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6 May 2024
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01:45 | Jobs 2 changes history +222 [Ilysen (2×)] | |||
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01:45 (cur | prev) +23 Ilysen talk contribs →Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline | |||
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01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section |
5 May 2024
m 21:09 | Foods and Drinks diffhist +403 Ilysen talk contribs →Pizza: Add click-drag info from #18765 |
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06:06 | Murder 7 changes history +504 [Studenterhue (7×)] | |||
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06:06 (cur | prev) +171 Studenterhue talk contribs →List of Sidearms: Explain how to get foam dart revolver as well. | ||||
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06:01 (cur | prev) +216 Studenterhue talk contribs →List of Sidearms: Explain how to get foam darts and gun, fix a comma splice | ||||
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04:38 (cur | prev) +65 Studenterhue talk contribs →List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading | ||||
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04:37 (cur | prev) +3 Studenterhue talk contribs →List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit | ||||
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04:32 (cur | prev) +50 Studenterhue talk contribs →List of Longarms: Explain why Striker-7's pre-wound drum is notable | ||||
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04:21 (cur | prev) 0 Studenterhue talk contribs →List of Sidearms: Update Lo-Point capacity, per same PR | ||||
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04:02 (cur | prev) −1 Studenterhue talk contribs →List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged |
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05:52 | Quartermaster 5 changes history +230 [Studenterhue (5×)] | |||
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05:52 (cur | prev) +121 Studenterhue talk contribs →Josh: Add Sick Gaming Device, added when PR #4372 was merged | ||||
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05:46 (cur | prev) +73 Studenterhue talk contribs →Josh: Add Portable Paint Popper, courtesy of commit 155375f. We've nothing on the paintball gun just yet though, so don't have a useful link for this one | ||||
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05:43 (cur | prev) +35 Studenterhue talk contribs →Josh: Note Josh specifically sells the Foam Dart Revolver. In case you're wondering, that was added to his goods list when PR #5830 was merged | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →Josh: Likewise for the goods lists | ||||
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05:32 (cur | prev) +1 Studenterhue talk contribs →Josh: Update sell prices, per commit 41b3f12 |
05:51 | General Objects diffhist +6 Studenterhue talk contribs →General Items (handheld): Complete Handheld Arcade Games ID |
05:09 | Random Events diffhist +34 Studenterhue talk contribs →Ion Storm: Note these can break security cameras, as a result of commit 3e58383 |
4 May 2024
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17:41 | Foods and Drinks 4 changes history +3,172 [Ilysen (4×)] | |||
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17:41 (cur | prev) +101 Ilysen talk contribs →Pizza | |||
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17:36 (cur | prev) +480 Ilysen talk contribs →Pizza: Hint at salmonella mechanics for new pizza, and add mention of needing to slice it | |||
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17:31 (cur | prev) −623 Ilysen talk contribs →Miscellaneous: Remove old pizza recipe | |||
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17:29 (cur | prev) +3,214 Ilysen talk contribs Add new pizza mechanics, as implemented in #18692 |
15:00 | Computers diffhist +157 Sord213 talk contribs department ID comp |
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06:00 | Gang 3 changes history +320 [Studenterhue (3×)] | |||
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06:00 (cur | prev) −3 Studenterhue talk contribs →Score Table: Update points per units for the drugs, in keeping with PR #18179 being merged | ||||
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05:54 (cur | prev) +5 Studenterhue talk contribs →Score Table: Relabel "Score" column to "Base Score", to reflect prices being higher initially | ||||
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05:53 (cur | prev) +318 Studenterhue talk contribs →Locker Purchases: Add some further details about light armor vest |
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04:28 | Contraband 2 changes history 0 [Studenterhue (2×)] | |||
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04:28 (cur | prev) 0 Studenterhue talk contribs →Contraband Levels: Updating ratings for Betelgeuse and Antares as well, per same PR | ||||
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04:26 (cur | prev) 0 Studenterhue talk contribs →Contraband Levels: Update contraband ratings for Hadar and Vega, now that PR #18646 has been merged for real this time |
3 May 2024
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07:01 | Traits 2 changes history +138 [Studenterhue (2×)] | |||
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07:01 (cur | prev) +48 Studenterhue talk contribs →Character Setup Traits: Note aggressive critters spawn tame in Pet Person description | ||||
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06:22 (cur | prev) +90 Studenterhue talk contribs →Job Traits: Note Engineer Training allows salvager zip gun repair |
06:30 | Murder diffhist +585 Studenterhue talk contribs →List of Sidearms: Add in customized/salvager zip gun |
06:24 | Contraband diffhist +128 Studenterhue talk contribs →Contraband Levels: Add contraband rating for salvager/customized zip gun |
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05:55 | Guide to Botany 3 changes history +39 [Studenterhue (3×)] | |||
