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Show new changes starting from 01:29, 21 September 2024
   
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20 September 2024

     06:30  Gang‎‎ 3 changes history +1,006 [Studenterhue‎ (3×)]
     
06:30 (cur | prev) +100 Studenterhue talk contribs →‎Locker Purchases: Mention the starting points here too, so people have a bit of a baseline for evaluating purchases
     
06:27 (cur | prev) +74 Studenterhue talk contribs →‎Rollin' in the dou- erm, points: Note that gang members start with points. This change and the vandalism event were both introduced when PR #18986 was merged
     
06:26 (cur | prev) +832 Studenterhue talk contribs →‎Rollin' in the dou- erm, points: Add a basic section on vandalism. Don't worry, I do plan to expand on this later.
     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     06:48  General Objects diffhist +200 Studenterhue talk contribs →‎General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged
     06:46  Gang diffhist +493 Studenterhue talk contribs →‎Locker Purchases: Add baseball bat purchase, introduced when PR #18986 was merged
     06:29  Vampire diffhist +306 Studenterhue talk contribs →‎Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged
     05:07  Syndicate Items diffhist +102 Studenterhue talk contribs →‎Items CARL Sells: Rewrite flare shells description to emphasize one of the use cases more
     04:24  Murder diffhist +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5

18 September 2024

     06:19  Traits diffhist −6 Studenterhue talk contribs →‎Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4
     06:17  Chemicals diffhist 0 Studenterhue talk contribs →‎Medical Chems: Update epinephrine's histamine removal rate, as it was upped from 2 to 3 in commit 83b6de4
     05:43  Security Objects‎‎ 3 changes history +156 [Studenterhue‎ (3×)]
     
05:43 (cur | prev) +36 Studenterhue talk contribs →‎Multi-Role: Get in the Puffin 40mm riot launcher short name as well, so that people know that when the wiki or some other place refers to the riot launcher, it's shorthand for the Puffin 40mm riot launcher
     
05:11 (cur | prev) +96 Studenterhue talk contribs Update intra-page links to info on the riot launcher.
     
05:06 (cur | prev) +24 Studenterhue talk contribs →‎Multi-Role: The riot launcher was renamed to "Puffin 40mm riot launcher" in commit 43ecbb5, so change the item's ID and header to match
     05:41  Murder diffhist +36 Studenterhue talk contribs →‎List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links
     05:37  Spy Thief diffhist +12 Studenterhue talk contribs →‎Items: Use full name of riot launcher, just for additional clarity

17 September 2024

     12:20  Revolutionary diffhist −110 JORJ949 talk contribs →‎Head Revolutionary Selection: Remove NT loyalist reference, as this is no longer intended as per #20726
     12:18  Traits diffhist −250 JORJ949 talk contribs →‎Character Setup Traits: Remove loyalist headrev reference, as it is no longer intended as per #20726
     06:25  Nuclear Operative diffhist +14 Studenterhue talk contribs →‎Sound Syndicate strategies: Specify we're talking about the crew member armory in this tip, because the Cairngorm also has an armory, and this page refers to it a number of times.
     06:18  Medical Director diffhist +21 Studenterhue talk contribs Add Medical Trainee to the list of subordinate jobs listed in the jobs details header
     06:13  Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header
     05:54  Security Objects‎‎ 4 changes history +193 [Studenterhue‎ (4×)]
     
05:54 (cur | prev) +72 Studenterhue talk contribs →‎Less-than-Lethal: Note that people sometimes call "Guillemot riot shotgun" just "riot shotgun". This is not only an actual shorthand name, but it also means we've don't have to change Every Single Mention of "riot shotgun"
     
05:45 (cur | prev) +25 Studenterhue talk contribs →‎Less-than-Lethal: Rearrange Guillemot riot shotgun entry, because it's getting a little lengthy. I've split this up between info on the gun itself and info on rubber slugs
     
05:09 (cur | prev) +76 Studenterhue talk contribs Update other mentions of and links to the riot shotgun
     
