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- 05:41, 18 September 2019 diff hist +79 N File:MantaMedbay.png Scrubs. Scrubs everywhere in Manta's Medbay on the eastern portion of the ship.
- 05:39, 18 September 2019 diff hist +7 User:Studenterhue/Manta Move Medbay Lobby thumb closer to the top, ahead of the locations branching out from it, correct name of Medbay Operating Theater file
- 05:11, 18 September 2019 diff hist +74 N File:MantaCellBlockControl.png A room in Manta's Brig where Officers can pretend to watch the brig cells.
- 05:08, 18 September 2019 diff hist +96 N File:MantaDefendantChair.png Where the defendant sits during trials on Manta, which are really more like extended executions.
- 05:07, 18 September 2019 diff hist +61 N File:MantaCourtroom.png Manta's Courtroom, where trials are never fail nor impartial.
- 05:06, 18 September 2019 diff hist +89 N File:MantaVisitation.png A plain room where visitors can talk to prisoners on Manta...or help them break them out.
- 05:05, 18 September 2019 diff hist +125 N File:MantaGenpopCell.png Manta's version of General Population. Seems awfully close to the public hallway, but at least there's other cells available.
- 05:03, 18 September 2019 diff hist +94 N File:MantaSolitaryConfinement.png Manta's version of Solitary Confinement. It's just a dark hole. With blood and a moldy burger.
- 05:02, 18 September 2019 diff hist +106 N File:MantaBrigCell1.png One of the cells in the Brig on Manta, fit for one person, maybe more. No clue where the other Cells were.
- 05:01, 18 September 2019 diff hist +94 N File:MantaBrig.png The Brig on the upper right side of Manta's Security Wing, a place where red runs onto orange.
- 04:59, 18 September 2019 diff hist +139 N File:MantaSecurityFoyerCheckpoint.png The Security Foyer Checkpoint near the entrance of Sec, where Sec Officers can sleep on the job looking like they're watching the Sec cams.
- 04:58, 18 September 2019 diff hist +109 N File:MantaInterrogationRoom.png The Interrogation Room in the middle of Manta's Sec area, where Security Officers make jokes about "probing".
- 04:57, 18 September 2019 diff hist +89 N File:MantaArmory.png Manta's Armory, an shining example of why you should lock up your guns if they're loaded.
- 04:55, 18 September 2019 diff hist +65 N File:MantaHoSOffice.png The office of Manta's reddest of redshirts, the Head of Security.
- 04:54, 18 September 2019 diff hist +107 N File:MantaSecOfficersQuarters.png Manta's Sec. Officers Quarters in the lower left end of Sec. No one does any resting here except equipment.
- 04:52, 18 September 2019 diff hist +71 N File:MantaSecurityWing.png Manta's Security Wing in the midsection, home to its army of redshirts.
- 04:49, 18 September 2019 diff hist +140 N File:MantaEngineeringControlRoom.png Manta's Engineering Control Room, home to the weird spinning magnetic tether thing and that shield generator that everyone keeps leaving on.
- 04:48, 18 September 2019 diff hist +15 User:Studenterhue/Manta Can't forget the Rusty Krab is another name for the Kitchen
- 04:46, 18 September 2019 diff hist +115 User:Studenterhue/Manta Add Engineering Restroom and Singularity Core, remove an extra Escape thumbnail, rearrange some of the engineering thumbnails
- 04:42, 18 September 2019 diff hist +168 N File:MantaSingularityCore.png The Singularity Core in the middle of Manta's Inner Engineering section, where the black hole that's powering the station actually spawns (or at least, is supposed to).
- 04:41, 18 September 2019 diff hist +140 N File:MantaInnerEngineering.png The center of Manta's Engineering sector, where all the fancy doodads the Engineers need to power the station from a black hole are located.
- 04:39, 18 September 2019 diff hist +212 N File:MantaEngineeringPowerRoom.png The Engineering Power Room in the southern parts of Manta's Engineering area, where the engine is practically asking to be hotwired. Created/updated after the SMES units were rewired and the room's APC was moved.
- 04:37, 18 September 2019 diff hist +150 N File:MantaEngineeringGasStorage.png Manta's Engineering Gas Storage area on the south end of Engineering. Awfully nice of the designers to make a safe place for Engineers to huff plasma.
