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Show new changes starting from 13:50, 27 April 2024
   
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27 April 2024

     06:46  Changelog‎‎ 2 changes history +453 [Studenterhue‎ (2×)]
     
06:46 (cur | prev) +213 Studenterhue talk contribs →‎Current Testmerged PRs: Add in PR #18383's entries
     
06:45 (cur | prev) +240 Studenterhue talk contribs →‎Friday, April 26th, 2024: Other update for April 26
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     06:43  Changelog‎‎ 5 changes history +756 [Studenterhue‎ (5×)]
     
06:43 (cur | prev) −391 Studenterhue talk contribs →‎Current Testmerged PRs: Out with 15272 and 18620, which are likewise in the game proper now
     
06:40 (cur | prev) +476 Studenterhue talk contribs →‎Current Testmerged PRs: In with #18561 and #18275
     
06:32 (cur | prev) +523 Studenterhue talk contribs →‎April 2024: First updates for April 26th
     
06:20 (cur | prev) +336 Studenterhue talk contribs →‎April 2024: April 25th's updates
     
06:15 (cur | prev) −188 Studenterhue talk contribs →‎Current Testmerged PRs: Cut #18475's entries now that it's out of testmerge and in the game proper
     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone

25 April 2024

     06:42  Changelog‎‎ 2 changes history +2,079 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +192 Studenterhue talk contribs →‎Current Testmerged PRs: Add in #18620's entries
     
06:40 (cur | prev) +1,887 Studenterhue talk contribs →‎April 2024: April 24's updates
     05:19  Clothing‎‎ 7 changes history +2,198 [Studenterhue‎ (7×)]
     
05:19 (cur | prev) −348 Studenterhue talk contribs →‎Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
     
05:14 (cur | prev) +585 Studenterhue talk contribs →‎(Exo)Suit: Add waistcoat
     
05:02 (cur | prev) +631 Studenterhue talk contribs →‎Uniform: Add butler's suit
     
04:52 (cur | prev) +581 Studenterhue talk contribs →‎Uniform: Add maid dress
     
04:25 (cur | prev) +341 Studenterhue talk contribs →‎Uniform: Add bartender's suit
     
04:18 (cur | prev) +27 Studenterhue talk contribs →‎Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy
     
04:13 (cur | prev) +381 Studenterhue talk contribs →‎Back: Give randoseru and randoseru satchel different entries, since they have different names

24 April 2024

     11:39  Botanist diffhist +85 Tribaja talk contribs Added a line in bee-keeping about bees enjoying bee kibble.
     06:39  Changelog diffhist +117 Studenterhue talk contribs →‎April 2024: April 23's update
     05:19  Being A Better Traitor diffhist −60 Studenterhue talk contribs →‎Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed

23 April 2024

     06:49  Changelog‎‎ 2 changes history +720 [Studenterhue‎ (2×)]
     
06:49 (cur | prev) +185 Studenterhue talk contribs →‎Current Testmerged PRs: Put in 18435's entries
     
06:47 (cur | prev) +535 Studenterhue talk contribs →‎April 2024: April 22's updates
     06:37  Miner‎‎ 5 changes history +277 [Studenterhue‎ (5×)]
     
06:37 (cur | prev) +89 Studenterhue talk contribs →‎Gettin' to work: Rename these sections by water vs space map, since using specific maps means they'll get bit too long, while putting the relevant maps in descriptions
 m   
06:24 (cur | prev) 0 Studenterhue talk contribs →‎Supplementary video: Fix this being in sentence case for some odd reason
     
06:23 (cur | prev) +124 Studenterhue talk contribs →‎Red Faction: Syndicate Miners: Explain how the mechboots help avoid sec and vigilantes. This is true, even after commit 221e8ba made them only reduce certain movement speed penalties, though the reason why is different and might not be obvious
     
06:03 (cur | prev) −69 Studenterhue talk contribs →‎Profiting: Remove reference to making instruments with matsci, since that was removed when PR #10581 was merged
     
06:02 (cur | prev) +133 Studenterhue talk contribs →‎Profiting: Update description of mechanized boots benefits, in light of commit 221e8ba, and list a few applications for it
     05:57  Being A Better Traitor‎‎ 3 changes history +335 [Studenterhue‎ (3×)]
     
05:57 (cur | prev) +222 Studenterhue talk contribs →‎Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits.
     
