User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 34,008 edits. Account created on 17 February 2017.
17 March 2021
- 12:3112:31, 17 March 2021 diff hist +52 File:Juicer.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 12:3112:31, 17 March 2021 diff hist +402 N File:JuicerV2-32x32.png A relic from a bygone era when cyborgs had needed this to juice things. That era has passed, thankfully. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/g... current
- 12:3012:30, 17 March 2021 diff hist −7 m File:ThinkDOSPCV2-32x32.gif Actually ought to be under Sprites category since it's a sprite of the large objects you can't pick up current
- 12:2312:23, 17 March 2021 diff hist +1 m Computers Update link to Wizard section on Magix System IV
- 12:2312:23, 17 March 2021 diff hist +19 m Wizard Change Magix System IV and Magic Mirror row IDs to be name of item (or at least something close to it)
- 12:2112:21, 17 March 2021 diff hist +57 File:Thinkdos-pc.gif Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 12:1912:19, 17 March 2021 diff hist +6 Template:Objects Update image used for Computers
- 12:1912:19, 17 March 2021 diff hist +6 Wizard Updated sprite for Magix System IV
- 12:1912:19, 17 March 2021 diff hist +14 Computers Updated sprites for PC and Magix
- 12:1812:18, 17 March 2021 diff hist +446 N File:ThinkDOSPCV2-32x32.gif Ancient ThinkDOS e-mail checker. Animated. I've been told this is specifically inspired by Windows 98. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goo...
- 07:0907:09, 17 March 2021 diff hist +239 Pathogen Symptoms Restarting a small project to give precise numbers for symptoms by doing so for Shakespeare, Shivering, and Gasping
- 06:5306:53, 17 March 2021 diff hist +32 N Pathology Mutations Studenterhue moved page Pathology Mutations to Pathogen Mutations: erm I meant to have it as Pathogen Mutations not Pathology Mutations. Like how the list of symptoms is specificalled called "Pathogen Symptoms" rather than "Pathology Symptoms" current
- 06:5306:53, 17 March 2021 diff hist 0 m Pathogen Mutations Studenterhue moved page Pathology Mutations to Pathogen Mutations: erm I meant to have it as Pathogen Mutations not Pathology Mutations. Like how the list of symptoms is specificalled called "Pathogen Symptoms" rather than "Pathology Symptoms"
- 06:4706:47, 17 March 2021 diff hist +680 Changelog March 16th update
- 06:4106:41, 17 March 2021 diff hist +420 Clothing Uhhh I don't want to link back to Construction Visualizer's entries on Construction Worker or Construction Game Mode so let's explain what it does and how it's unobtainable
- 06:3406:34, 17 March 2021 diff hist +97 Engineering Objects Miniaturized lamp manufacturer is now part of a Cargo crate rather than a job spawn item
- 06:3206:32, 17 March 2021 diff hist +455 Quartermaster Add Construction Equipment crate
- 06:2106:21, 17 March 2021 diff hist +2,234 Engineering Objects Adds Floor and Wall Planner and Window Planner, complete with the new sources for them. Can't seem to replicate the previously described functionality of having the RCD make custom-textured walls
- 05:4005:40, 17 March 2021 diff hist −17 Cyborg Rewrite mention of Construction Worker now that the job is out of rotation, and redirect some links to (future) Engineering Objects entries about the tools mentioned in the Construction Visualizer upgrade
- 05:3705:37, 17 March 2021 diff hist −73 Sea Turtle Remove mention of Construction Worker now that the job is out of rotation, rewrite link to the job page to a (future) Engineering Objects entry
16 March 2021
- 08:2408:24, 16 March 2021 diff hist −165 SS13 Wiki:Current events Guess we won't need these anymore!