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05:55 (cur | prev) +19 Studenterhue talk contribs →Available Crops: Offer some more info about getting sunflower seeds, move some info over to Foods and Drinks | ||||
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05:38 (cur | prev) +4 Studenterhue talk contribs →Available Crops: Add in missing verb in "Botanists who Traitors" | |||
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05:34 (cur | prev) +16 Studenterhue talk contribs →Available Crops: Add images for sunflower plant and crop |
05:51 | Foods and Drinks diffhist +381 Studenterhue talk contribs →Snacks: Add sunflower seeds, introduced when PR #17626 was merged |
2 May 2024
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06:54 | Gang 5 changes history +806 [Studenterhue (5×)] | |||
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06:54 (cur | prev) −4 Studenterhue talk contribs →The Faux C-Saber: Update a tip claiming this does BURN, rather than BRUTE, merge a sub-bullet that could easily be part of the bullet above | ||||
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06:47 (cur | prev) +260 Studenterhue talk contribs →GUNS: Fix info implying MOR-30 and Grease Gun use custom magazines | ||||
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06:19 (cur | prev) +362 Studenterhue talk contribs →Locker Purchases: Add some more details about damage numbers and controls for the switchblade | ||||
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06:03 (cur | prev) +36 Studenterhue talk contribs →Locker Purchases: Likewise for reverse blade katana, which also received a few tweaks | ||||
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05:56 (cur | prev) +152 Studenterhue talk contribs →Locker Purchases: Update some damage and stun details about the d-saber, to reflect some tweaks introduced when PR #18369 was merged |
05:31 | Syndicate Items diffhist −62 Studenterhue talk contribs →Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything" |
1 May 2024
m 22:27 | Chemicals diffhist −78 Ilysen talk contribs →Miscellanea: Fixed an inaccuracy about holy water displaying as "water" |
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07:09 | Janitor 2 changes history +377 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +349 Studenterhue talk contribs →Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly. | ||||
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07:04 (cur | prev) +28 Studenterhue talk contribs →Crew Objectives: Update objective text |
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07:02 | Gang 3 changes history −23 [Studenterhue (3×)] | |||
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07:02 (cur | prev) +34 Studenterhue talk contribs →The Shuriken: Tweak damage comparison vs scrap pipeshot as well | ||||
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06:58 (cur | prev) −94 Studenterhue talk contribs →The Shuriken: Cut tip referring to shuriken's instant down in light of said PR | ||||
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06:56 (cur | prev) +37 Studenterhue talk contribs →Locker Purchases: Update stun and damage numbers for shuriken, in accordance with PR #18369 getting merged. Basically no more instant down, but better damage |
05:03 | Contraband diffhist +1 Studenterhue talk contribs →Contraband Levels: Manually revert contraband levels of the Hadar Power Sword, Betelgeuse Sniper Rifle, Antares LMG, and Vega Flamethrower, because PR #18646, which modifies these levels, hasn't been actually merged yet |
30 April 2024
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12:10 | Contraband 2 changes history +4 [Error2147483647 (2×)] | |||
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12:10 (cur | prev) +4 Error2147483647 talk contribs →Contraband Levels: Updates the old Gannets Hadar sprite to the new one made by MylieDaniels. | ||||
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11:57 (cur | prev) 0 Error2147483647 talk contribs →Contraband Levels: Updates the contraband levels of the Hadar Power Sword, Betelgeuse Sniper Rifle, Antares LMG, and Vega Flamethrower to their new values following PR #18646 |
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06:40 | Gang 3 changes history +468 [Kregle (3×)] | |||
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06:40 (cur | prev) +196 Kregle talk contribs →Leading your gang to victory | ||||
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06:35 (cur | prev) +94 Kregle talk contribs →Your Job as a Gang Leader | ||||
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06:29 (cur | prev) +178 Kregle talk contribs →Set Gang Base |
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06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
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06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
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06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
29 April 2024
19:56 | Thermoelectric Generator diffhist +152 Kregle talk contribs →Ideal Gas Law |
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07:36 | Gang 7 changes history +1,075 [Studenterhue (7×)] | |||
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07:36 (cur | prev) −62 Studenterhue talk contribs →The Shuriken: Combine two tips that read like they're, in a way, arguing with each other | ||||
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07:27 (cur | prev) +1 Studenterhue talk contribs →Contraband Smuggling: Fix a verb/subject agreement error I accidentally introduced, like a dunce | |||
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06:21 (cur | prev) +3 Studenterhue talk contribs →Street Cred Purchases: Make ID for JankTank II match header | ||||
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05:58 (cur | prev) +26 Studenterhue talk contribs →Locker Purchases: Fix duffle bag red link | |||
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05:57 (cur | prev) +225 Studenterhue talk contribs →Contraband Smuggling: Add a few more details and workshop the prose here andthere | ||||
