, 28 February 2020 diff hist +73 Murder Mention Spacker-12 is now SPES-12 (and sometimes something else), note to what exactly it's exactly same to
- 00:23, 28 February 2020 diff hist −7 Syndicate Items Don't act like I forgot you, combat engineering shotgun
- 00:22, 28 February 2020 diff hist +57 Syndicate Items Shotgun from shotgun box has been renamed. Now it's called the SPES-12 and can have a few other names.
- 09:19, 27 February 2020 diff hist +157 Changelog Feb 26th update
- 08:34, 27 February 2020 diff hist −2 Chapel Actually, I don't think the closet in Oshan chapel actually has mime clothes. It has a couple of things, I'm not sure what's linking them together, so I'll just say "costume pieces"
- 08:33, 27 February 2020 diff hist +20 m Chapel Segue into the Mime page better
- 08:32, 27 February 2020 diff hist +18 m Crew Lounge Add link to Mime page, make a nice little segue into it than just "mime clothes"
- 08:31, 27 February 2020 diff hist +12 m Chapel Add links to the Mime page. Few of them don't quite fit, since the context is "mime clothes" but eh maybe it'll still clarify things
- 08:29, 27 February 2020 diff hist +4 Bar Add link to Mime page
- 08:26, 27 February 2020 diff hist −13 Guide to Genetics Add link to Mime page, rewrite this reference to an old part of the Rules page
- 08:22, 27 February 2020 diff hist +41 Jobs →Gimmick Jobs: Let's not forget the Mime slot also appears with the Radio Host slot. Also, the gimmick jobs are cyan now.
- 07:43, 27 February 2020 diff hist +35 User:Studenterhue/Torpedos Better segue for list of torpedoes
- 07:33, 27 February 2020 diff hist +150 Jobs While we're here, explain that Job of the Day jobs are for latejoiners, plus a bit about Mime's weird position as both Job of the Day and gimmick job.
- 07:30, 27 February 2020 diff hist +12 Jobs Also, note that Mime appears on Mondays on the actual Job of the Day table, so it's consistent and 'cause there ain't no harm in adding it aside from redundancy
- 07:28, 27 February 2020 diff hist +58 Mime Wait, did I somehow forgot to mention Mime is also a Job of the Day?
- 07:24, 27 February 2020 diff hist +16 Jobs Add links to the Mime page
- 07:22, 27 February 2020 diff hist +9,425 N Mime There's still an...alternate version of this page I'm still working on but the regular version is still ready to go
- 07:19, 27 February 2020 diff hist +6 User:Studenterhue/Mime Minor parallelism thing, somewhat more clever mime name example current
- 07:18, 27 February 2020 diff hist −7 m User:Studenterhue/Mime Use quote templates
- 07:14, 27 February 2020 diff hist +618 User:Studenterhue/Mime a new section on using figures and plushes
- 05:28, 27 February 2020 diff hist +73 Artifact Research Plant helper actually is guaranteed to help water plants, so gotta rephrase things a bit. Speaking of rephrasing, also rephrase radii in terms of area
- 16:18, 26 February 2020 diff hist +52 Guide to Botany Could have sworn I updated the UV Grow Lamp entry about the new area of effect a while ago...