- 04:36, 18 September 2019 diff hist +110 N File:MantaEngineeringStorage.png Manta's Engineering Storage area on the right side of Engineering, where they keep supplies they'll never use.
- 04:31, 18 September 2019 diff hist +129 N File:MantaCEPrivateQuarters.png No, dummy, not the CE's genitalia. The little section of their office that's set aside for them and their pet singularity buster.
- 04:28, 18 September 2019 diff hist +63 N File:MantaCEOffice.png The office of Manta's Chief Engineer and their pet loudspeaker.
- 04:27, 18 September 2019 diff hist +128 N File:MantaEngineeringBreakRoom.png Manta's Engineering Break Room, where Engineers go to drown their sorrows after all their singularity buster rockets shots miss.
- 04:25, 18 September 2019 diff hist +130 N File:MantaEngineeringRestroom.png Manta's Engineering Restroom, a section of Engineering Quarters where Engineers go when they've realized the singularity is loose.
- 04:24, 18 September 2019 diff hist +152 N File:MantaEngineeringQuarters.png Manta's Engineering Quarters, where Engineers go to sleep and rest. Must be quite hazardous if they need to have radiation suits so close by their beds.
- 04:23, 18 September 2019 diff hist +86 N File:MantaEngineering.png The '''''ABYSS''''', Manta's Engineering department in the very south end of the ship.
- 04:21, 18 September 2019 diff hist −7 User:Studenterhue/Manta Make some file names match up with room names
- 03:30, 18 September 2019 diff hist +91 N File:MantaSubmarineBayStarboard.png One of the public sub bays on Manta, located on the east/right/starboard side. So spacious!
- 03:26, 18 September 2019 diff hist +105 N File:MantaSubmarineBaySecurity.png The Security Sub Bay on Manta's eastern side, outfitted with red subs to hide their pilots' blood stains.
- 03:25, 18 September 2019 diff hist +82 N File:MantaWasteDisposal.png Manta's Waste Disposal area in the eastern parts of the ship, where anime belongs.
- 03:23, 18 September 2019 diff hist +61 N File:MantaEVA.png Manta's EVA area, an entire room dedicated to the color blue.
- 02:41, 18 September 2019 diff hist +113 User:Studenterhue/Manta Actually add an thumbnail for CE'S Private Quarters, fix the Engineering Power Room, Genpop Cell, Captain's Office, and Solitary thumbs, add
- 02:35, 18 September 2019 diff hist +78 N File:MantaTechnicalStorage.png Manta's Technical Storage below Research, a shrine dedicated to blinkenlights.
- 02:31, 18 September 2019 diff hist +82 N File:MantaPathologyResearch.png Manta's Pathology Research lab in the Research Sector, where the many germs unite.
- 02:28, 18 September 2019 diff hist +121 N File:MantaTestChamber.png Manta's Test Chamber in the Research Sector, a place with a disturbing tendency to take others with it when it goes down.
- 02:27, 18 September 2019 diff hist +79 N File:MantaRobotDepot.png Manta's Robot Depot in the Research Sector, where's the sub's EMP magnets live.
- 02:25, 18 September 2019 diff hist +250 N File:MantaRDPrivateQuarters.png The RD's private quarters (& office) in Manta's Research Sector. For some reason, it's all just two rooms whose doors are both called "Private Quarters" with one APC, rather than an office and a separate private quarters with their own separate APCs.
- 02:20, 18 September 2019 diff hist +91 N File:MantaChemistry.png Manta's Chemistry lab, a place whose purpose is to find interesting ways to destroy itself.
- 02:19, 18 September 2019 diff hist +92 N File:MantaResearchRestroom.png Manta's Research Restroom. If '''''SCIENCE!''''' never rests, what's the point of this room?
- 02:13, 18 September 2019 diff hist +132 N File:MantaTelescience.png Manta's Telescience area, a place to leave this conveniently-manta-shaped sub for a rundown, abandoned derelict teeming with danger.
- 02:07, 18 September 2019 diff hist +60 N File:MantaArtifactLab.png Manta's Artifact Lab, a magnet for cruel and unusual deaths.
- 02:01, 18 September 2019 diff hist +81 N File:MantaResearchSector.png The Research Sector on Manta's lower east side, where '''''SCIENCE!''''' blooms.
- 01:59, 18 September 2019 diff hist +71 N File:MantaEscape.png The empty yet mildly interesting vacant lot that's Manta's Escape area.
