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3 May 2024

     07:01  Traits‎‎ 2 changes history +138 [Studenterhue‎ (2×)]
     
07:01 (cur | prev) +48 Studenterhue talk contribs →‎Character Setup Traits: Note aggressive critters spawn tame in Pet Person description
     
06:22 (cur | prev) +90 Studenterhue talk contribs →‎Job Traits: Note Engineer Training allows salvager zip gun repair
     06:30  Murder diffhist +585 Studenterhue talk contribs →‎List of Sidearms: Add in customized/salvager zip gun
     05:55  Guide to Botany‎‎ 3 changes history +39 [Studenterhue‎ (3×)]
     
05:55 (cur | prev) +19 Studenterhue talk contribs →‎Available Crops: Offer some more info about getting sunflower seeds, move some info over to Foods and Drinks
 m   
05:38 (cur | prev) +4 Studenterhue talk contribs →‎Available Crops: Add in missing verb in "Botanists who Traitors"
     
05:34 (cur | prev) +16 Studenterhue talk contribs →‎Available Crops: Add images for sunflower plant and crop
     05:51  Foods and Drinks diffhist +381 Studenterhue talk contribs →‎Snacks: Add sunflower seeds, introduced when PR #17626 was merged

1 May 2024

 m   22:27  Chemicals diffhist −78 Ilysen talk contribs →‎Miscellanea: Fixed an inaccuracy about holy water displaying as "water"
     06:48  Medical Doctor‎‎ 2 changes history +547 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +463 Studenterhue talk contribs →‎Crew Objectives: Elaborate on conditions for patches objective. This page no longer recommends applying patches to yourself, since it no longer counts
     
05:54 (cur | prev) +84 Studenterhue talk contribs →‎Crew Objectives: Specify you need a doctor's labcoat for the Patchwork, rephrase general explanation of said reward
     05:35  Spacebux diffhist +148 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for the Jobs of the Days

30 April 2024

     06:31  Spacebux‎‎ 3 changes history +299 [Studenterhue‎ (3×)]
 m   
06:31 (cur | prev) 0 Studenterhue talk contribs →‎Base Spacebux Wage: Radio Shot Host isn't a thing, Studenterhue...
     
06:30 (cur | prev) +250 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for various gimmick jobs
     
06:21 (cur | prev) +49 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for Botanist and Rancher
     06:16  Murder‎‎ 2 changes history +224 [Studenterhue‎ (2×)]
     
06:16 (cur | prev) +99 Studenterhue talk contribs →‎List of Energy Weapons: Make a similar note in the entry for phasers
     
06:14 (cur | prev) +125 Studenterhue talk contribs →‎Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164

29 April 2024

     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164

28 April 2024

     20:02  Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later.
     06:50  Chemicals‎‎ 2 changes history −483 [Studenterhue‎ (2×)]
     
06:50 (cur | prev) −481 Studenterhue talk contribs →‎Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam
 m   
06:31 (cur | prev) −2 Studenterhue talk contribs →‎Medical Chems: Remove stray [[
     06:00  Medical Director diffhist −2 Studenterhue talk contribs →‎Crew Objectives: Update text of patches-related objective
     05:58  Medical Doctor‎‎ 3 changes history +465 [Studenterhue‎ (3×)]
     
05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective
     
05:42 (cur | prev) −8 Studenterhue talk contribs →‎Medicine: Correct summation of menders
     
05:38 (cur | prev) +477 Studenterhue talk contribs →‎Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430
     05:48  Adventure Zone diffhist −311 Azrun talk contribs
     05:22  Spacebux‎‎ 7 changes history +239 [Studenterhue‎ (7×)]
     
05:22 (cur | prev) −2 Studenterhue talk contribs →‎Base Spacebux Wage: Likewise update the engineering jobs' listings
     
05:21 (cur | prev) −1 Studenterhue talk contribs →‎Base Spacebux Wage: Update listings for med and sci jobs
     
05:19 (cur | prev) +4 Studenterhue talk contribs →‎Base Spacebux Wage: Update wages listed for various civ jobs
     
05:14 (cur | prev) −49 Studenterhue talk contribs →‎Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely
     
04:56 (cur | prev) +171 Studenterhue talk contribs →‎Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity
     
04:48 (cur | prev) +27 Studenterhue talk contribs →‎Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative
 m   
04:43 (cur | prev) +89 Studenterhue talk contribs →‎Purchasable Items: Add links to info on satchel versions of travel backpack, randoseru, and rucksack