- 11:26, 26 February 2020 diff hist +566 Being A Better Traitor A tip on placing kudzu and a suggestion of dangerous stuff to put in it
- 11:09, 26 February 2020 diff hist −2 Murder The shots per mode for the wave gun are indeed correct. Still need more info though
- 10:32, 26 February 2020 diff hist −13 Wraith Cooldown + WP cost of poltergeist
- 09:33, 26 February 2020 diff hist +1,954 Changelog Feb 23th, 24th, and 25th updates
- 08:21, 26 February 2020 diff hist +109 Guide to Genetics X-Ray also lets you see through the cloaks from cloak of darkness and chameleon
- 08:10, 26 February 2020 diff hist +325 Chemistry Add prairie fire
- 07:29, 26 February 2020 diff hist +114 Security Objects Thermal scanner can also see people with cloak of darkness and chameleon
- 07:04, 26 February 2020 diff hist +576 Syndicate Items Add Light Breaker
- 05:38, 26 February 2020 diff hist −2 m SS13 Wiki:Current events Remove some extra square brackets
- 05:37, 26 February 2020 diff hist +6 m SS13 Wiki:Current events And needed bolding
- 05:37, 26 February 2020 diff hist −1 SS13 Wiki:Current events Clothing was on the wrong bullet point level
- 05:37, 26 February 2020 diff hist +52 SS13 Wiki:Current events Well, even more sprites then
- 05:36, 26 February 2020 diff hist +72 SS13 Wiki:Current events Well, still a few sprites left
- 05:34, 26 February 2020 diff hist +218 SS13 Wiki:Current events Finally, list some sprites we need
- 05:30, 26 February 2020 diff hist +567 SS13 Wiki:Current events Some tasks for the new merged pathology patches
- 05:23, 26 February 2020 diff hist +290 SS13 Wiki:Current events More tasks related to recent updates
- 05:19, 26 February 2020 diff hist +773 SS13 Wiki:Current events So many tasks related to recent updates
- 05:04, 26 February 2020 diff hist +56 SS13 Wiki:Current events Got a few chems in...and have a couple of tasks for some of the recent updates
- 04:49, 26 February 2020 diff hist −12 m Syndicate Items Whoops, wrong link for the genetics Chameleon ability
- 04:47, 26 February 2020 diff hist +800 Syndicate Items Add Advanced Optical Thermal Scanner
- 04:31, 26 February 2020 diff hist +658 Syndicate Items Add angry wasp crossbow. Entry is a little barebones, bit of a copy and paste job .
- 04:24, 26 February 2020 diff hist +120 Terminology There's now a random event that makes people hard-mode traitors
- 04:23, 26 February 2020 diff hist +1,080 Random Events Add Sleeper Agents event
- 03:50, 26 February 2020 diff hist +26 Foods and Drinks Honky Tonic is Clown-y let's not forget this
- 03:41, 26 February 2020 diff hist +610 Chemistry Add Honky Tonic
- 03:32, 26 February 2020 diff hist 0 Foods and Drinks Whoops, forgot to change the data-sort-value for Rum and Cola's ethanol when copying and pasting the markup over
- 03:31, 26 February 2020 diff hist +454 Foods and Drinks Add Honky Tonic
- 03:25, 26 February 2020 diff hist +274 Foods and Drinks Add Rum and Cola, update Space-Cuba Libre recipe
- 02:48, 26 February 2020 diff hist +264 Traits Add Tyke trait
- 02:37, 26 February 2020 diff hist +1,030 Guide to Genetics Add Frontal Gyrus Alteration Type-Y. Lot to unpack for this accent
- 01:58, 26 February 2020 diff hist +221 Guide to Genetics Add Chronic Sneezing
- 01:52, 26 February 2020 diff hist +812 Guide to Genetics Add Chronal Additive Inversement and Temporal Displacement
- 12:41, 25 February 2020 diff hist +920 Game FAQ A question about licensing
- 12:06, 25 February 2020 diff hist +20 m Coding Fuck, forgot to finish my lawyer joke and the other parts of that sentence
- 12:05, 25 February 2020 diff hist +1,407 Coding Yeah, put this license stuff here at least.Explain the open-closed source weirdness too.
- 09:27, 25 February 2020 diff hist −8 Chemistry Energy drink also does the same things as coffee, though it's kinda hard to notice it it seems.
- 08:58, 25 February 2020 diff hist +791 Chemistry Expresso, as it turns out, does the same things as espresso, except for the brain damage, obviously. Also, add decaf espresso.