- 01:58, 18 September 2019 diff hist +91 N File:MantaArrivals.png Manta's Arrivals, where a wonderful world of violence, blood, water, and explosions begins.
- 00:56, 18 September 2019 diff hist +70 User:Studenterhue/Manta Add Test Chamber
- 06:24, 17 September 2019 diff hist +325 Arrivals Update image, mention cryo unit and new area
- 06:18, 17 September 2019 diff hist 0 File:HorizonArrivalsShuttleV2.png Studenterhue uploaded a new version of File:HorizonArrivalsShuttleV2.png
- 06:16, 17 September 2019 diff hist +2 User:Studenterhue/Horizon New arrival shuttle image
- 06:16, 17 September 2019 diff hist +275 N File:HorizonArrivalsShuttleV2.png On Horizon, people join after roundstart spawn in this (unfortunately stationary) shuttle. Here, new meat gets a taste of the station's signature h o r i z o n t a l orientation. Now with a cryo unit and a nice little side area on the top for easy acce...
- 06:14, 17 September 2019 diff hist +127 Template:Books Add Singularity buster book and Torpedos and You. Boy, this chart is getting full.
- 06:10, 17 September 2019 diff hist +376 Books Add How to properly operate Singularity Buster rocket launcher and Torpedos and You
- 05:40, 17 September 2019 diff hist +1,370 N How to properly operate Singularity Buster rocket launcher
- 05:22, 17 September 2019 diff hist +2,245 N Torpedoes And You Aka How To Not Blow Yourself Up Kinda looks weird without the spacing
- 04:50, 17 September 2019 diff hist +384 Vampire Vampires lose their blood and unlocked abilities upon death and coffin revival cannot prevent this
- 04:37, 17 September 2019 diff hist +748 Medical Objects Update contents of fire and brute medkits, add many more links
- 04:07, 16 September 2019 diff hist +324 Changelog The rest of the Sep 15th updates
- 03:35, 16 September 2019 diff hist +24 Guide to Mining Add the image of the jetpack seen on non-Manta maps
- 03:34, 16 September 2019 diff hist +22 Gas Add the image of the blue jetpack on other stations
- 03:34, 16 September 2019 diff hist +22 Clothing Add the image of the blue jetpack on non-Manta maps.
- 03:32, 16 September 2019 diff hist +337 Engineering Objects Errrrrrrr, the new jetpack sprites are for Manta only and utilize the new magnetic tether. Other stations use the older jetpack image.
- 03:15, 16 September 2019 diff hist +188 User:Studenterhue/Manta Add to/update the intro and list of new features, create a framework for a section on the ship movement mechanics
- 02:55, 16 September 2019 diff hist +156 Medical Doctor Add Atlas's Cloning and Cryo areas
- 02:53, 16 September 2019 diff hist −489 Medical Doctor Update images for Oshan's Cloning and Medbay areas, remove Linemap, Mushroom, and Donut 2 now that they're no longer really relevant (and we have other pages for preserving their existence)
- 02:51, 16 September 2019 diff hist +27 General Objects You can often find hand labelers in the Operating Theater now too
- 02:49, 16 September 2019 diff hist +88 Operating Theatre Update Oshan's image, mention its hand labeler
- 02:47, 16 September 2019 diff hist +4 Oshan Laboratory Updated images of Medbay, Pharmacy, Staff Area, Treatment Rooms, Cloning, and Operating Theater
- 02:45, 16 September 2019 diff hist 0 Medbay Add new Medbay image
- 02:45, 16 September 2019 diff hist +293 N File:OshanPharmacyV4.png The new and slightly improved version of Medbay's Pharmacy on Oshan Lab. It's still really just a chemistry lab for Medbay, but since it's used for manufacturing medicine rather than chemical weapons, it's called a pharmacy. Now with a new book sprite...
- 02:44, 16 September 2019 diff hist +241 N File:OshanMedbayStaffAreaV3.png The Medbay Staff Area in the initial iteration of Oshan Lab returns as a modest chamber on the west side of Medbay with sitting space, a coffee machine, and extra potent sleeping tonic. Now there's an extra plant a door in a different place.
