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27 April 2024
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06:46 | Changelog 2 changes history +453 [Studenterhue (2×)] | |||
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06:46 (cur | prev) +213 Studenterhue talk contribs →Current Testmerged PRs: Add in PR #18383's entries | ||||
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06:45 (cur | prev) +240 Studenterhue talk contribs →Friday, April 26th, 2024: Other update for April 26 |
02:14 | Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain |
26 April 2024
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06:43 | Changelog 5 changes history +756 [Studenterhue (5×)] | |||
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06:43 (cur | prev) −391 Studenterhue talk contribs →Current Testmerged PRs: Out with 15272 and 18620, which are likewise in the game proper now | ||||
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06:40 (cur | prev) +476 Studenterhue talk contribs →Current Testmerged PRs: In with #18561 and #18275 | ||||
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06:32 (cur | prev) +523 Studenterhue talk contribs →April 2024: First updates for April 26th | ||||
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06:20 (cur | prev) +336 Studenterhue talk contribs →April 2024: April 25th's updates | ||||
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06:15 (cur | prev) −188 Studenterhue talk contribs →Current Testmerged PRs: Cut #18475's entries now that it's out of testmerge and in the game proper |
05:25 | Clothing diffhist +165 Studenterhue talk contribs →Head: Add construction cone |
25 April 2024
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06:42 | Changelog 2 changes history +2,079 [Studenterhue (2×)] | |||
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06:42 (cur | prev) +192 Studenterhue talk contribs →Current Testmerged PRs: Add in #18620's entries | ||||
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06:40 (cur | prev) +1,887 Studenterhue talk contribs →April 2024: April 24's updates |
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05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
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05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
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05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
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05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
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04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
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04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
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04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
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04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
24 April 2024
11:39 | Botanist diffhist +85 Tribaja talk contribs Added a line in bee-keeping about bees enjoying bee kibble. |
06:39 | Changelog diffhist +117 Studenterhue talk contribs →April 2024: April 23's update |
05:19 | Being A Better Traitor diffhist −60 Studenterhue talk contribs →Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed |
23 April 2024
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06:49 | Changelog 2 changes history +720 [Studenterhue (2×)] | |||
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06:49 (cur | prev) +185 Studenterhue talk contribs →Current Testmerged PRs: Put in 18435's entries | ||||
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06:47 (cur | prev) +535 Studenterhue talk contribs →April 2024: April 22's updates |
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06:37 | Miner 5 changes history +277 [Studenterhue (5×)] | |||
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06:37 (cur | prev) +89 Studenterhue talk contribs →Gettin' to work: Rename these sections by water vs space map, since using specific maps means they'll get bit too long, while putting the relevant maps in descriptions | ||||
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06:24 (cur | prev) 0 Studenterhue talk contribs →Supplementary video: Fix this being in sentence case for some odd reason | |||
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06:23 (cur | prev) +124 Studenterhue talk contribs →Red Faction: Syndicate Miners: Explain how the mechboots help avoid sec and vigilantes. This is true, even after commit 221e8ba made them only reduce certain movement speed penalties, though the reason why is different and might not be obvious | ||||
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06:03 (cur | prev) −69 Studenterhue talk contribs →Profiting: Remove reference to making instruments with matsci, since that was removed when PR #10581 was merged | ||||
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06:02 (cur | prev) +133 Studenterhue talk contribs →Profiting: Update description of mechanized boots benefits, in light of commit 221e8ba, and list a few applications for it |
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05:57 | Being A Better Traitor 3 changes history +335 [Studenterhue (3×)] | |||
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05:57 (cur | prev) +222 Studenterhue talk contribs →Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits. | ||||
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05:53 (cur | prev) +308 Studenterhue talk contribs →Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor. | ||||
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05:38 (cur | prev) −195 Studenterhue talk contribs →Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level |
22 April 2024
06:21 | Changelog diffhist +596 Studenterhue talk contribs →April 2024: April 21's updates |
m 06:04 | Botanist diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
m 05:47 | Quartermaster diffhist +32 Studenterhue talk contribs →Civilian Department: Add link to info on pet carriers |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