05:53 (cur | prev) +308 Studenterhue talk contribs →‎Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor.
     
05:38 (cur | prev) −195 Studenterhue talk contribs →‎Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level

22 April 2024

     06:21  Changelog diffhist +596 Studenterhue talk contribs →‎April 2024: April 21's updates
 m   06:04  Botanist diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png"
 m   05:47  Quartermaster diffhist +32 Studenterhue talk contribs →‎Civilian Department: Add link to info on pet carriers
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged

21 April 2024

     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     06:44  Clothing‎‎ 7 changes history +1,787 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +16 Studenterhue talk contribs →‎Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice
     
06:41 (cur | prev) −23 Studenterhue talk contribs →‎Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier
     
05:17 (cur | prev) +381 Studenterhue talk contribs →‎(Exo)Suit: Add apron
 m   
05:05 (cur | prev) +2 Studenterhue talk contribs →‎Back: Fix a grammar error
     
05:03 (cur | prev) +488 Studenterhue talk contribs →‎Back: Separate rucksack and rucksack satchel
     
04:40 (cur | prev) +551 Studenterhue talk contribs →‎Head: Add constable's helmet
     
04:26 (cur | prev) +372 Studenterhue talk contribs →‎Uniform: Add police uniform
     06:36  Being A Better Traitor diffhist −76 Studenterhue talk contribs →‎Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher
     06:26  Changelog‎‎ 2 changes history +1,136 [Studenterhue‎ (2×)]
     
06:26 (cur | prev) +188 Studenterhue talk contribs →‎Current Testmerged PRs: Add in 18475's entries
     
06:25 (cur | prev) +948 Studenterhue talk contribs →‎April 2024: Updates for April 20th
 m   04:58  Quartermaster diffhist +32 Studenterhue talk contribs →‎Miscellaneous: Add link to info about constable's helmet

20 April 2024

     06:50  Changelog‎‎ 2 changes history +547 [Studenterhue‎ (2×)]
     
06:50 (cur | prev) −211 Studenterhue talk contribs →‎Current Testmerged PRs: Take 18345's entries off now that it's in the game proper
     
06:49 (cur | prev) +758 Studenterhue talk contribs →‎April 2024: Other updates for April 19th
     06:26  Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas
     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
 m   17:16  Gang diffhist +30 Tribaja talk contribs
     08:02  Changelog‎‎ 3 changes history +2,527 [Studenterhue‎ (3×)]
     
08:02 (cur | prev) +199 Studenterhue talk contribs →‎Current Testmerged PRs: Add in 15272's entries now that it's in testmerge
     
07:49 (cur | prev) +947 Studenterhue talk contribs →‎April 2024: First updates for April 19
     
07:43 (cur | prev) +1,381 Studenterhue talk contribs →‎April 2024: April 18th's updates
 m   06:45  Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png"

18 April 2024

     06:55  Changelog diffhist +396 Studenterhue talk contribs →‎April 2024: April 17th's updates
 m   06:07  Spy Thief diffhist −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     05:41  Clothing‎‎ 5 changes history +2,322 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +59 Studenterhue talk contribs →‎Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines
     
05:37 (cur | prev) +616 Studenterhue talk contribs →‎Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version
     
05:23 (cur | prev) +712 Studenterhue talk contribs →‎Labcoats: Add alternate roboticist's labcoat, adjust some link text
     
05:11 (cur | prev) +541 Studenterhue talk contribs →‎Labcoats: Add alternate version of geneticist's labcoat as well
     
05:01 (cur | prev) +394 Studenterhue talk contribs →‎Labcoats: Add alternate version of doctor's labcoat

17 April 2024

     07:14  Changelog‎‎ 2 changes history +633 [Studenterhue‎ (2×)]
     
07:14 (cur | prev) +800 Studenterhue talk contribs →‎April 2024: Rest of April 16th's updates
     
07:10 (cur | prev) −167 Studenterhue talk contribs →‎Current Testmerged PRs: Remove 16410's entries. It's untestmerged now
     07:04  Security (place)‎‎ 5 changes history +424 [Studenterhue‎ (5×)]
     
