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- 07:36, 14 August 2023 diff hist +161 Teleporter Room Add Head of Personnel to list of jobs that can access this area in tabs for in-rotation maps. HoPs got teleporter access when PR #15324 was merged. current
- 07:32, 14 August 2023 diff hist +32 Head of Personnel Add Teleporter to list of default HoP access levels, courtesy of PR #15324 getting merged
- 07:20, 14 August 2023 diff hist −10 General Objects →General Items (handheld): Add link to info about emergency toolboxen in station bounced radio description, remove reference to cyborgs using said radios
- 07:18, 14 August 2023 diff hist +49 General Objects →General Items (large): Mention tanning beds burn vampires, which was added when PR #15208 was merged
- 07:14, 14 August 2023 diff hist +37 Vampire →A Fortune at the Blood Bank: Vampire Objectives: Some more clarification on why is referencing Dio
- 07:07, 14 August 2023 diff hist +48 Vampire →Holy Water: Expand on effects of holy water, use a more direct link to info on garlic, trim a few sentences down
- 06:59, 14 August 2023 diff hist +774 Vampire →Vampire Weaknesses: Describe effects of tanning beds on vampires, a feature introduced when PR #15208 was merged.
- 08:05, 13 August 2023 diff hist +383 Changelog →August 2023: First updates of August 13th
- 08:05, 13 August 2023 diff hist +473 Changelog →August 2023: Updates for August 12th
- 08:04, 13 August 2023 diff hist +88 Syndicate Items →Uplink Versions: Update sprite and description for radio uplink, per commit 28523a08645bc2503924793e0ae3eeb0106902be
- 07:41, 13 August 2023 diff hist +15 PDA →PDA Scanners: Add Bartender to the list of PDAs that can be used as health scanners, per PR #15202 getting merged
- 07:40, 13 August 2023 diff hist +104 PDA →Starting Cartridges and programs: Add Drinkmaster 1000 cartridge, now that PR #15202 is merged
- 07:33, 13 August 2023 diff hist 0 m PDA →SounDreams Pro Cartridge: Fix link to Syndicate Items page entry
- 07:25, 13 August 2023 diff hist +906 Engineering Objects →Engineering Apparel: Add Price column and paid items
- 07:09, 13 August 2023 diff hist +220 Engineering Objects →Engineering Apparel: Add the two back items
- 07:06, 13 August 2023 diff hist +1,271 Engineering Objects →Engineering Apparel: Add gloves, shoes, and headwear
- 06:47, 13 August 2023 diff hist +1,817 Engineering Objects →Engineering Apparel: Start making the table. First, we have the items for the jumpsuit slot, outerwear slot, and mask slot
- 06:23, 13 August 2023 diff hist −40 Engineering Objects →Machinery: Give Engineering Apparel its own section in preparation of making a table of its contents
- 08:03, 12 August 2023 diff hist −1 m Traits →Job Traits: Reword part of the description for Miner Training
- 08:02, 12 August 2023 diff hist +120 Traits →Character Setup Traits: Mention bonus hunger restoration from eating favorite foods as a Picky eater, something introduced when PR #15147 was merged
- 07:55, 12 August 2023 diff hist +144 General Objects →General Items (large): Add a brief mention of locker throws, as introduced by the merging of PR #15169
- 07:50, 12 August 2023 diff hist +6 General Objects →General Items (large): Make Closets and Lockers ID match its header. Shouldn't break any links.
