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- 06:44, 5 October 2024 diff hist +49 Head of Security On that same token, we should also mention the NTSC access
- 06:43, 5 October 2024 diff hist +100 Head of Security I guess we should mention somewhere that being HoS also unlocks some Spooktober jobs.
- 06:31, 5 October 2024 diff hist +66 Mentorhelp →What do mentors get in return for helping people?: Guess now is a good time as any to mention that this also grants access to certain Spooktober roles current
- 06:19, 5 October 2024 diff hist +290 Jobs →Spooktober Jobs: Likewise, revise the introduction to these HoS/mentor-only roles to fit that PR's changes
- 06:14, 5 October 2024 diff hist +34 Jobs →Spooktober Jobs: Change "Spooktober Jobs That Require Mentor Status" to "Spooktober Jobs That Require Mentor and/or Head of Security Whitelist Status", in light of PR #20418 being merged. That let HoS players play these jobs too.
- 06:03, 5 October 2024 diff hist +89 Gang →Locker Purchases: Explain a little bit about why the light armor vest letting one's gang uniform show through is useful
- 05:55, 5 October 2024 diff hist +74 Gang →Locker Purchases: Add some specific numbers on throwing knife damage
- 06:53, 4 October 2024 diff hist +354 Changelog →Thursday, October 3rd, 2024: Other updates for Oct 3
- 06:40, 4 October 2024 diff hist +38 Foods and Drinks →Non-Alcoholic Drinks: Update Pumpkin Spice Latte. PR #20775 gave that one a cinnamon requirement too, but also, the required espresso was wrong.
- 06:38, 4 October 2024 diff hist +34 Foods and Drinks →Alcoholic Cocktails: Update first Hot Toddy recipe. Also due to PR #20775, it now requires cinnamon
- 06:37, 4 October 2024 diff hist +152 Foods and Drinks →Alcoholic Cocktails: Add second Spiced Rum recipe introduced when PR #20775 was merged.
- 06:28, 4 October 2024 diff hist +72 Chemicals →Regular Drinks: Add spiced rum recipe from same PR. Technically, the capsaicin-based recipe is "fake", but it's not mechanically different
- 06:25, 4 October 2024 diff hist +29 Chemicals →Regular Drinks: Update Sweet Tea + Lemon Juice-based recipe for Hot Toddy. PR #20775 added a cinnamon requirement to that one too, though it did not touch the Half and Half-based recipe.
- 06:21, 4 October 2024 diff hist +28 Chemicals →Regular Drinks: Update Pumpkin Spice Latte's recipe. Due to PR #20775 being merged, it now requires cinnamon.
- 06:11, 4 October 2024 diff hist +124 Making and Breaking →Uniform Manufacturer: Add handkerchief here as well. This could make hankies previously, but PR #20879 unhid it, so you can now make white hankies without having to hack this.
- 06:08, 4 October 2024 diff hist +124 Making and Breaking →Personnel Manufacturer: Add handkerchief. When PR #20879 was merged, this machine gained the ability to make white hankies.
- 05:43, 4 October 2024 diff hist +209 N File:WhiteHandkerchief.png The item sprite for the white handkerchief. White: the classic color for knockout rags. [https://github.com/goonstation/goonstation/pull/8385 Sprite by Waffleoffle]. Category:Object Sprites current
- 06:41, 3 October 2024 diff hist +220 Changelog →October 2024: October 3's first changelog entry
- 06:39, 3 October 2024 diff hist +1,356 Changelog →October 2024: October 2's entries
- 06:30, 3 October 2024 diff hist +75 Gang →Would Be a Shame If Someone Were to Vandalize It: Make it explicit attacking players does not give points somewhere.
- 06:17, 3 October 2024 diff hist +124 Gang →Would Be a Shame If Someone Were to Vandalize It: Briefly note where the duffle spawns in this instance
- 06:08, 3 October 2024 diff hist +177 Gang →Locker Purchases: Add purchase categories, introduced when PR #18986 was merged
- 06:33, 2 October 2024 diff hist +527 Changelog October 1's changelog updates. These are the first ones of the month, so we gotta set up a new header!
- 06:13, 2 October 2024 diff hist −16 Making and Breaking →Medical Fabricator: Update scrubs and gown costs. Yes, the commit touched that as well.
