Difference between revisions of "Human"

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m (The grinch, as we implemented it, is probably human.)
(Add spy thieves, revs, and conspirators to humans list)
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|[[Traitor|Syndicate traitors]]
|[[Traitor|Syndicate traitors]]
|Human
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|[[Game Modes#Spy Theft|Syndicate spies]]
|Human
|Human
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|[[Operative|Syndicate agents]] (nuke mode)
|[[Operative|Syndicate agents]] (nuke mode)
|Human
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|[[Game Modes#Conspiracy|Conspirators]]
|Human
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|[[Revolutionary|Revolutionaries]]
|Human
|Human
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Revision as of 19:57, 6 June 2017

This page covers what counts as human with regards to AI laws. As such, it only applies to AI and cyborg players. If you are unsure about something, please use adminhelp.

Human or not?
AI / cyborgs Not human
Monkeys Not human
NPCs / critters / animals Not human
Lizards Not human
Cluwnes Not human
Zombies Not human
Predators Not human
Wraiths & revenants Not human
Blobs Not human
Syndicate traitors Human
Syndicate spies Human
Syndicate agents (nuke mode) Human
Conspirators Human
Revolutionaries Human
Wizards Human
Grinch Human
Gang leaders and members Human
Werewolves Human UNTIL they have transformed.
Changelings and vampires Human UNTIL the AI or cyborg WITNESSES the creature commit a non-human act (shape-shifting, transforming, proboscis etc).


Server Rules
Basic Rules · Roleplaying Rules · Admin Guidelines · Mentor Guidelines · HoS Guidelines · Metagaming · Grief · Mindhack Rules · Who is and isn't human (AI laws) · Ghostdrone Laws