- 07:49, 12 August 2023 diff hist +355 General Objects →General Items (large): Reorganize lockers and closets description, add a couple more bits of info
- 07:35, 12 August 2023 diff hist +134 Werewolf →Restrictions: Talk about stun cooldown on being dragged over aconite, introduced when PR #15008 was merged
- 07:13, 12 August 2023 diff hist +664 Werewolf →Restrictions: Expand on effects of aconite. Notably corrects an error about what happens if you pull aconite
- 06:30, 12 August 2023 diff hist +2 Werewolf →Restrictions: Update damage and stun numbers for aconite per commit 5b0c5790d57951ca76c56f2fc74f64de08393101, use more accurate description of "weaken"
- 07:03, 11 August 2023 diff hist +165 Changelog →August 2023: August 10th update
- 05:52, 11 August 2023 diff hist +27 Guide to Wiring A more professional way to mark this as needing updates current
- 05:36, 11 August 2023 diff hist 0 m Guide to Zoldorf Fix a few grammar errors current
- 05:33, 11 August 2023 diff hist +9 Head of Security Use more gender-neutral language in intro
- 07:56, 10 August 2023 diff hist +440 Changelog →August 2023: Updates for August 9th
- 07:53, 10 August 2023 diff hist +1,168 Changelog →August 2023: August 8th's updates
- 05:46, 8 August 2023 diff hist +253 Changelog →August 2023: August 7's updates
- 06:33, 7 August 2023 diff hist −451 Changelog →Current Testmerged PRs: Clear: there are currently no active testmerges
- 06:33, 7 August 2023 diff hist +496 Changelog →August 2023: August 6th's updates
- 06:30, 7 August 2023 diff hist +1,223 Changelog →August 2023: August 5th's updates
- 05:37, 5 August 2023 diff hist +742 Changelog →August 2023: August 4th's updates
- 05:29, 4 August 2023 diff hist −428 Changelog →Minor Changes: Remove entries for PRs #14766 and #15169; these are out of testmerge and actually in the game now
- 05:27, 4 August 2023 diff hist +1,161 Changelog →August 2023: Updates for August 2nd and August 3rd
- 08:42, 2 August 2023 diff hist +168 Changelog →Current Testmerged PRs: Remove entries for PR #15096 now that it's been fully merged into the game, add ones for two recent testmerges, #14766 and #14757
- 08:37, 2 August 2023 diff hist −32 Changelog →August 2023: D'oh, did not meant to copy and paste that
- 08:35, 2 August 2023 diff hist +180 Changelog →Tuesday, August 1st, 2023: One more update for this day
- 08:25, 1 August 2023 diff hist +287 Changelog →Current Testmerged PRs: Add entries for PR #13348, which got testmerged a few hours ago
- 08:22, 1 August 2023 diff hist +253 Changelog First update of August 1 and August in general
- 06:42, 1 August 2023 diff hist +91 Syndicate Items →Sidearm: Update contents of revolver belt. Thanks to commit 6670c69, it comes with an AP speedloader now, which necessitates a few changes to its description.
- 06:18, 1 August 2023 diff hist +345 N File:EngineeringSatchel.png The item sprite for the engineering satchel. Given that this thing can hold 350 sheets of reinforced steel or seven large mining satchels with a 100 ore pieces each, it's probably really strong. Must be that segmented flap. [https://github.com/goonstation/goonstation/pull/6030/ Sprite by Flaborized.] Category: Object Sprites current
- 06:14, 1 August 2023 diff hist +414 N File:EngineeringBackpack.png The item sprite for an engineering backpack, the backpack the CE, engineers, and miners (but not the QM) start with. Given that miners sometimes handle radioactive ore and that the CE and engineers sometimes handle nuclear reactors, whatever's in here might just give you radiation poisoning. [https://github.com/goonstation/goonstation/pull/6030/ Sprite by Flaborized.] Category: Object Sprites current
- 06:06, 1 August 2023 diff hist +215 N File:YellowCostumeGoggles.png The item sprite for yellow costume goggles, which are actually a headwear item. Ze do nothing! [https://github.com/goonstation/goonstation/pull/6019/ Sprites by walpvrgis.] Category:Object Sprites current
- 05:57, 1 August 2023 diff hist +499 N File:MechanicsUniformAprilFoolsV2.png The item sprite for April Fool's/alternate version of the mechanic's uniform, simply called "mechanic's uniform" in-game. It's a blue shirt with purple pants, which actually isn't that bad of an idea. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] The item sprite was changed to match the new mob/worn sprite it got during the human resprite of 2021, so now it has more 3D depth while still retaining the original design. Category: Object Sprites current
- 05:51, 1 August 2023 diff hist +625 N File:EngineersJumpsuitAprilFoolsV2.png The item sprite for the alternate/April Fool's version of the engineer's jumpsuit. This is called "engineer's jumpsuit" in-game, but it's clearly not a standard-issue jumpsuit. After all, who would wear orange on purple? [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] It's still an amazingly garish purple jumpsuit with orange stripes, but there are a few difference. The orange stripes are thinneer in this version, but it's thinner on the regular version too.... current