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Show new changes starting from 16:34, 27 April 2024
   
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27 April 2024

     05:14  Donut Station 2 diffhist +3 Studenterhue talk contribs →‎Engineering Rainbow Sprinkles (Starboard/South): Replace Autolathe Storage/Auxiliary Storage with Construction Area, to reflect PR #17682 being merged
 m   04:33  Hydroponics diffhist +11 Studenterhue talk contribs Text replacement - "Hacking#Vending_Machines_and_Autolathes" to "Hacking#Vending Machines and Fabricators"
     04:29  Autolathe Room diffhist −240 Studenterhue talk contribs Update Donut 2 tab to reflect that map's version becoming a construction area, as a result of PR #17682 being merged
 m   04:28  Tool Storage diffhist +1 Studenterhue talk contribs Fix title for Donut 2 tab
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     17:28  Chemicals‎‎ 4 changes history +355 [444explorer‎; Studenterhue‎ (3×)]
 m   
17:28 (cur | prev) +12 444explorer talk contribs space lube fixed
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged

25 April 2024

 m   05:47  Foods and Drinks diffhist +102 Studenterhue talk contribs →‎Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit

23 April 2024

     06:41  Chemicals‎‎ 3 changes history 0 [Studenterhue‎ (3×)]
 m   
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Standardize the capitalization in first cell for energy drink
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged

22 April 2024

     21:12  Foods and Drinks‎‎ 2 changes history −203 [Ilysen‎ (2×)]
     
21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start
 m   
20:44 (cur | prev) −204 Ilysen talk contribs →‎Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info
     06:14  Hydroponics‎‎ 2 changes history +587 [Studenterhue‎ (2×)]
     
06:14 (cur | prev) +585 Studenterhue talk contribs Update Clarion tab/generally give more details about room's contents, include some location info
 m   
06:04 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png"
 m   06:04  Clarion diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png"
 m   05:47  Quartermaster diffhist +32 Studenterhue talk contribs →‎Civilian Department: Add link to info on pet carriers
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged
     04:44  Armory‎‎ 3 changes history +3,148 [Studenterhue‎ (3×)]
     
04:44 (cur | prev) +2,234 Studenterhue talk contribs Update contents of Donut 2's Armory
     
04:14 (cur | prev) +913 Studenterhue talk contribs Modernize Donut 2 tab, basically. Update who can access and where it's located, add in a blurb about armory auth, and tweak the joke for its location template, because it's definitely more than a private toy room now
 m   
04:03 (cur | prev) +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png"
 m   04:03  Donut Station 2 diffhist +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png"
 m   01:30  Chemicals diffhist +73 444explorer talk contribs extra source for rat spit

21 April 2024

     23:26  Armory‎‎ 2 changes history +605 [Studenterhue‎ (2×)]
     
23:26 (cur | prev) +272 Studenterhue talk contribs Change mentions of pod seeker shells in Kondaru and Oshan, two other maps in rotation, to mentions of the pod-targeting missile launcher box, to reflect changes from PR #14069 being merged
     
23:19 (cur | prev) +333 Studenterhue talk contribs Link to pod-targeting missile launcher and its pod-seeking missiles in tabs that already mention it (so Cog1, Atlas, and Clarion), get in mentions of the box they come in
     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
 m   
05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet
 m   04:58  Quartermaster diffhist +32 Studenterhue talk contribs →‎Miscellaneous: Add link to info about constable's helmet

20 April 2024

     06:27  Armory diffhist 0 Studenterhue talk contribs Update Armory image for Atlas
     06:26  Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas
     06:25  Atlas diffhist +2 Studenterhue talk contribs →‎Secstotzka & Civilechia (Northwest): Update Armory image
     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description
     05:47  Artifact Research diffhist +582 Studenterhue talk contribs →‎Hand-held Artifacts: Add healing wand, from commit e21f8c1
     04:36  Medical Objects‎‎ 5 changes history +5,936 [Studenterhue‎ (5×)]
     
04:36 (cur | prev) +71 Studenterhue talk contribs →‎Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding
     