05:05 (cur | prev) +20 Studenterhue talk contribs →‎Less-than-Lethal: Change "Riot Shotgun" to "Guillemot Riot Shotgun" to match the rename from commit 43ecbb5
     05:48  Murder‎‎ 3 changes history +75 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) +28 Studenterhue talk contribs →‎List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive
     
05:17 (cur | prev) +27 Studenterhue talk contribs →‎List of Longarms: Update some other links/mentions of the riot shotgun
     
05:14 (cur | prev) +20 Studenterhue talk contribs →‎List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5

16 September 2024

     05:47  General Objects diffhist −1 Studenterhue talk contribs →‎General Items (large): Change reference to showers boosting hygiene on RP into them boosting hygiene during sims mode, since RP lost the hygiene motive when PR #20205 was merged. Maybe not necessary to mention since it's just an admin thing, but also probably wouldn't hurt to mention? Dunno
     05:43  Traits diffhist −77 Studenterhue talk contribs →‎Job Traits: Cut a different reference to RP having the hygiene motive. Again,that was removed from RP's motive set when PR #20205 was merged
     05:18  Murder‎‎ 5 changes history +132 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +15 Studenterhue talk contribs →‎List of Sidearms: Get in the lore name for the derringer. It wasn't renamed or anything, I just thought it was cool.
     
05:16 (cur | prev) +88 Studenterhue talk contribs →‎List of Longarms: The most important wiki update ever. (Update list of possible SPES-12 names, bringing it inline with commit 43ecbb5. This also corrects one of the names and adds -12 to each one, to reflect how they actually appear in-game)
     
05:10 (cur | prev) +50 Studenterhue talk contribs →‎List of Sidearms: Try to use ammo category names in Peacemaker description, fix some dumb grammar errors I unwittingly introduced
     
05:05 (cur | prev) −11 Studenterhue talk contribs →‎List of Sidearms: Update a link to the single action army revolver and some mentions of its old name
     
05:02 (cur | prev) −10 Studenterhue talk contribs →‎List of Sidearms: Update name of the single-action revolver, per commit 43ecbb5

15 September 2024

     06:21  Chemicals‎‎ 2 changes history −125 [Studenterhue‎ (2×)]
     
06:21 (cur | prev) −115 Studenterhue talk contribs →‎Miscellanea: Remove space fungus's INGEST effects, as they were removed when PR #20695 was merged
     
06:17 (cur | prev) −10 Studenterhue talk contribs →‎Food and Drink: Fix reference to RP having a hygiene motive, as it was removed from RP when PR #20205 was merged
     05:39  Traits diffhist −78 Studenterhue talk contribs →‎Job Traits: Cut reference to RP having the hygiene motive, as that was removed from RP's motive set when PR #20205 was merged
     05:35  Murder‎‎ 3 changes history −19 [Studenterhue‎ (3×)]
     
05:35 (cur | prev) −35 Studenterhue talk contribs →‎List of Sidearms: Correct reference to gangs being able to order SAAs. Those only appear in their crates now.
     
05:29 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Rename "Foam Dart Revolver" to "Super! Revolver Friend". Commit 43ecbb5 caused that rename too.
     
05:17 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Change "Foam Dart Gun" to "Super! Gun Friend" per its rename in commit 43ecbb5
     05:27  Cyborg‎‎ 2 changes history +58 [Studenterhue‎ (2×)]
     
05:27 (cur | prev) +47 Studenterhue talk contribs →‎Module Types: Explicitly draw a comparison to the foam dart gun/Super! Gun Friend rather than just link it (link itself has changed by the way)
     
05:22 (cur | prev) +11 Studenterhue talk contribs →‎Module Types: Use in-game name of Brobocop's dart gun

14 September 2024

     06:36  Game FAQ diffhist −183 Studenterhue talk contribs →‎Common RP Questions: Cut this question about hygiene. As a result of PR #20205 getting merged, it's no longer enabled on RP, so it will be asked less frequently
     06:30  Clothing‎‎ 2 changes history +279 [Studenterhue‎ (2×)]
     
