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- 08:18, 3 November 2019 diff hist +22 Wraith I wouldn't say Create smoke blinds people so much as completely obscures it
- 08:16, 3 November 2019 diff hist −3 Wraith Add updated cost and cooldown for Whisper
- 08:14, 3 November 2019 diff hist +243 Guide to Genetics Mention that you need to toggle chameleon on to get its effect, that there's a visual feedback with using chameleon, and that silicons and people with thermals can still see through chameleon cloak
- 08:08, 3 November 2019 diff hist 0 Quartermaster Turns out that for some very strange reason, the fresh produce crate has 21 items. Not 20, 21.
- 08:07, 3 November 2019 diff hist +77 Quartermaster Morgue supplies crate does indeed have a coffin. Or rather, is shipped as one.
- 08:05, 3 November 2019 diff hist +87 Vampire The crate used by the Morgue Supplies crate is indeed a coffin that vamps can heal in and not just a locker with the coffin sprite
- 05:29, 3 November 2019 diff hist +611 Lawyer Discuss the Lawyer's weird quasi-sec status and their antag possibilities, mention a silly title they used to have
- 05:18, 3 November 2019 diff hist +246 Lawyer Give some more details/jokes about what a lawyer does and how often they appear, update when slots for them appear, Generally rewrite this as if Lawyers were still around rather than retired.
- 05:13, 3 November 2019 diff hist −3 Lawyer Swap out the archive menu for the job menu, put in jobs category rather than archive category, because while its availbility is limited, it's still around as a job, unlike say Tech Assistant
- 04:45, 3 November 2019 diff hist −3 m Barber Let's put it in the Jobs category and swap out the archive menu for the job menu while we're at it
- 04:41, 3 November 2019 diff hist −85 Barber While availibility is a lot more limited than other jobs, the Barber job is still around, unlike Elite Sec or old spy, which is why I'm rewriting this to reflect that.
- 03:24, 3 November 2019 diff hist +135 Tourist Put in Jobs rather than Archive category, swap out archive menu for JobMenu, update availibility, rearrange the history and job description, generally make it like a page for a job that's currently in rotation (because tourist IS in rotation)
- 03:02, 3 November 2019 diff hist +715 Boxer Update job availability, change to present tense, discuss fighting monkeys as something to do while bored, describe what boxers spawn with, swap Archive template for the JobMenu one, put in Jobs category rather than archive
- 02:11, 3 November 2019 diff hist +19 m Part-Time Vice Officer Add to jobs category
- 02:10, 3 November 2019 diff hist +19 Mail Courier Add to the Jobs category
- 02:10, 3 November 2019 diff hist +718 Mail Courier Discuss the mailman's current equipment access, change the tense from present to past, swap the archive template for the jobmenu one, remove from the archive category
- 01:57, 3 November 2019 diff hist 0 m Part-Time Vice Officer Er, that's not quite where "like regular Security Officers" was supposed to go
- 01:56, 3 November 2019 diff hist +388 Part-Time Vice Officer Update and rewrite the description somewhat, swap out the archive template for the job menu one, add some more info on what the vice officer gets
- 01:08, 3 November 2019 diff hist −85 Template:Archive Remove Lawyer, Barber, Boxer, Vice Officer, Mailman, and Tourist from the discontinued jobs because they really aren't discontinued, at least not in the same way jobs like Chemist or Elite Sec are.
- 17:28, 2 November 2019 diff hist +124 Head Surgeon (discontinued job) Head Surgeon as a gimmick job has also been retired
- 17:25, 2 November 2019 diff hist −132 Jobs Head Surgeon has been retired...again.Moving it back to the discontinued jobs section
- 06:54, 2 November 2019 diff hist −169 SS13 Wiki:Current events Got some info on the bath bomb and mailman access and sprites for bath bomb, Rose drink, and Three Mile Island Ice Tea drink, now could use some info on rubber reagent
- 01:33, 2 November 2019 diff hist −2 m Foods and Drinks Remove an extra column in the english muffin entry that was messing up the entire table
- 18:06, 1 November 2019 diff hist +15 Foods and Drinks Add new images for Brave Bull, Whiskey Sour, Black Russian, White Russian, and Mind Eraser
- 18:05, 1 November 2019 diff hist +162 N File:BraveBullNew.png A glass of Brave Bull. It's like a Black Russian, except with tequila instead of vodka. Now in an old-fashioned glass instead of the silly regular drinking glass.