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05:38 (cur | prev) +173 Studenterhue talk contribs →Contraband Smuggling: Get in a mention of a bag QoL feature from the same PR | ||||
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05:04 (cur | prev) +709 Studenterhue talk contribs →Contraband Smuggling: Add a paragraph about duffle bag anti-nerd traps, introduced when PR #18345 was merged |
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06:59 | Security Objects 5 changes history +378 [Studenterhue (5×)] | |||
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06:59 (cur | prev) +226 Studenterhue talk contribs →Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164 | ||||
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06:50 (cur | prev) +285 Studenterhue talk contribs →Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers. | ||||
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06:44 (cur | prev) −185 Studenterhue talk contribs →Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack | ||||
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06:40 (cur | prev) +123 Studenterhue talk contribs →Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164 | ||||
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06:38 (cur | prev) −71 Studenterhue talk contribs →Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164 |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
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06:50 | Chemicals 2 changes history −483 [Studenterhue (2×)] | |||
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06:50 (cur | prev) −481 Studenterhue talk contribs →Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam | ||||
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06:31 (cur | prev) −2 Studenterhue talk contribs →Medical Chems: Remove stray [[ |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |
27 April 2024
m 04:34 | Construction diffhist +1 Studenterhue talk contribs Text replacement - "Hacking#Vending Machines and Autolathes" to "Hacking#Vending Machines and Fabricators" |
02:14 | Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain |
26 April 2024
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17:28 | Chemicals 4 changes history +355 [444explorer; Studenterhue (3×)] | |||
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17:28 (cur | prev) +12 444explorer talk contribs space lube fixed | |||
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04:45 (cur | prev) +157 Studenterhue talk contribs →Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589 | ||||
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04:39 (cur | prev) +49 Studenterhue talk contribs →Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.) | ||||
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04:28 (cur | prev) +137 Studenterhue talk contribs →Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged |
06:13 | Making and Breaking diffhist +139 Studenterhue talk contribs →Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574 |
05:25 | Clothing diffhist +165 Studenterhue talk contribs →Head: Add construction cone |
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05:22 | Engineering Objects 2 changes history +1,143 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +84 Studenterhue talk contribs →Engineering Apparel: Add links to info on construction cones | |||
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05:21 (cur | prev) +1,059 Studenterhue talk contribs →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged |
25 April 2024
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06:22 | Traits 3 changes history +1,464 [Studenterhue (3×)] | |||
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06:22 (cur | prev) +290 Studenterhue talk contribs →Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later | ||||
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06:14 (cur | prev) +47 Studenterhue talk contribs →Character Setup Traits: Point out another thing about the list of pets for Pet Person | ||||
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05:58 (cur | prev) +1,127 Studenterhue talk contribs →Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get |
m 05:47 | Foods and Drinks diffhist +102 Studenterhue talk contribs →Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit |
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05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
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05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
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05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
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05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
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04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
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04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
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04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
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04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
24 April 2024
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06:25 | Guide to AI 2 changes history +763 [Studenterhue (2×)] | |||
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06:25 (cur | prev) +531 Studenterhue talk contribs →Intercom espionage: On a similar token, discuss AI eyebots coming with intercoms | ||||
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06:00 (cur | prev) +232 Studenterhue talk contribs →AI Shells: Get in a mention that AI eyebots have intercoms, a featured that was added when PR #18085 was merged. I think I ought to reorganize the paragraph about eyebots, but I'm not sure how |
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05:45 | Guide to Mining 2 changes history +161 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +129 Studenterhue talk contribs →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown | ||||