06:30 (cur | prev) +149 Studenterhue talk contribs →‎Gloves: Note that fingerless gloves appear in Syndicate Apparel, again thanks to PR #20581
     
06:26 (cur | prev) +130 Studenterhue talk contribs →‎Gloves: Note that black gloves appear in Syndicate Apparel, as a result of PR #20581 being merged
     06:21  Security Objects‎‎ 3 changes history +464 [Studenterhue‎ (3×)]
     
06:21 (cur | prev) −13 Studenterhue talk contribs →‎Lawbringer: Probably don't need to keep it collapsed anymore, since it's not meant to fit inside a table
     
06:20 (cur | prev) −51 Studenterhue talk contribs →‎Multi-Role: Lawbringer's getting a bit chonky, so I'm giving it its own section.
     
06:11 (cur | prev) +528 Studenterhue talk contribs →‎Multi-Role: Describe new emag effects introduced when PR #19004 was merged

13 September 2024

     17:40  Murder‎‎ 2 changes history +1,277 [TDHooligan‎; Studenterhue‎]
     
17:40 (cur | prev) +1,301 TDHooligan talk contribs
     
06:00 (cur | prev) −24 Studenterhue talk contribs →‎List of Sidearms: Change ID and header from "Detective Special Revolver" to "Piper .38 Revolver" to match the rename enacted by commit 43ecbb5
     07:20  Foods and Drinks‎‎ 7 changes history +1,898 [Studenterhue‎ (7×)]
     
07:20 (cur | prev) +299 Studenterhue talk contribs →‎Toast: Add loaf of toast-based recipe for slice of toast, from the same PR. This requires a bit of creativity...
     
07:08 (cur | prev) +1,195 Studenterhue talk contribs →‎Toast: Add loaf of toast, from PR #20299
     
06:47 (cur | prev) +5 Studenterhue talk contribs →‎Breads: Seems the fruitcake does different food effects now as a side effect of being made a real breadloaf
     
06:43 (cur | prev) +366 Studenterhue talk contribs →‎Breads: Add slice of fruit cake (yeah, it's two words in-game), another addition from PR #20299
     
06:33 (cur | prev) +35 Studenterhue talk contribs →‎Breads: Note a funny effect when eating fruitcake
     
06:20 (cur | prev) −2 Studenterhue talk contribs →‎Breads: Change "Fruit Cake" (and "Fruit cake") to "Fruitcake" to match the in-game spelling
     
06:18 (cur | prev) 0 Studenterhue talk contribs →‎Chef's Cookbook: Relocate fruitcake to "Breads" section. With PR #20299 merged, it now actually acts like a regular loaf of bread instead of something that only looks like it.
     06:12  Being A Better Traitor diffhist −52 Studenterhue talk contribs →‎Electromagnetic Card(EMAG): Cut reference to emags removing the NT syringe gun's whitelist. Due to commit bacebd3, emagging the thing now ups the amount administered.
     05:56  Security Objects‎‎ 2 changes history +27 [Studenterhue‎ (2×)]
     
05:56 (cur | prev) −8 Studenterhue talk contribs →‎Gear: Update link to info on Detective's sidearm manually. ReplaceText will replace the mention of the old name in the Piper .38 revolver description, and I don't want that.
     
05:54 (cur | prev) +35 Studenterhue talk contribs →‎Multi-Role: Change "Detective Special Revolver" to "Piper .38 Revolver" to reflect its rename in commit 43ecbb5. Mention the older name too.