07:04 (cur | prev) −84 Studenterhue talk contribs Remove Lawyer from list of jobs with access to this place, since they lost Sec access in commit 225397a. Did this for tabs of maps that are in rotation
 m   
07:00 (cur | prev) +17 Studenterhue talk contribs This one is also silly
     
06:56 (cur | prev) −12 Studenterhue talk contribs Tweak some of the jokes in Clarion tab, because we've been gradually shifting away from Sec = police
     
06:53 (cur | prev) +501 Studenterhue talk contribs Update Clarion tab, basically. Expands on what's in the equipment area and corrects some info on what is found where. Can't pinpoint a specific update here; there's too many.
 m   
06:33 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   06:33  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   06:33  Security Assistant diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
 m   04:44  Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged
     04:29  Vampire diffhist +53 Studenterhue talk contribs →‎Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability.

16 April 2024

     06:37  Changelog‎‎ 2 changes history +376 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +209 Studenterhue talk contribs →‎April 2024: First update of April 16th
     
06:30 (cur | prev) +167 Studenterhue talk contribs →‎Current Testmerged PRs: Add #16410's entries
     06:17  Clothing‎‎ 5 changes history +2,118 [Studenterhue‎ (5×)]
     
06:17 (cur | prev) +720 Studenterhue talk contribs →‎(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole
     
06:02 (cur | prev) +965 Studenterhue talk contribs →‎(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail.
     
05:15 (cur | prev) +151 Studenterhue talk contribs →‎Head: Add NT combat helmet, with a similar format
     
05:13 (cur | prev) +134 Studenterhue talk contribs →‎Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page.
     
05:11 (cur | prev) +148 Studenterhue talk contribs →‎(Exo)Suit: Add NT pressure suit, or really a link to info on it
 m   06:17  Research Director diffhist −1 Studenterhue talk contribs →‎Your Tools: Update link to info on plain labcoat

15 April 2024

     06:15  Changelog diffhist +396 Studenterhue talk contribs →‎April 2024: April 14th's updates
     03:50  Research Director‎‎ 3 changes history +1,704 [Studenterhue‎ (3×)]
     
03:50 (cur | prev) +763 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on disguised AI law module
     
02:59 (cur | prev) +781 Studenterhue talk contribs →‎Dr. No: Traitor RD: Expand on laser module
     
02:50 (cur | prev) +160 Studenterhue talk contribs →‎Antagonist RD: Introduce some more flavor, including some creative titles
     02:33  Syndicate Items diffhist +50 Studenterhue talk contribs →‎Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is

14 April 2024

     22:02  Head of Security‎‎ 3 changes history +285 [Studenterhue‎ (3×)]
 m   
22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
     
04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection
     
04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too
     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged
     04:54  Security Officer‎‎ 3 changes history +201 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day)
     
04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged
     
04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles
     04:25  Syndicate Items‎‎ 3 changes history +181 [Studenterhue‎ (3×)]
     
04:25 (cur | prev) +10 Studenterhue talk contribs →‎Standard Items: Use a different example for explaining standard items since Traitor Captain is gone
     
04:24 (cur | prev) +73 Studenterhue talk contribs →‎Standard Items: Nearly forgot to add this caution about trying to break the implant
     
04:22 (cur | prev) +98 Studenterhue talk contribs →‎Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it

13 April 2024

     23:17  Syndicate Items‎‎ 2 changes history +84 [Studenterhue‎ (2×)]
     
23:17 (cur | prev) +64 Studenterhue talk contribs →‎Standard Items: Note NTSC and HoS also get this implant
     
23:17 (cur | prev) +20 Studenterhue talk contribs →‎Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged
     23:15  Changelog‎‎ 2 changes history +856 [Studenterhue‎ (2×)]
     
23:15 (cur | prev) +793 Studenterhue talk contribs →‎April 2024: Updates for April 13th
     
23:14 (cur | prev) +63 Studenterhue talk contribs →‎Current Testmerged PRs: Out with 18294 (it's in-game proper now), in with 18345 (back in testmerge)
     22:58  Captain‎‎ 2 changes history +124 [Studenterhue‎; Sord213‎]
     
