Related changes
← Game FAQ
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
3 May 2024
|
07:01 | Traits 2 changes history +138 [Studenterhue (2×)] | |||
|
07:01 (cur | prev) +48 Studenterhue talk contribs →Character Setup Traits: Note aggressive critters spawn tame in Pet Person description | ||||
|
06:22 (cur | prev) +90 Studenterhue talk contribs →Job Traits: Note Engineer Training allows salvager zip gun repair |
06:30 | Murder diffhist +585 Studenterhue talk contribs →List of Sidearms: Add in customized/salvager zip gun |
1 May 2024
05:35 | Spacebux diffhist +148 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for the Jobs of the Days |
30 April 2024
|
06:31 | Spacebux 3 changes history +299 [Studenterhue (3×)] | |||
m |
|
06:31 (cur | prev) 0 Studenterhue talk contribs →Base Spacebux Wage: Radio Shot Host isn't a thing, Studenterhue... | |||
|
06:30 (cur | prev) +250 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for various gimmick jobs | ||||
|
06:21 (cur | prev) +49 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for Botanist and Rancher |
|
06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
|
06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
|
06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
|
06:30 | Botanist 5 changes history +479 [Studenterhue (5×)] | |||
m |
|
06:30 (cur | prev) +4 Studenterhue talk contribs →My first bee: Reroute bee kibble link to Foods and Drinks, since unlike To Serve Man, that resource is usually updated more often | |||
|
06:26 (cur | prev) +152 Studenterhue talk contribs →Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards | ||||
|
06:17 (cur | prev) +33 Studenterhue talk contribs →Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods | ||||
|
06:09 (cur | prev) +257 Studenterhue talk contribs →Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged | ||||
|
06:06 (cur | prev) +33 Studenterhue talk contribs →Crew Objectives: Update text of botanist objectives |
05:48 | Adventure Zone diffhist −311 Azrun talk contribs |
|
05:22 | Spacebux 7 changes history +239 [Studenterhue (7×)] | |||
|
05:22 (cur | prev) −2 Studenterhue talk contribs →Base Spacebux Wage: Likewise update the engineering jobs' listings | ||||
|
05:21 (cur | prev) −1 Studenterhue talk contribs →Base Spacebux Wage: Update listings for med and sci jobs | ||||
|
05:19 (cur | prev) +4 Studenterhue talk contribs →Base Spacebux Wage: Update wages listed for various civ jobs | ||||
|
05:14 (cur | prev) −49 Studenterhue talk contribs →Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely | ||||
|
04:56 (cur | prev) +171 Studenterhue talk contribs →Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity | ||||
|
04:48 (cur | prev) +27 Studenterhue talk contribs →Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative | ||||
m |
|
04:43 (cur | prev) +89 Studenterhue talk contribs →Purchasable Items: Add links to info on satchel versions of travel backpack, randoseru, and rucksack |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |
27 April 2024
06:35 | Space Pod diffhist +111 Studenterhue talk contribs →Flying the Pod: Adjust to account for pod engines starting off, rather than already on |
m 04:33 | Hydroponics diffhist +11 Studenterhue talk contribs Text replacement - "Hacking#Vending_Machines_and_Autolathes" to "Hacking#Vending Machines and Fabricators" |
26 April 2024
|
06:09 | Space Pod 2 changes history +689 [Studenterhue (2×)] | |||
|
06:09 (cur | prev) +569 Studenterhue talk contribs →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged | ||||
|
05:37 (cur | prev) +120 Studenterhue talk contribs →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability |
05:25 | Clothing diffhist +165 Studenterhue talk contribs →Head: Add construction cone |
|
05:22 | Engineering Objects 2 changes history +1,143 [Studenterhue (2×)] | |||
m |
|
05:22 (cur | prev) +84 Studenterhue talk contribs →Engineering Apparel: Add links to info on construction cones | |||
|
05:21 (cur | prev) +1,059 Studenterhue talk contribs →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged |
25 April 2024
|
06:44 | XP 3 changes history +45 [Studenterhue (3×)] | |||
m |
|
06:44 (cur | prev) 0 Studenterhue talk contribs Ha, almost forgot about the intro | |||
m |
|