21 April 2024
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
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06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
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06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
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05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
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05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
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05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
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04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
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04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
06:36 | Being A Better Traitor diffhist −76 Studenterhue talk contribs →Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher |
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06:26 | Changelog 2 changes history +1,136 [Studenterhue (2×)] | |||
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06:26 (cur | prev) +188 Studenterhue talk contribs →Current Testmerged PRs: Add in 18475's entries | ||||
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06:25 (cur | prev) +948 Studenterhue talk contribs →April 2024: Updates for April 20th |
m 04:58 | Quartermaster diffhist +32 Studenterhue talk contribs →Miscellaneous: Add link to info about constable's helmet |
20 April 2024
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06:50 | Changelog 2 changes history +547 [Studenterhue (2×)] | |||
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06:50 (cur | prev) −211 Studenterhue talk contribs →Current Testmerged PRs: Take 18345's entries off now that it's in the game proper | ||||
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06:49 (cur | prev) +758 Studenterhue talk contribs →April 2024: Other updates for April 19th |
06:26 | Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas |
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
m 17:16 | Gang diffhist +30 Tribaja talk contribs |
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08:02 | Changelog 3 changes history +2,527 [Studenterhue (3×)] | |||
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08:02 (cur | prev) +199 Studenterhue talk contribs →Current Testmerged PRs: Add in 15272's entries now that it's in testmerge | ||||
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07:49 (cur | prev) +947 Studenterhue talk contribs →April 2024: First updates for April 19 | ||||
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07:43 (cur | prev) +1,381 Studenterhue talk contribs →April 2024: April 18th's updates |
m 06:45 | Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png" |
18 April 2024
06:55 | Changelog diffhist +396 Studenterhue talk contribs →April 2024: April 17th's updates |
m 06:07 | Spy Thief diffhist −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
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07:14 | Changelog 2 changes history +633 [Studenterhue (2×)] | |||
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07:14 (cur | prev) +800 Studenterhue talk contribs →April 2024: Rest of April 16th's updates | ||||
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07:10 (cur | prev) −167 Studenterhue talk contribs →Current Testmerged PRs: Remove 16410's entries. It's untestmerged now |
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07:04 | Security (place) 5 changes history +424 [Studenterhue (5×)] | |||
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07:04 (cur | prev) −84 Studenterhue talk contribs Remove Lawyer from list of jobs with access to this place, since they lost Sec access in commit 225397a. Did this for tabs of maps that are in rotation | ||||
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07:00 (cur | prev) +17 Studenterhue talk contribs This one is also silly | |||
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06:56 (cur | prev) −12 Studenterhue talk contribs Tweak some of the jokes in Clarion tab, because we've been gradually shifting away from Sec = police | ||||
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06:53 (cur | prev) +501 Studenterhue talk contribs Update Clarion tab, basically. Expands on what's in the equipment area and corrects some info on what is found where. Can't pinpoint a specific update here; there's too many. | ||||
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06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 06:33 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 06:33 | Security Assistant diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 04:44 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
04:29 | Vampire diffhist +53 Studenterhue talk contribs →Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability. |
16 April 2024
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06:37 | Changelog 2 changes history +376 [Studenterhue (2×)] | |||
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06:37 (cur | prev) +209 Studenterhue talk contribs →April 2024: First update of April 16th | ||||
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06:30 (cur | prev) +167 Studenterhue talk contribs →Current Testmerged PRs: Add #16410's entries |
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06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
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06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
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06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
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05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
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05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