12 September 2024

     06:32  Guide to Genetics‎‎ 4 changes history −22 [Studenterhue‎ (4×)]
     
06:32 (cur | prev) +6 Studenterhue talk contribs →‎Radiation Emitters: Give a small update on where to find the button for using Radiation Emitters
     
06:26 (cur | prev) +26 Studenterhue talk contribs →‎Research: Update Emitter Coolant System requirements. That PR also made Emitter Coolant System require Radiation Dampeners instead of Radiation Emitters, as the latter is just built-in now instead of a researchable upgrade
     
06:21 (cur | prev) −8 Studenterhue talk contribs →‎Research: Said PR made Radiation Dampeners the tier 1 emitters research, so update its Tier and Requirements columns to match and move it down with the other tier 1 upgrades
     
06:16 (cur | prev) −46 Studenterhue talk contribs Relocated info on Radiation Emitters from "Research" section to "GeneTek Console". With PR #20072 merged, it's now a built-in functionality instead of an upgrade you need to buy, so, at the least, having it in Research is silly.

11 September 2024

     07:42  Syndicate Items/Syndicate Apparel diffhist +272 JORJ949 talk contribs Add gloves as per #20581
     06:49  Clothing diffhist +1 Studenterhue talk contribs →‎Masks: Did not mean to change this one, oops. That clothing item is not part of the Predator revolver->Kestral revolver rename from commit 43ecbb5.
     06:34  AI Laws diffhist −49 Studenterhue talk contribs →‎AI modules: Update Emergency description in light of PR #20605, which significantly changed the law's text and parameters
     06:21  Syndicate Items diffhist +45 Studenterhue talk contribs →‎Job-Specific Items: Add hyper vomitium to the list of possible poison bottle chems. Hyper vomitium was added when PR #20606 was merged, and that also added it to the poison bottle list.
     06:17  Chemicals diffhist −7 Studenterhue talk contribs →‎Poisons and Toxic Shit: Do some grammar touches and minor style fishes on hyper vomitium entry. The wording is a bit weird, but it is tough to describe what's going on.

10 September 2024

     19:02  Chemicals diffhist +832 Lord earthfire talk contribs →‎Poisons and Toxic Shit: Inclusion of Hyper Vomitium from #20606

9 September 2024

     07:46  Jobs‎‎ 2 changes history +842 [Studenterhue‎ (2×)]
     
07:46 (cur | prev) +188 Studenterhue talk contribs →‎Command/Security Jobs: Mirror Head of Security's access list on its page too
     
07:28 (cur | prev) +654 Studenterhue talk contribs →‎Command/Security Jobs: Mirror Security Officer access list on the job's page
     07:27  Security Officer‎‎ 3 changes history +270 [Studenterhue‎ (3×)]
     
07:27 (cur | prev) +462 Studenterhue talk contribs Give a fuller picture of what access secoff gets and also remove Toxins, because it's not in there. Oops!
     
07:05 (cur | prev) +164 Studenterhue talk contribs Add some Access Levels they did gain with PR #20186
     
06:54 (cur | prev) −356 Studenterhue talk contribs Set rpAccess to one, since Secoffs getting extra access on RP was nixed when PR #20186 was merged
     06:53  Head of Security‎‎ 2 changes history +184 [Studenterhue‎ (2×)]
     
06:53 (cur | prev) +190 Studenterhue talk contribs Update access list in accordance with PR #20186
     
06:33 (cur | prev) −6 Studenterhue talk contribs Mark Additional RP Access as none. With PR #20186 merged, HoS starts with the same access levels regardless of whether it's Classic or Roleplay
     05:43  Template:VendorTableRow‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:43 (cur | prev) −5 Studenterhue talk contribs Nope, undo that, that just made it worse. Tag: Undo
     
05:42 (cur | prev) +5 Studenterhue talk contribs Make 32px the default image setting, in attempt to fix some of the non-32x32 drink images looking weird Tag: Reverted

8 September 2024

     06:54  Syndicate Items‎‎ 2 changes history −19 [Studenterhue‎ (2×)]
     
06:54 (cur | prev) −66 Studenterhue talk contribs →‎Standard Items: Cut mention of emag shortening shuttle time, as it lost this feature when PR #19423 was merged.
     
