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Show new changes starting from 10:59, 25 May 2024
   
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25 May 2024

     07:59  Chaplain‎‎ 3 changes history +234 [Studenterhue‎ (3×)]
     
07:59 (cur | prev) +125 Studenterhue talk contribs →‎Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430
     
07:57 (cur | prev) +16 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     
07:57 (cur | prev) +93 Studenterhue talk contribs →‎Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged
     07:24  Traits‎‎ 2 changes history +71 [Studenterhue‎ (2×)]
     
07:24 (cur | prev) +16 Studenterhue talk contribs →‎Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by."
     
07:21 (cur | prev) +55 Studenterhue talk contribs →‎Job Traits: Note some other jobs that have Scientist Training
     05:17  Foods and Drinks‎‎ 2 changes history +11 [Studenterhue‎ (2×)]
     
05:17 (cur | prev) +2 Studenterhue talk contribs →‎Alcoholic Cocktails: Update ethanol rate for Dirty Banana
     
04:58 (cur | prev) +9 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol value updates made on Chemicals. Basically going through drinks C-E...almost.
     05:16  Chemicals‎‎ 5 changes history +2,156 [Studenterhue‎ (5×)]
     
05:16 (cur | prev) +700 Studenterhue talk contribs →‎Food and Drink: Add Dirty Banana, added when PR #15717 was merged
     
04:51 (cur | prev) +456 Studenterhue talk contribs →‎Food and Drink: Update ethanol rates for champagne, Cosmopolitan, Curacao, and Diesel (and confirm the one for Dragon's Breath)
     
04:32 (cur | prev) +260 Studenterhue talk contribs →‎Food and Drink: Similar thing for cider
     
04:23 (cur | prev) +167 Studenterhue talk contribs →‎Food and Drink: Move Espresso Martini out of Regular Drinks since PR #15065 also upped its depletion rate to 0.7. Regular Drinks assumes every drink has a 0.4 depletion rate, so it can't go there anymore. This also adds a little note about the drink
     
04:16 (cur | prev) +573 Studenterhue talk contribs →‎Regular Drinks: Update ethanol values for cider, Crème de Menthe, Daiquiri, Derby, Duck Fart, and Espresso Martini, in accordance with PR #15065 being merged
     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226

24 May 2024

     08:16 Upload log Kregle talk contribs uploaded a new version of File:Remy.png
     08:05  Chemicals‎‎ 4 changes history +1,846 [Studenterhue‎ (4×)]
     
08:05 (cur | prev) −15 Studenterhue talk contribs →‎Food and Drink: Remove {{Instant}} template in Blue Lagoon entry, because this table assumes all reactions are instant
     
07:46 (cur | prev) +182 Studenterhue talk contribs →‎Food and Drink: Move Blackberry Bramble out of Regular Drinks since its depletion rate is no longer 0.4, again as a result of #15065. Also taken liberty of adding a little note about it that incorporates the taste flavor text
     
07:36 (cur | prev) +776 Studenterhue talk contribs →‎Regular Drinks: Update ethanol rates for Appletini, Bee's Knees, Blackberry Bramble, Black Russian, Bloody Mary. Blue Hawaiian, bourbon, and Brass Monkey, in keeping with same PR
     
07:18 (cur | prev) +903 Studenterhue talk contribs →‎Food and Drink: Update ethanol amounts for beer, Beepskybrau, bitters, Bliss on the Beach, Bloody Scary, Blue Lagoon, Bo Jack Daniel's, BOOrbon, and Brave Bull, in light of PR #15065 being merged
     08:00  Foods and Drinks diffhist +19 Studenterhue talk contribs →‎Alcoholic Cocktails: Mirror some ethanol rate adjustments on Chemicals. Basically going from A to B here.
     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized
     05:57  XP‎‎ 2 changes history −396 [Studenterhue‎ (2×)]
     
05:57 (cur | prev) −282 Studenterhue talk contribs →‎Which jobs have XP? Job Rewards?: Reflect body to match, which mostly means axing parts saying HoS XP used to exist
     
05:56 (cur | prev) −114 Studenterhue talk contribs →‎Which jobs have XP? Job Rewards?: Update table to reflect PR #18430 adding ways for Captain, Detective, and HoS to get XP

23 May 2024

     09:04  Traits‎‎ 2 changes history +298 [Kregle‎; Studenterhue‎]
     