- 18:03, 1 November 2019 diff hist +181 N File:WhiteRussianNew.png A glass of White Russian, which is Black Russian whitened with milk and served in a classy old-fashioned glass instead of a dopey regular drinking glass. Didn't The Dude love these?
- 18:02, 1 November 2019 diff hist +106 N File:BlackRussianNew.png A glass of Black Russian, made from vodka and coffee and served in an old-fashioned glass, as it deserves.
- 18:01, 1 November 2019 diff hist +113 N File:MindEraserNew.png A glass of Mind Eraser, a mix of Vodka Tonic and Robust Coffee, served in an old-fashioned glass as it should be.
- 18:00, 1 November 2019 diff hist +114 N File:WhiskeySourNew.png A glass of Whiskey Sour, a classic combination of bourbon and lemonade, garnished with an orange slice and cherry.
- 15:29, 1 November 2019 diff hist +710 Revolutionary Describe how revs can convert people with melee attacks
- 02:18, 1 November 2019 diff hist +157 Revolutionary Make it extra clear the flash AOE doesn't convert, but is still useful
- 02:16, 1 November 2019 diff hist +137 Revolutionary →Hearts and Minds: Strategic Loyalty-Implanting: Move the bit on getting money for loyalty implants towards the end, mention that the CE can also do regular QM stuff to raise money
- 02:11, 1 November 2019 diff hist +119 Revolutionary Give the paragraphs with advice on actually deconverting through melee attacks and loyalty implants their own sections. Have you ever seen a sixth level heading? I haven't until now.
- 02:05, 1 November 2019 diff hist +18 Revolutionary Loyalty kits no longer have an ID lock
- 02:05, 1 November 2019 diff hist −24 Quartermaster Loyalty Kits are no longer ID-locked
- 01:59, 1 November 2019 diff hist +313 Revolutionary Note that the Rev Flash can't stun people who can't be converted, put the unique traits of the Rev flash in a list
- 01:51, 1 November 2019 diff hist +320 Revolutionary Former revs now CAN tell who converted them. The fact that Revs can now convert people makes this a little more involved than usual though...Also, shouldn't these things be announced in the changelog?
- 01:36, 1 November 2019 diff hist +51 m Revolutionary 'ey babe, haven't update you in a while. Let's start by splitting up The Estate section.
- 00:52, 1 November 2019 diff hist +7 Jobs Add a new Ghost icon
- 00:52, 1 November 2019 diff hist +294 N File:GhostNew64V2.png A ghost, the entity that appears when someone participates in SS13's most common pastime: dying. The old Ghost.png still had the ghost tail and was pretty hard to make out. The V2 version no longer has the bottom outline, which better illustrates the g...
- 00:49, 1 November 2019 diff hist +166 N File:GhostNew64.png A ghost, the entity that appears when someone participates in SS13's most common pastime: dying. The old one still had the ghost tail and was pretty hard to make out.
- 00:39, 1 November 2019 diff hist −1 Jobs Remove an empty line that was screwing with the access cell for ghost
- 00:38, 1 November 2019 diff hist +99 Jobs →Job of the Day: Note which day each Job of the Day appears on.
- 00:32, 1 November 2019 diff hist +4 Jobs Move Mime to the Job of the Day section, mostly so there's actually seven jobs there for each of the seven days of the week
- 00:29, 1 November 2019 diff hist +9 Jobs Add the icon for the Costume Vendor. That should finally complete the Spooktober jobs section
- 00:28, 1 November 2019 diff hist +111 N File:CostumeVendor64.png A Costume Vendor, some guy in a trash bag who sells clothes. I hear this particular one used to be a pirate...?