06:51 (cur | prev) +47 Studenterhue talk contribs →‎Standard Items: Mention emags can corrupt law modules, a feature introduced when PR #20361 was merged
     06:48  AI Laws‎‎ 2 changes history +768 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +559 Studenterhue talk contribs →‎AI modules: ...talking about emagging AI modules, as introduced when PR #20361 was merged. Seemed like a decent place to do so.
     
06:10 (cur | prev) +209 Studenterhue talk contribs →‎AI modules: Mention law rack corruption, mostly as a segue to talk about...
     04:24  Engineering Objects diffhist +2 Studenterhue talk contribs →‎Engineering Apparel: Huh, apparently the Technical Trainee PDA item is still called "Technical Assistant"

7 September 2024

     05:54  Chemicals‎‎ 3 changes history +158 [Studenterhue‎ (3×)]
     
05:54 (cur | prev) +43 Studenterhue talk contribs →‎Food and Drink: Note that milk can also be found in fruit milk....well, duh.
     
05:52 (cur | prev) +59 Studenterhue talk contribs →‎Food and Drink: Note that soylent chartreuse contains milk as well, a side product of it inheriting soybean's properties.
     
05:02 (cur | prev) +56 Studenterhue talk contribs →‎Food and Drink: Add a source of milk introduced in commit 105cc2f: soybeans
     05:50  Guide to Botany‎‎ 2 changes history +145 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) +117 Studenterhue talk contribs →‎Crop Mutations: Mention what chemicals are inside soylent
     
05:03 (cur | prev) +28 Studenterhue talk contribs →‎Available Crops: Note that soybeans contain milk, a featured introduced by commit 105cc2f
     05:48  Foods and Drinks‎‎ 2 changes history +136 [Studenterhue‎ (2×)]
     
05:48 (cur | prev) +90 Studenterhue talk contribs →‎Juice-O-Matic: Note that soylent chartreuse extracts into milk too and give it a unique note
     
05:47 (cur | prev) +46 Studenterhue talk contribs →‎Juice-O-Matic: Note soybean pods extract into milk too, a feature from commit 105cc2f. Changed the info column too to reflect this

6 September 2024

     10:24  Construction‎‎ 2 changes history +4 [Meaow589‎ (2×)]
     
10:24 (cur | prev) +2 Meaow589 talk contribs →‎Cloth fabric
     
10:20 (cur | prev) +2 Meaow589 talk contribs →‎Cape
     06:48  Traits‎‎ 3 changes history +1,017 [Studenterhue‎ (3×)]
     
06:48 (cur | prev) +125 Studenterhue talk contribs →‎Character Setup Traits: Note Bald and Hairy are mutually exclusive in both traits' descriptions
     
06:44 (cur | prev) +213 Studenterhue talk contribs →‎Character Setup Traits: Point out some upsides and downsides with Bald, in light of Hairy's existence...that was kinda a weird sentence.
     
06:41 (cur | prev) +679 Studenterhue talk contribs →‎Character Setup Traits: Add Hairy trait, added when PR #20564 was merged
     06:09  Chemicals‎‎ 3 changes history +1,013 [Studenterhue‎ (3×)]
     
06:09 (cur | prev) +400 Studenterhue talk contribs →‎Drugs: Add synthesis speed column, so we can cover aranesp's new reaction speed. Quite a doozy, made me wish this info came in templates
     
05:40 (cur | prev) +363 Studenterhue talk contribs →‎Miscellanea: Add another source of green vomit: the aranesp "tar" recipe added by the aforementioned PR #20518. This means green vomit technically has an actual recipe now, so we must remove the N/A template
     
05:27 (cur | prev) +250 Studenterhue talk contribs →‎Drugs: Update aranesp recipe, as it was reworked when PR #20518 was merged. Also adds a note about its unique synthesis

5 September 2024

     06:02  Medical Doctor‎‎ 2 changes history +2 [Studenterhue‎ (2×)]
     
06:02 (cur | prev) −15 Studenterhue talk contribs Removed Pathology from the access list because it's kinda ripperino now
     