22:58 (cur | prev) +109 Studenterhue talk contribs Elaborate this mindhack protection part some more
 m   
16:43 (cur | prev) +15 Sord213 talk contribs merged 18294, captain mindshield
     06:50  General Objects‎‎ 3 changes history +686 [Studenterhue‎ (3×)]
 m   
06:50 (cur | prev) +1 Studenterhue talk contribs →‎General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers"
     
06:49 (cur | prev) +291 Studenterhue talk contribs →‎General Items (large): Update Robustris instructions, in accordance with commit c8f8558
     
05:47 (cur | prev) +394 Studenterhue talk contribs →‎General Items (handheld): Add rubber duck
     05:25  Clothing‎‎ 5 changes history +1,699 [Studenterhue‎ (5×)]
     
05:25 (cur | prev) −143 Studenterhue talk contribs →‎Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation
     
05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description
     
05:09 (cur | prev) +515 Studenterhue talk contribs →‎Uniform: Add atheist sweater
     
04:57 (cur | prev) +691 Studenterhue talk contribs →‎(Exo)Suit: Add weird cultist robe
     
04:31 (cur | prev) +623 Studenterhue talk contribs →‎(Exo)Suit: Add adeptus mechanicus robe

12 April 2024

     18:30  Clothing‎‎ 11 changes history +4,292 [Studenterhue‎ (11×)]
     
18:30 (cur | prev) +8 Studenterhue talk contribs →‎(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording
     
18:24 (cur | prev) +1 Studenterhue talk contribs →‎(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error
     
18:14 (cur | prev) +830 Studenterhue talk contribs →‎(Exo)Suit: Delve more into specialist heavy operative combat armor stats
     
17:55 (cur | prev) −1 Studenterhue talk contribs →‎Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages
     
07:17 (cur | prev) +695 Studenterhue talk contribs →‎Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta.
     
07:08 (cur | prev) +664 Studenterhue talk contribs →‎(Exo)Suit: Add witchfinder general's coat
     
07:01 (cur | prev) +598 Studenterhue talk contribs →‎Uniform: Add witchfinder general's outfit
     
06:35 (cur | prev) +50 Studenterhue talk contribs →‎Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets
     
06:34 (cur | prev) +419 Studenterhue talk contribs →‎Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there
     
06:21 (cur | prev) +353 Studenterhue talk contribs →‎Head: Discuss stats of specialist combat helmet as well
     
06:12 (cur | prev) +675 Studenterhue talk contribs →‎Head: Delve more into heavy specialist great helm's stats
     17:38  Changelog‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
17:38 (cur | prev) −261 Studenterhue talk contribs →‎Current Testmerged PRs: Remove 18142's entries. This was left on testmerge by mistake, but it's fixed now
     
07:30 (cur | prev) +395 Studenterhue talk contribs →‎April 2024: First updates for April 12th
     17:33  Nuclear Operative‎‎ 3 changes history +380 [Studenterhue‎ (3×)]
 m   
17:33 (cur | prev) +12 Studenterhue talk contribs →‎Sound crew strategies: Fix a grammar error
     
06:51 (cur | prev) +241 Studenterhue talk contribs →‎Sound crew strategies: Advise against certain chem weapons as well
     
06:42 (cur | prev) +127 Studenterhue talk contribs →‎Sound crew strategies: Note using acid against nukies is more or less useless
     17:30  Security Officer‎‎ 2 changes history +314 [Studenterhue‎ (2×)]
 m   
17:30 (cur | prev) +14 Studenterhue talk contribs →‎Tickets to the Prom: Fix dumb grammar error I made, rephrase a sentence
     
07:30 (cur | prev) +300 Studenterhue talk contribs →‎Tickets to the Prom: Mention tickets and fines show up at round end
     05:54  Gang diffhist −257 Studenterhue talk contribs Remove this line about shuttle auto-call because that was removed in commit 0e949f4

11 April 2024

     06:35  Changelog‎‎ 2 changes history +397 [Studenterhue‎ (2×)]
     
06:35 (cur | prev) +50 Studenterhue talk contribs →‎Current Testmerged PRs: In with 18142, out with 18345
     