04:33 (cur | prev) +112 Studenterhue talk contribs →‎Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful
     
04:27 (cur | prev) +5,775 Studenterhue talk contribs →‎Medical Apparel: List out contents
     
04:26 (cur | prev) +14 Studenterhue talk contribs →‎Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better
     
03:24 (cur | prev) −36 Studenterhue talk contribs →‎Machinery: Spin off Medical Apparel into its own section to document its contents

19 April 2024

     07:20  Armory‎‎ 3 changes history +447 [Studenterhue‎ (3×)]
     
07:20 (cur | prev) +255 Studenterhue talk contribs Should specify that the previous edit was only in Atlas's tab. This one rearranges list of items in Atlas's Armory to go counterclockwise, which is differs from how other tabs present it but hopefully makes more sense given the room layout. Also adds a bit more information on where the AmmoTech and recharger are
     
07:13 (cur | prev) +64 Studenterhue talk contribs Replace mention of pod-seeking shells with pod-seeking missile equipment, to match up with PR #14069 being merged
     
07:06 (cur | prev) +128 Studenterhue talk contribs Mention door-breaching round equipment in Atlas tab, per commit a606a19
 m   06:45  Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png"
     06:45  Interrogation Room‎‎ 3 changes history +223 [Studenterhue‎ (3×)]
 m   
06:45 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionInterrogationRoom.png" to "ClarionInterrogationRoomV2.png"
     
06:11 (cur | prev) +222 Studenterhue talk contribs Mention Port-a-Brig spawns here (in Clarion's tab), note you can also raise said blinds
     
06:05 (cur | prev) −1 Studenterhue talk contribs Substitute mention of office supplies locker with blinds switch in Clarion tab, since the locker was removed at some point, fix a grammar error
     06:44  Brig‎‎ 3 changes history +974 [Studenterhue‎ (3×)]
 m   
06:44 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionBrig.png" to "ClarionBrigV2.png"
     
06:00 (cur | prev) +286 Studenterhue talk contribs Provide more maint info about Clarion's Brig, clarify what General Pop is short for somewhere
     
05:53 (cur | prev) +686 Studenterhue talk contribs Expand on Clarion's tab. Provide some more location info, a summary of what the Interrogation Room is for, and some notes on what's in this area. Also rearrange a few passages to make the "three doors with prizes" joke work better
     06:43  Clarion‎‎ 2 changes history +92 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +4 Studenterhue talk contribs →‎Clarion Amidships: Manually update the Brig and HoS office images while I'm here
     
06:42 (cur | prev) +88 Studenterhue talk contribs →‎Clarion Amidships: Add image of Clarion's Interrogation Room

18 April 2024

     06:30  Armory‎‎ 5 changes history +70 [Studenterhue‎ (5×)]
 m   
06:30 (cur | prev) +90 Studenterhue talk contribs Be more consistent about how Special Equipment crate is capitalized, link to info about it when needed
     
06:28 (cur | prev) +2 Studenterhue talk contribs Actually, maybe no change for these ones. Linemap and Chiron were technically untouched by the Special Equipment crate rename commit c6ff335
 m   
06:21 (cur | prev) −6 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
 m   
06:09 (cur | prev) −12 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special equipment locker" to "Special Equipment Crate|Special Equipment crate"
 m   
06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     06:25  Security Objects‎‎ 5 changes history −234 [Studenterhue‎ (5×)]
 m   
06:25 (cur | prev) 0 Studenterhue talk contribs →‎Less-than-Lethal: Use the slightly more correct capitalization here
 m   
06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
 m   
06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well

17 April 2024

     07:04  Security (place)‎‎ 5 changes history +424 [Studenterhue‎ (5×)]
     
07:04 (cur | prev) −84 Studenterhue talk contribs Remove Lawyer from list of jobs with access to this place, since they lost Sec access in commit 225397a. Did this for tabs of maps that are in rotation
 m   
07:00 (cur | prev) +17 Studenterhue talk contribs This one is also silly
     
06:56 (cur | prev) −12 Studenterhue talk contribs Tweak some of the jokes in Clarion tab, because we've been gradually shifting away from Sec = police
     