06:02 (cur | prev) +17 Studenterhue talk contribs Add Medical Assistant to list of subordinates. I was reluctant to add the job here before, because they were kinda uncommon, but with PR #19165 merged, Medical Doctors can now expect to see Medical Assistants on a regular basis
     06:01  Scientist diffhist +18 Studenterhue talk contribs Add Research Assistant to the list of subordinates. I was reluctant to list them before because it was a weird, slightly uncommon gimmick job back then, but now that PR #19165's merged, they're full roundstart jobs Scientists can expect to encounter on a regular basis
     05:35  Jobs‎‎ 5 changes history +167 [Studenterhue‎ (5×)]
     
05:35 (cur | prev) +88 Studenterhue talk contribs →‎Medical/Research Jobs: Update Research Assistant's access too. This one requires rewriting all the jokes. I wrote my own, but I've taken one from Scientist because it kinda has too many.
     
05:24 (cur | prev) +33 Studenterhue talk contribs →‎Medical/Research Jobs: Update Medical Assistant's access too. This ALSO requires changing one of the jokes.
     
05:20 (cur | prev) +46 Studenterhue talk contribs →‎Engineering Jobs: Update Technical Assistant's access, again per PR #19165. This one necessitates changing one of the joke blurbs.
     
05:11 (cur | prev) 0 Studenterhue talk contribs Likewise move Medical Assistant and Research Assistant from Gimmick Jobs to Medical/Research Jobs, which the PR also touched
     
05:06 (cur | prev) 0 Studenterhue talk contribs Move Technical Assistant from Gimmick Jobs to Engineering Jobs. Now that PR #19165's merged, it's a true roundstart job, instead of an odd gimmick job.

4 September 2024

     07:52  Gang‎‎ 3 changes history −2 [Studenterhue‎ (3×)]
     
07:52 (cur | prev) +2 Studenterhue talk contribs →‎Locker Purchases: Updat c-saber and discount katana prices. Unlike the others, PR #18986 raised these ones!
     
07:50 (cur | prev) −2 Studenterhue talk contribs →‎Locker Purchases: Update ratstick, shuriken, throwing knife, and switch blade prices. Yeah, PR #18986 lowered these too
     
07:41 (cur | prev) −2 Studenterhue talk contribs →‎Locker Purchases: Update medkit, omnizine injector, and Quick Hack prices, as they were all lowered when PR #18986 was merged
     06:18  Syndicate Items diffhist +1 Studenterhue talk contribs →‎Job-Specific Items: Dummy edit to indicate that hotdog bomb was resprited when PR #20305 was merged. Don't actually need to change the file name, because HotdogBomb.png is now a redirect for the new sprite
     06:07  (Upload log) [Studenterhue‎ (2×)]
     
06:07 Studenterhue talk contribs uploaded a new version of File:HotdogBombV2.png(Whoops, wrong sprite. One I initially uploaded was the armed sprite. D'oh!)
     
05:50 Studenterhue talk contribs uploaded File:HotdogBombV2.png(''"Oh my God, JC, a bomb!"''<br> ''"A bomb."'' This is the item/inventory sprite for the hotdog bomb, a grenade/bomb used by Syndicate kitchen personnel that, when detonated, forces everyone in the vicinity to wear hotdog costumes they can't take off. This is specifically for when it's not armed yet. [https://github.com/goonstation/goonstation/pull/20305 New sprite by MitchSmith]. Now, instead of half a hotdog suit with a weird flappy thing on top of it, we have hotdog with a grenade pin....)
     05:51  File:HotdogBomb.png diffhist 0 Studenterhue talk contribs Reroute to the most up-to-date version Tag: Redirect target changed
     05:51 Move log Studenterhue talk contribs moved page File:HotdogBomb.png to File:HotdogBombV1.png(Because this sprite got replaced when PR #20305 was merged)

3 September 2024

     05:14  Chemistry diffhist 0 Studenterhue talk contribs →‎Getting Medbay to Love You: Lump perfluorodecalin ingredients together in this table of cryoxadone and perfluorodecalin ingredients, so we have a logical sense of progression

1 September 2024

     23:23  Chemistry‎‎ 4 changes history +350 [Studenterhue‎ (2×); Error2147483647‎ (2×)]
     
23:23 (cur | prev) +340 Error2147483647 talk contribs Edits the precursor section to remove references to cryoxadone's old precursors.
     