- 02:43, 16 September 2019 diff hist +225 N File:OshanTreatmentRoomsV4.png Oshan Lab's Treatment Rooms, small, private rooms for monitoring chronically-ill or special-needs patients. The rooms themselves haven't changed, but the rooms around it have. Again, and only with a door in a different place.
- 02:42, 16 September 2019 diff hist +157 N File:OshanMedbayOperatingTheatreV2.png They'll cut you up...in the Medbay Operating Theatre of Oshan Lab's Medbay. Which has only one surgery table for some reason. But now there's a hand labeler!
- 02:41, 16 September 2019 diff hist +196 N File:OshanCloningV2.png Oshan Lab's human cloning room. If you ever wanted to loot your own corpse or cannibalize your own body, this is the place to go. And now someone just dropped a gene booth near the entrance. Cool.
- 02:25, 16 September 2019 diff hist 0 User:Studenterhue/Horizon Update Mining Outpost image
- 02:22, 16 September 2019 diff hist 0 m Cogmap2 Put the off-station locations that are on the station z-level closer and ones that aren't closer together
- 02:19, 16 September 2019 diff hist 0 Clarion Update Mining Outpost image, move it and the Wizard's Den with the other locations not on the station z-level
- 02:19, 16 September 2019 diff hist 0 Destiny Update Mining Outpost image, move it and the Wizard's Den with the other locations not on the station z-level
- 02:17, 16 September 2019 diff hist 0 Cogmap1 Add updated Mining Outpost image, rearrange off-station images
- 02:16, 16 September 2019 diff hist 0 Cogmap2 Add updated Mining Outpost image
- 02:16, 16 September 2019 diff hist 0 Atlas Add updated Mining Outpost image. Apparently it was still using the old Mining Outpost from like 2017.
- 02:14, 16 September 2019 diff hist 0 Mining Outpost Add updated Mining Outpost image
- 02:13, 16 September 2019 diff hist +229 N File:MiningOutpost5.png The re-rearranged Mining Outpost, after the Bombini is Missing event. Now has a dock for John's Bus, a little submodule with internals instead of the Space Diner, a transport chute, a couple more lattices, and lots, lots of food.
- 02:11, 16 September 2019 diff hist 0 File:OshanMedbayV4.png Studenterhue uploaded a new version of File:OshanMedbayV4.png
- 02:07, 16 September 2019 diff hist +201 N File:OshanMedbayV4.png Oshan Lab's Medbay, which is essentially an underwater hospital. Same scrubs and malpractice, now there's an extra layer of maintenance in front of the lobby, hand labelers for limbs, and a gene booth.
- 02:03, 16 September 2019 diff hist +256 Changeling Add the buttcrab ability. Not a sentence I say everyday.
- 01:54, 16 September 2019 diff hist +60 Guide to Genetics Note that deafness protects against ear damage, fix an incorrect plural
- 01:51, 16 September 2019 diff hist +263 Guide to Genetics Mention that the Lesser-Relevant Menus appear when you have an occupant, that you can sell things at the gene booth in the mutations menu, and that Appearance only appears depending on the occupant
- 01:18, 16 September 2019 diff hist +6 Geneticist Now that I've used some monkeys for getting genebooth stuff alone, I can say a more kind things about using monkeys
- 00:45, 16 September 2019 diff hist +833 Geneticist Mention/praise the gene booth, split the Normal Workflow section off into separate subsections
- 00:07, 16 September 2019 diff hist +666 Medical Objects Add Gene Booth
- 23:51, 15 September 2019 diff hist −61 Murder Tactical Grenades no longer have flashbangs
- 23:50, 15 September 2019 diff hist −12 Murder Sarin 'nades don't just coat people with sarin now, they actually create a gas cloud.
- 23:44, 15 September 2019 diff hist +116 Murder Should mention where to get 40mm HEDP shells too.
- 23:38, 15 September 2019 diff hist +283 Murder Nuke op grenade launcher now comes with 8 HEDP rounds instead of being empty, riot launcher def start with smoke shells, 40mm HE shells use a different sprite now, what I know about HEDP shells.
- 22:21, 15 September 2019 diff hist +163 Contraband Vamp thralls' threat rating according to the scanners, secbots, and Buddies
- 22:08, 15 September 2019 diff hist +62 Human Vampire thralls are definitely not human now
- 17:52, 15 September 2019 diff hist +45 m Murder Add link in the S90 marksman rifle entry to the marksman class crate