06:37 (cur | prev) 0 Studenterhue talk contribs →The Basics: Try to standardize the capitalizations a bit | |||
|
06:36 (cur | prev) +45 Studenterhue talk contribs →Earning XP: Get in a mention of completing objectives giving XP, per merging of PR #18430 |
|
06:22 | Traits 3 changes history +1,464 [Studenterhue (3×)] | |||
|
06:22 (cur | prev) +290 Studenterhue talk contribs →Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later | ||||
|
06:14 (cur | prev) +47 Studenterhue talk contribs →Character Setup Traits: Point out another thing about the list of pets for Pet Person | ||||
|
05:58 (cur | prev) +1,127 Studenterhue talk contribs →Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get |
06:01 | Medals diffhist +65 Studenterhue talk contribs →Non-Secret Medals: Note pets from Pet Person don't count for Noah's Shuttle, per merging of PR #18510 |
|
05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
|
05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
|
05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
|
05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
|
04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
|
04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
|
04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
|
04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
24 April 2024
m 22:56 | Medals diffhist −1 Sbmhawk talk contribs PTL mechanics were changed |
11:39 | Botanist diffhist +85 Tribaja talk contribs Added a line in bee-keeping about bees enjoying bee kibble. |
|
06:25 | Guide to AI 2 changes history +763 [Studenterhue (2×)] | |||
|
06:25 (cur | prev) +531 Studenterhue talk contribs →Intercom espionage: On a similar token, discuss AI eyebots coming with intercoms | ||||
|
06:00 (cur | prev) +232 Studenterhue talk contribs →AI Shells: Get in a mention that AI eyebots have intercoms, a featured that was added when PR #18085 was merged. I think I ought to reorganize the paragraph about eyebots, but I'm not sure how |
05:19 | Being A Better Traitor diffhist −60 Studenterhue talk contribs →Mining Charge Hacker: Cut mention of mechanized boots causing faster jetpack fuel consumption as well. Not too much of a problem now that mechboots make you move at normal speed, rather than extra fast speed |
23 April 2024
|
06:37 | Miner 5 changes history +277 [Studenterhue (5×)] | |||
|
06:37 (cur | prev) +89 Studenterhue talk contribs →Gettin' to work: Rename these sections by water vs space map, since using specific maps means they'll get bit too long, while putting the relevant maps in descriptions | ||||
m |
|
06:24 (cur | prev) 0 Studenterhue talk contribs →Supplementary video: Fix this being in sentence case for some odd reason | |||
|
06:23 (cur | prev) +124 Studenterhue talk contribs →Red Faction: Syndicate Miners: Explain how the mechboots help avoid sec and vigilantes. This is true, even after commit 221e8ba made them only reduce certain movement speed penalties, though the reason why is different and might not be obvious | ||||
|
06:03 (cur | prev) −69 Studenterhue talk contribs →Profiting: Remove reference to making instruments with matsci, since that was removed when PR #10581 was merged | ||||
|
06:02 (cur | prev) +133 Studenterhue talk contribs →Profiting: Update description of mechanized boots benefits, in light of commit 221e8ba, and list a few applications for it |
|
05:57 | Being A Better Traitor 3 changes history +335 [Studenterhue (3×)] | |||
|
05:57 (cur | prev) +222 Studenterhue talk contribs →Mining Charge Hacker: Update (or at least attempt to update) advice regarding mechanized boots, since commit 221e8ba changed them to negate speed penalties rather than directly increase speed. Dodging bullets and evading cameras is probably not on the table, but there are other benefits. | ||||
|
05:53 (cur | prev) +308 Studenterhue talk contribs →Mining Charge Hacker: Provide a more realistic assessment of industrial armor, since it's not that resistant. Also actually finish the sentence because I jumped the gun there saving these changes, plus add in a link to info about indie armor. | ||||
|
05:38 (cur | prev) −195 Studenterhue talk contribs →Mining Charge Hacker: Rewrite these tips. Notably splits the paragraph-long tip about getting certain kinds of gear into a more readable list, removes some first person language and chained links, makes all the three tips have the same bullet level |
22 April 2024
|
06:14 | Hydroponics 2 changes history +587 [Studenterhue (2×)] | |||
|
06:14 (cur | prev) +585 Studenterhue talk contribs Update Clarion tab/generally give more details about room's contents, include some location info | ||||
m |
|
06:04 (cur | prev) +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
m 06:04 | Botanist diffhist +2 Studenterhue talk contribs Text replacement - "ClarionHydroponics.png" to "ClarionHydroponicsV2.png" |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
21 April 2024
|
22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
|
22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
|
22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
|
21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
|
06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
|
06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
|
06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
|
05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
m |
|
05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
|
05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
|
04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
|
04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
06:36 | Being A Better Traitor diffhist −76 Studenterhue talk contribs →Class Crate - Grenadier: Cut mention of pod-seeking shells; those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't work in the grenadier's launcher |
06:35 | Space Pod diffhist +28 Studenterhue talk contribs →Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged |
20 April 2024
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
05:47 | Artifact Research diffhist +582 Studenterhue talk contribs →Hand-held Artifacts: Add healing wand, from commit e21f8c1 |
04:57 | Engineering Objects diffhist +159 Studenterhue talk contribs →Engineering Apparel: Note what access this thing requires |
|
04:54 | Access Levels 3 changes history +147 [Studenterhue (3×)] | |||
|
04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel | ||||
|
04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link | ||||
|
04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated |
|
04:36 | Medical Objects 5 changes history +5,936 [Studenterhue (5×)] | |||
|
04:36 (cur | prev) +71 Studenterhue talk contribs →Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding | ||||
|
04:33 (cur | prev) +112 Studenterhue talk contribs →Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful | ||||
|
04:27 (cur | prev) +5,775 Studenterhue talk contribs →Medical Apparel: List out contents | ||||
|
04:26 (cur | prev) +14 Studenterhue talk contribs →Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better | ||||
|
03:24 (cur | prev) −36 Studenterhue talk contribs →Machinery: Spin off Medical Apparel into its own section to document its contents |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
18 April 2024
|
06:19 | Traitor Objectives 3 changes history −130 [Studenterhue (3×)] | |||
|
06:19 (cur | prev) −125 Studenterhue talk contribs →Tasers: Since commit c6ff335 made them crates, I don't think packets or explosions will help with this | ||||
m |
|
06:14 (cur | prev) −3 Studenterhue talk contribs →Tasers: Update link to info on Special Equipment lockers, since those became crates in commit c6ff335 | |||
m |
|
06:07 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
|
05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
|
05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
|
05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
|
05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
|
05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
|
05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
|
05:01 | Traits 3 changes history +1,115 [Studenterhue (3×)] | |||
|
05:01 (cur | prev) +508 Studenterhue talk contribs →Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged | ||||
|
04:26 (cur | prev) +275 Studenterhue talk contribs →Character Setup Traits: Add Trippy, from same PR | ||||
|
04:19 (cur | prev) +332 Studenterhue talk contribs →Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged |
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
16 April 2024
|
06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
|
06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
|
06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
|
05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
|
05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
|
05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
14 April 2024
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
13 April 2024
|
23:09 | Implants 2 changes history +88 [Studenterhue (2×)] | |||
|
23:09 (cur | prev) +68 Studenterhue talk contribs →Mind Protection Health Implant: Note which other jobs have this implant | ||||
|
23:00 (cur | prev) +20 Studenterhue talk contribs →Mind Protection Health Implant: Note Cap has mind protection health implant too. That feature was introduced when PR #18294 was testmerged and then got merged proper. |
|
06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
m |
|
06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
|
06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
|
05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
|
05:25 | Clothing 5 changes history +1,699 [Studenterhue (5×)] | |||
|
05:25 (cur | prev) −143 Studenterhue talk contribs →Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation | ||||
|
05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description | ||||
|
05:09 (cur | prev) +515 Studenterhue talk contribs →Uniform: Add atheist sweater | ||||
|
04:57 (cur | prev) +691 Studenterhue talk contribs →(Exo)Suit: Add weird cultist robe | ||||
|
04:31 (cur | prev) +623 Studenterhue talk contribs →(Exo)Suit: Add adeptus mechanicus robe |
12 April 2024
|
18:30 | Clothing 11 changes history +4,292 [Studenterhue (11×)] | |||
|
18:30 (cur | prev) +8 Studenterhue talk contribs →(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording | ||||
|
18:24 (cur | prev) +1 Studenterhue talk contribs →(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error | ||||
|
18:14 (cur | prev) +830 Studenterhue talk contribs →(Exo)Suit: Delve more into specialist heavy operative combat armor stats | ||||
|
17:55 (cur | prev) −1 Studenterhue talk contribs →Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages | ||||
|
07:17 (cur | prev) +695 Studenterhue talk contribs →Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta. | ||||
|
07:08 (cur | prev) +664 Studenterhue talk contribs →(Exo)Suit: Add witchfinder general's coat | ||||
|
07:01 (cur | prev) +598 Studenterhue talk contribs →Uniform: Add witchfinder general's outfit | ||||
|
06:35 (cur | prev) +50 Studenterhue talk contribs →Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets | ||||
|
06:34 (cur | prev) +419 Studenterhue talk contribs →Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there | ||||
|
06:21 (cur | prev) +353 Studenterhue talk contribs →Head: Discuss stats of specialist combat helmet as well | ||||
|
06:12 (cur | prev) +675 Studenterhue talk contribs →Head: Delve more into heavy specialist great helm's stats |
11 April 2024
|
06:18 | Terminology 2 changes history +808 [Studenterhue (2×)] | |||
|
06:18 (cur | prev) +388 Studenterhue talk contribs Add in a short intro. Harder to write than I expected. | ||||
|
05:44 (cur | prev) +420 Studenterhue talk contribs →S-Z: Add trinket |
05:13 | Random Events diffhist +1,071 Studenterhue talk contribs →Default Events: Add Illegal Trinkets event, introduced when PR #18372 was merged |
10 April 2024
|
06:01 | Guide to Being Robust 2 changes history 0 [Studenterhue (2×)] | |||
|
06:01 (cur | prev) 0 Studenterhue talk contribs →Smash: Likewise update stamina and disorient numbers for wall smashes, again due to commit 8b3faec | ||||
|
06:00 (cur | prev) 0 Studenterhue talk contribs →Smash: Update stamina and disorient numbers for window smash in light of commit 8b3faec |
|
05:07 | Terminology 5 changes history +1,260 [Studenterhue (5×)] | |||
|
05:07 (cur | prev) +74 Studenterhue talk contribs →Goon: I hate that I have to do this, but I guess I ought to clarify that this has nothing to do with another definition of "goon", for sake of preserving dignity, somewhat | ||||
m |
|
05:04 (cur | prev) −2 Studenterhue talk contribs →Singuloose: Correct a grammar error | |||
|
04:58 (cur | prev) +576 Studenterhue talk contribs →M-R: Add maxcap | ||||
|
04:37 (cur | prev) +577 Studenterhue talk contribs →S-Z: Add TC | ||||
|
04:24 (cur | prev) +35 Studenterhue talk contribs →A-D: Add arc |
9 April 2024
|
05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
|
05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
|
05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
8 April 2024
|
06:35 | Clothing 7 changes history +2,163 [Studenterhue (7×)] | |||
|
06:35 (cur | prev) +72 Studenterhue talk contribs →Head: Likewise for nun hood in its description | ||||
|
06:34 (cur | prev) +46 Studenterhue talk contribs →(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description | ||||
|
06:30 (cur | prev) +605 Studenterhue talk contribs →Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added. | ||||
|
06:18 (cur | prev) +651 Studenterhue talk contribs →Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name | ||||
|
05:58 (cur | prev) +488 Studenterhue talk contribs →Uniform: Add buddhist robe | ||||
|
05:38 (cur | prev) +172 Studenterhue talk contribs →Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a | ||||
|
05:35 (cur | prev) +129 Studenterhue talk contribs →Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points |
7 April 2024
04:31 | Medical Objects diffhist +227 Studenterhue talk contribs →Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module |
6 April 2024
|
07:06 | General Objects 3 changes history +853 [Studenterhue (3×)] | |||
|
07:06 (cur | prev) +530 Studenterhue talk contribs →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged | ||||
|
06:57 (cur | prev) +89 Studenterhue talk contribs →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown. | ||||
|
06:54 (cur | prev) +234 Studenterhue talk contribs →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability |
|
06:26 | Cyborg 5 changes history +1,763 [Studenterhue (5×)] | |||
m |
|
06:26 (cur | prev) +3 Studenterhue talk contribs →Upgrades: Making them at a robotics fab, not making them a robotics fab, whoops. Not my day today | |||
|
06:21 (cur | prev) +1,040 Studenterhue talk contribs →Upgrades: Put this information on the descriptions of the four modules as well. Putting how-to-obtain info on the other ones would take some time, so I'm putting that off for now | ||||
|
06:06 (cur | prev) +479 Studenterhue talk contribs →Upgrades: Give some general information on how to get upgrades, so I can mention them appearing in abandoned crates (they already appeared in them before PR #9605 was merged) | ||||
m |
|
05:58 (cur | prev) +9 Studenterhue talk contribs →Arms and legs: Add a missing word to prove I am not a doofus | |||
|
05:56 (cur | prev) +232 Studenterhue talk contribs →Arms and legs: Note the thrusters appear in abandoned crates, something introduced when PR #9605 was merged |
5 April 2024
|
m 07:15 | Medical Objects 4 changes history +1 [Retrino (4×)] | |||
m |
|
07:15 (cur | prev) +2 Retrino talk contribs vial sprite update | |||
m |
|
07:04 (cur | prev) −1 Retrino talk contribs medicine bottle update | |||
m |
|
06:40 (cur | prev) 0 Retrino talk contribs small beaker update | |||
m |
|
06:31 (cur | prev) 0 Retrino talk contribs beaker update |
m 06:30 | Cyborg diffhist 0 Retrino talk contribs beaker update |
4 April 2024
|
06:44 | Clothing 7 changes history +1,891 [Studenterhue (7×)] | |||
|
06:44 (cur | prev) +6 Studenterhue talk contribs →Head: Specify how much melee resistance the space-american football helmet provides | ||||
m |
|
06:36 (cur | prev) +20 Studenterhue talk contribs →Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit | |||
|
06:33 (cur | prev) −68 Studenterhue talk contribs →(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit | ||||
|
06:31 (cur | prev) +125 Studenterhue talk contribs →(Exo)Suit: Add light armor vest, or rather a link directing people to info on it | ||||
|
06:23 (cur | prev) +539 Studenterhue talk contribs →Masks: Add respirator mask, added when PR #13739 was merged | ||||
|
06:06 (cur | prev) +568 Studenterhue talk contribs →Uniform: Add outlander's jumpsuit, from same PR | ||||
|
05:49 (cur | prev) +701 Studenterhue talk contribs →Head: Add outlander's mask, added when PR #17965 was merged |
m 06:24 | Medals diffhist +28 Studenterhue talk contribs →Secret Medals: Add link to info about gas respirator skin |