09:04 (cur | prev) +298 Kregle talk contribs →‎Job Traits
     
06:22 (cur | prev) 0 Studenterhue talk contribs →‎Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged

21 May 2024

     20:43  Guide to Botany diffhist +321 Lord earthfire talk contribs Changes from #18587
     05:32  File:BedV3.png diffhist +8 Studenterhue talk contribs →‎Summary: actually, hold on, I got the quote author wrong. Dang.
     05:26 Upload log Studenterhue talk contribs uploaded File:BedV3.png(The sprite for the bed, without any sheets on it (or anyone in it). As a wiseman (okay, just Conor12) once said, like a chair, you clickdrag yourself or somebody else onto it to make you/them lie down. [https://github.com/goonstation/goonstation/pull/18135 New sprite by TemThrush]. Mattress design is a little different, but the main goal was to just make beds match the current art style. We've a nice colored outline, and everything just looks a little brighter. Plus, it looks extra comfy now...)
     05:16  Game Modes‎‎ 2 changes history +792 [Studenterhue‎ (2×)]
     
05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode
     
04:42 (cur | prev) +10 Studenterhue talk contribs →‎Intrigue: Add Salvager to list of modes in intrigue rotation

20 May 2024

     07:18  Random Events diffhist +504 Studenterhue talk contribs →‎Hostile Critter: Add three other possible critter types from over the years

19 May 2024

     06:30  Fishing‎‎ 3 changes history +787 [Studenterhue‎ (3×)]
     
06:30 (cur | prev) +307 Studenterhue talk contribs →‎Fishing Supplies Vendor: Add more details about the angler's overalls
     
06:25 (cur | prev) +34 Studenterhue talk contribs →‎Alien Fish: Workshop this disclaimer. It may need some further revisions.
     
05:57 (cur | prev) +446 Studenterhue talk contribs →‎Alien Fish: Add some more details about lava fish. It burning people when attacking and being considered an open flame are from commit 2e18876, by the way

18 May 2024

     06:36  Security Objects diffhist +24 Studenterhue talk contribs →‎Lethal: Add sprite for phaser rack to phaser gun's image column
     06:15  Fishing‎‎ 2 changes history +617 [Studenterhue‎ (2×)]
     
06:15 (cur | prev) +476 Studenterhue talk contribs →‎Fishing Supplies Vendor: Add Fish Wall Mount as added when PR #14642 was merged
     
05:42 (cur | prev) +141 Studenterhue talk contribs →‎Fishing Supplies Vendor: Add IDs so we can link to each item shown, use book case

17 May 2024

     08:02  Fishing‎‎ 3 changes history +397 [Studenterhue‎ (3×)]
     
08:02 (cur | prev) −2 Studenterhue talk contribs Move these images up to match wiki standard
     
08:00 (cur | prev) +427 Studenterhue talk contribs →‎Space Fishin' 101: Explain you turn the fish in at a terminal and then turn in the tickets at a vendor, do some very basic grammar fixes
     
07:52 (cur | prev) −28 Studenterhue talk contribs Combine info explaining how to get started fishing into one section for convenience

16 May 2024

     06:07  Murder‎‎ 2 changes history −29 [Studenterhue‎ (2×)]
     
06:07 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Correct survival rifle's capacity in 5.56x45mm NATO mode
     
06:05 (cur | prev) −29 Studenterhue talk contribs →‎List of Longarms: Fix capacity column for survival rifle displaying figures as damage numbers (by removing the {{BRUTE}} formatting)
     02:51  Foods and Drinks diffhist +1 Meaow589 talk contribs →‎Candies and sweets

15 May 2024

     22:23  Being A Better Traitor‎‎ 2 changes history +583 [NightmarechaMillian‎ (2×)]
     
22:23 (cur | prev) +16 NightmarechaMillian talk contribs →‎Sawfly
     
22:20 (cur | prev) +567 NightmarechaMillian talk contribs →‎Traitor item specific tricks

14 May 2024

     06:27  Guide to Botany‎‎ 6 changes history +1,346 [Studenterhue‎ (6×)]
     
06:27 (cur | prev) +344 Studenterhue talk contribs →‎Crop Mutations: Make a barebones entry for the tumbling creeper mutation, added when PR #12845 was merging
     