- 08:32, 25 February 2020 diff hist +419 Chemistry Add espresso entry, change one of the espresso links while we're here
- 07:33, 25 February 2020 diff hist +296 Medical Objects Update hypospray whitelist
- 07:27, 25 February 2020 diff hist −63 Chemistry Actually, the booster enzyme to hypospray comparision isn't quite valid...and can be shortened
- 07:22, 25 February 2020 diff hist −1 m Chemistry That's...not how you spell "glucose" stud enter the hue
- 07:21, 25 February 2020 diff hist +20 Chemistry Add link for Booster Enzyme entry in Denatured Enzyme's entry
- 07:20, 25 February 2020 diff hist +1,580 Chemistry Add booster enzyme
- 05:10, 25 February 2020 diff hist +1,072 User:Studenterhue/Botany Reagents Table →When infused
- 04:47, 25 February 2020 diff hist +294 Chemistry Add nicotini
- 04:45, 25 February 2020 diff hist −7 m Foods and Drinks Remove stray word
- 04:44, 25 February 2020 diff hist +355 Foods and Drinks Add Nicotini
- 04:40, 25 February 2020 diff hist +209 Artifact Research So turns out there's quite a bit to the plant-helper artifact than just boosting plant health and growth
- 04:29, 25 February 2020 diff hist −1 Jobs Update triple meth link now that we have a more detailed entry for it
- 04:29, 25 February 2020 diff hist +12 Chemistry Update triple meth links now that we have a more detailed entry for it
- 04:21, 25 February 2020 diff hist +1,144 Chemistry Add Triple Meth to Drugs table
- 10:26, 24 February 2020 diff hist +82 Maps The shape of a Horizon
- 10:21, 24 February 2020 diff hist +50 SS13 Wiki:Current events Also, someone added a couple of more thresholds to black powder
- 10:18, 24 February 2020 diff hist +95 SS13 Wiki:Current events Ah, nicotini...and drink sprites.
- 10:16, 24 February 2020 diff hist +91 SS13 Wiki:Current events The cooking show! The cooking show! There's been so many updates to Goonstation cooking! SOMEONE HELP
- 10:14, 24 February 2020 diff hist +229 SS13 Wiki:Current events So. Many. New. Sprites.
- 10:07, 24 February 2020 diff hist −108 SS13 Wiki:Current events Covered Brave Bull and Gin and Sonic , confirmed colt saa fits in pockets
- 10:03, 24 February 2020 diff hist +14 Chemistry Somewhat better way to describe the chance for funny messages for Gin and Sonic?
- 10:00, 24 February 2020 diff hist +804 Chemistry Add gin and sonic
- 09:46, 24 February 2020 diff hist −186 m Chemistry None of the reagents in Reagents-FoodDrink.dm have any effect on plants, so the table for them can safely go without a column for while in plant tray effects
- 09:39, 24 February 2020 diff hist +525 Chemistry →Food and Drink: Add Brave Bull
- 09:25, 24 February 2020 diff hist +60 Syndicate Items Infiltrator knife can also stun when thrown
- 09:23, 24 February 2020 diff hist +554 Chemistry Add Ageinium to table of mis reagents
- 09:11, 24 February 2020 diff hist +1,067 Chemistry Add Sea4 to list of pyrotechnic chems, based off reading the code
- 08:30, 24 February 2020 diff hist −13 Murder No, the Colt SAA can't fit in pockets
- 08:27, 24 February 2020 diff hist −246 SS13 Wiki:Current events Got what I wanted for the d-saber and reverse katana
- 08:25, 24 February 2020 diff hist +136 Contraband Add rating for colt saa too
- 08:23, 24 February 2020 diff hist +225 Contraband Add rating for reverse katana and d-saber, update rating for katana since apparently at one point it was bumped up from 5 to 7
- 08:16, 24 February 2020 diff hist +241 Gang And the reverse katana can parry too
- 08:09, 24 February 2020 diff hist +123 Gang More on the Discount Katana, which actually can delimb albeit very rarely, doesn't cause bleed (or disorient, at least not through the regular means weapons cause disorient), and actually does more damage than the syndie katana
- 08:03, 24 February 2020 diff hist +170 Gang More info about the d-saber, particularly its parrying ability and tendency to short out
- 07:40, 24 February 2020 diff hist +9 Nuclear Operative New nuclear bomb image
- 07:39, 24 February 2020 diff hist +181 N File:NuclearBombV2.png Uh oh. A nuclear bomb that can level the entire station. There's apparently a code to the two lights. Seems green means it's ready and while means it's armed. Category:Sprites current
- 06:51, 24 February 2020 diff hist +9 Critter Add image for admin mouse
- 06:48, 24 February 2020 diff hist +82 N File:AdminMouse64.png The fuzzy orange mistake that is the admin mouse. Category:Character Sprites current
- 06:00, 23 February 2020 diff hist +820 Powering the station More detailed instructions on setting up the singularity. Main idea to describe what you actually need to input, i.e. clicking on something this item or that item. It's probably due for a rewrite....