06:53 (cur | prev) +501 Studenterhue talk contribs Update Clarion tab, basically. Expands on what's in the equipment area and corrects some info on what is found where. Can't pinpoint a specific update here; there's too many.
 m   
06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   06:33  Clarion‎‎ 2 changes history +2 [Studenterhue‎ (2×)]
 m   
06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   
04:44 (cur | prev) 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
 m   06:33  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   04:44  Armory diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
 m   04:44  Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged

16 April 2024

 m   06:17  Research Director diffhist −1 Studenterhue talk contribs →‎Your Tools: Update link to info on plain labcoat
 m   06:14  Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links
     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)
     04:59  Syndicate Battlecruiser diffhist +51 Studenterhue talk contribs Mention there's mutadone in the medical area. That was added when PR #5057 was merged, by the way.

15 April 2024

     03:50  Research Director‎‎ 3 changes history +1,704 [Studenterhue‎ (3×)]
     
03:50 (cur | prev) +763 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on disguised AI law module
     
02:59 (cur | prev) +781 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on laser module
     
02:50 (cur | prev) +160 Studenterhue talk contribs →‎Antagonist RD: Introduce some more flavor, including some creative titles
     01:51  Armory diffhist +280 Studenterhue talk contribs Provide some more maint info details about Clarion's Armory

14 April 2024

     23:57  Armory‎‎ 7 changes history +2,807 [Studenterhue‎ (7×)]
     
23:57 (cur | prev) +278 Studenterhue talk contribs Add some maint info for Clarion's Armory, change its blurb to the "toy cave", because that 's the sort of vibe I'm getting from the new version
     
23:49 (cur | prev) +107 Studenterhue talk contribs Note special grenades crate has land mine box in Clarion tab, in accordance with PR #6577 being merged, fix a link
     
23:45 (cur | prev) −1 Studenterhue talk contribs Replace mention of pod-seekers in Clarion tab with mention of pod-seeking missile launcher, to reflect PR #14069 getting merged. Don't have info on it just yet, so it's just a mention for now, with no link.
     
23:34 (cur | prev) +134 Studenterhue talk contribs Mention door-breaching gun and shells in Clarion tab, per commit a606a19
     
23:22 (cur | prev) +1,568 Studenterhue talk contribs Update contents of Clarion Armory, again in accordance with PR #11086
     
22:19 (cur | prev) +729 Studenterhue talk contribs Update description of Armory location and access in Clarion tab, to reflect changes enacted when PR #11086 was merged, copy and paste in info about armory auth computer
 m   
22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
     22:02  Head of Security‎‎ 3 changes history +285 [Studenterhue‎ (3×)]
 m   
22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
     
04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection
     
04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too
 m   22:02  Clarion diffhist −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
     14:12  Security Objects‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
14:12 (cur | prev) +102 Studenterhue talk contribs →‎Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged.
     
05:02 (cur | prev) +32 Studenterhue talk contribs →‎Equipment: Briefly mention inspectors get Security TicketWriter 2000
     04:54  Security Officer‎‎ 3 changes history +201 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day)
     
04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged
     
04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles

13 April 2024

     06:50  General Objects‎‎ 3 changes history +686 [Studenterhue‎ (3×)]
 m   
06:50 (cur | prev) +1 Studenterhue talk contribs →‎General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers"
     
06:49 (cur | prev) +291 Studenterhue talk contribs →‎General Items (large): Update Robustris instructions, in accordance with commit c8f8558
     
05:47 (cur | prev) +394 Studenterhue talk contribs →‎General Items (handheld): Add rubber duck

12 April 2024

     17:30  Security Officer‎‎ 2 changes history +314 [Studenterhue‎ (2×)]
 m   
17:30 (cur | prev) +14 Studenterhue talk contribs →‎Tickets to the Prom: Fix dumb grammar error I made, rephrase a sentence
     
07:30 (cur | prev) +300 Studenterhue talk contribs →‎Tickets to the Prom: Mention tickets and fines show up at round end