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05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:17 | Research Director diffhist −1 Studenterhue talk contribs →Your Tools: Update link to info on plain labcoat |
15 April 2024
06:15 | Changelog diffhist +396 Studenterhue talk contribs →April 2024: April 14th's updates |
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03:50 | Research Director 3 changes history +1,704 [Studenterhue (3×)] | |||
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03:50 (cur | prev) +763 Studenterhue talk contribs →Dr. No: Traitor RD: Expand on disguised AI law module | ||||
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02:59 (cur | prev) +781 Studenterhue talk contribs →Dr. No: Traitor RD: Expand on laser module | ||||
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02:50 (cur | prev) +160 Studenterhue talk contribs →Antagonist RD: Introduce some more flavor, including some creative titles |
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |
14 April 2024
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22:02 | Head of Security 3 changes history +285 [Studenterhue (3×)] | |||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" | |||
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04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection | ||||
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04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too |
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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04:54 | Security Officer 3 changes history +201 [Studenterhue (3×)] | |||
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04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day) | ||||
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04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged | ||||
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04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles |
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04:25 | Syndicate Items 3 changes history +181 [Studenterhue (3×)] | |||
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04:25 (cur | prev) +10 Studenterhue talk contribs →Standard Items: Use a different example for explaining standard items since Traitor Captain is gone | ||||
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04:24 (cur | prev) +73 Studenterhue talk contribs →Standard Items: Nearly forgot to add this caution about trying to break the implant | ||||
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04:22 (cur | prev) +98 Studenterhue talk contribs →Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it |
13 April 2024
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23:17 | Syndicate Items 2 changes history +84 [Studenterhue (2×)] | |||
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23:17 (cur | prev) +64 Studenterhue talk contribs →Standard Items: Note NTSC and HoS also get this implant | ||||
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23:17 (cur | prev) +20 Studenterhue talk contribs →Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged |
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23:15 | Changelog 2 changes history +856 [Studenterhue (2×)] | |||
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23:15 (cur | prev) +793 Studenterhue talk contribs →April 2024: Updates for April 13th | ||||
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23:14 (cur | prev) +63 Studenterhue talk contribs →Current Testmerged PRs: Out with 18294 (it's in-game proper now), in with 18345 (back in testmerge) |
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22:58 | Captain 2 changes history +124 [Studenterhue; Sord213] | |||
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22:58 (cur | prev) +109 Studenterhue talk contribs Elaborate this mindhack protection part some more | ||||
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16:43 (cur | prev) +15 Sord213 talk contribs merged 18294, captain mindshield |
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
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05:25 | Clothing 5 changes history +1,699 [Studenterhue (5×)] | |||
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05:25 (cur | prev) −143 Studenterhue talk contribs →Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation | ||||
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05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description | ||||
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05:09 (cur | prev) +515 Studenterhue talk contribs →Uniform: Add atheist sweater | ||||
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04:57 (cur | prev) +691 Studenterhue talk contribs →(Exo)Suit: Add weird cultist robe | ||||
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04:31 (cur | prev) +623 Studenterhue talk contribs →(Exo)Suit: Add adeptus mechanicus robe |
12 April 2024
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18:30 | Clothing 11 changes history +4,292 [Studenterhue (11×)] | |||
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18:30 (cur | prev) +8 Studenterhue talk contribs →(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording | ||||
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18:24 (cur | prev) +1 Studenterhue talk contribs →(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error | ||||
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18:14 (cur | prev) +830 Studenterhue talk contribs →(Exo)Suit: Delve more into specialist heavy operative combat armor stats | ||||
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17:55 (cur | prev) −1 Studenterhue talk contribs →Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages | ||||
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07:17 (cur | prev) +695 Studenterhue talk contribs →Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta. | ||||
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07:08 (cur | prev) +664 Studenterhue talk contribs →(Exo)Suit: Add witchfinder general's coat | ||||