- 05:30, 23 February 2020 diff hist +4 Chemistry →Discount Dan's Quik-Tips for Getting Acquainted with Chemistry: Rename two of the tips
- 05:28, 23 February 2020 diff hist +2 m Chemistry →Medical Chems: Move synaptizine's note into the actual Notes column, since before it was accidentally placed in the addiction prob column
- 05:27, 23 February 2020 diff hist +59 Getting Started Another detail about Age
- 04:39, 23 February 2020 diff hist +396 Chemistry →SECRET CHEMS: Add hint info + summary for Sea4. More detailed entry for the explosive chems section soon.
- 07:58, 21 February 2020 diff hist +5,022 N User:Studenterhue/Botany Reagents Table
- 02:48, 21 February 2020 diff hist +86 m Foods and Drinks →Juice-O-Matic: Reorganizing this table, mostly by adding a column for input, so people have at least more than an image to work with for inputs
- 21:49, 20 February 2020 diff hist +1 Foods and Drinks Wait. That's not the right image for steelwheat
- 13:54, 20 February 2020 diff hist +28 Foods and Drinks that wasn't quite the comment i was going for
- 13:41, 20 February 2020 diff hist +117 Foods and Drinks →Still: forgot links for apple, sewage, ethanol, and Beepskybräu Security Schwarzbier
- 13:35, 20 February 2020 diff hist +41 Chemistry Add recipe for strange green goop, fix minor let's vs lets error
- 13:27, 20 February 2020 diff hist +1,691 Foods and Drinks →Still: Finish adding links and pictures, fix minor grammar mistake
- 13:13, 20 February 2020 diff hist +443 Foods and Drinks →Still: Redesign this whole table, based on Inputs and Outputs, which should make things easier to understand
- 12:34, 20 February 2020 diff hist +379 Foods and Drinks Add Mewtini
- 09:52, 20 February 2020 diff hist +72 SS13 Wiki:Current events Tasks about new Armory stuff and new DNA sting functionality. Also, added erebite's toughness already.
- 09:26, 20 February 2020 diff hist +3 Chemistry →Safety First: some people (myself, my spell-checker and google) have told me whifful is not a real word and that i was probably thinking of just whiff
- 09:23, 20 February 2020 diff hist +1,898 Chemistry Put the "don't mix random chems" with the safety tips, rewrite it, the "don't overthink" tip, and the "there are chems in pill bottles" tip, put the safety tips under a new section
- 08:42, 20 February 2020 diff hist −266 Chemistry Remove this section on chem naming scheme references, because hell it ain't necessary to learn Goon chem
- 08:41, 20 February 2020 diff hist +37 Chemistry Put the chem tables and info on how the chem system works under one heading
- 07:45, 20 February 2020 diff hist +159 SS13 Wiki:Current events Some more tasks for the Chemistry page
- 07:44, 20 February 2020 diff hist −452 SS13 Wiki:Current events Added death spice, the Satisfaction, Peach Schnapps, Ecto Cooler, and bilk, documented amanitin damage formula and epinephrine's sarin progression slowdown and temperature increases, need stun reduction for a few other chems
- 07:39, 20 February 2020 diff hist +137 Chemistry Add % of stuns blocked for nicotwaine, energy drink, and fliptonium, note triple triple and stims block essentially block stuns
- 07:31, 20 February 2020 diff hist 0 Chemistry Game considers Synaptizine a medical chem, which primarily just matters in the case of grapefruit and possibly booster enzyme, haloperidol, and enriched MSG
- 07:29, 20 February 2020 diff hist +57 Chemistry Explain how epinephrine, atropine, and wide-spectrum meds can counter sarin
- 07:25, 20 February 2020 diff hist 0 Chemistry Forgot to uncapitalize chance
- 07:24, 20 February 2020 diff hist −10 Chemistry Finally, some specific numbers on space ipecac
- 07:21, 20 February 2020 diff hist +133 Chemistry Specify how much epinephrine raises body temp, how much it raises stamina, and how often it can cause jitterness, note that it also can remove sleepiness, rearrange some sentences
- 07:00, 20 February 2020 diff hist −89 Chemistry Update amanitin per life cycle, rearrange some stuff in its entry, remove the WIP about it. This one's not quite "elapsed cycles + random numbers", so I basically explained how the code works.
