Science Objects: Difference between revisions
Jump to navigation
Jump to search
Convair880 (talk | contribs) m New image: implant case. |
Convair880 (talk | contribs) m Updated the hand tele description. |
||
| Line 18: | Line 18: | ||
! Hand Teleporter | ! Hand Teleporter | ||
| <center>[[File:handtele.png]]</center> | | <center>[[File:handtele.png]]</center> | ||
| Using the hand teleporter will open a temporary portal. | | Using the hand teleporter will open a temporary portal. It can either lead to a random location within a 10 tile radius, or a beacon resp. [[Implants#Tracking|tracking implant]] locked on to by a [[Teleporter Room|teleport computer]]. The [[Research Director|RD]], [[Medical Director|MD]] and [[Captain]] have one of these at their disposal, and they are sometimes a [[Traitor Objectives|traitor objective]]. | ||
|- id="Tank Transfer Valve" | |- id="Tank Transfer Valve" | ||
Revision as of 08:05, 21 May 2015
Equipment
| Item | Image | Description |
|---|---|---|
| Basic Laboratory Tools | See Medical Objects. | |
| Reagent Scanner | Scans and lists the chemicals inside a person, container or other object. Only the hand-held version has a memory function (click on it to see the results of the previous scan), but it is otherwise identical to the PDA program. | |
| Hand Teleporter | Using the hand teleporter will open a temporary portal. It can either lead to a random location within a 10 tile radius, or a beacon resp. tracking implant locked on to by a teleport computer. The RD, MD and Captain have one of these at their disposal, and they are sometimes a traitor objective. | |
| Tank Transfer Valve | Used to link two tanks of gas together. The valve can also accept attachments such as remote signalers and timers. | |
| Remote Signaler | Sends out a radio signal of a given code on a set frequency, and when attached to something, will activate when it receives that signal. For an overview of the various assemblies, see Construction. | |
| Proximity Sensor | When armed, it will activate whenever it detects motion adjacent to it. | |
| Timer | Activates once the timer hits 0. | |
| Igniter | If used as an attachment, igniters heat the beaker or other assembly when activated. Can also be used to light cigarettes, or manually heat reagent containers. | |
| Timer/Igniter Assembly | One of the various assemblies you can build and attach to beakers as well as bombs. | |
| Electropack | Goes on the back slot of a monkey or other victim; it cannot be removed by the wearer. Set a remote signaler and the pack to the same frequency and code, then turn it on. When a signal is received, the pack delivers a debilitating jolt of electricity to whomever is wearing it. | |
| Space GPS | Using it will bring up a menu of a few functions and a list of other active GPS devices. Any GPS in distress mode will be highlighted in red. You can use it to get your local coordinates or send out a distress signal. | |
| Tracking Beacon | Allows someone using the teleporter to safely lock onto it as a destination. | |
| Clipboard | Makes you look like you're taking notes or something productive instead of melting people's faces off. You can also use it to store a pen. | |
| Spectroscopic Scanner Goggles | Required to assess the exact composition and quantity of chemical samples. Otherwise, examining a beaker or other reagent container will only provide a rough estimate and description of the mixture. These goggles can be found in chemistry and are also available from the cargo bay. | |
| Implant | Comes in a variety of different flavors. | |
| Implanter | Instantly adds the implant to your target. |
Machinery
| Item | Image | Description |
|---|---|---|
| Chem Dispenser | See Chemistry. | |
| Reagant Heater/Cooler | See Chemistry. | |
| CheMaster 3000 | See Chemistry. | |
| ChemiCompiler | See Chemistry. | |
| ValuChimp | Dispenses monkeys. | |
| Port-A-Sci | Intended to safely send telescientists and loot back to the station. Comes with a remote. |
| Objects and Items | |
|---|---|
| Equipment by Department |
|
| Machinery | |
| Clothing | |
| Catering | |
| Weapons | |