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- 05:40, 3 November 2024 diff hist +39 Gang →Locker Purchases: Give some more details about the switchblade special attack
- 05:22, 3 November 2024 diff hist +13 m Terminology →Plasma: Tweak some of the prose a bit
- 05:19, 3 November 2024 diff hist +13 m Terminology →Ass Jam: Rewrite this slightly weird clause about people calling Ass Jam Ass Day.
- 05:11, 3 November 2024 diff hist +189 Traitor Guess we should mention that how Traitor can access the Listening Post
- 04:38, 3 November 2024 diff hist +26 Nuclear Operative →By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post current
- 04:36, 3 November 2024 diff hist +150 Nuclear Operative →By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks
- 04:21, 3 November 2024 diff hist −56 Syndicate Battlecruiser Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged current
- 04:09, 3 November 2024 diff hist −16 Metagaming →In-Game Stuff: Fix sentence indirectly claiming you need an agent card to enter the Listening Post, which is no longer true as a result of PR #20547 being merged current
- 07:22, 2 November 2024 diff hist +861 Changelog November 1's changelog entries. Hooray, a new month
- 07:09, 2 November 2024 diff hist +222 Listening Post Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. current
- 07:03, 2 November 2024 diff hist 0 Listening Post/Getting In Hm, maybe it's actually onlyinclude?
- 07:02, 2 November 2024 diff hist +27 Listening Post/Getting In Add <includeonly> so transcluding doesn't add an annoying newline
- 07:00, 2 November 2024 diff hist +790 N Listening Post/Getting In Describes how Syndies can get, matching PR #20547's changes. Prose is not my best, but it's serviceable.
- 06:34, 2 November 2024 diff hist −138 Listening Post Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts
- 06:30, 2 November 2024 diff hist −23 Listening Post Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post
- 06:24, 2 November 2024 diff hist −24 Salesman →In the Red, Literally: Traitoring: Rewrite a sentence suggesting that people buy an agent card to access the Listening Post. With PR #20547 merged, you no longer need an agent card to visit that place as a Traitor
- 06:13, 2 November 2024 diff hist −276 Being A Better Traitor →Agent Card: Cut tip that says the agent card allows access to the Listening Post, as that functionality was removed when PR #20547 was merged
- 06:08, 2 November 2024 diff hist −98 Syndicate Items →Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money
- 06:05, 2 November 2024 diff hist +163 Syndicate Items →CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged
- 05:57, 2 November 2024 diff hist −77 Syndicate Items →Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged.
- 05:47, 2 November 2024 diff hist +1 m File:Influencer64x64.png →Summary: Should be "Influencer job", rather than "Influence job" current
- 05:46, 2 November 2024 diff hist +42 Jobs →Spooktober Jobs: Add in another joke for the Super Spy, referencing how you get both a medical eyepatch and a sneaking suit, which comes with its own eyepatch
- 05:44, 2 November 2024 diff hist +25 Jobs →Spooktober Jobs: Add in images for Space Cowboy, Discount Wizard, and Super Spy. I'm not late, I'm 11 months early...
- 05:41, 2 November 2024 diff hist +656 N File:SpaceCowboyV2-64x64.png This is a screenshot of the Spooktober job "Space Cowboy". Get it? They're a cow? In space? And they're also wearing cowboy garb? (Hat, boots, poncho, and more!) And have ranch access? No? Anyways, this one has remembered to light their cigarette 64x64 means it's 64 pixels tall and 64 wide. The game normally stores character sprites in 32x48, but this sprite has been cropped and upscaled to 64x64 to show detail. This is meant to go on the Jobs page and a page on the job depicted, if applicab... current
- 05:34, 2 November 2024 diff hist +650 N File:DiscountWizard64x68.png This is a screenshot of the Spooktober job Discount Wizard, who is less a wizard and more someone in a cardboard hat, bathrobe, and slippers going around pretending their mop is a staff. This one has a little Dwarven Beard going on, complementing his Mid-Back Length hair, but it's a "discount" one, because he hasn't been able to grow out the beard much. 64x68 means it's 64 pixels wide and 68 pixels wide. The game normally stores character sprites in 32x48, but this one has been cropped and u... current
- 05:27, 2 November 2024 diff hist +643 N File:SuperSpy64x64.png This is a screenshot of the Super Spy, a Spooktober job who basically goes around cosplaying as Solid Snake (or any of the other player characters) from the ''Metal Gear'' series. This specific one looks sort of like he could also play G.I. Joe, with his white Flat Top, and he's managed to put eye patches over ''both'' his eyes. 64x64 means it's 64 pixels tall and 64 wide. This is ''not'' how the game stores character sprites. Rather, this image is a character sprite that has been cropped an... current
- 07:19, 31 October 2024 diff hist +5 m Wraith →Path 3: The Trickster: Add in missing preposition in bullet point describing the Sleepyness trap current
- 07:17, 31 October 2024 diff hist −1 m Sauna Remove extra period current
- 07:17, 31 October 2024 diff hist +63 Toilets Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene. current
- 07:00, 31 October 2024 diff hist +47 Locker Room Add a similar note for Clarion's tab, since that map's version also has tubs and showers current
- 06:57, 31 October 2024 diff hist +47 Locker Room Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged.
- 06:55, 31 October 2024 diff hist +91 Spatial Interdictor Guide →Shields to maximum, Chief: Note Devera mainboards can be useful to those with the Stinky trait (added when PR #20763 was merged). current
- 06:52, 31 October 2024 diff hist +72 General Objects →General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
- 06:49, 31 October 2024 diff hist +57 General Objects →General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.
- 06:34, 31 October 2024 diff hist −4 m User:Studenterhue/Sous-Chef →Differences from Chef: Remove a missing article. At this point, while I have some ideas about further improvement, I feel reasonably confident about moving this to main space/"publishing" it
- 06:30, 31 October 2024 diff hist −63 User:Studenterhue/Sous-Chef →Differences from Chef: Try out an intro that I think helps introduce these points better.
- 06:29, 31 October 2024 diff hist +248 User:Studenterhue/Sous-Chef →The Chef du Sous Life: Similar with info on the gathering mystery meat and meatal. The idea behind this is to describe Sous-Chef on its own, rather than in relative merit to the Chef
- 06:20, 31 October 2024 diff hist +350 User:Studenterhue/Sous-Chef →The Chef du Sous Life: "Move" info on Kitchen Training to the introductory part of this section
- 06:07, 31 October 2024 diff hist +1,093 User:Studenterhue/Sous-Chef →The Civilian Channel: Discuss the civilian channel and ways to use it
- 05:24, 31 October 2024 diff hist +21 Wraith →Path 3: The Trickster: Update explanation of how Possession interacts with handcuffs. commit 43b9509 changed it from an automatic uncuff upon Possession unless they're silver to no self-cuffing before Possession
- 05:21, 31 October 2024 diff hist −388 Security Objects →Equipment: Cut sentences describing silver cuffs as a Wraith counter, as that functionality was removed in commit 43b9509
- 07:53, 30 October 2024 diff hist +236 Changelog →October 2024: October 29's single changelog update. Definitely did not add this before, or otherwise that would be a time paradox
- 07:52, 30 October 2024 diff hist +761 Changelog →October 2024: October 28's updates. Thought I added these to this page already, but evidently not...
- 07:39, 30 October 2024 diff hist +22 m AI Laws Fix some cases where he, his, and him are being used as gender neutral pronouns
- 07:32, 30 October 2024 diff hist +66 Motives Give Hygiene its own separate section, as it's in an odd place thanks to PR #20763. It's still not a RP motive, but it's also a bit more than just a silly Sims motive current
- 07:23, 30 October 2024 diff hist +173 Motives →Hygiene: Note there's a trait where you can opt in to this motive, from the same PR
- 07:15, 30 October 2024 diff hist +79 Motives →Hygiene: Note stamina debuffs from low hygiene, added when PR #20763 was merged.
- 06:57, 30 October 2024 diff hist +9 m Traits →Character Setup Traits: Damnit, not quite what I wanted to say
- 06:55, 30 October 2024 diff hist +488 Traits →Character Setup Traits: Add Stinky trait, introduced when PR #20763 was merged.
- 06:36, 30 October 2024 diff hist +241 User:Studenterhue/Sous-Chef Add some icons below the headers for visual interest. May tweak these.