- 06:32, 20 February 2020 diff hist +342 Nuclear Operative I don't know if the animation actually is still in the game, but here's the unique victory animation for Manta, nicely centered
- 06:12, 20 February 2020 diff hist +8 m User:Studenterhue/Sandbox →Trigger the nuke
- 06:12, 20 February 2020 diff hist +320 User:Studenterhue/Sandbox attempt to fit the manta nuke image in
- 04:36, 20 February 2020 diff hist +9,971 User:Studenterhue/Sandbox new project artifact research table
- 04:33, 20 February 2020 diff hist +4 Chemistry The Initropidril entry isn't quite supposed to have OR template
- 04:28, 20 February 2020 diff hist −215 m Chemistry Use OR template whenever <br>'''OR'''<br> appears
- 04:23, 20 February 2020 diff hist +2,079 Chemistry Note which chems can be found in artifact beakers, add more specific links when needed
- 04:03, 20 February 2020 diff hist +198 N Template:OR Created page with "Currently used in the Chemistry page to separate alternative methods of making or obtaining a certain chem. <onlyinclude><br><br>'''OR'''<br><br></onlyinclude> Category..."
- 01:33, 20 February 2020 diff hist −14 Guide to Botany Note that clear corn and dogwood are mutants of corn and tree, respectively, put them around similar mutations
- 22:07, 19 February 2020 diff hist +185 Chemistry Ecto Cooler is also in hobo wines, fancy beers, and artbeakers
- 22:02, 19 February 2020 diff hist 0 m Chemistry Properly alphabetize energy drink and dragon's breath
- 22:01, 19 February 2020 diff hist +451 Chemistry Add Ecto Cooler
- 08:48, 19 February 2020 diff hist +2 m Chemistry Move "Surprisingly weaponizable." note for George Melonium into the Notes column, since it accidentally became the addict prob. column when it got moved
- 08:47, 19 February 2020 diff hist +384 Chemistry Add Peach Schnapps, very peachy indeed, except for the organ damage
- 08:14, 19 February 2020 diff hist +797 Chemistry Add...well, this is a treat, the satisfaction of making spaghetti
- 07:54, 19 February 2020 diff hist +143 Game FAQ You can also use Mentorhelp and Adminhelp through the menus in the top left
- 07:45, 19 February 2020 diff hist −1 Hosting a server →Changing the map: also renaming this to Setting the map
- 07:45, 19 February 2020 diff hist +471 Hosting a server Make quick tibbit sections into actual numbered steps, rewrite a reference to old code structure, make a VERY important note on where the relevant define for setting the map are
- 07:36, 19 February 2020 diff hist +259 Hosting a server Update according to Goon 2020 source, mainly by substituting mentions of irc with Discord, noting that there's only one branch now, changing the links, and, more importantly, updating the section on how to change the map
- 07:25, 19 February 2020 diff hist −208 Game FAQ →What do I do if my question isn't answered here?: Remove this weird section on metagaming that I'm pretty sure was meant for mentors and condense the two rules-related examples into one, then remind that rules-related questions belong in adminhelp
- 08:26, 18 February 2020 diff hist +936 Changelog Feb 17th update
- 07:52, 18 February 2020 diff hist +4 m Chemistry Gah. Forgot an extra column for Energy drink and Coffee
- 07:40, 18 February 2020 diff hist −171 SS13 Wiki:Current events We can take Station Rating off the list now that Forthwrong's updated the list of grades and their ranges. We also covered sticky notes a while ago
- 07:39, 17 February 2020 diff hist +1 m Radio Lab brodcasters is not a word
- 07:39, 17 February 2020 diff hist +431 Changelog Feb 16th update
- 07:20, 17 February 2020 diff hist +3 Main Page New latest public release!
- 05:46, 17 February 2020 diff hist −497 SS13 Wiki:Current events Learned some things about alt ghost critters, the magnifying glass, controlled demolition pipes, Sec Training, the stolen cop car, and the engie sub
- 05:14, 17 February 2020 diff hist −119 Traits As it turns out, sec training actually only changes handcuff time and chairflipping. Also, MDir is guranteed to have Medical Training
- 04:59, 17 February 2020 diff hist −5 Spacebux So Alt Ghost Critter is indeed just figures and the boogie bot
- 04:46, 17 February 2020 diff hist +245 General Objects Add Magnifying Glass
- 04:40, 17 February 2020 diff hist +128 Gang Add link to Space Pod's entry on the Stolen Cop Car, note that it has a taser system
- 04:37, 17 February 2020 diff hist +247 Space Pod Finally, more info about the stolen cop car, which is actually called a Security Patrol Car. Also, trucks have 90 health
- 04:26, 17 February 2020 diff hist −18 Guide to Mining Erebite's toughness is 2
- 03:36, 17 February 2020 diff hist +414 Chemistry Add sheltergrog!
- 03:28, 17 February 2020 diff hist +269 Chemistry Grog, energy drink, and beepsky brau can all be find in artbeakers
- 03:05, 17 February 2020 diff hist −1 m Chemistry stupid double periods
- 03:04, 17 February 2020 diff hist +156 Chemistry Moonshine decays into 2 units of ethanol now, it heals spy thieves too, and it can be in ???? pills and artbeakers.
- 03:00, 17 February 2020 diff hist +42 Chemistry Beepskybrau decays into 0.1 units of ethanol now, and we have some more specific numbers on its stun time.
- 02:57, 17 February 2020 diff hist +47 Chemistry Beer also decays into ethanol
- 02:54, 17 February 2020 diff hist +132 Chemistry Specify how milk heals skeletons, correct bilk's healing, since it turned out I misinterpreted some of the code
- 02:39, 17 February 2020 diff hist +438 Chemistry Add bilk
- 01:24, 17 February 2020 diff hist +202 Chemistry Add death spice
- 11:00, 16 February 2020 diff hist +371 SS13 Wiki:Current events Man, got pizza reagent, fleur-de-lys, and even Triple Triple but there's so many other reagents to cover
- 10:41, 16 February 2020 diff hist +455 Chemistry Uh, actually move oil to basic compounds instead of removing it
- 10:39, 16 February 2020 diff hist −362 Chemistry Move plasma to base elements
- 10:28, 16 February 2020 diff hist +38 Chemistry Move Potash, Space Cleaner, Saltpetre, Ash, and Compost to mis, because they're not really basic compounds--they're not used in that many recipes
- 10:20, 16 February 2020 diff hist +81 Chemistry Add depletion rate of salt and update the overdose effect while we're here.
- 10:17, 16 February 2020 diff hist 0 Chemistry Pickle juice is considered part of the food and drink reagents, or at least, not a medical reagent by the game. The accent-related chems save for reversium, are also considered part of that category. Also, I accidentally put space lube in Food and Drinks
- 10:11, 16 February 2020 diff hist +681 Chemistry Move several reagents in Miscellanea and a few other sections into a Food and Drinks section
- 09:49, 16 February 2020 diff hist +25 Chemistry Mugwort's sarin removal thing is actually on_mob_life
- 09:21, 16 February 2020 diff hist +20 Chemistry Freeze's icestatue-ing is based off of 0.2 * volume, and its code is bit more complicated than stun for x amount of time.
- 09:05, 16 February 2020 diff hist +138 Chemistry Explain dragon's breath is a reference
- 08:52, 16 February 2020 diff hist +4 Chemistry Dragon's Breath specifically can stun for 2 seconds
- 08:18, 16 February 2020 diff hist −1 Chemistry Grog decays into 5 units of ethanol now
- 08:07, 16 February 2020 diff hist +21 Syndicate Items Moonshine heals spy thieves too, and there are also links to both traitor and spy thief pages in the Moonshine entry
- 07:57, 16 February 2020 diff hist +1,328 Chemistry Add Triple Triple. Boy, there's a lot to this.
