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- 07:59, 4 March 2021 diff hist +55 User:Studenterhue/Security Assistant I'm being productive (adds supplementary video)
- 07:54, 4 March 2021 diff hist +223 Guide to Genetics Explain lizards now have Regrow Tail ability, sections some of the info on tails off
- 07:50, 4 March 2021 diff hist +159 Doctoring Since lizards have regrow tail now, this changes how they deal with tail damage
- 07:45, 4 March 2021 diff hist +83 Chemicals Sulfonal also got the ability to reduce stims status effects
- 07:44, 4 March 2021 diff hist +167 Chemicals Ether and morphine are now chems that remove Stimulants status effect too
- 06:53, 4 March 2021 diff hist +1 Packets Network Diagnostics cartridge hasn't been removed at all, just made more difficult to obtain
- 06:49, 4 March 2021 diff hist +462 m Packets Reverted edits by Zonespace (talk) to last revision by Boxta
- 06:48, 4 March 2021 diff hist +327 Wizard Magic missile, it's a little more complicated now.
- 06:25, 4 March 2021 diff hist +484 Traitor Objectives Add yellow cake objective
- 08:25, 3 March 2021 diff hist +245 General Objects Add sources of crayons, mention new golden crayon
- 08:15, 3 March 2021 diff hist +438 Traitor Objectives Add golden crayon as a traitor objective
- 07:03, 3 March 2021 diff hist +540 Head of Personnel's Office Mention golden crayon in the map locations that have it current
- 06:57, 3 March 2021 diff hist +1 m Head of Personnel crayons plural for that link
- 06:55, 3 March 2021 diff hist +77 Head of Personnel briefly mention golden crayon
- 06:52, 3 March 2021 diff hist +398 Changelog Feb 28th update
- 08:53, 2 March 2021 diff hist −525 SS13 Wiki:Current events
- 08:51, 2 March 2021 diff hist +101 Guide to Botany Talk about how to open coconuts, including a relatively new way: chairflipping
- 08:37, 2 March 2021 diff hist +128 Foods and Drinks Add a new(-ish) way of getting coconut meat: chairflipping!
- 08:28, 2 March 2021 diff hist +37 ThinkDOS Almost forgot to add a link to Medical Objects's section on Medical Computers so people have an idea of what they look like
- 08:27, 2 March 2021 diff hist +113 ThinkDOS Mention a few more things about the medical records (including the fact that they list allergies, something relatively new)
- 08:19, 2 March 2021 diff hist +318 Head of Security Mention war medal (and its recent ability to be worn)
- 08:09, 2 March 2021 diff hist −2,076 Nuclear Operative Moving tips about Custom Class Uplink from here to Being A Better Traitor, so all the tips about nuke-op-specific items are on one page
- 07:59, 2 March 2021 diff hist +30 Guide to Botany Add pea plant to the possible sources of slow metabolism and toxin immunity traits
- 07:58, 2 March 2021 diff hist +246 Guide to Botany Add peas, sprites pending
- 07:52, 2 March 2021 diff hist +517 Clothing Add war medal, which is now wearable
- 08:49, 1 March 2021 diff hist +4 Rules ought to be Discord with that rule about modified clients
- 08:39, 1 March 2021 diff hist −76 Chemicals Ethanol got updated again
- 07:22, 1 March 2021 diff hist +202 Chemicals Ethanol: liver damage is a little more complicated (and has been sectioned off to reflect that), 25UNITs amounts have apparently been subsumed into 15UNITs range, and OVERDOSE kidney damage has been adjusted
- 06:46, 1 March 2021 diff hist +7 General Objects →General Items (large)
- 06:45, 1 March 2021 diff hist +170 General Objects Note credit transfer device can now be moved with a screwdriver or wrench
- 06:43, 1 March 2021 diff hist +439 Medical Objects Add tray, specifically mentions clicking on them to anchor them
- 06:34, 1 March 2021 diff hist +29 Murder swapping cells has a delay now!!
- 08:59, 28 February 2021 diff hist 0 m Construction Possibly interesting experiment: having weapons and bombs sections towards back of section
- 08:56, 28 February 2021 diff hist +359 Medical Objects Hmm yeah let's add info about multi-pod cloning in the cloning pod section
- 08:42, 28 February 2021 diff hist +311 Construction Adds some info about making setups with multiple pods in Cloning Lab section
- 07:55, 28 February 2021 diff hist +8 m Syndicate Items Gotta flesh this internal link out now that Night Vision Goggles' entry is on Clothing now
- 07:47, 28 February 2021 diff hist −60 m Armory Update link to info on night vision goggles which is now on the Clothing page
- 06:45, 28 February 2021 diff hist −7 m Doctoring Update link to info on night vision goggles which is now on the Clothing page
- 06:45, 28 February 2021 diff hist +94 Clothing Special Equipment Lockers have NVGs too
- 06:36, 28 February 2021 diff hist −14 m Security Objects Update links to info on night vision goggles which is now on the Clothing page
- 06:31, 28 February 2021 diff hist −7 m Battler Update link to info on night vision goggles which is now on the Clothing page
- 06:29, 28 February 2021 diff hist −7 m Being A Better Traitor Update link to info on night vision goggles which is now on the Clothing page
- 06:29, 28 February 2021 diff hist −7 m Syndicate Battlecruiser Update link to info on night vision goggles which is now on the Clothing page
- 06:27, 28 February 2021 diff hist +340 Clothing Moves info from Syndicate Items about NV goggles to here, since it's something both Syndicate and non-Syndicate can get legit now
- 06:24, 28 February 2021 diff hist −448 Syndicate Items Now that Sec has more than a few ways to get night vision goggles legit I think there's a case for moving the entry for it to Clothing
- 06:19, 28 February 2021 diff hist −1 m Medical Objects EXTRA SPACES ARE STUPID
- 06:18, 28 February 2021 diff hist +846 Medical Objects puts advanced version of the medkit in its own entry, mentions the Security Weapons Vendor gives it out
- 08:41, 27 February 2021 diff hist +1,002 Changelog Feb 26th update
- 08:39, 27 February 2021 diff hist +949 Changelog Feb 25th update
- 08:36, 27 February 2021 diff hist −170 SS13 Wiki:Current events In other news, covered updated slipping and more parts of the Security Vendor update