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- 02:44, 17 April 2019 diff hist +204 Medical Doctor More ways to load people in and out of the scanner
- 02:13, 17 April 2019 diff hist +391 Geneticist Another way to eject and load people into the scanner
- 01:54, 17 April 2019 diff hist +59 Guide to Genetics A new way to eject people out of the scanner
- 01:51, 17 April 2019 diff hist +95 Guide to Genetics A new way to load people into the scanner
- 21:46, 16 April 2019 diff hist +31 Antagonist Ling has its own game mode too, at least I remembered that bit
- 18:29, 16 April 2019 diff hist +856 User:Studenterhue/Martian There's what happened to Martian mode.
- 18:05, 16 April 2019 diff hist +220 Antagonist Specify that antag objectives
- 17:49, 16 April 2019 diff hist +1,374 Antagonist Replace the arbitrary and honestly not very useful categorization based on perceived rarity with a table showing how/where antags can appear
- 04:55, 16 April 2019 diff hist −5,273 User:Studenterhue/Sandbox Out with fabricator table, in with antag table
- 04:39, 16 April 2019 diff hist +653 Antagonist Add sections detailing selection for latejoin and random event antags (well, sort of for the latter). Also, why did I put Antag Tokens as a 4th level header?
- 04:21, 16 April 2019 diff hist −6 m User:Studenterhue/Intruder Damnit, extra with
- 04:18, 16 April 2019 diff hist +204 N User:Studenterhue/Martian Gotta start somewhere...starting with page image, section titles, and supplementary video
- 04:09, 16 April 2019 diff hist +24 N Ovary Station Redirected page to Devstation current
- 04:05, 16 April 2019 diff hist +214 Changelog April 15th update
- 02:32, 16 April 2019 diff hist +123 Implants Mention that loyalty implanted people have a L over them when viewed with SecHUDs
- 02:27, 16 April 2019 diff hist +734 Revolutionary Thoughts on people who try to help or become revs, based on a recent forum thread
- 02:11, 16 April 2019 diff hist +443 Revolutionary Make a note that SecHUDs now display who's loyalty implanted
- 01:53, 16 April 2019 diff hist +49 Security Objects SecHUDs now have an L icon for loyalty-implanted people
- 22:27, 15 April 2019 diff hist +1,119 User:Studenterhue A current projects list
- 22:15, 15 April 2019 diff hist +31 User:Studenterhue Realign the previous milestones, because I used the wrong timeline somewhere. Add the true 6000th Contribution, rearrange the links.
- 21:40, 15 April 2019 diff hist +3 m Construction Metal crystal->metal or crystal, sorry
- 21:39, 15 April 2019 diff hist +169 Construction More on breaking airlocks. Also you're usually making sounds really weird
- 21:33, 15 April 2019 diff hist −2 m Staff Assistant Lucky, not luckily.
- 21:33, 15 April 2019 diff hist +2 m Data Center Missing article current
- 04:38, 15 April 2019 diff hist +186 User:Studenterhue/Atlas Mention Atlas's player restriction
- 04:29, 15 April 2019 diff hist +184 Cogmap2 Mention Cog2's new player floor
- 04:27, 15 April 2019 diff hist +674 Changelog April 14th update
- 04:25, 15 April 2019 diff hist −139 SS13 Wiki:Current events Updates on Contrband, Syndicate Items, and Making and Breaking tasks, new tasks for Guide to Mining and Cyborg
- 04:16, 15 April 2019 diff hist −12 Making and Breaking Robotics doesn't always have two manufacturers (looking at you, Atlas)
- 04:14, 15 April 2019 diff hist +9,222 Making and Breaking Add a big table of crap the robotics fab can make. Might prompt some ID changes later
- 03:36, 15 April 2019 diff hist +104 Changeling When the ling is in shambler mode, members of the hivemind gain a weak spit attack. Haven't seen much use of it, so I've nothing much more than what's mentioned on the changelog.
- 03:33, 15 April 2019 diff hist +3,520 Making and Breaking Add list of things medical fab can make
- 03:31, 15 April 2019 diff hist +5 Changeling Now, the headspider is player controlled and Horror Form and Regen Stasis can be used while unconscious
- 23:33, 14 April 2019 diff hist +537 Murder Add the laser assault rifle to the energy sidearms section, because while it's more like a long arm, that section has more relevant info.