10 April 2024

     05:32  Clarion diffhist +4 Studenterhue talk contribs →‎Clarion Amidships: Update image for Beepsky's House and fix an error than protected it from actually displaying
     05:27  Beepsky's House diffhist +2 Studenterhue talk contribs Update image shown on Clarion tab

9 April 2024

     06:00  Chemicals diffhist +54 Studenterhue talk contribs →‎Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev

8 April 2024

     07:22  Chemicals diffhist +29 Studenterhue talk contribs →‎Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback
     07:11  Beepsky's House diffhist +2 Studenterhue talk contribs Update image for Oshan's tab/fix image error
     07:09  Oshan Laboratory‎‎ 2 changes history +4 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) +2 Studenterhue talk contribs →‎South: Command and Security Deck: Update image for Beepsky's house, similar to how previous edit updated image for Sec in general. Previous also should not have been marked as minor, but ReplaceText did that automatically
 m   
06:48 (cur | prev) +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
 m   06:48  Security (place) diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
 m   06:48  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"

7 April 2024

     04:31  Medical Objects diffhist +227 Studenterhue talk contribs →‎Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module

6 April 2024

     23:14  Armory‎‎ 7 changes history +963 [Studenterhue‎ (7×)]
     
23:14 (cur | prev) +111 Studenterhue talk contribs Specify what's in those counter rev and flashbang boxes in Oshan's tab
     
23:08 (cur | prev) −52 Studenterhue talk contribs Remove Lawyer from list of jobs that can access Armory when it's authorized, since they lost that access in commit 225397a. Mostly done it for the maps that are in rotation; not sure how to handle the ones out of rotation.
     
23:05 (cur | prev) +127 Studenterhue talk contribs Add door-breaching round equipment in Oshan's tab, per commit a606a19
     
23:02 (cur | prev) +100 Studenterhue talk contribs Add info about power wire for Oshan Armory
     
23:00 (cur | prev) +249 Studenterhue talk contribs Note the presence of a turret in Oshan's armory area, tweak "surprisingly ill-protected" since this is a reference to older, less secure design
     
22:52 (cur | prev) +429 Studenterhue talk contribs Add HoS medal frame in Oshan tab, plus a few more links and a note about where that recharger is
 m   
22:24 (cur | prev) −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png"
 m   22:24  Oshan Laboratory diffhist −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png"
     22:24  Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough
     07:47  Chemicals‎‎ 3 changes history +417 [Studenterhue‎ (3×)]
     
07:47 (cur | prev) +80 Studenterhue talk contribs →‎Food and Drink: Note what happens when drinking Cosmopolitan twice
     
07:16 (cur | prev) +268 Studenterhue talk contribs →‎Acids: Note some caveats about the steam-based recipe for sulfuric acid
     
07:13 (cur | prev) +69 Studenterhue talk contribs →‎Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later
     07:06  General Objects‎‎ 3 changes history +853 [Studenterhue‎ (3×)]
     
07:06 (cur | prev) +530 Studenterhue talk contribs →‎General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged
     
06:57 (cur | prev) +89 Studenterhue talk contribs →‎General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown.
     
06:54 (cur | prev) +234 Studenterhue talk contribs →‎General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability
 m   00:49  Chief Engineer diffhist +84 JORJ949 talk contribs →‎And The C Stands for Crime: Syndicate CE: You can use the syndie analyzer on the disguised module

5 April 2024

 m   07:15  Medical Objects‎‎ 4 changes history +1 [Retrino‎ (4×)]
 m   
07:15 (cur | prev) +2 Retrino talk contribs vial sprite update
 m   
07:04 (cur | prev) −1 Retrino talk contribs medicine bottle update
 m   
06:40 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:31 (cur | prev) 0 Retrino talk contribs beaker update
 m   07:10  Chemistry‎‎ 3 changes history +2 [Retrino‎ (3×)]
 m   
07:10 (cur | prev) +2 Retrino talk contribs beaker with lid update
 m   
06:35 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:27 (cur | prev) 0 Retrino talk contribs beaker update
 m   06:38  Foods and Drinks diffhist 0 Retrino talk contribs small beaker update
     06:26  Chemicals‎‎ 9 changes history +1,030 [Retrino‎ (2×); Studenterhue‎ (7×)]
 m   
06:26 (cur | prev) 0 Retrino talk contribs beaker update
     