- 06:11, 2 October 2024 diff hist −46 Making and Breaking →Personnel Manufacturer: Do the same for this section as well
- 06:10, 2 October 2024 diff hist −50 Making and Breaking →Uniform Manufacturer: Update other jumpsuit costs, because commit d80ddee touched those too
- 06:07, 2 October 2024 diff hist −8 Making and Breaking →Automated: Update Grey Jumpsuit requirement, as it was bumped to 1.0 Fabric in commit d80ddee
- 05:38, 2 October 2024 diff hist +119 Genetic Mutations →Powers: Mirror edit to Self Biomass Manipulation on Guide to Genetics (mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged)
- 05:35, 2 October 2024 diff hist +15 Guide to Genetics →Powers: Use formal wiki template for something that needs confirmation
- 05:32, 2 October 2024 diff hist +122 Guide to Genetics →Powers: On a similar note, mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged. Also, use a more precise link when mentioning Phase Shift
- 05:26, 2 October 2024 diff hist +773 Jobs →Spooktober Jobs: Add three halloween jobs introduced when PR #20670 was merged. Mugshots still TBA.
- 05:13, 2 October 2024 diff hist −26 Traits →Character Setup Traits: Change this to something less unfortunate/silly
- 05:06, 2 October 2024 diff hist −110 Genetic Mutations →Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis as commit bade024 more or less disabled it
- 05:05, 2 October 2024 diff hist −102 Guide to Genetics →Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis now that commit bade024 more or less disabled it
- 05:04, 2 October 2024 diff hist −58 Traits →Job Traits: There's probably no use to mentioning that Discount Vigilante Superhero gets Security Training given that commit bade024 basically disabled it
- 04:56, 2 October 2024 diff hist +18 Jobs Move Discount Vigilante Superhero to Discontinued Jobs, changing the jokes to fit. It's technically still around, but commit bade024 soft-disabled it by setting the default number of slots to zero.
- 07:12, 1 October 2024 diff hist +405 Changelog →September 2024: September 30's changelog entries. Last ones for September...
- 07:07, 1 October 2024 diff hist +982 The Slasher Add something of an intro. I feel like the first paragraph ends on a bit of a weak note, but I think this is a good start. current
- 06:32, 1 October 2024 diff hist +461 The Slasher →Abilities: Talk about Massacre special attack added when PR #18986 was merged
- 06:17, 1 October 2024 diff hist +168 General Objects →General Items (large): Mention that you can change table shape, mostly to note that it requires Harm intent, a change introduced when PR #20894 was merged.
- 06:08, 1 October 2024 diff hist −8 Quartermaster →Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded
- 05:54, 1 October 2024 diff hist +38 Being A Better Traitor →Custom Class Uplink: Introduce the sawfly tip with something more enticing ("Feeling deadly?" Every op feels deadly, just in different ways.)
- 05:53, 1 October 2024 diff hist +131 Being A Better Traitor →Custom Class Uplink: Recalculate amount of sawflies you can buy, given commit 809d3ca made them cheaper. This also inserts a comment explaining how the calculation was obtained.
- 05:47, 1 October 2024 diff hist −7 Syndicate Items →Standard Items: This also requires rewriting the cluster sawfly's Usage summary, since calling it "5 sawflies for the price of 2 and a half" is longer accurate, given the price drop. Also correct a little grammar error while we're here.
- 05:44, 1 October 2024 diff hist 0 Syndicate Items →Standard Items: Lower Sawfly cost, as it was dropped from 2 to 1 in commit 809d3ca
- 05:58, 29 September 2024 diff hist +239 Changelog →September 2024: First changelog entry of September 29
- 06:38, 28 September 2024 diff hist −648 Changelog →Current Testmerged PRs: Out with 20468 and 18190
- 06:33, 28 September 2024 diff hist +364 Changelog →September 2024: September 27's changelog updates
- 06:25, 28 September 2024 diff hist +235 Gang →Would Be a Shame If Someone Were to Vandalize It: Note a useful UI element that tells people if they've earned Vandalism Points
- 06:20, 28 September 2024 diff hist +478 Gang →Would Be a Shame If Someone Were to Vandalize It: Be more specific about what kind of areas you might be asked to vandalize and note that one area has a different point requirement. Workshopped the prose a bit too