- 08:2408:24, 16 March 2021 diff hist +104 Manta uhhh yeah let's note there was a time Construction Worker WAS a job and call it a day
- 08:0608:06, 16 March 2021 diff hist −152 Guide to Genetics Remove mentions of Construction Worker's Construction Visualizer now that the job is out of rotation
- 08:0408:04, 16 March 2021 diff hist −27 Spy Thief Remove mention of Construction Worker now that the job is out of rotation
- 08:0308:03, 16 March 2021 diff hist −150 Syndicate Items No need to mention the Construction Visualizer seeing cloaks now that the job that gets them is gone now
- 07:5907:59, 16 March 2021 diff hist −79 Engineering Objects Remove mentions of Construction Worker in deconstruction device and tool belt entries
- 07:5807:58, 16 March 2021 diff hist +13 Construction That man is dead, that Construction Worker job is discontinued
- 07:5707:57, 16 March 2021 diff hist −28 Staff Assistant Remove mention of Construction Worker now that the job is out of rotation
- 07:5607:56, 16 March 2021 diff hist −30 Traits Remove mention of Construction Worker now that the job is out of rotation
- 07:5607:56, 16 March 2021 diff hist +15 Construction Worker Slap on a Historical template, substitute JobMenu template for Archive now that this job has been removed from rotation
- 07:5507:55, 16 March 2021 diff hist +27 Template:Archive Welcome to the Archive Nursing Home, Construction Worker
- 07:5407:54, 16 March 2021 diff hist −2 m Template:JobMenu oh hell to you you loose ]]
- 07:5407:54, 16 March 2021 diff hist −81 Template:JobMenu Remove Construction Worker from the list now that it's removed from rotation
- 07:5307:53, 16 March 2021 diff hist +13 Jobs Move Construction Worker to Discontinued Jobs section
- 07:3607:36, 16 March 2021 diff hist +12 m Nuclear Operative Sort out this mildly weird inconsistency
- 07:3107:31, 16 March 2021 diff hist +36 Nuclear Operative Mention Scout loadout, note Infiltrator's got disguise stuff now instead of a cloak
- 07:2907:29, 16 March 2021 diff hist +46 m Detective Makes paragraphs on traitor detective specifically into its own section, per usual format. Had to reword a few things to have it all make sense
- 07:2007:20, 16 March 2021 diff hist +470 Detective Mention the cool forensic scanner (Oh lord that's really the name for it)
- 07:1107:11, 16 March 2021 diff hist +2,436 Discontinued Syndicate Items Adds Assault Rucksack and Syndicate Satchel
- 05:3405:34, 16 March 2021 diff hist +680 Changelog March 15th update
15 March 2021
- 07:1707:17, 15 March 2021 diff hist +880 Changelog March 14th update
14 March 2021
- 07:0407:04, 14 March 2021 diff hist +1,718 Changelog March 13th update
- 07:0307:03, 14 March 2021 diff hist +1 Syndicate Items THERE'S NO NEARER THAN POINT-BLANK
- 06:5906:59, 14 March 2021 diff hist +1,101 Syndicate Items Now there's a Scout class crate. I'm gonna add the SMG sprite later, I swear
- 06:3806:38, 14 March 2021 diff hist +323 Syndicate Items Some significant changes occured with the infiltrator kit. Basically, it's retooled for disguising now
13 March 2021
- 08:1008:10, 13 March 2021 diff hist +1,007 Changelog March 12th update
- 07:5407:54, 13 March 2021 diff hist +312 Construction Worker Briefly mention floor and wall planner's new restore original mode
- 07:4707:47, 13 March 2021 diff hist +539 Security Objects Add more info about where to get a tranq rifle and when you might use mutadone darts, with some small formatting changes
- 07:3307:33, 13 March 2021 diff hist +287 Security Objects Add some more info about the barrier, like its Disorient protections
- 07:2207:22, 13 March 2021 diff hist +2,206 Security Objects Breaks up the Weapons section into subsections based on lethal, less-than-lethal, non-lethal, and multi-role, with explanations of each to match