- 07:30, 16 February 2020 diff hist +686 Chemistry Add fleur-de-lys. notice me warcrimes!
- 07:16, 16 February 2020 diff hist +689 Chemistry Add pizza reagent
- 07:16, 16 February 2020 diff hist +20 Foods and Drinks Add link to Chemistry's entry on pizza reagent.
- 06:51, 16 February 2020 diff hist +28 Chemistry Now that Flourish has given me a copy of Reagent-FoodDrink.dm from one of the recent versions, I can now add precise stats for peach juice.
- 06:45, 16 February 2020 diff hist +16 m Chemistry Add page link for Space Lube too
- 04:29, 16 February 2020 diff hist +64 m Chemistry Move effects of space lube and organic superlubricant from Notes and on_mob_life columns to the Immediate effect upon application column
- 01:52, 16 February 2020 diff hist +138 Getting Started "While in the lobby pressing T will now use OOC."
- 01:49, 16 February 2020 diff hist +29 Game FAQ Actually, "and have not yet joined the game" is a little misleading. Let's explain what lobby means
- 01:37, 16 February 2020 diff hist +89 Game FAQ "While in the lobby pressing T will now use OOC."
- 08:56, 15 February 2020 diff hist +400 User:Studenterhue/Torpedos outline sections on using torpedoes for now
- 08:45, 15 February 2020 diff hist +146 User:Studenterhue/Torpedos Possible supplementary vid
- 08:38, 15 February 2020 diff hist +88 User:Studenterhue/Torpedos sprites for stuff mentioned in operating torpedoes section
- 08:32, 15 February 2020 diff hist +456 N File:TorpedoTubeDoorRed32x32.png The part of the torpedo tube that opens up to get delicious torpedoes. These are the kind attached to the Syndicate Assault Vessel, which I think is called the Nuclear Dawn, and it's red like the blood of cannon fodder. 32x32, should look okay on the T...
- 08:30, 15 February 2020 diff hist +382 N File:TorpedoTubeDoorYellow32x32.png The door for a torpedo tube that opens to receive the torpedo (or otherwise). Yellow, like the cowards NT higher-ups are, the ones the Manta has. 32x32, should look okay on the Torpedoes page. If we're going to have weird spacing, at least it can be co...
- 08:15, 15 February 2020 diff hist +290 N File:TorpedoTubeDoor32x32.png The tube door for all torpedo tubes, NT or Syndicate. 32x32, should look okay on the Torpedoes page. If we're going to have weird spacing, at least it can be consistent. Going to try to see if it's better to have a generic door or door for both red a... current
- 08:13, 15 February 2020 diff hist +252 N File:Periscope32x32.png Up periscope, down periscope, this thing lets you aim your torpedoes, so you can hit a bullseye on the clown ship. 32x32, should look okay on the Torpedoes page. If we're going to have weird spacing, at least it can be consistent. Category:Sprites current
- 08:12, 15 February 2020 diff hist +214 N File:TorpedoTubeTray32x32.png A tray the torpedo tube releases when it wants some "food", i.e. a torpedo. 32x32, should look okay on the Torpedoes page. If we're going to have weird spacing, at least it can be consistent. Category:Sprites current
- 08:08, 15 February 2020 diff hist +145 User:Studenterhue/Torpedos →Torpedoes: sprites of torpedoes whoa
- 08:05, 15 February 2020 diff hist +168 N File:HighExplosiveTorpedo50x32.png A torpedo that can pierce through walls and attracts all the manner of entendre. 50 long by 32 tall, should look okay-ish on the torpedoes page. Category: Sprites current
- 08:03, 15 February 2020 diff hist +174 N File:ToxicTorpedo50x32.png A torpedo that channels the power of [COMMUNITY OF CHOICE] to create a cloud of sarin. 50 long by 32 tall, should look okay-ish on the torpedoes page. Category: Sprites current
- 07:59, 15 February 2020 diff hist +23 File:ExplosiveTorpedo51x32.png Add to sprites category I suppose current
- 07:55, 15 February 2020 diff hist +167 N File:ExplosiveTorpedo51x32.png A torpedo that goes boom, clack, oh fuck there's shrapnel in my chest I feel the sound of my heartbeat. 51 long by 32 tall, should look okay-ish on the torpedoes page.
