Difference between revisions of "General Objects"
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Convair880 (talk | contribs) m (Monkeys don't fit in mail chutes anymore, because they're a mutation rather than a separate mob type now.) |
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! Mail Chute | ! Mail Chute | ||
| <center>[[Image:Mail chute.jpg]]</center> | | <center>[[Image:Mail chute.jpg]]</center> | ||
| The local pneumatic post system extends to every department plus several public areas of the station. If you aren't a cyborg | | The local pneumatic post system extends to every department plus several public areas of the station. If you aren't a cyborg, you cannot climb into mail chutes without the special [[Syndicate Items#Syndicate Mailman Suit|suit]]. | ||
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{{objects}} | {{objects}} |
Revision as of 11:56, 2 April 2014
General Items (handheld)
Item | Image | Description |
---|---|---|
Backpack | Your main storage space. To take it off your back, click and drag to an empty active hand. | |
Briefcase | Nice hand held storage case. Filled with paper sheets and a pen by default. Doubles as an excellent bludgeon. Classy. | |
Flashlight | Illuminates dark areas. Found in Emergency Toolboxes and the Warehouse, among other places. Small enough to fit in a pocket or on your belt, but can only be turned on/off remotely (HUD icon) when worn. Having multiple light sources on your person will "stack" with one another, lighting a larger area. Don't try to think too hard about how that works. | |
Paper | Use a pen on it to write stuff, examine to read. Click on a noticeboard to pin it there. Place on head slot to wear it as a hat. | |
Pen | Used for writing on said paper. Variants include the Sleepy Pen traitor item and I-pen to leave infrared messages that can only be read with the help of Optical Meson Scanners. | |
Dice | Also known as probability cube to Brobots. | |
Glass | Basically a beaker, they are usually found at the bar. The kitchenware recycler offers a variety of different glasses, all functionally similar. Drinks served in shot glasses are downed in one big gulp instead of little sips. Breaks into shards when thrown. | |
Plate | Dinner is served, Sir. | |
Bowl | For holding food, such as cereal or gruel. | |
Water Bottle | Get the space dust out of your throat. Warning: May or may not contain nothing but space dust. | |
Mousetrap | Regularly used by jerks to kill the Chef's only friend. You can also hide these in containers such as backpacks or emergency boxes to make traps for unsuspecting victims! For the ultimate party gag, try to combine them with certain other items...oh, the possibilities of a single mousetrap! Make sure to arm it by clicking on it in your hand before putting it down! | |
Station Bounced Radio | Essentially a handheld transceiver. Found in every emergency toolbox. Cyborgs use these to talk over the radio. | |
Fire Extinguisher | Useful for firefighting, as an impromptu jetpack and the weapon of choice for seasoned greyshirts. Just remember to disable the safety first and that against any fire which is still being fueled, you won't make much progress. Once emptied, you don't necessarily have to refill it with regular foam either... | |
Gas Tank | These large tanks hold up to 1013 kPa of gaseous elements. By default, they contain O2 (blue), an air mixture (blue w/ white stripe), N2O (white w/ red stripe) or Plasma (special sprite). With the exception of the latter, they can be worn on the back slot. Compatible with the connection port of Air Pumps, Air Scrubbers, Tank Transfer Valves and gas canisters. | |
Emergency Oxygen Tank | Works like a regular gas tank and holds up to 1013 kPa pressure, the same as the larger tanks (Even though its not even half the size of the gas tank), but starts off nearly empty. It's small enough to fit on the belt slot. Very robust blunt weapon with the tendency to knock foes unconscious in a few hits. They spawn in emergency closets and occasionally backpacks of new arrivals. | |
Fuel Tank | This small tank has been designed specifically for holding flammable compounds. As such, they contain welding fuel by default. Essential component of flamethrowers. | |
Lighter | For lighting your cigarettes, heating beakers or making a light source by attaching it to the belt or pocket slots. Ranks cooler than an igniter but not as cool as using the engine's combustion chamber. | |
Satchel | Similar to an utility belt. Will accept certain items only, however it can go into your pocket. Drag and drop suitable objects onto a satchel to fill. Likewise, use it on a machine or drag and drop again (depending on the situation) to dump its contents. Both Miners and Botanists have their own type. | |
