User:Studenterhue/Sandbox
Name | Has Its Own Game Mode? | Can Be a Late-Join Antag? | Can Be a Random Event Antag? | Can Spawn in Mixed? | Has Special Spawn Conditions? |
---|---|---|---|---|---|
Traitor | ✓ | ✓ | ✓ | ||
Wizard | ✓ | ✓ | ✓ | ||
Nuclear Operative | ✓ | ||||
Blob | ✓ | ✓ | ✓ | ||
Gang | ✓ | ||||
Revolutionary | ✓ | ||||
Conspirator | ✓ | ||||
Spy Thief | ✓ | ✓ | ✓ | ||
Vampire | ✓ | ✓ | |||
Wraith | ✓ | ✓ | |||
Werewolf | ✓ | ||||
Wrestler | ✓ | ✓ | |||
Predator | ✓ | ||||
Krampus | ✓ | ||||
Grinch | ✓ | ||||
Gimmick antag roles | ✓ |
Powering the station: the geothermal capture system
All about Hotspots
These quakes cause particular effects within a certain radius of the center
Hunting for & Centering Hotspots: The Hard Part
For example, if you plop a rod northwest of the your previous spot and get an estimate of 8 when your previous one was 9, you should continue northwest. Conversely, if it's 10, you should head the opposite direction, southeast, and if it's 9 again, you should try another direction entirely.
Overlapping Hotspots
With a bit of intuition and some simple math, you can still decipher where the centers are. If you manage to find a corner of one hotspot where there isn't overlap (that is, readings of 10 and nothing above that), you could intuit the center based on which corner it is (i.e. if you've found the northwest corner of a hotspot, then the center is 10 tiles to the southeast.) From there, since you know where one hotspot is and thus how far you are its center at any point, you can use to decipher the dowsing rod readings. For example, if you get an estimate of 5 and know that there's a hotspot 3 tiles directly north of you, then that means there's another hotspot 2 tiles away in some direction.
Alternatively, you can ignore the distance estimates entirely and rely upon indicator light alone. Theoretically, you could use a single dowsing rod and find the center by the light alone. However, it's usually easier to make a grid of dowsing rods over an area, and