06:32 (cur | prev) +347 Studenterhue talk contribs →‎April 2024: Updates for April 10th
     05:13  Random Events diffhist +1,071 Studenterhue talk contribs →‎Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged
     04:28  Vampire diffhist 0 Studenterhue talk contribs →‎The Craving: Thralls & Blood: Update max range for thralls, since it was upped from 15 to 20 in commit 2847a6f

10 April 2024

     06:24  Changelog diffhist +680 Studenterhue talk contribs →‎April 2024: April 9th's updates

9 April 2024

     07:04  Changelog‎‎ 2 changes history +292 [Studenterhue‎ (2×)]
     
07:04 (cur | prev) +23 Studenterhue talk contribs →‎Current Testmerged PRs: Update testmerge list/out with #18275, in with #18345
     
06:58 (cur | prev) +269 Studenterhue talk contribs →‎Monday, April 8th, 2024: Other updates for this day
     07:02  Captain diffhist −104 Studenterhue talk contribs →‎Nuclear Authentication Disk: Remove part about disk authing/deauthing armory, now that PR #18275 is no longer testmerged
     05:55  Murder‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) −3 Studenterhue talk contribs →‎List of Sidearms: Rename ID for MOR mag to be closer to in-game name
     
05:54 (cur | prev) +3 Studenterhue talk contribs →‎List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors
     05:33  Wraith‎‎ 2 changes history +203 [Studenterhue‎ (2×)]
     
05:33 (cur | prev) +203 Studenterhue talk contribs →‎Base Wraith Abilities: Note this in Decay's description as well, plus another exclusion
     
05:25 (cur | prev) 0 Studenterhue talk contribs →‎Making the Most of Base Abilities: commit c990ab8 removed ability to use Decay on cyborg frames, so adjust tip about it to fit

8 April 2024

     07:41  Changelog diffhist +933 Studenterhue talk contribs →‎April 2024: April 7th's updates + first update of April 8th
     07:09  Oshan Laboratory‎‎ 2 changes history +4 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) +2 Studenterhue talk contribs →‎South: Command and Security Deck: Update image for Beepsky's house, similar to how previous edit updated image for Sec in general. Previous also should not have been marked as minor, but ReplaceText did that automatically
 m   
06:48 (cur | prev) +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
     06:59  Gang‎‎ 2 changes history +8 [Studenterhue‎ (2×)]
     
06:59 (cur | prev) −88 Studenterhue talk contribs →‎Civil Civilians: Remove some references to kidnapping, since that is no longer really a thing, do some basic grammar fixes
     
06:54 (cur | prev) +96 Studenterhue talk contribs →‎Score Table: Adjust guns entry to account for zip guns and slam guns no longer being sellable for gang points, a change enacted when PR #18429 was merged. Hopefully the How to obtain doesn't seem too wild
 m   06:48  Security Assistant diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
 m   06:48  Security (place) diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
 m   06:48  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png"
     06:35  Clothing‎‎ 7 changes history +2,163 [Studenterhue‎ (7×)]
     
06:35 (cur | prev) +72 Studenterhue talk contribs →‎Head: Likewise for nun hood in its description
     
06:34 (cur | prev) +46 Studenterhue talk contribs →‎(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description
     
06:30 (cur | prev) +605 Studenterhue talk contribs →‎Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added.
     
06:18 (cur | prev) +651 Studenterhue talk contribs →‎Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name
     
05:58 (cur | prev) +488 Studenterhue talk contribs →‎Uniform: Add buddhist robe
     
05:38 (cur | prev) +172 Studenterhue talk contribs →‎Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a
     
05:35 (cur | prev) +129 Studenterhue talk contribs →‎Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points

7 April 2024

     06:32  Changelog‎‎ 2 changes history +811 [Studenterhue‎ (2×)]
     
06:32 (cur | prev) −314 Studenterhue talk contribs →‎Current Testmerged PRs: Remove PR #18329's entries now that it's in the game proper
     
06:29 (cur | prev) +1,125 Studenterhue talk contribs →‎April 2024: April 6th's updates
     05:22  Jobs‎‎ 2 changes history +879 [Studenterhue‎ (2×)]
     
05:22 (cur | prev) +856 Studenterhue talk contribs →‎Antagonist Roles: Add some basic entries for 3 Hostile Critter antags
     
04:55 (cur | prev) +23 Studenterhue talk contribs →‎Antagonist Roles: Specify which random events these antags come from