27 April 2024

     06:35  Space Pod diffhist +111 Studenterhue talk contribs →‎Flying the Pod: Adjust to account for pod engines starting off, rather than already on
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     17:28  Chemicals‎‎ 4 changes history +355 [444explorer‎; Studenterhue‎ (3×)]
 m   
17:28 (cur | prev) +12 444explorer talk contribs space lube fixed
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged
     06:09  Space Pod‎‎ 2 changes history +689 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +569 Studenterhue talk contribs →‎Secondary Systems: Add Storage Hold component, added when PR #18574 was merged
     
05:37 (cur | prev) +120 Studenterhue talk contribs →‎Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability

25 April 2024

     06:44  XP‎‎ 3 changes history +45 [Studenterhue‎ (3×)]
 m   
06:44 (cur | prev) 0 Studenterhue talk contribs Ha, almost forgot about the intro
 m   
06:37 (cur | prev) 0 Studenterhue talk contribs →‎The Basics: Try to standardize the capitalizations a bit
     
06:36 (cur | prev) +45 Studenterhue talk contribs →‎Earning XP: Get in a mention of completing objectives giving XP, per merging of PR #18430
     06:22  Traits‎‎ 3 changes history +1,464 [Studenterhue‎ (3×)]
     
06:22 (cur | prev) +290 Studenterhue talk contribs →‎Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later
     
06:14 (cur | prev) +47 Studenterhue talk contribs →‎Character Setup Traits: Point out another thing about the list of pets for Pet Person
     
05:58 (cur | prev) +1,127 Studenterhue talk contribs →‎Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get
     06:01  Medals diffhist +65 Studenterhue talk contribs →‎Non-Secret Medals: Note pets from Pet Person don't count for Noah's Shuttle, per merging of PR #18510
 m   05:47  Foods and Drinks diffhist +102 Studenterhue talk contribs →‎Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit

24 April 2024

 m   22:56  Medals diffhist −1 Sbmhawk talk contribs PTL mechanics were changed
     05:19  Being A Better Traitor diffhist −60 Studenterhue talk contribs →‎Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed

23 April 2024

     06:41  Chemicals‎‎ 3 changes history 0 [Studenterhue‎ (3×)]
 m   
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Standardize the capitalization in first cell for energy drink
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     05:57  Being A Better Traitor‎‎ 3 changes history +335 [Studenterhue‎ (3×)]
     
05:57 (cur | prev) +222 Studenterhue talk contribs →‎Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits.
     
05:53 (cur | prev) +308 Studenterhue talk contribs →‎Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor.
     
05:38 (cur | prev) −195 Studenterhue talk contribs →‎Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level

22 April 2024

     21:12  Foods and Drinks‎‎ 2 changes history −203 [Ilysen‎ (2×)]
     
21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start
 m   
20:44 (cur | prev) −204 Ilysen talk contribs →‎Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info
     05:46  General Objects diffhist +1,317 Studenterhue talk contribs →‎General Items (handheld): Add pet carrier, introduced when PR #14245 was merged
 m   01:30  Chemicals diffhist +73 444explorer talk contribs extra source for rat spit

21 April 2024

     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
 m   
05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet
     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     06:36  Being A Better Traitor diffhist −76 Studenterhue talk contribs →‎Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher
     06:35  Space Pod diffhist +28 Studenterhue talk contribs →‎Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged

20 April 2024

     06:26  Head of Security diffhist +2 Studenterhue talk contribs Updated Armory image for Atlas
     06:08  General Objects diffhist +106 Studenterhue talk contribs →‎General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description
     04:54  Access Levels‎‎ 3 changes history +147 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel
     
04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link
     
04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated
     04:36  Medical Objects‎‎ 5 changes history +5,936 [Studenterhue‎ (5×)]
     
04:36 (cur | prev) +71 Studenterhue talk contribs →‎Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding
     
04:33 (cur | prev) +112 Studenterhue talk contribs →‎Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful
     
04:27 (cur | prev) +5,775 Studenterhue talk contribs →‎Medical Apparel: List out contents
     
04:26 (cur | prev) +14 Studenterhue talk contribs →‎Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better
     
03:24 (cur | prev) −36 Studenterhue talk contribs →‎Machinery: Spin off Medical Apparel into its own section to document its contents

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
 m   06:45  Head of Security diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHOSOffice.png" to "ClarionHOSOfficeV2.png"

18 April 2024

     06:25  Security Objects‎‎ 5 changes history −234 [Studenterhue‎ (5×)]
 m   
06:25 (cur | prev) 0 Studenterhue talk contribs →‎Less-than-Lethal: Use the slightly more correct capitalization here
 m   
06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
 m   
06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well
     06:19  Traitor Objectives‎‎ 3 changes history −130 [Studenterhue‎ (3×)]
     