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05:27 (cur | prev) +32 Studenterhue talk contribs →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern |
23 April 2024
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06:41 | Chemicals 3 changes history 0 [Studenterhue (3×)] | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Standardize the capitalization in first cell for energy drink | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR | ||||
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06:39 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged |
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05:18 | Guide to Mining 2 changes history +212 [Studenterhue (2×)] | |||
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05:18 (cur | prev) +206 Studenterhue talk contribs →Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed | ||||
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05:05 (cur | prev) +6 Studenterhue talk contribs →Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba |
05:04 | Making and Breaking diffhist +4 Studenterhue talk contribs →Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba |
22 April 2024
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21:12 | Foods and Drinks 2 changes history −203 [Ilysen (2×)] | |||
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21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start | ||||
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20:44 (cur | prev) −204 Ilysen talk contribs →Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info |
m 05:47 | Quartermaster diffhist +32 Studenterhue talk contribs →Civilian Department: Add link to info on pet carriers |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
m 01:30 | Chemicals diffhist +73 444explorer talk contribs extra source for rat spit |
21 April 2024
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22:14 | Security Objects 7 changes history +1,613 [Studenterhue (7×)] | |||
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22:14 (cur | prev) +13 Studenterhue talk contribs →Lethal: Tweak explanation of damage vs pods and vs walls and humans | ||||
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20:43 (cur | prev) +54 Studenterhue talk contribs →Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it | ||||
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20:38 (cur | prev) −11 Studenterhue talk contribs →Lethal: Tweak explanation of the pod-targeting missile launcher's homing works | ||||
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06:21 (cur | prev) +79 Studenterhue talk contribs →Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells | ||||
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06:18 (cur | prev) +1,418 Studenterhue talk contribs →Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged | ||||
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05:00 (cur | prev) +28 Studenterhue talk contribs →Security Apparel: Add link to info about police uniform as well | |||
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04:59 (cur | prev) +32 Studenterhue talk contribs →Security Apparel: Add link to info about constable's helmet |
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
20:56 | Contraband diffhist +275 Studenterhue talk contribs →Contraband Levels: Add contraband rating for pod-targeting missile launcher |
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06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
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06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
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05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
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05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
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05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
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04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
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04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
m 04:58 | Quartermaster diffhist +32 Studenterhue talk contribs →Miscellaneous: Add link to info about constable's helmet |
20 April 2024
06:26 | Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas |
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
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05:56 | Contraband 2 changes history +247 [Studenterhue (2×)] | |||
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05:56 (cur | prev) +131 Studenterhue talk contribs →Contraband Levels: Add rating for foam dart revolver | ||||
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05:55 (cur | prev) +116 Studenterhue talk contribs →Contraband Levels: Add contraband rating for foam dart gun |
05:47 | Artifact Research diffhist +582 Studenterhue talk contribs →Hand-held Artifacts: Add healing wand, from commit e21f8c1 |
04:57 | Engineering Objects diffhist +159 Studenterhue talk contribs →Engineering Apparel: Note what access this thing requires |
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04:36 | Medical Objects 5 changes history +5,936 [Studenterhue (5×)] | |||
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04:36 (cur | prev) +71 Studenterhue talk contribs →Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding | ||||
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04:33 (cur | prev) +112 Studenterhue talk contribs →Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful | ||||
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04:27 (cur | prev) +5,775 Studenterhue talk contribs →Medical Apparel: List out contents | ||||
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04:26 (cur | prev) +14 Studenterhue talk contribs →Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better | ||||
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03:24 (cur | prev) −36 Studenterhue talk contribs →Machinery: Spin off Medical Apparel into its own section to document its contents |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