6 April 2024

 m   22:24  Oshan Laboratory diffhist −1 Studenterhue talk contribs Text replacement - "Oshan armoryV2.png" to "OshanArmoryV4.png"
     22:24  Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough
     22:12  Security Assistant diffhist −23 Studenterhue talk contribs →‎Starting Out: Remove this crossed out "to keep you at bay" joke. I got bad vibes from this before, and I've recently figured out why: it seems like a punch-down that calls Security Assistants annoying, without being silly enough to come across as banter (like cap looking like a pickle)
     07:41  Changelog diffhist +774 Studenterhue talk contribs →‎April 2024: April 5th's updates
     07:06  General Objects‎‎ 3 changes history +853 [Studenterhue‎ (3×)]
     
07:06 (cur | prev) +530 Studenterhue talk contribs →‎General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged
     
06:57 (cur | prev) +89 Studenterhue talk contribs →‎General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown.
     
06:54 (cur | prev) +234 Studenterhue talk contribs →‎General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability
     06:26  Cyborg‎‎ 5 changes history +1,763 [Studenterhue‎ (5×)]
 m   
06:26 (cur | prev) +3 Studenterhue talk contribs →‎Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today
     
06:21 (cur | prev) +1,040 Studenterhue talk contribs →‎Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now
     
06:06 (cur | prev) +479 Studenterhue talk contribs →‎Upgrades: Give some general information on how to get upgrades, so I can mention them appearing in abandoned crates (they already appeared in them before PR #9605 was merged)
 m   
05:58 (cur | prev) +9 Studenterhue talk contribs →‎Arms and legs: Add a missing word to prove I am not a doofus
     
05:56 (cur | prev) +232 Studenterhue talk contribs →‎Arms and legs: Note the thrusters appear in abandoned crates, something introduced when PR #9605 was merged
 m   00:49  Chief Engineer diffhist +84 JORJ949 talk contribs →‎And The C Stands for Crime: Syndicate CE: You can use the syndie analyzer on the disguised module
 m   00:45  Captain diffhist +184 JORJ949 talk contribs →‎Nuclear Authentication Disk: Adds other uses for disk other than nuke

5 April 2024

     16:48  Gang‎‎ 2 changes history +7 [TDHooligan‎; Studenterhue‎]
 m   
16:48 (cur | prev) 0 TDHooligan talk contribs →‎The Lo-Point
     
06:45 (cur | prev) +7 Studenterhue talk contribs →‎Locker Purchases: Comment out nunchucks, since the option to buy them was commented out/disabled when PR #18369 was merged
     06:38  Changelog diffhist +1,008 Studenterhue talk contribs →‎April 2024: April 4th's updates
 m   06:30  Cyborg diffhist 0 Retrino talk contribs beaker update

4 April 2024

     06:44  Clothing‎‎ 7 changes history +1,891 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +6 Studenterhue talk contribs →‎Head: Specify how much melee resistance the space-american football helmet provides
 m   
06:36 (cur | prev) +20 Studenterhue talk contribs →‎Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit
     
06:33 (cur | prev) −68 Studenterhue talk contribs →‎(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit
     
06:31 (cur | prev) +125 Studenterhue talk contribs →‎(Exo)Suit: Add light armor vest, or rather a link directing people to info on it
     
06:23 (cur | prev) +539 Studenterhue talk contribs →‎Masks: Add respirator mask, added when PR #13739 was merged
     
06:06 (cur | prev) +568 Studenterhue talk contribs →‎Uniform: Add outlander's jumpsuit, from same PR
     
05:49 (cur | prev) +701 Studenterhue talk contribs →‎Head: Add outlander's mask, added when PR #17965 was merged
     05:32  Flockmind diffhist +311 Studenterhue talk contribs →‎Flockmind Abilities: Give some details about what the tutorial is like

3 April 2024

 m   07:15  Gang diffhist −1,419 LeahTheTech talk contribs Remove gang rules section in accordance with admin vote that concluded they were dumb and bad
     06:51  Changelog diffhist −365 Studenterhue talk contribs →‎Current Testmerged PRs: Take off April Fool's test merges, add in entries for 18294
     06:39  Clothing‎‎ 3 changes history +1,222 [Studenterhue‎ (3×)]
 m   
06:39 (cur | prev) +6 Studenterhue talk contribs →‎Uniform: Add missing preposition and pronoun
     
