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- 00:39, 19 May 2019 diff hist +51 Wrestler New names for the mixed modes wrestler can appear in (I think)
- 00:37, 19 May 2019 diff hist +334 Antagonist Split the mixed column into two new columns for the new versions of mixed
- 00:25, 19 May 2019 diff hist +116 Jobs New names for the mixed modes antags can appear in
- 00:24, 19 May 2019 diff hist +17 Werewolf The new name for the mixed name werewolf appears in
- 00:23, 19 May 2019 diff hist +9 Wraith The new name for the mixed mode Wraith can appear in
- 00:15, 19 May 2019 diff hist +13 Game Modes Seems like mixed was also renamed to Mixed (Action)
- 00:14, 19 May 2019 diff hist +37 Game Modes Seems that Mixed RP was replaced with Mixed Mild?
- 18:59, 18 May 2019 diff hist +347 Changelog May 17th update
- 15:55, 18 May 2019 diff hist +16 Cogmap2 More modern names for some of the Engineering areas
- 05:12, 18 May 2019 diff hist −57 SS13 Wiki:Current events Got the contents of Combat Medic's new back and pouch items, just need the belt item now
- 05:11, 18 May 2019 diff hist −54 SS13 Wiki:Current events No, Bull's Charge doesn't have a new icon. Vampire on the other hand...
- 05:10, 18 May 2019 diff hist +32 Wizard what the heck bull's charge still uses the screech icon *scream
- 05:08, 18 May 2019 diff hist +224 Vampire First order of business: add a WIP warning that parts of this page are outdated, since there's so much to be checked and updated that a complete update will take a good while
- 05:04, 18 May 2019 diff hist +2 m Changelog wrong heading goofball
- 05:01, 18 May 2019 diff hist 0 Engineer Update Cog2's image
- 05:00, 18 May 2019 diff hist −76 Cogmap2 Most of Security Checkpoints are covered, removing this image representing all of them
- 04:58, 18 May 2019 diff hist +9 Chief Engineer Update Cog2 image
- 04:57, 18 May 2019 diff hist −5 Cogmap2 Believe it's just Engineering Pod Bay
- 04:56, 18 May 2019 diff hist +314 Cogmap2 Add Engine Router & Combustion Chamber, update Pod Bay Checkpoint and Engineering images and some names, give the engineering images their own gallery, rearrange them more sensibly.
- 04:55, 18 May 2019 diff hist +133 N File:Cogmap2PodBaySecurityCheckpoint.png The Security Checkpoint sandwiched between Cogmap2's Pod Bay#1 & Pod Bay #2. Must be pretty crazy working next to a giant laser beam.
- 04:49, 18 May 2019 diff hist +119 N File:Cogmap2EngineeringPodBay.png Cogmap2's Engineering Pod Bay, where Engineers go when the thermoelectric generator inevitably starts imitating Moloch.
- 04:46, 18 May 2019 diff hist +55 N File:Cogmap2EngineRouter.png Where crates sent to Cogmap2's engineering area end up.
- 04:46, 18 May 2019 diff hist +214 N File:Cogmap2EmergencyStorageA.png Cogmap2's Emergency Storage A, which is where the Engineering department keeps most of its supplies. Now with more medkits, more atmos stuff, and a general manufacturer, a real upgrade from the previous iterations.
- 04:42, 18 May 2019 diff hist +180 N File:Cogmap2ColdLoop.png The Cold Loop, where gases in one loop of Cog2's thermoelectric generator chill down into cool cats. Now with ABCUs instead of workbenches and lots more random tools and materials.
- 04:40, 18 May 2019 diff hist +177 N File:Cogmap2CEQuarters.png Chief Engineer's Quarters, where Cogmap2's Bob the Builder cosplayer lives. Now with an engine monitor instead of a general alert computer and a shiny new announcement computer.
- 04:38, 18 May 2019 diff hist +125 N File:Cogmap2EngineControlRoom.png The room where Engineers control the pumps of Cogmap2's thermoelectric generator, unofficially called the Engine Control Room
- 04:31, 18 May 2019 diff hist +127 N File:Cogmap2EngineRoom.png The room where Cogmap2's thermoelectric generator and power transmission laser are located, unofficially called the Engine Room
- 04:30, 18 May 2019 diff hist +120 N File:Cogmap2EngineeringGasStorage.png Cogmap2's Engineering Gas Storage, which stores cans of gas to be used in the thermoelectric generator. Or plasma fires.
- 04:27, 18 May 2019 diff hist +210 N File:Cogmap2HotLoop.png Where gases in Cogmap2's thermoelectric generator are heated to temperatures exceeding the energy of the Big Bang.Still not too different from the previous version aside from sprites and a few indicator labels.
- 04:24, 18 May 2019 diff hist +120 N File:Cogmap2CombustionChamber.png The Combustion Chamber of Cogmap2's thermoelectric generator. Not too different from the old version aside from sprites.
- 04:22, 18 May 2019 diff hist +155 N File:Cogmap2EngineeringQuarters.png Cogmap2's Engineering Quarters, where the zookeepers taming the beast that is the TEG start their day. Now with a cyborg docking station for robot friends.
- 04:19, 18 May 2019 diff hist +74 N File:Cogmap2Engineering.png Engineering, the cage of the beast that is Cog2's thermoelectric generator
- 04:15, 18 May 2019 diff hist +81 Gym Update Oshan's image, mention its new minimed
- 04:14, 18 May 2019 diff hist +3 Oshan Laboratory New image for Fitness Center
- 04:13, 18 May 2019 diff hist +70 N File:OshanFitnessCenterNew.png Oshan's Fitness Center, after someone added a very convenient MiniMed.
- 03:38, 18 May 2019 diff hist +1 Plasma Research arrrgh forgot the 2 in cogmap2toxinlab
- 03:38, 18 May 2019 diff hist +307 Test Chamber Update Cog2's image, add maint info, location info, and more Cog2-tab-specific links, bold its name
- 03:35, 18 May 2019 diff hist +97 N File:Cogmap2TestChamber.png Test Chamber, a rather cramped corner of Cog2's Research Sector that's meant to have holes in it.
- 03:32, 18 May 2019 diff hist +8 Plasma Research Update image for Cog2
- 03:32, 18 May 2019 diff hist +7 Research Director Update image for Cog2
- 03:31, 18 May 2019 diff hist +72 Telescience Mention the specific names of the Telescience labs on Atlas, Cog1, and Oshan
- 03:29, 18 May 2019 diff hist +34 Telescience Update image for Cog2, mention what it's specifically called on the map
- 03:26, 18 May 2019 diff hist +17 Artifact Research Update image for Cog2
- 03:26, 18 May 2019 diff hist +305 Research Wing Update Cog2's image, mention its Toxins Storage and Research Sector Construction Area, add some more cog2-tab-specific links
- 03:20, 18 May 2019 diff hist +100 Cogmap2 Add Cargo Security Checkpoint
- 03:18, 18 May 2019 diff hist +116 N File:Cogmap2CargoSecurityCheckpoint.png Cogmap2's Cargo Security Checkpoint, where Security Officers go to coerce the QMs into slipping them bees and booze.
- 03:02, 18 May 2019 diff hist −63 Ore Processing Update image for Cog2's Refinery, rewrite its intro
- 02:58, 18 May 2019 diff hist +576 Waste Disposal Update Cog2's image, add maint info and more details on what's in the rooms
- 02:46, 18 May 2019 diff hist +372 Market More details about Cog2's market, update its image and maint info
- 02:31, 18 May 2019 diff hist +197 Intruder Some more details on why flockdrone was abandoned