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07:01 (cur | prev) +598 Studenterhue talk contribs →Uniform: Add witchfinder general's outfit | ||||
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06:35 (cur | prev) +50 Studenterhue talk contribs →Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets | ||||
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06:34 (cur | prev) +419 Studenterhue talk contribs →Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there | ||||
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06:21 (cur | prev) +353 Studenterhue talk contribs →Head: Discuss stats of specialist combat helmet as well | ||||
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06:12 (cur | prev) +675 Studenterhue talk contribs →Head: Delve more into heavy specialist great helm's stats |
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17:38 | Changelog 2 changes history +134 [Studenterhue (2×)] | |||
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17:38 (cur | prev) −261 Studenterhue talk contribs →Current Testmerged PRs: Remove 18142's entries. This was left on testmerge by mistake, but it's fixed now | ||||
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07:30 (cur | prev) +395 Studenterhue talk contribs →April 2024: First updates for April 12th |
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17:33 | Nuclear Operative 3 changes history +380 [Studenterhue (3×)] | |||
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17:33 (cur | prev) +12 Studenterhue talk contribs →Sound crew strategies: Fix a grammar error | |||
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06:51 (cur | prev) +241 Studenterhue talk contribs →Sound crew strategies: Advise against certain chem weapons as well | ||||
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06:42 (cur | prev) +127 Studenterhue talk contribs →Sound crew strategies: Note using acid against nukies is more or less useless |
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17:30 | Security Officer 2 changes history +314 [Studenterhue (2×)] | |||
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17:30 (cur | prev) +14 Studenterhue talk contribs →Tickets to the Prom: Fix dumb grammar error I made, rephrase a sentence | |||
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07:30 (cur | prev) +300 Studenterhue talk contribs →Tickets to the Prom: Mention tickets and fines show up at round end |
05:54 | Gang diffhist −257 Studenterhue talk contribs Remove this line about shuttle auto-call because that was removed in commit 0e949f4 |
11 April 2024
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06:35 | Changelog 2 changes history +397 [Studenterhue (2×)] | |||
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06:35 (cur | prev) +50 Studenterhue talk contribs →Current Testmerged PRs: In with 18142, out with 18345 | ||||
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06:32 (cur | prev) +347 Studenterhue talk contribs →April 2024: Updates for April 10th |
05:13 | Random Events diffhist +1,071 Studenterhue talk contribs →Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged |
04:28 | Vampire diffhist 0 Studenterhue talk contribs →The Craving: Thralls & Blood: Update max range for thralls, since it was upped from 15 to 20 in commit 2847a6f |
10 April 2024
06:24 | Changelog diffhist +680 Studenterhue talk contribs →April 2024: April 9th's updates |
9 April 2024
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07:04 | Changelog 2 changes history +292 [Studenterhue (2×)] | |||
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07:04 (cur | prev) +23 Studenterhue talk contribs →Current Testmerged PRs: Update testmerge list/out with #18275, in with #18345 | ||||
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06:58 (cur | prev) +269 Studenterhue talk contribs →Monday, April 8th, 2024: Other updates for this day |
07:02 | Captain diffhist −104 Studenterhue talk contribs →Nuclear Authentication Disk: Remove part about disk authing/deauthing armory, now that PR #18275 is no longer testmerged |
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05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
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05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
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05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
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05:33 | Wraith 2 changes history +203 [Studenterhue (2×)] | |||
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05:33 (cur | prev) +203 Studenterhue talk contribs →Base Wraith Abilities: Note this in Decay's description as well, plus another exclusion | ||||
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05:25 (cur | prev) 0 Studenterhue talk contribs →Making the Most of Base Abilities: commit c990ab8 removed ability to use Decay on cyborg frames, so adjust tip about it to fit |
8 April 2024
07:41 | Changelog diffhist +933 Studenterhue talk contribs →April 2024: April 7th's updates + first update of April 8th |
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07:09 | Oshan Laboratory 2 changes history +4 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +2 Studenterhue talk contribs →South: Command and Security Deck: Update image for Beepsky's house, similar to how previous edit updated image for Sec in general. Previous also should not have been marked as minor, but ReplaceText did that automatically | ||||
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06:48 (cur | prev) +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
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06:59 | Gang 2 changes history +8 [Studenterhue (2×)] | |||
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06:59 (cur | prev) −88 Studenterhue talk contribs →Civil Civilians: Remove some references to kidnapping, since that is no longer really a thing, do some basic grammar fixes | ||||
