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- 05:07, 4 September 2019 diff hist +67 Engineering Objects Specifically describe what air scrubber filters out and mention its ability to drain chemsmoke clouds
- 05:01, 4 September 2019 diff hist −95 Random Events Random event antagonists will now ignore antag preferences.
- 04:54, 4 September 2019 diff hist +680 Murder Add some barebones entries for the S90A1 Marksman's Rifle and its associated mag, again mostly with info from the Changelog
- 04:46, 4 September 2019 diff hist +141 N File:762NATOMagazine.png Ammo for the S90A1 Marksman's Rifle, chambered in 7.62 NATO. Probably will end up in the head of the Clown, intentionally or unintentionally.
- 04:44, 4 September 2019 diff hist +763 Syndicate Items Add a fairly barebones entry for the new Marksman crate, with mostly info gleemed from the Changelog, the uplink's About entry, and some brief observation
- 04:15, 4 September 2019 diff hist −125 SS13 Wiki:Current events Finally added more complete info on syndi subs...and apparently forgot to remove the "update the LMG damage" task long ago
- 04:12, 4 September 2019 diff hist +15 Space Pod Clarion has locked pods too
- 04:12, 4 September 2019 diff hist +43 Space Pod Syndie subs actually have 150 HP and come with Pod Locking Mechanisms.
- 03:57, 4 September 2019 diff hist +35 Nuclear Operative Specify which revolver and what kind of ammo ops spawn with, add periods on some list items because the lack of it is weirdly disturbing me
- 03:05, 4 September 2019 diff hist −74 Syndicate Items Class crates no longer give a spare agent card and tele remote
- 03:04, 4 September 2019 diff hist +415 Syndicate Items Note that the combat engineer's turret is immune to tasers but not other damage sources, add their shotgun gear and the contents of the utility belt. Not sure what the 7th item on the belt is, but pretty sure about the other 6.
- 02:41, 4 September 2019 diff hist −19 m Nuclear Operative Unfuck a Syndicate Shuttle link
- 02:40, 4 September 2019 diff hist +72 Being A Better Traitor Speaking over radio also shows an icon associated with the headset used.
- 02:38, 4 September 2019 diff hist +120 Being A Better Traitor Add dungeon robes and cultist robes to list of face-concealing clothing
- 02:31, 4 September 2019 diff hist +150 Being A Better Traitor Mention how wearing face-concealing clothing without a mask makes you show up as "Unknown", give the list of face-conceaing clothings its own bullet point separate from the other tips on Face, ID, and vocie
- 02:18, 4 September 2019 diff hist +91 N File:NTSyringeGun.png The standard syringe gun, only blue and only able to use whatever chems the hypospray uses.
- 02:17, 4 September 2019 diff hist +885 Clothing Add +2 Robes of Dungeon Mastery and weird cultist robe
- 02:14, 4 September 2019 diff hist +49 N File:WeirdCultistRobe.png Spooky cultist robes for being spooky, ooo spooky
- 01:48, 4 September 2019 diff hist +217 Clothing Add clown dress
- 01:39, 4 September 2019 diff hist +92 General Objects Robotics fabs can now make station bounced radios
- 01:33, 4 September 2019 diff hist +135 Making and Breaking Robotics Fab can now make station bounced radios
- 20:40, 3 September 2019 diff hist +87 N File:ClownDress.png A colorful dress for the Clown. Instead of honking big pants, it's a honking big skirt.
- 06:26, 3 September 2019 diff hist +453 Nuclear Operative Mention that the commander now spawns with unique gear
- 06:15, 3 September 2019 diff hist +453 Clothing Add commander great coat
- 06:00, 3 September 2019 diff hist +350 Clothing Add Commander's Cap
- 05:47, 3 September 2019 diff hist +102 N File:CommanderGreatCoat.png A fancy overcoat Syndicate nuke op commanders wear to protect themselves from Space and friendly fire.
- 05:37, 3 September 2019 diff hist +94 N File:CommanderCap.png A cap Syndicate nuclear operative commanders wear when they want to cosplay a WH40K commissar.
- 05:01, 3 September 2019 diff hist +301 Changelog Updates for Sep 2. Seems the stuff under Sep 2 was meant to be for Sep 1
- 17:37, 2 September 2019 diff hist −3 Implants Security Vendor, not Security Dispenser. Some day, I'll change it a more reasonable name
- 17:36, 2 September 2019 diff hist +256 Implants Should specify that loyalty implants only damage people who are already revs
- 17:22, 2 September 2019 diff hist +270 Implants Loyalty implants can now be found in SecTechs, briefly stun rev heads, and cause damage during the deconversion process
- 17:09, 2 September 2019 diff hist +567 Mining Outpost More on how to get to the Mining Outpost by bus, which facilities are now public access, and a bit on where the Tech Outpost is.
- 16:48, 2 September 2019 diff hist +94 Mining Outpost The Mining Shuttle also docks at just the Diner now, so you also need John's Bus to get onto the Outpost--or a pod
- 16:36, 2 September 2019 diff hist −368 Mining Outpost Space Diner has been separated from the Mining Outpost (Jokes will come back when I make a page on the diner)
- 16:32, 2 September 2019 diff hist −2 Adventure Zone Space Diner and Mining Outpost have been separated, but now John's Bus goes to both. Specifically mention that's the bus you need to take and remove the awkward parenthesis.
- 16:28, 2 September 2019 diff hist +178 Z-level More on going back to the station from the Debris Field
- 16:17, 2 September 2019 diff hist +400 Z-level Space diner has been moved to Mining Level/Z5, John's Bus stops at the Mining Outpost too now. Also, now that Oshan (and eventually Manta) are a thing, not every map has a Mining Shuttle
- 15:31, 26 August 2019 diff hist +1 m Chemistry Gonna go ahead and change the row id to Coagulated Gnesis too, since the chem's only mentioned here now (and the mention of flockburgers containing gnesis has been removed)
- 15:29, 26 August 2019 diff hist −108 Foods and Drinks Would prefer the reference to flockburgers once containing gnesis be redacted entirely.
- 02:26, 26 August 2019 diff hist +318 Ghostdrone Explain how to use the dronechat, go into a bit more detail about the deadchat example
- 01:54, 26 August 2019 diff hist +60 Ghostdrone There is no fart cooldown, but there are unique sounds for certain emotes
- 01:48, 26 August 2019 diff hist +31 Artificial Intelligence Another supplementary video, this time describing an AI who opens and closes doors on a station full of forgetful meatbags.
- 01:36, 26 August 2019 diff hist +184 Cyborg Mediborg patches have been replaced with automenders
- 01:21, 26 August 2019 diff hist +270 Syndicate Items How to tele the bomb with the syndi tele remote
- 01:12, 26 August 2019 diff hist +152 Chemistry On how gnesis converts multiple different reagents
- 06:06, 25 August 2019 diff hist +3 Game Modes Mention the time limit for Rev is a bit random, rewrite the first sentence, especially the "are given the power" part
- 06:01, 25 August 2019 diff hist +51 m Game Modes Wow, the vamp mode description sucks like the antags it features, let's rewrite it, especially the joke
- 04:54, 25 August 2019 diff hist +100 Security Objects How to break the energy shield created by the barrier
- 04:52, 25 August 2019 diff hist +615 Chemistry Lots more on the other effects of gnesis added after the flockburger nerf, including its self-replication and decay
- 04:40, 22 July 2019 diff hist 0 m Revolutionary Meant to be a comma here
- 04:36, 22 July 2019 diff hist +682 Revolutionary Loyalty implants now drop out of Head Revs, more implant locations and tabs of them for better organization,
- 04:28, 22 July 2019 diff hist +96 User:Studenterhue/Vampire More on Speak to Ghouls (I swear I haven't abandoned this page)
- 03:51, 22 July 2019 diff hist +44 Implants What the box of loyalty implants is killed, which is probably bordering on Captain Obvious
- 03:48, 22 July 2019 diff hist +213 Implants Loyalty implants now fall out of Head Revs, another place on Cog1 to find loyalty implants, some more specific numbers on how implants per source
- 00:15, 21 July 2019 diff hist +13 Artifact Research Message for touching a cyborg converter as a borg has been changed
- 22:47, 20 July 2019 diff hist +6 m Changelog Fix formatting
- 22:31, 20 July 2019 diff hist +111 Murder LMG bullets now do 10 dmg.
- 05:26, 17 July 2019 diff hist +864 Changelog July 11th, 13th, and 14th updates
- 05:12, 17 July 2019 diff hist +925 Medical Objects Add automender
- 04:50, 16 July 2019 diff hist +176 N File:AutoMenderBrute.png Some sort of medical device that looks like a tape measure for quickly and wisely administering medicine. This one is pink, the color of styptic and flesh waiting to be beaten.
- 04:37, 16 July 2019 diff hist +108 N File:AutoMenderBurn.png Some magical chip tend for applying medicine. This one is yellow, the color of silver sulfadiazine and fire.
- 04:36, 16 July 2019 diff hist +2 Medical Objects "Over time" isn't quite what I was thinking of.