05:59 (cur | prev) +56 Studenterhue talk contribs →‎Available Crops: Note sawing tools can cut coconuts too, a feature introduced by PR #18193. Probably overthought this, but to keep that note grammatically correct, I also expanded the wording of chairflips opening coconuts
     
05:47 (cur | prev) +80 Studenterhue talk contribs →‎Tools & Machinery: Specify damage numbers for chainsaw
     
05:42 (cur | prev) +308 Studenterhue talk contribs →‎Gene Strains: Elaborate on how Invasive Growth affects Creeper
     
05:26 (cur | prev) +40 Studenterhue talk contribs →‎Gene Strains: Note plants with Invasive Growth can't attack crystal plant
     
05:23 (cur | prev) +519 Studenterhue talk contribs →‎Available Crops: Elaborate on creeper behavior, as introduced when PR #12845
     06:10  Foods and Drinks diffhist +11 Studenterhue talk contribs →‎Other Ingredients: Note sawing tools can also be used for making coconut meat in coconut meat description. This was introduced in PR #18

13 May 2024

     06:28  Traitor Objectives‎‎ 2 changes history −98 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +31 Studenterhue talk contribs →‎Riot Shotguns: Add emag to the suggested list of door-opening methods
     
06:27 (cur | prev) −129 Studenterhue talk contribs →‎Riot Shotguns: Basically update to reflect the shotguns appearing a crate rather than a rack now, due to commit 7060164
     06:04  Guide to Botany‎‎ 3 changes history +156 [Studenterhue‎ (3×)]
     
06:04 (cur | prev) 0 Studenterhue talk contribs →‎Gene Strains: Capitalize gene strain names in Invasive Growth description, to be consistent. Forgot to mention in the previous edits that I also corrected a few grammar errors
     
06:03 (cur | prev) +156 Studenterhue talk contribs →‎Gene Strains: Note some conditions for a plant with Invasive Growth to spread
     
05:56 (cur | prev) 0 Studenterhue talk contribs →‎Gene Strains: Capitalize Invasive Growth like it is in the code/like the other gene strains
     04:27  Cyborg‎‎ 2 changes history −59 [Studenterhue‎ (2×)]
     
04:27 (cur | prev) −46 Studenterhue talk contribs →‎Well-Oiled Machine: Oil and You: Cut comparison of oil to energy drink, because as a result of PR #18589, energy drink actually provides less stun resistance than oil
     
04:17 (cur | prev) −13 Studenterhue talk contribs →‎Module Types: Update starting Upgrade for Civilian Module, as the efficiency module was replaced with a recharge pack when PR #18878 was merged
     04:07  Chemicals diffhist +194 Studenterhue talk contribs →‎Poisons and Toxic Shit: Note some other effects of cytotoxin, including what happens when it removes a limb

12 May 2024

     06:34  Random Events diffhist 0 Studenterhue talk contribs →‎Ion Storm: Update number of possible PDA alerts, as commit 6217aba bumped it down from 3-6 to 1-2

11 May 2024

     06:33  Chemicals‎‎ 2 changes history +258 [Studenterhue‎ (2×)]
     
06:33 (cur | prev) +83 Studenterhue talk contribs →‎Poisons and Toxic Shit: Add some more details about capu's speaking restrictions
     
06:28 (cur | prev) +175 Studenterhue talk contribs →‎Poisons and Toxic Shit: Note some other effects of capulettium introduced when PR #18746 was merged. The list was getting a bit unwieldy, so I've put them into a bulleted list

10 May 2024

     04:16  Chemicals‎‎ 3 changes history +406 [Colossusqw‎; Studenterhue‎ (2×)]
     
04:16 (cur | prev) +34 Studenterhue talk contribs →‎Poisons and Toxic Shit: Similar for hemotoxin
     
04:14 (cur | prev) +28 Studenterhue talk contribs →‎Poisons and Toxic Shit: Get in a mention of venom's old name
     
00:20 (cur | prev) +344 Colossusqw talk contribs →‎Poisons and Toxic Shit
     04:07  Doctoring diffhist +4 Studenterhue talk contribs →‎Toxin: Rename venom->cytotoxin, update effects since it now delimbs rather than gibs, as a result of PR #18795 being merged