- 22:11, 14 April 2019 diff hist +15 Template:JobMenu Add Wrestler
- 16:27, 14 April 2019 diff hist +247 Wrestler A more flavorful intro for wrestler and a bit more on when Wrestlers appear
- 16:23, 14 April 2019 diff hist +31 Being A Better Traitor Syndicate credits now have randomly-generated names
- 16:21, 14 April 2019 diff hist +2 Spy Thief Syndicate credits now have randomly-generated names
- 16:19, 14 April 2019 diff hist +41 Syndicate Items And now the currency for syndicate items has a randomly-generated name
- 16:16, 14 April 2019 diff hist −2 Discontinued Syndicate Items The rig suit definitely doesn't appear in surplus crate snow
- 16:14, 14 April 2019 diff hist +908 Discontinued Syndicate Items Add Syndicate Command Armor
- 15:58, 14 April 2019 diff hist +18 Discontinued Syndicate Items Update link to Guide to Mining's entry on the Industrial Space Armor Set
- 15:56, 14 April 2019 diff hist +19 m Clothing Update link to Guide to Mining's entry on the Industrial Space Armor Set in the indie space helmet entry
- 15:54, 14 April 2019 diff hist +19 m Clothing Update link to Guide to Mining's etnry on the Industrial Space Armor Set
- 15:54, 14 April 2019 diff hist +18 m Spy Thief Update link to Guide to Mining's etnry on the Industrial Space Armor Set
- 15:53, 14 April 2019 diff hist +18 m Ore Processing Update link to Guide to Mining's etnry on the Industrial Space Armor Set
- 15:53, 14 April 2019 diff hist +19 m Doctoring Update link to Industrial Space Armor Set
- 15:45, 14 April 2019 diff hist +18 Guide to Mining A more reasonable id for the Industrial Space Armor Set
- 15:43, 14 April 2019 diff hist 0 m Revolutionary Fix a link to Syndicate Items
- 03:56, 14 April 2019 diff hist +170 Security Officer Mention the stun baton's disorientation special attack
- 03:52, 14 April 2019 diff hist +15 Antagonist Add wrestler to...uncommon, I guess. Better organization scheme likely coming soon
- 03:43, 14 April 2019 diff hist +257 Security Objects Mention that successive taser shots stun for longer, that tasers can also slow, and that stun baton can disorientate, and so can its special attack.
- 03:37, 14 April 2019 diff hist +984 Security Officer Update the section on sec weapons, including an update of taser capacity, discussion of the new stun mechanics and advice on the barrier.
- 03:16, 14 April 2019 diff hist +159 Wrestler Wrestler can also spawn without admin intervention
- 03:15, 14 April 2019 diff hist +14 Game Modes Wrestler can definitely be in mixed
- 03:15, 14 April 2019 diff hist +407 Jobs Recategorize the section for antag roles based on which ones have their own modes and which don't. I'd prefer some more nuanced categorization, but I'll save it for the Antag page
- 03:00, 14 April 2019 diff hist −1 Jobs Move wrestler to the main antag rotation, since it can definitely appear without admin intervention
- 22:17, 13 April 2019 diff hist +4,120 Making and Breaking Add a table of things the mining fabricator can make
- 21:47, 13 April 2019 diff hist +22 Clothing I've been told that the operative firesuit does indeed make people fireproof
- 21:32, 13 April 2019 diff hist −12 Syndicate Items More details about the firebrand's fire axe and the number of fuel tanks they get
- 21:18, 13 April 2019 diff hist −138 Being A Better Traitor Remove references to the grenadier crate having tactical grenades
- 21:13, 13 April 2019 diff hist −15 Clothing Add an "entry" for gown, make the medical scrubs entry direct people to Medical Objects
- 21:12, 13 April 2019 diff hist +716 Medical Objects Move medical scrubs to here, add gown, add a link to the medical fabricator section on Making and Breaking
- 21:06, 13 April 2019 diff hist +47 Syndicate Items Grenadier crate also comes with breaching charges
- 21:04, 13 April 2019 diff hist +157 Syndicate Items Update firebrand crate somewhat
- 20:51, 13 April 2019 diff hist +59 Syndicate Items Infiltrator and assault trooper crates now come with pouches
- 20:49, 13 April 2019 diff hist −2 Syndicate Items Update contents of grenadier crate
- 20:46, 13 April 2019 diff hist +510 Clothing Add specialist opereative firesuit and the firebrand version of the specialist helmet
- 20:26, 13 April 2019 diff hist +100 N File:LaserAssaultRifle.png An energy weapon that can fire both lasers and stun bullets. Wouldn't look out of place in ''Halo''.