- 04:32, 16 July 2019 diff hist +226 Medical Objects On the new patch mechanics
- 02:55, 16 July 2019 diff hist +271 Foods and Drinks On the silly names of spaghetti
- 02:40, 16 July 2019 diff hist +91 Foods and Drinks Pizza-ghetti requires the saucy pastas and also accepts pizza slices.
- 04:50, 11 July 2019 diff hist +345 Changelog July 10th update
- 02:55, 9 July 2019 diff hist +381 Killing the AI How to use a barrier to deal with turrets
- 02:48, 9 July 2019 diff hist +194 Ghostdrone Mention that ghostdrones can put on bedsheets
- 02:45, 9 July 2019 diff hist +156 Ghostdrone Add more details about channels available as a ghost drone, shove the stuff about speaking over dronechat and deadchat into the other section
- 01:45, 9 July 2019 diff hist +128 Guide to Genetics Hulk also negates slowdown from pulling corpses, etc.
- 01:33, 9 July 2019 diff hist −1 m Boxer A slightly less awkward way of describing slot availability
- 01:26, 9 July 2019 diff hist +235 Being A Better Traitor List more face-covering clothing
- 01:22, 9 July 2019 diff hist +133 m Syndicate Items Rewrite the faustian bargain kit entry, so that it sounds less like the Chaplain page's writeup on it and actually mentions that contracts bestow certain benefits
- 01:16, 9 July 2019 diff hist +104 Chaplain More details on what contracts can offer, especially the ones that are actually interesting
- 00:54, 9 July 2019 diff hist −213 Antagonist Faustian Bargain Kit no longer makes people antag. Also, fix a small tense issue.
- 00:52, 9 July 2019 diff hist −129 Changing Room Because of the AIEye update, the AI (and sec cams) now can't see through that stall door. current
- 00:47, 9 July 2019 diff hist +27 General Objects Add new alt image for coffin, note that coffins can also spawn around the Chapel
- 05:01, 8 July 2019 diff hist +123 Ghostdrone Can't forget that drones can still be stunned
- 05:00, 8 July 2019 diff hist −35 m Ghostdrone A better example for law 2 now that you don't have to hack doors to exit places, some grammar stuff
- 04:57, 8 July 2019 diff hist +2,488 Ghostdrone Add a honestly pretty looong section listing traits of drones
- 04:54, 8 July 2019 diff hist +444 Changelog July 6th update
- 03:05, 8 July 2019 diff hist +4,286 Ghostdrone Add a section on how to recharge your battery and where to find rechargers. Pretty sure Oshan has some more chargers, but I'm not sure where.
- 03:04, 8 July 2019 diff hist +77 N File:CoffinFancy.png An extra fancy box of dead wood and velvet lining for dead things and people.
- 03:03, 8 July 2019 diff hist +54 N File:DroneRecharger.png Big strong arms for recharging a tiny lil' ghostdrone.
- 05:00, 5 July 2019 diff hist +417 Adventure Zone Add Frontier Space Owlery. Hope it's as good and not-spoilery as the other sections
- 04:52, 5 July 2019 diff hist +23 Jobs Drones can now squeeze through doors
- 04:47, 5 July 2019 diff hist +147 Changelog July 4th update
- 04:30, 5 July 2019 diff hist +32 Being A Better Traitor How to twirl your fake stache
- 04:14, 5 July 2019 diff hist +2 m Security Objects Missing article
- 04:13, 5 July 2019 diff hist −1 m Security Objects Induce, not induces
- 04:12, 5 July 2019 diff hist −90 Syndicate Items Any object can cut down the base space kudzu growth
- 04:48, 4 July 2019 diff hist +364 Changelog July 3rd update
- 05:03, 3 July 2019 diff hist +119 SS13 Wiki:Current events More info needed on the readjusted LMG and new grenadier pouch
- 05:01, 3 July 2019 diff hist +126 Murder Note how canbombs now always announce themselves, mention the effects of said announcing
- 04:57, 3 July 2019 diff hist +24 Construction Canbombs announce time to explosion too
- 04:56, 3 July 2019 diff hist −102 Construction Canister bombs are now automatically announced, and you can't announce radios to them
- 04:53, 3 July 2019 diff hist +733 Changelog July 1st and 2nd updates
- 04:51, 3 July 2019 diff hist +614 Lawyer More details on the availibilty of the Lawyer job and the location/uses of their equipment and "office"
- 04:30, 3 July 2019 diff hist +232 Barber Update on the availability of the Barber job
- 04:16, 3 July 2019 diff hist +833 Tourist Mention what the tourist role is for now, what equipment they get, how many slots there are for them, and how they can spawn as some of the mutant races.