23:08 (cur | prev) −66 Error2147483647 talk contribs Updates the recipe for cryoxadone.
     
06:08 (cur | prev) +27 Studenterhue talk contribs →‎Getting Medbay to Love You: Forgot about the Chemicals links, d'oh
     
06:07 (cur | prev) +49 Studenterhue talk contribs →‎Getting Medbay to Love You: Add in new recipe for phenol
     16:10  Chemicals diffhist +105 Error2147483647 talk contribs Edits the recipe for cryoxadone as changed in #20073
     05:58  Clothing diffhist +26 Studenterhue talk contribs →‎Head: Add sprite for lit cakehat
     05:23  Foods and Drinks diffhist +13 Studenterhue talk contribs →‎Meats And Meat Products: Update unique meatball images, since they finally got their own sprites when PR #20268 was merged.

31 August 2024

     13:42 Upload log JORJ949 talk contribs uploaded File:AIModuleAsimov.png(An AI module that contains a (probably) friendly law)
     05:41  Janitor diffhist +4 Studenterhue talk contribs →‎Janitor Job Rewards: Manually update sprites for holo-emitter's text and wet modes, since they got new ones in PR #20401.

30 August 2024

     05:36  Captain diffhist +96 Studenterhue talk contribs →‎Authentication Disk: Note deauthorization has a cooldown, mostly to bring this up to speed with PR #20100 being merged
     05:29  Security Objects diffhist +149 Studenterhue talk contribs →‎Machinery: Mention de-authorization cooldown
     05:21  Head of Security diffhist +212 Studenterhue talk contribs →‎The Armory: Note that the deauth cooldown starts after authorization is given, a change introduced when PR #20100 was merged

29 August 2024

     02:04  Chemicals diffhist −3 Colossusqw talk contribs →‎Medical Chems

27 August 2024

     07:13  Chemicals diffhist −16 Studenterhue talk contribs →‎Drugs: Update Bath Salts recipe. Now that PR #20420's merged, it now requires El Diablo instead of ghost chili juice
     07:10  Rancher diffhist +472 Studenterhue talk contribs →‎Ranching Equipment: Add baby monitor from commit 0f980b2
     06:47  Syndicate Items diffhist +51 Studenterhue talk contribs →‎Standard Items: Mention blowgun's capacity somewhere
     06:31  Murder‎‎ 3 changes history +960 [Studenterhue‎ (3×)]
     
06:31 (cur | prev) −85 Studenterhue talk contribs →‎List of Longarms: Replace reference to OHR accept darts with an tip to aim carefully. This ability was basically removed in commit 1803dd5, since that made the OHR only accept rifle ammo, instead of any .308 ammo.
     
06:21 (cur | prev) +418 Studenterhue talk contribs →‎List of Sidearms: Add sleep blowdarts, from commit a1c38b2
     
05:54 (cur | prev) +627 Studenterhue talk contribs →‎List of Sidearms: Add flute/blowgun, added when PR #20216 was merged

26 August 2024

     06:43  Syndicate Items‎‎ 3 changes history +743 [Studenterhue‎ (3×)]
     
06:43 (cur | prev) +23 Studenterhue talk contribs →‎Standard Items: Give some specific numbers on the amount of ketamine inside the blowdart
     
06:33 (cur | prev) +231 Studenterhue talk contribs →‎Standard Items: Add a note about darts the blowgun doesn't accept
     
06:29 (cur | prev) +489 Studenterhue talk contribs →‎Standard Items: Describe some blowgun features that make it sneakier than other guns

25 August 2024

     06:45  Clothing‎‎ 2 changes history +805 [Studenterhue‎ (2×)]
     