06:36 (cur | prev) +650 Studenterhue talk contribs →‎Head: Add druid mask, from same PR
     
06:24 (cur | prev) +566 Studenterhue talk contribs →‎Uniform: Add druid robes, added when PR #17965 was merged

2 April 2024

     06:56  Clothing‎‎ 7 changes history +2,028 [Studenterhue‎ (7×)]
     
06:56 (cur | prev) +62 Studenterhue talk contribs →‎Head: Insert a note in turban description about what the other half of the imam's outfit it
     
06:54 (cur | prev) +371 Studenterhue talk contribs →‎Uniform: Add imam's robe
     
06:28 (cur | prev) +58 Studenterhue talk contribs →‎Head: Make similar note for formal turban, which combos with the siropa
     
06:25 (cur | prev) +70 Studenterhue talk contribs →‎Head: Note the rabbi's hat is meant to be worn with the rabbi's jacket
     
06:23 (cur | prev) +707 Studenterhue talk contribs →‎Uniform: Add rabbi's jacket. Another really old thing
     
05:56 (cur | prev) +392 Studenterhue talk contribs →‎Uniform: Add siropa robe. This is one of those items that's been around for a long while, so I don't know when it was added
     
05:00 (cur | prev) +368 Studenterhue talk contribs →‎Uniform: Note some other sources of the Tricolor Jumpsuit, add a bit more information about it
     05:45  TermOS‎‎ 2 changes history −57 [Studenterhue‎ (2×)]
     
05:45 (cur | prev) −35 Studenterhue talk contribs →‎Commands: NTSO/NTSC getting su is no longer true, since they lost it (and other access levels) in commit ea14be8, so remove that from the list as well
     
05:43 (cur | prev) −22 Studenterhue talk contribs →‎Commands: Hang on, RD is on the list of roles with superuser access twice...got to remove that.

1 April 2024

 m   10:27  Engineer diffhist +1 Retrino talk contribs update cog1 engineering image
     05:54  Changelog‎‎ 3 changes history +1,144 [Studenterhue‎ (3×)]
     
05:54 (cur | prev) +513 Studenterhue talk contribs →‎Current Testmerged PRs: Get in various April Fool's testmerges. Missed the chance to do this last year, but I'm available for this one
     
05:50 (cur | prev) +357 Studenterhue talk contribs first (actual/permanent) update of April 1st
     
05:48 (cur | prev) +274 Studenterhue talk contribs →‎March 2024: March 31st's update

31 March 2024

     23:09  Werewolf diffhist +150 Studenterhue talk contribs →‎Abilities: Squeeze in a note you can't eat NPCs, a change enacted when PR #9585 was merged
     06:08  Vampire‎‎ 7 changes history +1,233 [Studenterhue‎ (7×)]
     
06:08 (cur | prev) −47 Studenterhue talk contribs →‎Powers: Integrate this tip about Blood Steal into the next better, mostly by excising "There is not much you can do to consume them faster", since following up with a tip about how to consume them faster is self-contradictory
     
06:05 (cur | prev) 0 Studenterhue talk contribs →‎Vampire Strategy: Comment out mention of Destiny since that's retired. Improve some grammar and flow on a tip. Forgot to mention I rewrote some chained links in the previous edit.
     
06:01 (cur | prev) +797 Studenterhue talk contribs →‎Playing it Pacifist: Warn that draining NPCs won't work, again in keeping with PR #9585's changes
     
05:48 (cur | prev) +170 Studenterhue talk contribs →‎Powers: Tweak Bat Form, Blood Steal, and Bite Victim descriptions to specify that these target a player, to reflect changes enacted when PR #9585 was merged, while also implying that they work on the various player mutantraces.
     