06:19 (cur | prev) −125 Studenterhue talk contribs →‎Tasers: Since commit c6ff335 made them crates, I don't think packets or explosions will help with this
 m   
06:14 (cur | prev) −3 Studenterhue talk contribs →‎Tasers: Update link to info on Special Equipment lockers, since those became crates in commit c6ff335
 m   
06:07 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"

17 April 2024

     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error
     05:01  Traits‎‎ 3 changes history +1,115 [Studenterhue‎ (3×)]
     
05:01 (cur | prev) +508 Studenterhue talk contribs →‎Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged
     
04:26 (cur | prev) +275 Studenterhue talk contribs →‎Character Setup Traits: Add Trippy, from same PR
     
04:19 (cur | prev) +332 Studenterhue talk contribs →‎Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged
 m   04:44  Head of Security diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png"
     04:41  General Objects diffhist +292 Studenterhue talk contribs →‎General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged
     04:29  Vampire diffhist +53 Studenterhue talk contribs →‎Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability.

16 April 2024

 m   06:14  Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links
     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)

14 April 2024

     22:02  Head of Security‎‎ 3 changes history +285 [Studenterhue‎ (3×)]
 m   
22:02 (cur | prev) −8 Studenterhue talk contribs Text replacement - "ClarionArmory-3-17-2019.png" to "ClarionArmoryV3.png"
     
04:52 (cur | prev) +284 Studenterhue talk contribs Mention mind protection health implant in intro as well, something introduced when PR #3304 was merged. It's already mentioned in the list of things HoS gets, but this new mention is in the context of being exempt from antag selection
     
04:45 (cur | prev) +9 Studenterhue talk contribs Generalize note about HoS not spawning as a traitor, since that applies to various other antags too
     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged
     14:12  Security Objects‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
14:12 (cur | prev) +102 Studenterhue talk contribs →‎Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged.
     
05:02 (cur | prev) +32 Studenterhue talk contribs →‎Equipment: Briefly mention inspectors get Security TicketWriter 2000

13 April 2024

     06:50  General Objects‎‎ 3 changes history +686 [Studenterhue‎ (3×)]
 m   
06:50 (cur | prev) +1 Studenterhue talk contribs →‎General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers"
     
06:49 (cur | prev) +291 Studenterhue talk contribs →‎General Items (large): Update Robustris instructions, in accordance with commit c8f8558
     
05:47 (cur | prev) +394 Studenterhue talk contribs →‎General Items (handheld): Add rubber duck

11 April 2024

     05:13  Random Events diffhist +1,071 Studenterhue talk contribs →‎Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged
     04:28  Vampire diffhist 0 Studenterhue talk contribs →‎The Craving: Thralls & Blood: Update max range for thralls, since it was upped from 15 to 20 in commit 2847a6f

10 April 2024

     06:01  Guide to Being Robust‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
06:01 (cur | prev) 0 Studenterhue talk contribs →‎Smash: Likewise update stamina and disorient numbers for wall smashes, again due to commit 8b3faec
     
06:00 (cur | prev) 0 Studenterhue talk contribs →‎Smash: Update stamina and disorient numbers for window smash in light of commit 8b3faec

9 April 2024

     06:00  Chemicals diffhist +54 Studenterhue talk contribs →‎Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev
     05:55  Murder‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) −3 Studenterhue talk contribs →‎List of Sidearms: Rename ID for MOR mag to be closer to in-game name
     
05:54 (cur | prev) +3 Studenterhue talk contribs →‎List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors

8 April 2024

     07:22  Chemicals diffhist +29 Studenterhue talk contribs →‎Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback

7 April 2024

     04:31  Medical Objects diffhist +227 Studenterhue talk contribs →‎Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module

6 April 2024

     22:24  Head of Security diffhist −8 Studenterhue talk contribs Update Armory image for Oshan tab. This one was still using the pre-PR #11277 (armory standardization) image, interestingly enough
     07:47  Chemicals‎‎ 3 changes history +417 [Studenterhue‎ (3×)]
     
07:47 (cur | prev) +80 Studenterhue talk contribs →‎Food and Drink: Note what happens when drinking Cosmopolitan twice
     
07:16 (cur | prev) +268 Studenterhue talk contribs →‎Acids: Note some caveats about the steam-based recipe for sulfuric acid
     
07:13 (cur | prev) +69 Studenterhue talk contribs →‎Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later
     07:06  General Objects‎‎ 3 changes history +853 [Studenterhue‎ (3×)]
     
07:06 (cur | prev) +530 Studenterhue talk contribs →‎General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged
     
06:57 (cur | prev) +89 Studenterhue talk contribs →‎General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown.
     