- 00:24, 1 November 2019 diff hist +16 Jobs Add Blue Clown and Discount Dracula icons
- 00:14, 1 November 2019 diff hist +131 N File:DiscountDracula64.png A Discount Dracula, ready to drink...wine. Kinda tried for Castlevania: Symphony of the the Night's interpretation of Dracula here.
- 00:13, 1 November 2019 diff hist +60 N File:BlueClown64.png A Blue Clown. Same mother honker, just in a different color.
- 23:01, 31 October 2019 diff hist +22 Jobs Add images for Candy Salesman, Discount Macho Man, and Angel
- 22:59, 31 October 2019 diff hist +128 N File:CandySalesman64.png A Candy Salesman, a failed actor who auditioned for a Willy Wonka role but lost and now makes a living selling sweets to people.
- 22:58, 31 October 2019 diff hist +76 N File:Angel64.png An Angel, a representative of the Space Gods. They don't quite look human...
- 22:57, 31 October 2019 diff hist +89 N File:DiscountMachoMan64.png A Discount Macho Man, someone who skipped out on..well, pretty much all the workout days.
- 20:22, 31 October 2019 diff hist +21 Jobs Add images for Discount Werewolf and Mummy
- 20:21, 31 October 2019 diff hist +79 N File:DiscountWerewolf64.png A Discount Werewolf, some guy in a fursuit who is almost certainly not a furry.
- 20:20, 31 October 2019 diff hist +88 N File:DiscountMummy64.png A Discount Mummy. Is it a real mummy risen from the grave or some guy in grody bandages?
- 17:19, 31 October 2019 diff hist +68 Jobs Add Mailman's new job access
- 17:15, 31 October 2019 diff hist +462 Chemistry Add pure hugs and pure love back, because these are apparently not actually secret chems
- 08:08, 31 October 2019 diff hist +33 Jobs Add images for Ghost Buster, Ghost, Hot Dog, Discount Godzilla, WannaBEE, and Pumpkin Head roles.
- 08:02, 31 October 2019 diff hist +120 N File:Ghost64.png A Ghost, distinct from the actual ghosts that appear when people die. Wonder who the trashperson under that bedsheet is.
- 07:58, 31 October 2019 diff hist +46 File:GhostBuster64.png
- 07:58, 31 October 2019 diff hist +133 N File:GhostBuster64.png A Ghost Buster, a paranormal hunter distinct from the ones that are based in Space New York. Based off of the one Dan Aykroyd played.
- 07:56, 31 October 2019 diff hist +98 N File:HotDog64.png hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs
- 07:42, 31 October 2019 diff hist +115 N File:PumpkinHead64.png A Pumpkin Head, which is apparently not just a person wearing a pumpkin mask but a human with a pumpkin for a head.
- 07:40, 31 October 2019 diff hist +87 N File:WannaBEE64.png A WannaBEE, a human who really wants to be a queen bee and can't stop vomiting bees up.
- 07:37, 31 October 2019 diff hist +81 N File:DiscountGodzilla64.png A Discount Godzilla, ready to make the station slightly worse than it already is.
- 17:03, 30 October 2019 diff hist +3 m Murder →General Gun Information: Fix a bit of formatting
- 06:44, 30 October 2019 diff hist +26 Vampire Add specific message for being a victim of blood steal
- 05:33, 30 October 2019 diff hist +139 Clothing Add siren helmet, or rather, the link to Sec Objects's entry on it
- 05:32, 30 October 2019 diff hist +432 Clothing Actually explain the overcoat and scarf instead of just having the Zybourne Clock reference
- 05:25, 30 October 2019 diff hist +391 Murder Add a section on recharging energy weapons, give it and the parts on reloading kinetic guns their own sections, since you really don't "reload" energy weapons
- 05:18, 30 October 2019 diff hist +292 Murder On pistol whipping
- 05:07, 30 October 2019 diff hist +336 Murder Reorganize the intro to the Guns section into a new section with info that applies to all guns.