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23:20 | Construction 3 changes history +351 [NightmarechaMillian (3×)] | |||
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23:20 (cur | prev) +32 NightmarechaMillian talk contribs phrasing | |||
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23:19 (cur | prev) +1 NightmarechaMillian talk contribs oops needs a new line | |||
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23:19 (cur | prev) +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section |
m 17:16 | Gang diffhist +30 Tribaja talk contribs |
m 06:45 | Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png" |
18 April 2024
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15:27 | Nuclear Generator 4 changes history 0 [Error2147483647 (4×)] | |||
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15:27 (cur | prev) −58 Error2147483647 talk contribs Undo revision 62780 by Error2147483647 (talk) Tag: Undo | ||||
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15:27 (cur | prev) −5 Error2147483647 talk contribs Undo revision 62781 by Error2147483647 (talk) Tag: Undo | ||||
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15:17 (cur | prev) +5 Error2147483647 talk contribs Edits the gas turbine section to bring it in line with the Coolant Volume section. Tag: Reverted | ||||
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14:50 (cur | prev) +58 Error2147483647 talk contribs →Flow Rate: Changes the name of the category to to 'coolant volume', bringing it in line with the data in-game, Tag: Reverted |
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
m 06:33 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
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05:19 | Mime 3 changes history +6 [Studenterhue (3×)] | |||
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05:19 (cur | prev) +163 Studenterhue talk contribs Shove a mention of mimes being able to juggle somewhere, per commit 30434b0. Ought to find a better way to organize all this info some time | ||||
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05:09 (cur | prev) 0 Studenterhue talk contribs Extend link text for Melanin Eraser, because having it be just "mutation" might make it seem like it's gonna link to info on mutations in general | |||
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05:05 (cur | prev) −157 Studenterhue talk contribs Remove reference to Mime getting Noir mutation, since that feature was removed when PR #9294 was merged. |
05:06 | Guide to Genetics diffhist −97 Studenterhue talk contribs →Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error |
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05:01 | Traits 3 changes history +1,115 [Studenterhue (3×)] | |||
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05:01 (cur | prev) +508 Studenterhue talk contribs →Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged | ||||
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04:26 (cur | prev) +275 Studenterhue talk contribs →Character Setup Traits: Add Trippy, from same PR | ||||
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04:19 (cur | prev) +332 Studenterhue talk contribs →Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged |
m 04:44 | Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
04:29 | Vampire diffhist +53 Studenterhue talk contribs →Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability. |
16 April 2024
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06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
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06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
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06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
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05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
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05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
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05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
05:05 | Chemicals diffhist +88 Studenterhue talk contribs →Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...) |
15 April 2024
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |
14 April 2024
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22:02 | Head of Security 3 changes history +285 [Studenterhue (3×)] | |||
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22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png" | |||
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04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection | ||||
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04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too |
m 14:34 | Construction diffhist +145 Doomino7 talk contribs Edited the fact that on a TTV you dont NEED a timer/proxy sensor/signaller But they are recommended because you will die without them |
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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14:12 | Security Objects 2 changes history +134 [Studenterhue (2×)] | |||
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14:12 (cur | prev) +102 Studenterhue talk contribs →Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged. | ||||
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05:02 (cur | prev) +32 Studenterhue talk contribs →Equipment: Briefly mention inspectors get Security TicketWriter 2000 |
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04:54 | Security Officer 3 changes history +201 [Studenterhue (3×)] | |||
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04:54 (cur | prev) −22 Studenterhue talk contribs Bit silly to link to Security Officer on the Security Officer page (I'm not keen on Security Officer being listed as a department guide in general, but that's a matter for another day) | ||||
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04:42 (cur | prev) +212 Studenterhue talk contribs Mention this job getting mind protection health implants in intro, a changed introduced when PR #13782 was merged | ||||