05:37 (cur | prev) +139 Studenterhue talk contribs →‎Vampires And Blood: Note you cannot get blood from NPCs, a change enacted when PR #9585 was merged. This was more involved than I expected. Put parts about draining a Chaplain here into its own parapgraph
     
05:24 (cur | prev) +140 Studenterhue talk contribs →‎Vampires And Blood: Note said restriction
     
05:17 (cur | prev) +34 Studenterhue talk contribs →‎Vampires And Blood: Tweak example since for ingesting blood reagent since commit 7ce35ba removed acquiring blood via pill as a vamp
     05:03  Changeling‎‎ 7 changes history +405 [Studenterhue‎ (7×)]
     
05:03 (cur | prev) −105 Studenterhue talk contribs →‎Playing It Pacifist: Explain what the old alternative method is, so people know it doesn't work, revise some prose still treating this as an alternative, because that is kinda confusing
 m   
04:44 (cur | prev) −50 Studenterhue talk contribs →‎Playing It Pacifist: Tweak a transition, remove a chained link and human link since that just leads to a list of what's considered human/nonhuman under silicon laws, which isn't helpful or relevant
     
04:32 (cur | prev) −1 Studenterhue talk contribs →‎Powers: Actually, I can't count, because that's more than three technically. Let's generalize it
     
04:31 (cur | prev) +433 Studenterhue talk contribs →‎Powers: Expand on list of creatures lings can't absorb, condense a few sentences
     
04:19 (cur | prev) +25 Studenterhue talk contribs →‎Absorbing Your Victims: Reorganize these last two paragraphs a bit; sentences about husks are closer together, and there's a sort of loose "what can/can't be absorbed" theme in the last paragraph. Also removed a sentence saying you can absorb any human body, since, again, NPCs are off-limits
     
04:13 (cur | prev) +166 Studenterhue talk contribs →‎Absorbing Your Victims: Add in note about gaining identities from NPCs, since that feature was added back in when PR #9611 was merged
     
04:12 (cur | prev) −63 Studenterhue talk contribs →‎Absorbing Your Victims: Edit note about absorbing NPCs to reflect how you in fact cannot absorb them, as a result of PR #9585 being merged.

30 March 2024

     08:01  Changeling‎‎ 2 changes history +228 [Studenterhue‎ (2×)]
     
08:01 (cur | prev) 0 Studenterhue talk contribs Similarly, tweak intro to reflect how the hijack objective is exclusive to Classic. Forgot to mention in the previous edit that I fixed a grammar mistake
     
07:59 (cur | prev) +228 Studenterhue talk contribs →‎Changeling Objectives: Note hijack objective only appears on RP, per commit db9baf8
     07:16  Vampire‎‎ 3 changes history +406 [Studenterhue‎ (3×)]
     
07:16 (cur | prev) +133 Studenterhue talk contribs →‎A Fortune at the Blood Bank: Vampire Objectives: Probably wouldn't hurt to note it in the explanation of the hijack objective as well
     
07:09 (cur | prev) +336 Studenterhue talk contribs →‎A Fortune at the Blood Bank: Vampire Objectives: Talk about possible vamp objectives, mostly to get in a note that you can only get the hijack objective on Classic, per commit db9baf8
     
06:45 (cur | prev) −63 Studenterhue talk contribs →‎A Fortune at the Blood Bank: Vampire Objectives: Correct an error; vamps do not quite get traitor objectives

29 March 2024

     06:35  Changelog‎‎ 2 changes history +1,308 [Studenterhue‎ (2×)]
     
06:35 (cur | prev) +414 Studenterhue talk contribs →‎March 2024: First updates for the 29th
     
06:31 (cur | prev) +894 Studenterhue talk contribs →‎March 2024: March 28th's updates
     06:11  Changeling‎‎ 3 changes history +203 [Studenterhue‎ (3×)]
     
06:11 (cur | prev) +26 Studenterhue talk contribs →‎Absorbing Your Victims: Note you gain DNA too, to make things clear
     
06:11 (cur | prev) +86 Studenterhue talk contribs →‎Absorbing Your Victims: Make a similar note in this tutorial on absorbing people. Also fixed a comma splice.
     
06:06 (cur | prev) +91 Studenterhue talk contribs →‎Powers: Note using Absorb DNA always adds their identity to the Transform list, even if it's unsuccessful, a feature introduced when PR #6707 was merged
     06:00  Gang diffhist +623 TDHooligan talk contribs gang tips
     04:30  Quartermaster diffhist −397 Studenterhue talk contribs →‎Buy! Sell!: Remove Contact CDC option from list of QM console options, per merging of PR #18336