06:08 (cur | prev) +64 Retrino talk contribs blood can be found in killer tomatoes
     
06:02 (cur | prev) +90 Studenterhue talk contribs →‎Acids: Note different heat rate for sulfuric acid mixing in open vs closed container, a feature introduced when PR #16639 was merged. Made the open vs closed container stuff into bullet point to make it all more readable. Also corrects off-gasing threshold
     
05:52 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update Cosmopolitan's depletion rate, since it was raised from 0.4 to 0.7 when PR #15065 was merged
     
05:50 (cur | prev) +340 Studenterhue talk contribs →‎Food and Drink: Move Cosmopolitan out of Regular Drinks to describe the random accent effect, per commit 48eb0a8
     
05:32 (cur | prev) +277 Studenterhue talk contribs →‎Food and Drink: Bring Diesel up from Regular Drinks as well so I can mention it's usable in the Portable Combustion Generator, an interaction introduced in commit 598b15b
     
05:26 (cur | prev) +40 Studenterhue talk contribs →‎Food and Drink: Note Gunfire specifically uses a VOX clip, with attendant link for more info
     
05:20 (cur | prev) +95 Studenterhue talk contribs →‎Food and Drink: Move catamount up from Regular Drinks to talk about its silly mix sound, introduced by commit d5c7822
     
05:08 (cur | prev) +124 Studenterhue talk contribs →‎Food and Drink: Move Gunfire up from regular drinks to talk about the silly mix effect

3 April 2024

     05:18  Armory‎‎ 5 changes history +1,555 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +133 Studenterhue talk contribs Note Cog1's armory has door-breaching rounds and gun, as per commit a606a19
     
05:04 (cur | prev) +328 Studenterhue talk contribs Add info about the APC for Cog1's Armory, convert some numbers into words for consistency
     
04:57 (cur | prev) +587 Studenterhue talk contribs Rearrange list contents for Cog1 tab for comedic effect, add back in AmmoTech because I had a moment there, add in some more links and mentions of the rechargers and comms console
     
04:46 (cur | prev) +8 Studenterhue talk contribs Move some info about the Comms Console and rechargers in Cog1 tab so it doesn't get lost in the big list of items (with some tweaks), fix a sentence I forgot to complete
     
04:28 (cur | prev) +499 Studenterhue talk contribs Add info about turrets and chute in Cog1 tab, while also workshopping some prose here and there

1 April 2024

 m   10:29  Cogmap1 diffhist +1 Retrino talk contribs update cog1 engineering image
     10:24  Engineering‎‎ 2 changes history +384 [Retrino‎ (2×)]
 m   
10:24 (cur | prev) +1 Retrino talk contribs update cog1 engineering image
     
10:07 (cur | prev) +383 Retrino talk contribs add info about cog1 alternating engine types

30 March 2024

     17:35  Artifact Research‎‎ 2 changes history +248 [Josie‎ (2×)]
 m   
17:35 (cur | prev) +153 Josie talk contribs →‎The Devices: throwing stuff at the artifact while it's on the impact pad also returns data
     
17:32 (cur | prev) +95 Josie talk contribs →‎Analyzing sensor data: noted that the impact pad helps detect artifact origin
 m   11:24  Robots diffhist +137 Retrino talk contribs add bit about repairing a guardbuddy

29 March 2024

     04:30  Quartermaster diffhist −397 Studenterhue talk contribs →‎Buy! Sell!: Remove Contact CDC option from list of QM console options, per merging of PR #18336
     03:51  Artifact Research‎‎ 2 changes history +288 [Josie‎ (2×)]
     
03:51 (cur | prev) +131 Josie talk contribs →‎Artifact Interaction: an artifact's appearance and real origin are sometimes different
     
03:46 (cur | prev) +157 Josie talk contribs →‎Artifact Interaction: clarify that sometimes lower amounts of a stimulus are required