9 May 2024

     20:25  Murder diffhist +28 Error2147483647 talk contribs The vega flamethrower contains syndicate napalm, rather than normal napalm
     20:22  Chemicals diffhist +906 Error2147483647 talk contribs →‎Pyrotechnic Chems: Adds syndicate napalm - which appears in the Vega flamethrower's backpack - to the wiki, and changes the concrete damage numbers for both it and napalm goo to formulae based on volume.
     19:09  Traits‎‎ 2 changes history +736 [Kregle‎; Studenterhue‎]
     
19:09 (cur | prev) +5 Kregle talk contribs
     
05:36 (cur | prev) +676 Studenterhue talk contribs →‎Character Setup Traits: Add Party Animal trait, added when PR #18717 was merged
     19:02  Medical Objects diffhist +15 Kregle talk contribs →‎Drug Application
     06:15  Guide to Genetics diffhist +902 Studenterhue talk contribs →‎Mutation List: Add German accent mutation, added when PR #18050 was merged. Doing something new by including an example sentence

7 May 2024

     06:34  Roboticist‎‎ 2 changes history +143 [Studenterhue‎ (2×)]
     
06:34 (cur | prev) +81 Studenterhue talk contribs →‎Lungs: Point out an implication of not being able to breathe in less than 16 kPa of plasma
     
06:30 (cur | prev) +62 Studenterhue talk contribs →‎Lungs: Note another source of plasmatoid lungs, people with the Plasma Lungs trait, from commit 5e7db01
     06:29  Traits‎‎ 2 changes history +972 [Studenterhue‎ (2×)]
     
06:29 (cur | prev) +169 Studenterhue talk contribs →‎Character Setup Traits: Note some additional restrictions for Plasma Lungs, added in commit b3fd515
     
06:28 (cur | prev) +803 Studenterhue talk contribs →‎Character Setup Traits: Add Plasma Lungs trait. The trait itself was added in commit 5e7db01
     05:15  Scientist diffhist +34 Studenterhue talk contribs →‎Your Equipment: Scientists now get the scientist's labcoat, courtesy of PR #18771 being merged, so got to update the line about the labcoat to match

5 May 2024

     06:06  Murder‎‎ 7 changes history +504 [Studenterhue‎ (7×)]
     
06:06 (cur | prev) +171 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam dart revolver as well.
     
06:01 (cur | prev) +216 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam darts and gun, fix a comma splice
     
04:38 (cur | prev) +65 Studenterhue talk contribs →‎List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading
     
04:37 (cur | prev) +3 Studenterhue talk contribs →‎List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit
     
04:32 (cur | prev) +50 Studenterhue talk contribs →‎List of Longarms: Explain why Striker-7's pre-wound drum is notable
     
04:21 (cur | prev) 0 Studenterhue talk contribs →‎List of Sidearms: Update Lo-Point capacity, per same PR
     
04:02 (cur | prev) −1 Studenterhue talk contribs →‎List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged
     05:51  General Objects diffhist +6 Studenterhue talk contribs →‎General Items (handheld): Complete Handheld Arcade Games ID
     05:09  Random Events diffhist +34 Studenterhue talk contribs →‎Ion Storm: Note these can break security cameras, as a result of commit 3e58383

4 May 2024

     17:29  Foods and Drinks diffhist +3,214 Ilysen talk contribs Add new pizza mechanics, as implemented in #18692
     14:56  Medical Director diffhist +377 Sord213 talk contribs department ID comp
     05:05  Medical Doctor‎‎ 5 changes history +1,115 [Studenterhue‎ (5×)]
     
05:05 (cur | prev) +123 Studenterhue talk contribs →‎The Cloner: Reference emagging the console to remove the record deletion access lock here as well, though in a different way that assumes the reader ISN'T an antag
     
05:01 (cur | prev) +61 Studenterhue talk contribs →‎Syndicate Shenanigans: Traitor Medical Doctor: Update name of sleep toxin, add a handful of links and a missing article
     
04:58 (cur | prev) +271 Studenterhue talk contribs →‎Syndicate Shenanigans: Traitor Medical Doctor: Get in a mention of emagging the cloner to remove the access lock, added in commit 75cc96c
     
04:51 (cur | prev) +603 Studenterhue talk contribs →‎Antagonist Medical Doctor: List the job-specific items for Traitor Medical Doctor, add in some topic sentences,
     