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06:54 (cur | prev) +96 Studenterhue talk contribs →Score Table: Adjust guns entry to account for zip guns and slam guns no longer being sellable for gang points, a change enacted when PR #18429 was merged. Hopefully the How to obtain doesn't seem too wild |
m 06:48 | Security Assistant diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
m 06:48 | Security (place) diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
m 06:48 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
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06:35 | Clothing 7 changes history +2,163 [Studenterhue (7×)] | |||
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06:35 (cur | prev) +72 Studenterhue talk contribs →Head: Likewise for nun hood in its description | ||||
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06:34 (cur | prev) +46 Studenterhue talk contribs →(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description | ||||
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06:30 (cur | prev) +605 Studenterhue talk contribs →Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added. | ||||
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06:18 (cur | prev) +651 Studenterhue talk contribs →Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name | ||||
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05:58 (cur | prev) +488 Studenterhue talk contribs →Uniform: Add buddhist robe | ||||
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05:38 (cur | prev) +172 Studenterhue talk contribs →Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a | ||||
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05:35 (cur | prev) +129 Studenterhue talk contribs →Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points |
7 April 2024
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06:32 | Changelog 2 changes history +811 [Studenterhue (2×)] | |||
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06:32 (cur | prev) −314 Studenterhue talk contribs →Current Testmerged PRs: Remove PR #18329's entries now that it's in the game proper | ||||
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06:29 (cur | prev) +1,125 Studenterhue talk contribs →April 2024: April 6th's updates |
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05:22 | Jobs 2 changes history +879 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +856 Studenterhue talk contribs →Antagonist Roles: Add some basic entries for 3 Hostile Critter antags | ||||
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04:55 (cur | prev) +23 Studenterhue talk contribs →Antagonist Roles: Specify which random events these antags come from |
6 April 2024
m 22:24 | Oshan Laboratory diffhist −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png" |
22:24 | Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough |
22:12 | Security Assistant diffhist −23 Studenterhue talk contribs →Starting Out: Remove this crossed out "to keep you at bay" joke. I got bad vibes from this before, and I've recently figured out why: it seems like a punch-down that calls Security Assistants annoying, without being silly enough to come across as banter (like cap looking like a pickle) |
07:41 | Changelog diffhist +774 Studenterhue talk contribs →April 2024: April 5th's updates |
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07:06 | General Objects 3 changes history +853 [Studenterhue (3×)] | |||
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07:06 (cur | prev) +530 Studenterhue talk contribs →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged | ||||
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06:57 (cur | prev) +89 Studenterhue talk contribs →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown. | ||||
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06:54 (cur | prev) +234 Studenterhue talk contribs →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability |
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06:26 | Cyborg 5 changes history +1,763 [Studenterhue (5×)] | |||
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06:26 (cur | prev) +3 Studenterhue talk contribs →Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today | |||
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06:21 (cur | prev) +1,040 Studenterhue talk contribs →Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now | ||||
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06:06 (cur | prev) +479 Studenterhue talk contribs →Upgrades: Give some general information on how to get upgrades, so I can mention them appearing in abandoned crates (they already appeared in them before PR #9605 was merged) | ||||
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05:58 (cur | prev) +9 Studenterhue talk contribs →Arms and legs: Add a missing word to prove I am not a doofus | |||
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05:56 (cur | prev) +232 Studenterhue talk contribs →Arms and legs: Note the thrusters appear in abandoned crates, something introduced when PR #9605 was merged |
m 00:49 | Chief Engineer diffhist +84 JORJ949 talk contribs →And The C Stands for Crime: Syndicate CE: You can use the syndie analyzer on the disguised module |
m 00:45 | Captain diffhist +184 JORJ949 talk contribs →Nuclear Authentication Disk: Adds other uses for disk other than nuke |
5 April 2024
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16:48 | Gang 2 changes history +7 [TDHooligan; Studenterhue] | |||
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16:48 (cur | prev) 0 TDHooligan talk contribs →The Lo-Point | |||
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06:45 (cur | prev) +7 Studenterhue talk contribs →Locker Purchases: Comment out nunchucks, since the option to buy them was commented out/disabled when PR #18369 was merged |
06:38 | Changelog diffhist +1,008 Studenterhue talk contribs →April 2024: April 4th's updates |
m 06:30 | Cyborg diffhist 0 Retrino talk contribs beaker update |
4 April 2024
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06:44 | Clothing 7 changes history +1,891 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +6 Studenterhue talk contribs →Head: Specify how much melee resistance the space-american football helmet provides | ||||
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06:36 (cur | prev) +20 Studenterhue talk contribs →Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit | |||
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06:33 (cur | prev) −68 Studenterhue talk contribs →(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit | ||||
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06:31 (cur | prev) +125 Studenterhue talk contribs →(Exo)Suit: Add light armor vest, or rather a link directing people to info on it | ||||
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06:23 (cur | prev) +539 Studenterhue talk contribs →Masks: Add respirator mask, added when PR #13739 was merged | ||||
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06:06 (cur | prev) +568 Studenterhue talk contribs →Uniform: Add outlander's jumpsuit, from same PR | ||||
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05:49 (cur | prev) +701 Studenterhue talk contribs →Head: Add outlander's mask, added when PR #17965 was merged |
05:32 | Flockmind diffhist +311 Studenterhue talk contribs →Flockmind Abilities: Give some details about what the tutorial is like |
3 April 2024
m 07:15 | Gang diffhist −1,419 LeahTheTech talk contribs Remove gang rules section in accordance with admin vote that concluded they were dumb and bad |
06:51 | Changelog diffhist −365 Studenterhue talk contribs →Current Testmerged PRs: Take off April Fool's test merges, add in entries for 18294 |
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06:39 | Clothing 3 changes history +1,222 [Studenterhue (3×)] | |||
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06:39 (cur | prev) +6 Studenterhue talk contribs →Uniform: Add missing preposition and pronoun | |||
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06:36 (cur | prev) +650 Studenterhue talk contribs →Head: Add druid mask, from same PR | ||||
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06:24 (cur | prev) +566 Studenterhue talk contribs →Uniform: Add druid robes, added when PR #17965 was merged |
2 April 2024
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06:56 | Clothing 7 changes history +2,028 [Studenterhue (7×)] | |||
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06:56 (cur | prev) +62 Studenterhue talk contribs →Head: Insert a note in turban description about what the other half of the imam's outfit it | ||||
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06:54 (cur | prev) +371 Studenterhue talk contribs →Uniform: Add imam's robe | ||||
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06:28 (cur | prev) +58 Studenterhue talk contribs →Head: Make similar note for formal turban, which combos with the siropa | ||||
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06:25 (cur | prev) +70 Studenterhue talk contribs →Head: Note the rabbi's hat is meant to be worn with the rabbi's jacket | ||||
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06:23 (cur | prev) +707 Studenterhue talk contribs →Uniform: Add rabbi's jacket. Another really old thing | ||||
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05:56 (cur | prev) +392 Studenterhue talk contribs →Uniform: Add siropa robe. This is one of those items that's been around for a long while, so I don't know when it was added | ||||
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05:00 (cur | prev) +368 Studenterhue talk contribs →Uniform: Note some other sources of the Tricolor Jumpsuit, add a bit more information about it |
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05:45 | TermOS 2 changes history −57 [Studenterhue (2×)] | |||
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05:45 (cur | prev) −35 Studenterhue talk contribs →Commands: NTSO/NTSC getting su is no longer true, since they lost it (and other access levels) in commit ea14be8, so remove that from the list as well | ||||
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05:43 (cur | prev) −22 Studenterhue talk contribs →Commands: Hang on, RD is on the list of roles with superuser access twice...got to remove that. |
1 April 2024
m 10:27 | Engineer diffhist +1 Retrino talk contribs update cog1 engineering image |
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05:54 | Changelog 3 changes history +1,144 [Studenterhue (3×)] | |||
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05:54 (cur | prev) +513 Studenterhue talk contribs →Current Testmerged PRs: Get in various April Fool's testmerges. Missed the chance to do this last year, but I'm available for this one | ||||
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05:50 (cur | prev) +357 Studenterhue talk contribs first (actual/permanent) update of April 1st | ||||
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05:48 (cur | prev) +274 Studenterhue talk contribs →March 2024: March 31st's update |
31 March 2024
23:09 | Werewolf diffhist +150 Studenterhue talk contribs →Abilities: Squeeze in a note you can't eat NPCs, a change enacted when PR #9585 was merged |
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06:08 | Vampire 7 changes history +1,233 [Studenterhue (7×)] | |||
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06:08 (cur | prev) −47 Studenterhue talk contribs →Powers: Integrate this tip about Blood Steal into the next better, mostly by excising "There is not much you can do to consume them faster", since following up with a tip about how to consume them faster is self-contradictory | ||||
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06:05 (cur | prev) 0 Studenterhue talk contribs →Vampire Strategy: Comment out mention of Destiny since that's retired. Improve some grammar and flow on a tip. Forgot to mention I rewrote some chained links in the previous edit. | ||||
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06:01 (cur | prev) +797 Studenterhue talk contribs →Playing it Pacifist: Warn that draining NPCs won't work, again in keeping with PR #9585's changes | ||||
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05:48 (cur | prev) +170 Studenterhue talk contribs →Powers: Tweak Bat Form, Blood Steal, and Bite Victim descriptions to specify that these target a player, to reflect changes enacted when PR #9585 was merged, while also implying that they work on the various player mutantraces. | ||||
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05:37 (cur | prev) +139 Studenterhue talk contribs →Vampires And Blood: Note you cannot get blood from NPCs, a change enacted when PR #9585 was merged. This was more involved than I expected. Put parts about draining a Chaplain here into its own parapgraph | ||||
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05:24 (cur | prev) +140 Studenterhue talk contribs →Vampires And Blood: Note said restriction | ||||
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05:17 (cur | prev) +34 Studenterhue talk contribs →Vampires And Blood: Tweak example since for ingesting blood reagent since commit 7ce35ba removed acquiring blood via pill as a vamp |
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05:03 | Changeling 7 changes history +405 [Studenterhue (7×)] | |||
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05:03 (cur | prev) −105 Studenterhue talk contribs →Playing It Pacifist: Explain what the old alternative method is, so people know it doesn't work, revise some prose still treating this as an alternative, because that is kinda confusing | ||||
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04:44 (cur | prev) −50 Studenterhue talk contribs →Playing It Pacifist: Tweak a transition, remove a chained link and human link since that just leads to a list of what's considered human/nonhuman under silicon laws, which isn't helpful or relevant | |||
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04:32 (cur | prev) −1 Studenterhue talk contribs →Powers: Actually, I can't count, because that's more than three technically. Let's generalize it | ||||
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04:31 (cur | prev) +433 Studenterhue talk contribs →Powers: Expand on list of creatures lings can't absorb, condense a few sentences | ||||
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04:19 (cur | prev) +25 Studenterhue talk contribs →Absorbing Your Victims: Reorganize these last two paragraphs a bit; sentences about husks are closer together, and there's a sort of loose "what can/can't be absorbed" theme in the last paragraph. Also removed a sentence saying you can absorb any human body, since, again, NPCs are off-limits | ||||
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04:13 (cur | prev) +166 Studenterhue talk contribs →Absorbing Your Victims: Add in note about gaining identities from NPCs, since that feature was added back in when PR #9611 was merged | ||||
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04:12 (cur | prev) −63 Studenterhue talk contribs →Absorbing Your Victims: Edit note about absorbing NPCs to reflect how you in fact cannot absorb them, as a result of PR #9585 being merged. |
30 March 2024
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08:01 | Changeling 2 changes history +228 [Studenterhue (2×)] | |||
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08:01 (cur | prev) 0 Studenterhue talk contribs Similarly, tweak intro to reflect how the hijack objective is exclusive to Classic. Forgot to mention in the previous edit that I fixed a grammar mistake | ||||
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07:59 (cur | prev) +228 Studenterhue talk contribs →Changeling Objectives: Note hijack objective only appears on RP, per commit db9baf8 |
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07:16 | Vampire 3 changes history +406 [Studenterhue (3×)] | |||
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07:16 (cur | prev) +133 Studenterhue talk contribs →A Fortune at the Blood Bank: Vampire Objectives: Probably wouldn't hurt to note it in the explanation of the hijack objective as well | ||||
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07:09 (cur | prev) +336 Studenterhue talk contribs →A Fortune at the Blood Bank: Vampire Objectives: Talk about possible vamp objectives, mostly to get in a note that you can only get the hijack objective on Classic, per commit db9baf8 | ||||
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06:45 (cur | prev) −63 Studenterhue talk contribs →A Fortune at the Blood Bank: Vampire Objectives: Correct an error; vamps do not quite get traitor objectives |
29 March 2024
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06:35 | Changelog 2 changes history +1,308 [Studenterhue (2×)] | |||
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06:35 (cur | prev) +414 Studenterhue talk contribs →March 2024: First updates for the 29th | ||||
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06:31 (cur | prev) +894 Studenterhue talk contribs →March 2024: March 28th's updates |
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06:11 | Changeling 3 changes history +203 [Studenterhue (3×)] | |||
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06:11 (cur | prev) +26 Studenterhue talk contribs →Absorbing Your Victims: Note you gain DNA too, to make things clear | ||||
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06:11 (cur | prev) +86 Studenterhue talk contribs →Absorbing Your Victims: Make a similar note in this tutorial on absorbing people. Also fixed a comma splice. | ||||
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06:06 (cur | prev) +91 Studenterhue talk contribs →Powers: Note using Absorb DNA always adds their identity to the Transform list, even if it's unsuccessful, a feature introduced when PR #6707 was merged |
06:00 | Gang diffhist +623 TDHooligan talk contribs gang tips |
04:30 | Quartermaster diffhist −397 Studenterhue talk contribs →Buy! Sell!: Remove Contact CDC option from list of QM console options, per merging of PR #18336 |