06:45 (cur | prev) +242 Studenterhue talk contribs →‎(Exo)Suit: Describe captain's coat stats to establish an absolute point of comparison
     
06:17 (cur | prev) +563 Studenterhue talk contribs →‎(Exo)Suit: Add commander's coat. Dunno why, but for some reason, it feels weird to lump these together
     06:37  Quartermaster diffhist +220 Studenterhue talk contribs →‎Civilian Department: Add WA-V3 Janitorial Sprayer crate, added when PR #20317 was merged
     05:54  Guide to Mining diffhist +58 Studenterhue talk contribs →‎Geodes: Mention that molitz beta geodes release agent B, a feature from commit 59ea5c1
     05:29  Guide to Botany diffhist +34 Studenterhue talk contribs →‎Crop Mutations: Add non-bloom resprite for synthintestines
     05:28  Roboticist diffhist +31 Studenterhue talk contribs →‎Intestines: Add non-bloom sprite for synthintestines
     04:48  Guide to Genetics‎‎ 2 changes history +2 [Studenterhue‎ (2×)]
     
04:48 (cur | prev) +12 Studenterhue talk contribs →‎Frontal Gyrus: Use an updated example sentence for Frontal Gyrus Alteration Type-DE
     
04:45 (cur | prev) −10 Studenterhue talk contribs →‎Frontal Gyrus: Update list of transforms for Frontal Gyrus Alteration Type-DE. When PR #20388 was merged, it removed quite a few of them.

24 August 2024

     07:21  Doctoring diffhist +6 Studenterhue talk contribs Update intestines images, because intestines got a new sprite when PR #20334 was merged
     07:19  Roboticist diffhist +2 Studenterhue talk contribs →‎Intestines: Update intestines sprite, since it got a new one when PR #20334 was merged
     06:57  Janitor‎‎ 2 changes history +454 [Studenterhue‎ (2×)]
     
06:57 (cur | prev) +231 Studenterhue talk contribs →‎Cleaning Equipment: Note that it's the backtank that has storage slots and note the sprayer, and describe what it can store
     
06:50 (cur | prev) +223 Studenterhue talk contribs →‎Cleaning Equipment: Add sprites for the WA-V3 sprayer modes

23 August 2024

     07:32  Janitor‎‎ 2 changes history +727 [Studenterhue‎ (2×)]
     
07:32 (cur | prev) +13 Studenterhue talk contribs →‎Cleaning Equipment: Update info on where to find the Tsunami bottle, as #20317 also removed it from the debris field. Moved it downward to reflects its availability (or not thereof)
     
07:29 (cur | prev) +714 Studenterhue talk contribs →‎Cleaning Equipment: Add an entry for the WA-V3 Cleaning Device, added when PR #20317 was merged. This a WIP.
     06:48  Syndicate Items diffhist +32 Studenterhue talk contribs →‎Standard Items: Add blowgun and blowgun case sprites
     06:45  (Upload log) [Studenterhue‎ (2×)]
     
06:45 Studenterhue talk contribs uploaded File:FluteBlowgun.png(The item/inventory sprite for the "flute", which is actually a blowgun. Now that's a spy gadget. [https://github.com/goonstation/goonstation/commit/b7c1f3889412da72d2004ba8cb0e1a59145cc081 Sprite by Cogwerks.] Category:Object Sprites)
     
06:44 Studenterhue talk contribs uploaded File:BriefcaseBlack.png(The item sprite for a black-colored briefcase, currently used for the instrument case and unused gang recruitment players briefcase. Who made this sprite? That is yet to be determined. Category:Object Sprites)

22 August 2024

     07:07  Guide to Botany diffhist −6 Studenterhue talk contribs →‎GardenGear: Update plant analyzer sprite, as it got a new one when PR #20320 was merged. Can't believe I almost forgot to update it here.
     06:50  Syndicate Items diffhist +575 Studenterhue talk contribs →‎Standard Items: Add a basic entry for the blowgun purchase, introduced when PR #20216 was merged. This is just a basic frame, meant to be filled in later.