04:37 (cur | prev) +57 Studenterhue talk contribs →‎Syndicate Shenanigans: Split up into general antag vs traitor-specific stuff (don't have very creative titles for this one)

3 May 2024

     07:01  Traits‎‎ 2 changes history +138 [Studenterhue‎ (2×)]
     
07:01 (cur | prev) +48 Studenterhue talk contribs →‎Character Setup Traits: Note aggressive critters spawn tame in Pet Person description
     
06:22 (cur | prev) +90 Studenterhue talk contribs →‎Job Traits: Note Engineer Training allows salvager zip gun repair
     06:30  Murder diffhist +585 Studenterhue talk contribs →‎List of Sidearms: Add in customized/salvager zip gun
     05:55  Guide to Botany‎‎ 2 changes history +39 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) +19 Studenterhue talk contribs →‎Available Crops: Offer some more info about getting sunflower seeds, move some info over to Foods and Drinks
     
05:34 (cur | prev) +16 Studenterhue talk contribs →‎Available Crops: Add images for sunflower plant and crop
     05:51  Foods and Drinks diffhist +381 Studenterhue talk contribs →‎Snacks: Add sunflower seeds, introduced when PR #17626 was merged

1 May 2024

     06:48  Medical Doctor‎‎ 2 changes history +547 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +463 Studenterhue talk contribs →‎Crew Objectives: Elaborate on conditions for patches objective. This page no longer recommends applying patches to yourself, since it no longer counts
     
05:54 (cur | prev) +84 Studenterhue talk contribs →‎Crew Objectives: Specify you need a doctor's labcoat for the Patchwork, rephrase general explanation of said reward
     05:35  Spacebux diffhist +148 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for the Jobs of the Days

30 April 2024

     06:30  Spacebux‎‎ 2 changes history +299 [Studenterhue‎ (2×)]
     
06:30 (cur | prev) +250 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for various gimmick jobs
     
06:21 (cur | prev) +49 Studenterhue talk contribs →‎Base Spacebux Wage: Add in wages for Botanist and Rancher
     06:16  Murder‎‎ 2 changes history +224 [Studenterhue‎ (2×)]
     
06:16 (cur | prev) +99 Studenterhue talk contribs →‎List of Energy Weapons: Make a similar note in the entry for phasers
     
06:14 (cur | prev) +125 Studenterhue talk contribs →‎Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164

29 April 2024

     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164

28 April 2024

     20:02  Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later.
     06:50  Chemicals diffhist −481 Studenterhue talk contribs →‎Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam
     06:00  Medical Director diffhist −2 Studenterhue talk contribs →‎Crew Objectives: Update text of patches-related objective
     05:58  Medical Doctor‎‎ 3 changes history +465 [Studenterhue‎ (3×)]
     
05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective
     
05:42 (cur | prev) −8 Studenterhue talk contribs →‎Medicine: Correct summation of menders
     
05:38 (cur | prev) +477 Studenterhue talk contribs →‎Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430
     05:48  Adventure Zone diffhist −311 Azrun talk contribs
     05:22  Spacebux‎‎ 6 changes history +150 [Studenterhue‎ (6×)]
     
05:22 (cur | prev) −2 Studenterhue talk contribs →‎Base Spacebux Wage: Likewise update the engineering jobs' listings
     
05:21 (cur | prev) −1 Studenterhue talk contribs →‎Base Spacebux Wage: Update listings for med and sci jobs
     
05:19 (cur | prev) +4 Studenterhue talk contribs →‎Base Spacebux Wage: Update wages listed for various civ jobs
     
05:14 (cur | prev) −49 Studenterhue talk contribs →‎Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely
     
04:56 (cur | prev) +171 Studenterhue talk contribs →‎Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity
     
04:48 (cur | prev) +27 Studenterhue talk contribs →‎Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative

27 April 2024

     06:35  Space Pod diffhist +111 Studenterhue talk contribs →‎Flying the Pod: Adjust to account for pod engines starting off, rather than already on
     02:14  Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain

26 April 2024

     06:09  Space Pod‎‎ 2 changes history +689 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +569 Studenterhue talk contribs →‎Secondary Systems: Add Storage Hold component, added when PR #18574 was merged
     
05:37 (cur | prev) +120 Studenterhue talk contribs →‎Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability
     04:45  Chemicals‎‎ 3 changes history +343 [Studenterhue‎ (3×)]
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged