User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 33,897 edits. Account created on 17 February 2017.
7 October 2025
- 06:4906:49, 7 October 2025 diff hist +137 Syndicate Items →Standard Items: Add Syndicate uplinks to the list of PDAs immune to PDA bombing, a change introduced when PR #24854 was merged.
- 06:4706:47, 7 October 2025 diff hist +48 N Head Revolutionary Redirected page to Revolutionary#Head Revolutionaries current Tag: New redirect
- 06:4406:44, 7 October 2025 diff hist −6 Syndicate Items →Standard Items: Specify what PDAs can't be blown up. Also split the info on the MISSILE program into sub-bullets for easier reading.
- 06:3406:34, 7 October 2025 diff hist −5 Wizard →Utility: It looks like I mixed up the Hulk with Hulk Hogan here. Also "action" and "fashion" maybe? current
6 October 2025
- 07:3007:30, 6 October 2025 diff hist +870 Changelog →October 2025: October 5's changelog
- 06:5506:55, 6 October 2025 diff hist +747 Chemicals →Drugs: Describe psilocybin's effects in further detail
- 06:2406:24, 6 October 2025 diff hist +1 m Chemicals →Drugs: Fix a few run-ons. Forgot to mention that I tweaked a bit of wording in the previous edit.
- 06:2306:23, 6 October 2025 diff hist +36 Chemicals →Drugs: Update aranesp effects. With PR #24819 merged, the stun has been replaced with a Slowed debuff
5 October 2025
- 07:4007:40, 5 October 2025 diff hist +28 m Guide to Botany →Available Crops: Add a link to info on food buffs, with a slight tweak to the link of the text
- 07:3807:38, 5 October 2025 diff hist +112 Guide to Botany →Tools & Machinery: Mention the click-drag interaction for satchels and chutes. With PR #24669 merged, the interaction list has been nicely simplified.
- 07:3107:31, 5 October 2025 diff hist +132 Guide to Botany →Tools & Machinery: Note what *cannot* go into produce satchels, since commit 8021ce7 added eggs to the exclusion list
- 07:1807:18, 5 October 2025 diff hist +437 General Objects →General Items (handheld): Give a broader overview of satchels
- 07:0507:05, 5 October 2025 diff hist +180 General Objects →General Items (handheld): Explicitly state two chute and satchel interactions
- 06:2006:20, 5 October 2025 diff hist +853 General Objects →Industrial Cryogenic Sleep Unit: Add info on where cryo is located on other maps in rotation
- 06:0506:05, 5 October 2025 diff hist +67 General Objects →Industrial Cryogenic Sleep Unit: Put info on where cryo is located in tabs
- 05:5305:53, 5 October 2025 diff hist −62 General Objects →General Items (large): Give Industrial Cryogenic Sleep Unit its own section, because it's getting kinda large
4 October 2025
- 07:2307:23, 4 October 2025 diff hist +572 Changelog →October 2025: October 3's changelog
3 October 2025
- 07:3107:31, 3 October 2025 diff hist +1,742 Changelog →October 2025: October 2's changelog
- 06:5406:54, 3 October 2025 diff hist +278 Artifact Research →Bulky Artifacts: Add a basic summary of the wellspring artifact type from when PR #24746 was merged. Definitely worth expanding at a later point.
- 06:2006:20, 3 October 2025 diff hist +124 Quartermaster →Civilian Department: Add Empty Egg Cartons, from commit 8021ce7
2 October 2025
- 07:5007:50, 2 October 2025 diff hist +1,477 Changelog Changelog for October 1
- 07:1107:11, 2 October 2025 diff hist +50 Chemistry →Machines & Storage: Explain this canned drink link some more/provide some more leadup
- 07:0907:09, 2 October 2025 diff hist +128 Chemistry →Machines & Storage: Specifically note you can click the CheMaster 3000 images for more options
- 07:0507:05, 2 October 2025 diff hist +33 Chemistry →Machines & Storage: Switch these paragraphs about the CheMaster 3000 around so that the parts about making pills and stuff are together, with a few segues.
- 06:1506:15, 2 October 2025 diff hist +380 Artifact Research →Bulky Artifacts: Add radioactive artifact bombs, an interesting little artbomb variant added when PR #24755 was merged
1 October 2025
- 08:2108:21, 1 October 2025 diff hist +1,676 Chaplain →Other Things About Being a Chaplain: Add somewhat high-level description of Spooktober rituals, which took way more time and effort than I thought current
- 06:3506:35, 1 October 2025 diff hist +34 Chaplain →32px Wraiths: Substitute mention of using salt to reveal wraiths with using spirit candles to reveal wraiths, as salt lost the ability to reveal wraiths when PR #24644 was merged
- 06:1106:11, 1 October 2025 diff hist +181 m Wraith →Poltergeists: Insert links to abilities mentioned, put them italics
- 06:0606:06, 1 October 2025 diff hist −19 Wraith →Poltergeists: Move the comparison vs wraith closer to the list of wraith abilities and remove some abilities that are no longer part of the base wraith set
- 05:5405:54, 1 October 2025 diff hist +110 Wraith →Path 3: The Trickster: Note the Poltergeist limit applies to Classic too, as a result of PR #24780 getting merged
- 05:4705:47, 1 October 2025 diff hist +805 Changelog →September 2025: September 30's changelog
30 September 2025
- 08:0208:02, 30 September 2025 diff hist +186 Changelog →September 2025: September 29 changelog
- 08:0208:02, 30 September 2025 diff hist +298 N File:ResearchDirectorBioHood.png This is the item/inventory sprite for the research director's bio hood (that's its actual name, really), which features no movement speed penalty. [https://github.com/goonstation/goonstation/commit/f7feb0c5de56686bd7e116b1d05c359bdf2fe6b4 Sprite by Sord]. Category:Object Sprites current
- 08:0108:01, 30 September 2025 diff hist +298 N File:ResearchDirectorBioSuit.png This is the item/inventory sprite for the research director's bio suit (that's its actual name, really), which features no movement speed penalty. [https://github.com/goonstation/goonstation/commit/f7feb0c5de56686bd7e116b1d05c359bdf2fe6b4 Sprite by Sord]. Category:Object Sprites current
- 07:0907:09, 30 September 2025 diff hist +33 Game FAQ →How do I open containers?: Spell out "MMB" and fix some punctuation/grammar.
- 06:5706:57, 30 September 2025 diff hist +111 Arcfiend →Abilities: Mention, in a bit of a ham-fisted way, the medal for stopping hearts, added when PR #11509 was merged current
- 06:5306:53, 30 September 2025 diff hist +338 Medals →Non-Secret Medals: Go into further detail about how to get A shocking demise
- 06:2506:25, 30 September 2025 diff hist +76 Medals →Non-Secret Medals: Update instructions on how to get Professional Thief, as it got changed when PR #24743 was merged.
- 06:2206:22, 30 September 2025 diff hist +245 Medals →Non-Secret Medals: Add Professional Thief, introduced when PR #11509 was merged
- 06:2106:21, 30 September 2025 diff hist +17 Spy Thief →Other Objectives: Rename this to "Grand Theft: Spy Thief Objectives", a better reflection of how this discusses objectives in general
- 06:2006:20, 30 September 2025 diff hist +1,485 Spy Thief →Other Objectives: Greatly expand to discuss spy thief objectives more broadly and discuss the bounties objective specifically
- 06:0906:09, 30 September 2025 diff hist +263 N File:ProfessionalThiefMedal.png The Goonhub for the Professional Thief medal, which actually shows some of the rewards Spy Thieves can get instead things they can steal. [https://github.com/goonstation/goonstation/pull/11509 Image by FlameArrow57]. Category:BYOND Medal Images current
29 September 2025
- 07:0307:03, 29 September 2025 diff hist +134 Getting Started →Timing: Recommend cryo instead of suicide...wow, that is not something to take out of context...when discussing how to leave the server
- 06:5206:52, 29 September 2025 diff hist +41 Getting Started →Timing: Give a more up-to-date estimate of round time that also takes into account Classic vs Roleplay
- 06:2806:28, 29 September 2025 diff hist +236 Game Modes →Traitor: Actually, could also specify the numbers that allow 4 traitor slots too
- 06:0706:07, 29 September 2025 diff hist +887 Game Modes →Traitor: Explain how the game decides how many traitors to generate, in part to give "If there's enough people for 4 traitor slots, there's a 10% chance the game will replace one of those with a slot for wraith." more context
- 05:2405:24, 29 September 2025 diff hist +231 Jobs →Spooktober Jobs: Note how Spooktober jobs appear. As a result of commit acf06b8, the game shows a random selection, rather than showing each one every round
- 05:1405:14, 29 September 2025 diff hist +29 Jobs →Gimmick Jobs: Update Pest Control Specialist's accesses. Thanks to commit 492603c, they now have Staff Assistant level access
28 September 2025
- 07:5907:59, 28 September 2025 diff hist +457 Changelog →September 2025: September 27's changelog
- 07:4907:49, 28 September 2025 diff hist +376 Game Modes →Action: Give this a different name to differentiate it from the mixed mode and add a little note clarifying why we've two modes with very similar names