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Show new changes starting from 12:36, 9 June 2024
   
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7 June 2024

     06:21  Detective diffhist −31 Studenterhue talk contribs →‎Photo And Audio: Fix a reference to the old Move to Top verb (and a slight grammar error)
     06:15  VIP‎‎ 2 changes history +673 [Studenterhue‎ (2×)]
     
06:15 (cur | prev) +511 Studenterhue talk contribs →‎Villainous Individual of Prominence: Antagonist VIP: Add some sample gimmick ideas, to repurpose some from the old "What to do" section
     
05:58 (cur | prev) +162 Studenterhue talk contribs →‎What Do I Do?: Give an example of the "job title doesn't actually match what you do in-game" thing
     05:19  Head of Personnel diffhist +493 Studenterhue talk contribs →‎Hostile Takeover: Traitor HoP: Put in a section about the black-market megaphone, since Traitor HoPs got that option when PR #18939 was merged

6 June 2024

     21:06  Template:JobMenu diffhist +69 Studenterhue talk contribs Add Mail Courier to Civilian jobs list, in keeping with PR #19175 being merged
     19:16  Quartermaster diffhist −37 Studenterhue talk contribs →‎Medical Department: Remove securitron from Robotics Crate's list of contents, now that PR #18880 is merged
     01:08  Mail Courier diffhist −568 Ilysen talk contribs Removes text about being a gimmick job, as it's now a proper civilian role as of #19175

5 June 2024

     23:29  Jobs‎‎ 3 changes history +2,004 [Ilysen‎; Studenterhue‎ (2×)]
     
23:29 (cur | prev) +1,980 Ilysen talk contribs Adds some missing gimmick jobs and updates the image paths for a few jobs that had inconsistent/cropped ones
     
05:39 (cur | prev) +348 Studenterhue talk contribs →‎Discontinued Jobs: Move it down to there too
     
05:37 (cur | prev) −324 Studenterhue talk contribs →‎Gimmick Jobs: Remove Regional Director, per commit 7e50aa9
     07:28  VIP‎‎ 2 changes history +2,128 [Studenterhue‎ (2×)]
     
07:28 (cur | prev) +2,123 Studenterhue talk contribs →‎What to do: Expand, more or less. Notably provides a fuller explanation of the rules and discussion of gimmicks (with a different set than before, because they were a bit asshole-ish)
     
05:41 (cur | prev) +5 Studenterhue talk contribs Use a hopefully more futureproof word than "new" when describing lore changes
     05:50  Chemistry diffhist −14 Meaow589 talk contribs →‎Getting Medbay to Love You
     05:49  PDA‎‎ 2 changes history −82 [Studenterhue‎ (2×)]
     
05:49 (cur | prev) −41 Studenterhue talk contribs →‎Starting Cartridges and programs: Remove another mention of Regional Director, this time to them getting the Easy-Record DELUXE
     
05:44 (cur | prev) −41 Studenterhue talk contribs →‎PDA Scanners: Remove mention of Regional Director, because that job was removed in commit 7e50aa9
     05:46  Syndicate Items diffhist −19 Studenterhue talk contribs →‎Job-Specific Items: Remove Regional Director from the list of job that can get the black market megaphone,because it's been straight-up removed as a result of commit 7e50aa9

4 June 2024

     07:36  Mail Courier‎‎ 3 changes history +1,248 [Studenterhue‎ (3×)]
     
07:36 (cur | prev) +935 Studenterhue talk contribs Make a rough outline of a section discussing the mail system, commented out for now
     
07:32 (cur | prev) +279 Studenterhue talk contribs →‎Courier Accoutrements: Got to update this paragraph discussing access as well
     
07:10 (cur | prev) +34 Studenterhue talk contribs Update access shown in job details header, in light of commit 8ba3670. Lost maint, but gained a few misc lobby areas, basically
     07:06  Jobs diffhist +33 Studenterhue talk contribs →‎Gimmick Jobs: Update Mail Courier's access, per commit 8ba3670. Basically boils down to them losing maint but gaining "lobby" areas

3 June 2024

     07:17  Vampire diffhist +67 Studenterhue talk contribs →‎Powers: Now that PR #19173 is merged, Slow Strider makes Bat Form slower rather than disabling it. Adjust Bat Form description to reflect this.