- 04:54, 30 October 2019 diff hist +18 Template:Main Menu Gonna go ahead and swap out the images for Game Modes and Getting Started, as someone suggsted in a thread from about a month ago
- 01:10, 30 October 2019 diff hist +119 m Chemistry →Basic compounds: add intrapage links. Surprised it doesn't already have them.
- 20:55, 29 October 2019 diff hist +30 Guide to Botany Latex sheets from rubber trees also have a rubber reagent
- 18:05, 29 October 2019 diff hist +134 Syndicate Items Mention the katana's useful special attack
- 18:02, 29 October 2019 diff hist +294 Syndicate Items Mention katana and c-saber's parry abilities
- 08:11, 29 October 2019 diff hist −4 m Security Officer Minor fixes
- 08:09, 29 October 2019 diff hist +2,628 Security Officer Significantly overhaul the Another Perspective section from a half-assed mention of the wiki's own guides to list of resources for sec players
- 07:06, 29 October 2019 diff hist +125 Random Events The merchant doesn't just dock on Lower Port Maint on Manta. Also, they're called Sub Bays
- 07:01, 29 October 2019 diff hist +842 Guide to Wiring Add a section on click-dragging adjacent tiles to lay wire
- 06:43, 29 October 2019 diff hist +279 Security Objects Add siren helmet
- 06:37, 29 October 2019 diff hist +2 File:SodaWater.png That's not the formula for water ya dingus
- 22:26, 28 October 2019 diff hist +217 Changelog Oct 28th update so far
- 18:03, 28 October 2019 diff hist 0 Jobs Okay hopefully this is a less garish shade of yellow?
- 18:01, 28 October 2019 diff hist +4,980 Jobs Adding the Spooktober jobs when it's 2 days to Halloween? Sure, better than not at all. Let's make it orange and yellow like a jack o lantern too. No images though...
- 16:48, 28 October 2019 diff hist +609 AI Module Storage For Manta's tab: just forgo the location widget by stating the access required in the intro and the images in a gallery, add some more details about each room's contents and relative location
- 16:22, 28 October 2019 diff hist −18 Computer Core That's not a mainframe in the Armory. Also, mention that the AI Chamber has the mainframe, because that's mostly what the computer core is for.
- 00:58, 28 October 2019 diff hist +5 Fixing the Paint Machine The paint crate is called Paint Cans, not Paint Crate.
- 00:50, 28 October 2019 diff hist +390 Changelog Part of the Oct 27th update
- 23:54, 27 October 2019 diff hist +141 N File:SirenHelmet.png In the future, police sirens have miniaturized to the point where they can be worn on the head. They're still red and blue and very annoying.
- 17:55, 27 October 2019 diff hist +23 m Station Grade I guess this belongs in the Tutorial category
- 17:53, 27 October 2019 diff hist +47 Guides Add Fixing the Paint Machine and Station Grade guides, alphabetize the roleplaying tips section
- 17:47, 27 October 2019 diff hist +4 m Random Events Forgot the italics for the closet skeletons message
- 17:46, 27 October 2019 diff hist +1 Fixing the Paint Machine →Paintin' thing: Paintin' THINGS, you mean?
- 17:45, 27 October 2019 diff hist −5 Fixing the Paint Machine Remove WIP warning, add to Tutorial category
- 17:45, 27 October 2019 diff hist +616 Fixing the Paint Machine On removing paint + weirdness with black paint
- 17:32, 27 October 2019 diff hist +757 Fixing the Paint Machine Add locations of paint machines. Just a list this time through, tabs feels excessive.
- 17:13, 27 October 2019 diff hist +172 Fixing the Paint Machine More tools required to fix the paint machine