- 20:22, 13 April 2019 diff hist +142 N File:SpecialistOperativeFiresuit.png The mostly fireproof suit of syndicate firebrand operatives. Red and orange, because it's the color of spicy chili peppers. And fire, I guess.
- 20:21, 13 April 2019 diff hist +86 N File:SpecialistCombatHelmetFirebrand.png The helmet syndicate firebrand operatives wear. Makes them look like Combine soldiers.
- 20:07, 13 April 2019 diff hist +92 N File:FireAxe.png An axe that can break down doors, windows, and people. Not, unfortunately, made out of fire.
- 19:59, 13 April 2019 diff hist +131 N File:Gown.png A loose piece of clothing that patients and doctors wear to show all the blood that splatters all over them during botched surgies.
- 17:35, 13 April 2019 diff hist +122 Contraband The LMG's contraband rating is surprisingly low
- 17:34, 13 April 2019 diff hist +2 m Murder Keep in the LMG in your pockets?
- 05:02, 13 April 2019 diff hist +44 Syndicate Items More on the fiber wire
- 04:53, 13 April 2019 diff hist +15 Jobs Head Surgeon definitely has pathology access too
- 04:52, 13 April 2019 diff hist +377 Head Surgeon (discontinued job) Head Surgeon is now a gimmick job. Congrats?
- 04:44, 13 April 2019 diff hist +194 Jobs Head Surgeon is now occasionally available as a gimmick job.
- 02:02, 13 April 2019 diff hist +3,085 Making and Breaking Add items ship component fabricator can make
- 01:39, 13 April 2019 diff hist +108 m Making and Breaking Update links for generic hats and jumpsuits
- 01:35, 13 April 2019 diff hist +6 Clothing Demonstrate that Studenterhue misspelled Quartermaser. Also, feel like the uniforms gif would be a better illustrator for chameleon suit
- 01:34, 13 April 2019 diff hist +998 Clothing Add black suit, generic jumpsuit, and psychedelic jumpsuit
- 01:31, 13 April 2019 diff hist −4 m Clothing Remove extra word
- 01:17, 13 April 2019 diff hist +403 Clothing Add the generic hat
- 01:11, 13 April 2019 diff hist +126 N File:BlackSuitDress.png A black dress + skirt combo and red tie that a British lady who talks to a bald man with a barcode tattoo would probably wear.
- 01:09, 13 April 2019 diff hist +83 N File:BlackSuit.png A black suit and red tie that a bald man with a barcode tattoo would probably wear.
- 01:08, 13 April 2019 diff hist +71 N File:KnitCaps.gif The many varieties of generic caps that are probably not actually knit.
- 21:44, 12 April 2019 diff hist +957 Making and Breaking Add gas extractor items
- 21:41, 12 April 2019 diff hist +44 m Making and Breaking Correct patch links + notes on chems in said patches
- 21:37, 12 April 2019 diff hist −2 Making and Breaking Correct images for mining fab and gas extractor
- 21:36, 12 April 2019 diff hist +2,774 Making and Breaking Add a list of items the Personnel Equipment Manufacturer can make
- 21:34, 12 April 2019 diff hist +2,468 Making and Breaking Add stuff uniform manufacturer can make
- 20:26, 12 April 2019 diff hist +2 m Discontinued Syndicate Items Missing article
- 17:20, 12 April 2019 diff hist −9 Discontinued Syndicate Items Fix the link to Syndicates in Pipebomb entry, rewrite the pipe bomb's first sentence
- 17:15, 12 April 2019 diff hist −6 m Captain's Quarters only venting->no venting, previous one Captain->previous Captain
- 17:13, 12 April 2019 diff hist +1,291 Head of Personnel's Office Flesh out Cog1's tab
- 04:03, 12 April 2019 diff hist +6,231 Making and Breaking Add table of crap general fab can make
- 03:24, 12 April 2019 diff hist +286 User:Studenterhue/Sandbox A simple solution for marking whether an item's only available from a hacked fab
- 03:17, 12 April 2019 diff hist +365 Making and Breaking Mention hidden items and blueprints