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04:31 (cur | prev) +11 Studenterhue talk contribs Generalize the note about secoffs not spawning as a traitors, seeing as secoffs are exempt from a number of antag roles |
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04:25 | Syndicate Items 3 changes history +181 [Studenterhue (3×)] | |||
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04:25 (cur | prev) +10 Studenterhue talk contribs →Standard Items: Use a different example for explaining standard items since Traitor Captain is gone | ||||
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04:24 (cur | prev) +73 Studenterhue talk contribs →Standard Items: Nearly forgot to add this caution about trying to break the implant | ||||
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04:22 (cur | prev) +98 Studenterhue talk contribs →Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it |
13 April 2024
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23:17 | Syndicate Items 2 changes history +84 [Studenterhue (2×)] | |||
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23:17 (cur | prev) +64 Studenterhue talk contribs →Standard Items: Note NTSC and HoS also get this implant | ||||
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23:17 (cur | prev) +20 Studenterhue talk contribs →Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged |
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
05:50 | Guide to Mining diffhist −23 Studenterhue talk contribs →Advanced Equipment: Note flippers function occurs when activated, since it was changed from a passive to an active ability when PR #18471 was merged |
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05:25 | Clothing 5 changes history +1,699 [Studenterhue (5×)] | |||
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05:25 (cur | prev) −143 Studenterhue talk contribs →Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation | ||||
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05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description | ||||
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05:09 (cur | prev) +515 Studenterhue talk contribs →Uniform: Add atheist sweater | ||||
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04:57 (cur | prev) +691 Studenterhue talk contribs →(Exo)Suit: Add weird cultist robe | ||||
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04:31 (cur | prev) +623 Studenterhue talk contribs →(Exo)Suit: Add adeptus mechanicus robe |
12 April 2024
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18:30 | Clothing 11 changes history +4,292 [Studenterhue (11×)] | |||
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18:30 (cur | prev) +8 Studenterhue talk contribs →(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording | ||||
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18:24 (cur | prev) +1 Studenterhue talk contribs →(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error | ||||
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18:14 (cur | prev) +830 Studenterhue talk contribs →(Exo)Suit: Delve more into specialist heavy operative combat armor stats | ||||
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17:55 (cur | prev) −1 Studenterhue talk contribs →Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages | ||||
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07:17 (cur | prev) +695 Studenterhue talk contribs →Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta. | ||||
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07:08 (cur | prev) +664 Studenterhue talk contribs →(Exo)Suit: Add witchfinder general's coat | ||||
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07:01 (cur | prev) +598 Studenterhue talk contribs →Uniform: Add witchfinder general's outfit | ||||
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06:35 (cur | prev) +50 Studenterhue talk contribs →Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets | ||||
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06:34 (cur | prev) +419 Studenterhue talk contribs →Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there | ||||
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06:21 (cur | prev) +353 Studenterhue talk contribs →Head: Discuss stats of specialist combat helmet as well | ||||
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06:12 (cur | prev) +675 Studenterhue talk contribs →Head: Delve more into heavy specialist great helm's stats |
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17:33 | Nuclear Operative 3 changes history +380 [Studenterhue (3×)] | |||
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17:33 (cur | prev) +12 Studenterhue talk contribs →Sound crew strategies: Fix a grammar error | |||
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06:51 (cur | prev) +241 Studenterhue talk contribs →Sound crew strategies: Advise against certain chem weapons as well | ||||
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06:42 (cur | prev) +127 Studenterhue talk contribs →Sound crew strategies: Note using acid against nukies is more or less useless |
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17:30 | Security Officer 2 changes history +314 [Studenterhue (2×)] | |||
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17:30 (cur | prev) +14 Studenterhue talk contribs →Tickets to the Prom: Fix dumb grammar error I made, rephrase a sentence | |||
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07:30 (cur | prev) +300 Studenterhue talk contribs →Tickets to the Prom: Mention tickets and fines show up at round end |
05:54 | Gang diffhist −257 Studenterhue talk contribs Remove this line about shuttle auto-call because that was removed in commit 0e949f4 |
11 April 2024
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05:30 | Contraband 2 changes history +433 [Studenterhue (2×)] | |||
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05:30 (cur | prev) +213 Studenterhue talk contribs →Contraband Levels: Somewhat awkwardly add in rating for "Illegal Trinkets" | ||||
