Difference between revisions of "Instruments"
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Forthwrong (talk | contribs) (+Department Guides) |
Studenterhue (talk | contribs) (Adds a supplementary video section with a video of weirdos playing jazz to animals, who react rather like station crew, and generally play like someone not fairly used to the instrument interface but not quite fast enough to master it) |
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Revision as of 01:02, 16 November 2020
Now listen closely, for creating a Dynamic Instrument Assembly™ can be difficult.
First, you'll need two valid parts to start with to create a Dynamic Instrument Assembly™. Since we are making instruments, let's review what parts we have at hand.
Part | Materials |
---|---|
Body | 4x Any Material |
Neck | 3x Any Material |
Mouthpiece | 2x Any Material |
Bell | 4x Metal or Crystal |
Bag | 4x Cloth or Organic |
Hollow Rod | 3x Metal or Crystal |
Cable | Fabricator-Made |
So, you got your two valid parts? It's pretty simple from this point forwards.
- Hit parts together to either form assemblies or add them to an already existing assembly.
- Once you think your assembly might be valid, whack the assembly with a screwdriver.
- If you suddenly loathe your chosen part list, whack the assembly with a wrench to dismantle it.
That's it, enjoy discovering combinations of parts! As difficult as they are, we're sure you'll find Dynamic Instrument Assemblies™ quite versatile! If you ever need a hint, try consulting this table:
Instrument | Total Number of Parts | Number of Unique Parts |
---|---|---|
Saxophone | 4 | 4 |
Vuvuzela | 3 | 3 |
Bagpipes | 6 | 3 |
Bike/Clown Horn | 2 | 2 |
Fiddle | 4 | 3 |
Trumpet | 5 | 4 |
Harmonica | 3 | 2 |
Whistle | 3 | 3 |
Supplementary Video
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