- 07:53, 15 February 2020 diff hist +131 N File:IncendiaryTorpedo50x32.png A torpedo that makes fire, hot like desire, approve my visa please. 50 long by 32 tall, should look okay-ish on the torpedoes page.
- 06:14, 15 February 2020 diff hist +437 User:Studenterhue/Torpedos intro. kinda sarcastic!
- 05:54, 15 February 2020 diff hist +24 User:Studenterhue/Torpedos Key templates!
- 05:53, 15 February 2020 diff hist +902 User:Studenterhue/Torpedos More on firing the torpedoes
- 05:26, 15 February 2020 diff hist +637 User:Studenterhue/Torpedos setting torpedoes off with brute force + other things about torpedo trays
- 05:13, 15 February 2020 diff hist +70 User:Studenterhue/Torpedos heh
- 05:12, 15 February 2020 diff hist +520 User:Studenterhue/Torpedos →Things That Can Be Launched From Torpedo Tubes: Split into two sections,one on torpedoes,one on things that aren't, list other methods of loading people onto tubes, note torpedoes generally explode upon contact rather than distance,updateinfoonHEtorps
- 04:15, 15 February 2020 diff hist −41 User:Studenterhue/Nanotrasen Security Operative On stats of NT-SO jumpsuit, which is pretty average
- 04:08, 15 February 2020 diff hist +98 General Objects There are also figures of Patreon (why was that so hard to spell?) supporters
- 04:03, 15 February 2020 diff hist +208 General Objects How to get a figure out of a capsule and how to make it talk
- 03:55, 15 February 2020 diff hist +3 m Human it considered Grief->it is considered Grief
- 03:46, 15 February 2020 diff hist +30 Manta Add a Supplementary Video, a trailtor for a film about a truly incompetent submarine crew
- 23:41, 14 February 2020 diff hist −751 SS13 Wiki:Current events Got Sticks to Snakes, new vaccinable pathogen types, most of new chair flipping, ginger ale, blue hawaiian and many others' ethanol decay rates, mugwort sarin removal rate, and the mutiny buff and confirmed that thermals see through cloak of darkness
- 23:32, 14 February 2020 diff hist +134 Guide to Genetics AI and people with thermals can indeed also see people with Cloak of Darkness.
- 23:27, 14 February 2020 diff hist +200 Guide to Genetics There's four Booster Genes, actually, with one that's normally not found in genepools, and they also affect latent mutations.
- 03:22, 13 February 2020 diff hist +14 m Gas Still more grammar
- 02:45, 13 February 2020 diff hist +34 Foods and Drinks Add links to Chemistry's entry on ginger ale
- 01:46, 13 February 2020 diff hist +52 Chemistry Ginger ale is also sometimes in those fancy colas
- 01:35, 13 February 2020 diff hist +300 Chemistry Add ginger ale
- 01:26, 13 February 2020 diff hist +125 User:Studenterhue/Nanotrasen Security Operative Some notes on the extendable baton special, note it fits in rechargers but doesn't accept cells
- 01:18, 13 February 2020 diff hist −4 Chemistry sarin specifically removes 5 units of mugwort each life tick at base
- 01:15, 13 February 2020 diff hist +2 Foods and Drinks Update image of coffeemakers
- 01:14, 13 February 2020 diff hist +30 File:CoffeemakersV2.png ffff add to object sprite category
- 01:14, 13 February 2020 diff hist +237 N File:CoffeemakersV2.png Magical, surprisingly easy to use coffee-making machines, in different departmental colors. Is that a Security coffeemaker or a Syndicate one? Also, we finally remembered to include the hydroponics coffeemaker...or does it make "coffee"?
- 01:12, 13 February 2020 diff hist +16 Gas oh yeah too much fart gas can kill
- 09:36, 12 February 2020 diff hist +167 Foods and Drinks Also, bilk does A Thing