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05:29 (cur | prev) +220 Studenterhue talk contribs →Contraband Levels: Get in a mention of Illegal Trinkets event. That mechanic was introduced when PR #18372 was merged |
05:13 | Random Events diffhist +1,071 Studenterhue talk contribs →Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged |
m 04:42 | Singularity Generator diffhist −39 Studenterhue talk contribs Up level headers so it starts with ==, then goes to ===, ====, etc. as standard on many wikis |
04:28 | Vampire diffhist 0 Studenterhue talk contribs →The Craving: Thralls & Blood: Update max range for thralls, since it was upped from 15 to 20 in commit 2847a6f |
10 April 2024
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06:01 | Guide to Being Robust 2 changes history 0 [Studenterhue (2×)] | |||
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06:01 (cur | prev) 0 Studenterhue talk contribs →Smash: Likewise update stamina and disorient numbers for wall smashes, again due to commit 8b3faec | ||||
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06:00 (cur | prev) 0 Studenterhue talk contribs →Smash: Update stamina and disorient numbers for window smash in light of commit 8b3faec |
9 April 2024
07:04 | Packets diffhist −70 Studenterhue talk contribs →Armory Authorization (146.1): Remove mention of Captain's auth disk deauthing Armory. That was added when PR #18275 was testmerged, but now that it's no longer testmerged, that is no longer possible |
06:00 | Chemicals diffhist +54 Studenterhue talk contribs →Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev |
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05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
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05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
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05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
8 April 2024
07:22 | Chemicals diffhist +29 Studenterhue talk contribs →Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback |
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06:59 | Gang 2 changes history +8 [Studenterhue (2×)] | |||
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06:59 (cur | prev) −88 Studenterhue talk contribs →Civil Civilians: Remove some references to kidnapping, since that is no longer really a thing, do some basic grammar fixes | ||||
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06:54 (cur | prev) +96 Studenterhue talk contribs →Score Table: Adjust guns entry to account for zip guns and slam guns no longer being sellable for gang points, a change enacted when PR #18429 was merged. Hopefully the How to obtain doesn't seem too wild |
m 06:48 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "OshanSecurity.png" to "OshanSecurityV2.png" |
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06:35 | Clothing 7 changes history +2,163 [Studenterhue (7×)] | |||
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06:35 (cur | prev) +72 Studenterhue talk contribs →Head: Likewise for nun hood in its description | ||||
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06:34 (cur | prev) +46 Studenterhue talk contribs →(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description | ||||
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06:30 (cur | prev) +605 Studenterhue talk contribs →Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added. | ||||
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06:18 (cur | prev) +651 Studenterhue talk contribs →Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name | ||||
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05:58 (cur | prev) +488 Studenterhue talk contribs →Uniform: Add buddhist robe | ||||
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05:38 (cur | prev) +172 Studenterhue talk contribs →Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a | ||||
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05:35 (cur | prev) +129 Studenterhue talk contribs →Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points |
7 April 2024
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05:48 | Construction 3 changes history +1,452 [Studenterhue (3×)] | |||
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05:48 (cur | prev) −2 Studenterhue talk contribs →Intercom: Correct "microwave" to "intercom", since we're not talking about microwaves | ||||
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05:47 (cur | prev) +96 Studenterhue talk contribs →Flaps: Forgot an important step | ||||
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05:46 (cur | prev) +1,358 Studenterhue talk contribs →Walls, Doors, and Floors: Add flaps, so I can talk about how to deconstruct them. When PR #15767 was merged, it added the ability to cut your way through, though a different change, commit 13f9943, added the ability to use decon device on them |
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05:22 | Jobs 2 changes history +879 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +856 Studenterhue talk contribs →Antagonist Roles: Add some basic entries for 3 Hostile Critter antags | ||||
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04:55 (cur | prev) +23 Studenterhue talk contribs →Antagonist Roles: Specify which random events these antags come from |
04:31 | Medical Objects diffhist +227 Studenterhue talk contribs →Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module |
6 April 2024
22:24 | Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough |
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07:47 | Chemicals 3 changes history +417 [Studenterhue (3×)] | |||
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07:47 (cur | prev) +80 Studenterhue talk contribs →Food and Drink: Note what happens when drinking Cosmopolitan twice | ||||
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07:16 (cur | prev) +268 Studenterhue talk contribs →Acids: Note some caveats about the steam-based recipe for sulfuric acid | ||||
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07:13 (cur | prev) +69 Studenterhue talk contribs →Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later |