Easter Egg | A mysterious rare egg you can open up to receive a RANDOM PRIZE OF SOME SORT! Woo! Usually it's just a shitty Cosby sweater, but you can get anything from a powerful mystical object to a BFG! |
General Items (large)
Item | Image | Description |
---|---|---|
Tank | Rather massive type of container typically often found in the maintenance corridors, tool storage and the warehouse. Depending on their designation, they either contain firefighting foam, water, welding fuel or fertilizer. Welding fuel tanks will rupture if heated. | |
Closet/Locker | Widely used around the station. Can hold almost anything inside them, and may be secured by an ID lock or with the help of a welding tool. If you see one of them shaking like crazy, that means a person is trying to get out of a welded or locked closet. Traitors have the option to order a floor closet. | |
Coffin | Exactly the same as a closet. These can be found in the chapel, and are meant to have bodies of the dearly deceased placed in them. It's mostly used for hiding murder victims. | |
Crate | Another location to store things (or bodies). And like closets, they can be welded shut. On a productive day, miners might use them to send ore to the cargo bay. | |
Chair | Haunted piece of furniture. People are effectively immobilized when buckled to the chair. Can be folded up and carried around. Can also be climbed and jumped from, perfect for wrestlers! | |
Bed | Nighty-night! Like chairs, people can be buckled to beds. | |
Stool | Small stool for decoration purposes. | |
Table | These can either be regular or reinforced, a corner piece, face a certain direction or stand-alone. Not the most formidable obstacle. Can be used for impromptu surgery if the | |
Cell Charger | The most convenient way to recharge power cells. It will recharge high-capacity batteries (7500+ units) much faster than the APC's built-in version. | |
Recharger | This handy device is capable of replenishing the battery of almost any energy weapon or tool. Located in security, the cargo bay, the mining outpost and other places. For obvious reasons, access to one of these is usually critical for traitors. | |
Credit Transfer Device | So, you want to sell | |
ATM | If that isn't an option, one of the automated teller machines can be used to either withdraw money directly or transfer a certain amount to your ID card (required to play the slot machine, but mostly obsolete otherwise). Your PIN can be set from the character set-up menu and is otherwise randomly generated at the start of every round; type "notes" to retrieve your PIN. | |
Slot Machine | Take a break and relax at Roland's Bar and Space Casino! As mentioned above, you won't be able to start the fun without some preparation. Surprisingly profitable. | |
Vending Machine | These automated shopkeepers dispense everything from soda to monkeys - as long as you have enough money or alternative currency, of course. | |
Arcade Machine | Found on the arrival shuttle and in the arcade. Defeat treacherous monsters and obstacles to win prizes! Lead on, adventurer, your quest awaits! | |
Canister | Large storage containers of gas. Smaller tanks can be attached to them, to either draw or put in their contents. They can also be fixed to appropriate valves with a wrench. | |
Meteor Shield Generator | Drag it near a window or external wall and turn it on. It'll create a small energy barrier around that area, which busts up incoming meteors. Depending on the settings, the shield may have a radius of one to six tiles. The generators have a limited charge and a larger shield naturally drains the battery faster, so only keep them running when absolutely necessary. They are usually stored in emergency storage and other places around the station. | |
Cyborg Docking Station | Found in robotics, tool storage and the mining outpost. Used by cyborgs to recharge their power and make repairs. Also allows people to change the cyborg's name, appearance, module and power cell, and lets the cyborg install upgrades and put on certain pieces of clothing. | |
Disposal Unit | As the name implies, they are connected to the pipe network and usually lead to waste disposal, though some of them have been repurposed for deliveries to the morgue, crematorium and elsewhere instead. If in doubt, | |
Mail Chute | The local pneumatic post system extends to every department plus several public areas of the station. If you aren't a cyborg, you cannot climb into mail chutes without the special suit. |
Objects and Items | |
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Equipment by Department |
General · Janitor · Engineering · Mining · Medical · Science · Security |
Machinery | Pods · Vehicles · Computers · Fabricators & Manufacturers · PDAs · Implants |
Clothing | Clothing |
Catering | Plants & Hydro Equipment · Foods & Drinks |
Weapons | Syndicate Items · Guns · Grenades · Bombs |