06:54 (cur | prev) +234 Studenterhue talk contribs →‎General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability
     06:26  Cyborg‎‎ 5 changes history +1,763 [Studenterhue‎ (5×)]
 m   
06:26 (cur | prev) +3 Studenterhue talk contribs →‎Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today
     
06:21 (cur | prev) +1,040 Studenterhue talk contribs →‎Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now
     
06:06 (cur | prev) +479 Studenterhue talk contribs →‎Upgrades: Give some general information on how to get upgrades, so I can mention them appearing in abandoned crates (they already appeared in them before PR #9605 was merged)
 m   
05:58 (cur | prev) +9 Studenterhue talk contribs →‎Arms and legs: Add a missing word to prove I am not a doofus
     
05:56 (cur | prev) +232 Studenterhue talk contribs →‎Arms and legs: Note the thrusters appear in abandoned crates, something introduced when PR #9605 was merged

5 April 2024

     07:56  Guide to Botany‎‎ 9 changes history +18 [Retrino‎ (9×)]
     
07:56 (cur | prev) −2 Retrino talk contribs Mutadone Plant Formula sprite update
 m   
07:54 (cur | prev) −8 Retrino talk contribs saltpetre new bottle. its actually the same exact color as potash, so im gonna reuse the sprite here
 m   
07:49 (cur | prev) −2 Retrino talk contribs Potash Plant Formula updated sprite
 m   
07:44 (cur | prev) −2 Retrino talk contribs Atrazine Plant Formula udpate sprite
 m   
07:40 (cur | prev) −2 Retrino talk contribs Ammonia Plant Formula bottle update
 m   
07:37 (cur | prev) −2 Retrino talk contribs mutagenic formula sprite update
 m   
06:49 (cur | prev) 0 Retrino talk contribs water pipe update
 m   
06:39 (cur | prev) 0 Retrino talk contribs small beaker update
     
06:03 (cur | prev) +36 Retrino talk contribs killer tomatoes now contain blood
 m   07:15  Medical Objects‎‎ 4 changes history +1 [Retrino‎ (4×)]
 m   
07:15 (cur | prev) +2 Retrino talk contribs vial sprite update
 m   
07:04 (cur | prev) −1 Retrino talk contribs medicine bottle update
 m   
06:40 (cur | prev) 0 Retrino talk contribs small beaker update
 m   
06:31 (cur | prev) 0 Retrino talk contribs beaker update
 m   06:38  Foods and Drinks diffhist 0 Retrino talk contribs small beaker update
 m   06:30  Cyborg diffhist 0 Retrino talk contribs beaker update
     06:26  Chemicals‎‎ 9 changes history +1,030 [Retrino‎ (2×); Studenterhue‎ (7×)]
 m   
06:26 (cur | prev) 0 Retrino talk contribs beaker update
     
06:08 (cur | prev) +64 Retrino talk contribs blood can be found in killer tomatoes
     
06:02 (cur | prev) +90 Studenterhue talk contribs →‎Acids: Note different heat rate for sulfuric acid mixing in open vs closed container, a feature introduced when PR #16639 was merged. Made the open vs closed container stuff into bullet point to make it all more readable. Also corrects off-gasing threshold
     
05:52 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update Cosmopolitan's depletion rate, since it was raised from 0.4 to 0.7 when PR #15065 was merged
     
05:50 (cur | prev) +340 Studenterhue talk contribs →‎Food and Drink: Move Cosmopolitan out of Regular Drinks to describe the random accent effect, per commit 48eb0a8
     
05:32 (cur | prev) +277 Studenterhue talk contribs →‎Food and Drink: Bring Diesel up from Regular Drinks as well so I can mention it's usable in the Portable Combustion Generator, an interaction introduced in commit 598b15b
     
05:26 (cur | prev) +40 Studenterhue talk contribs →‎Food and Drink: Note Gunfire specifically uses a VOX clip, with attendant link for more info
     
05:20 (cur | prev) +95 Studenterhue talk contribs →‎Food and Drink: Move catamount up from Regular Drinks to talk about its silly mix sound, introduced by commit d5c7822
     
05:08 (cur | prev) +124 Studenterhue talk contribs →‎Food and Drink: Move Gunfire up from regular drinks to talk about the silly mix effect

4 April 2024

 m   06:24  Medals diffhist +28 Studenterhue talk contribs →‎Secret Medals: Add link to info about gas respirator skin