2 June 2024

     05:58  Foods and Drinks‎‎ 3 changes history −416 [Studenterhue‎ (3×)]
     
05:58 (cur | prev) −418 Studenterhue talk contribs →‎Alcoholic Cocktails: Remove WIP warning. I'd say they're updated now, so we can remove the warning that they're outdated.
     
05:04 (cur | prev) 0 Studenterhue talk contribs →‎Alcoholic Cocktails: Correct Long Beach Iced Tea and Long Island Iced Tea's ethanol values--accidentally switched these around.
     
05:02 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol value for Duck Fart. Missed this one.

1 June 2024

     07:51  General Objects diffhist +216 Studenterhue talk contribs →‎General Items (handheld): Mention golden carrier, added when PR #19109 was merged
     06:42  Wizard diffhist +83 Studenterhue talk contribs →‎Enchantment: Add Soulguard icon, as added when PR #19099 was merged
     06:03  Foods and Drinks diffhist +16 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks T-W

31 May 2024

     06:23  Foods and Drinks‎‎ 3 changes history +304 [Studenterhue‎ (3×)]
     
06:23 (cur | prev) +281 Studenterhue talk contribs →‎Alcoholic Cocktails: Add Rose back in.
     
05:20 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol value for Bombini
     
05:07 (cur | prev) +21 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks that start with S

30 May 2024

     06:52  Foods and Drinks diffhist +24 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks O-R

29 May 2024

     05:50  Foods and Drinks‎‎ 2 changes history −133 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) −153 Studenterhue talk contribs →‎Drink Recipes: Move Mutini from Alcoholic Cocktails to Non-Alcoholic Drinks as the drink does not produce ethanol
     
05:28 (cur | prev) +20 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks M-N (save Mutini)

28 May 2024

     13:05  Arcfiend‎‎ 2 changes history +2,636 [Ilysen‎ (2×)]
     
13:05 (cur | prev) +248 Ilysen talk contribs bit of proofreading while i'm wired on coffee after failing to sleep at all. i gotta sandbox this next time sdjfksjkdf
     
07:09 (cur | prev) +1,359 Ilysen talk contribs pretty significant rewrite, with the goal of streamlining a bit, shuffling some information around to avoid redundancy, and trimming out some fluff. hopefully it's alright!
     05:56  Foods and Drinks‎‎ 2 changes history +14 [Studenterhue‎ (2×)]
     
05:56 (cur | prev) 0 Studenterhue talk contribs →‎Alcoholic Cocktails: Correct "Kalimixto" to in-game name "Kalimoxto"
     
05:54 (cur | prev) +14 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks I-L

26 May 2024

     06:14  Foods and Drinks diffhist +27 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol values for drinks F-H

25 May 2024

     07:59  Chaplain‎‎ 3 changes history +234 [Studenterhue‎ (3×)]
     
07:59 (cur | prev) +125 Studenterhue talk contribs →‎Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430
     
07:57 (cur | prev) +16 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     
07:57 (cur | prev) +93 Studenterhue talk contribs →‎Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged
     06:12  Detective‎‎ 5 changes history +980 [Studenterhue‎ (5×)]
     
06:12 (cur | prev) +111 Studenterhue talk contribs →‎Fingerprints: Add listing for kote
     
05:57 (cur | prev) +163 Studenterhue talk contribs →‎Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator
     
05:51 (cur | prev) +496 Studenterhue talk contribs →‎Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section.
     
05:46 (cur | prev) +217 Studenterhue talk contribs →‎Crew Objectives: Note potential rewards for completing objectives
     
05:43 (cur | prev) −7 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     05:17  Foods and Drinks‎‎ 2 changes history +11 [Studenterhue‎ (2×)]
     
05:17 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol rate for Dirty Banana
     
04:58 (cur | prev) +9 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol value updates made on Chemicals. Basically going through drinks C-E...almost.
     03:56  Clothing diffhist −3 Studenterhue talk contribs →‎Uniform: commit 92ae226 renamed "police uniform" to "guard uniform", so update police uniform description, ID, and header to reflect this
     03:54  Staff Assistant diffhist −149 Studenterhue talk contribs →‎Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat