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1 June 2024
13:41 | Nuclear Generator diffhist +42 Meaow589 talk contribs →Basic Startup Procedure |
07:57 | Medals diffhist +213 Studenterhue talk contribs →Non-Secret Medals: Add Noah's Shuttle reward, the ability to make a golden pet carrier, introduced when PR #19109 was merged |
07:51 | General Objects diffhist +216 Studenterhue talk contribs →General Items (handheld): Mention golden carrier, added when PR #19109 was merged |
06:42 | Wizard diffhist +83 Studenterhue talk contribs →Enchantment: Add Soulguard icon, as added when PR #19099 was merged |
30 May 2024
15:46 | Construction diffhist −102 Meaow589 talk contribs →Spatial Interdictor |
28 May 2024
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13:05 | Arcfiend 2 changes history +2,636 [Ilysen (2×)] | |||
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13:05 (cur | prev) +248 Ilysen talk contribs bit of proofreading while i'm wired on coffee after failing to sleep at all. i gotta sandbox this next time sdjfksjkdf | ||||
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07:09 (cur | prev) +1,359 Ilysen talk contribs pretty significant rewrite, with the goal of streamlining a bit, shuffling some information around to avoid redundancy, and trimming out some fluff. hopefully it's alright! |
25 May 2024
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07:59 | Chaplain 3 changes history +234 [Studenterhue (3×)] | |||
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07:59 (cur | prev) +125 Studenterhue talk contribs →Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430 | ||||
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07:57 (cur | prev) +16 Studenterhue talk contribs →Crew Objectives: Update objective text | ||||
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07:57 (cur | prev) +93 Studenterhue talk contribs →Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged |
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07:24 | Traits 2 changes history +71 [Studenterhue (2×)] | |||
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07:24 (cur | prev) +16 Studenterhue talk contribs →Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by." | ||||
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07:21 (cur | prev) +55 Studenterhue talk contribs →Job Traits: Note some other jobs that have Scientist Training |
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06:12 | Detective 5 changes history +980 [Studenterhue (5×)] | |||
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06:12 (cur | prev) +111 Studenterhue talk contribs →Fingerprints: Add listing for kote | ||||
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05:57 (cur | prev) +163 Studenterhue talk contribs →Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator | ||||
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05:51 (cur | prev) +496 Studenterhue talk contribs →Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section. | ||||
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05:46 (cur | prev) +217 Studenterhue talk contribs →Crew Objectives: Note potential rewards for completing objectives | ||||
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05:43 (cur | prev) −7 Studenterhue talk contribs →Crew Objectives: Update objective text |
03:54 | Staff Assistant diffhist −149 Studenterhue talk contribs →Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat |
02:00 | Syndicate Items diffhist +84 Kregle talk contribs →Surplus crate items |
24 May 2024
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06:52 | Captain 3 changes history +924 [Studenterhue (3×)] | |||
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06:52 (cur | prev) +232 Studenterhue talk contribs →Crew Objectives: Add usual blurb about rewards for objectives | ||||
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06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives | ||||
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06:30 (cur | prev) +9 Studenterhue talk contribs →Crew Objectives: Update text of alcohol-related objective |
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06:28 | Head of Security 2 changes history +850 [Studenterhue (2×)] | |||
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06:28 (cur | prev) +242 Studenterhue talk contribs →Crew Objectives: Put the sort of boilerplate text about rewards for objectives | ||||
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06:23 (cur | prev) +608 Studenterhue talk contribs →Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized |
23 May 2024
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09:04 | Traits 2 changes history +298 [Kregle; Studenterhue] | |||
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09:04 (cur | prev) +298 Kregle talk contribs →Job Traits | ||||
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06:22 (cur | prev) 0 Studenterhue talk contribs →Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged |
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06:55 | Gang 2 changes history +197 [Studenterhue (2×)] | |||
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06:55 (cur | prev) +116 Studenterhue talk contribs →Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader | ||||
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06:46 (cur | prev) +81 Studenterhue talk contribs →Score Table: Note foam dart weapons are also excluded |
05:16 | Security Officer diffhist −5 Studenterhue talk contribs →How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this |
22 May 2024
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06:35 | Syndicate Items 3 changes history +894 [Studenterhue (3×)] | |||
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06:35 (cur | prev) +9 Studenterhue talk contribs →Standard Items: Put description of SounDreamS PRO cartridge ringtones into a bullet list for readability | ||||
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06:31 (cur | prev) +400 Studenterhue talk contribs →Surplus crate items: Add Quickhack, from same PR. This one does have some mechanical differences | ||||
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06:23 (cur | prev) +485 Studenterhue talk contribs →Surplus crate items: Add switchblade, with a detail relevant to Syndicate operatives. Switchblades were added to surplus crate rotation when PR #19034 was merged. |
21 May 2024
06:18 | Template:JobMenu diffhist −12 Studenterhue talk contribs Update Wednesday Job of the Day, since that was replaced with Waiter in commit 8ba3670 |
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06:16 | Jobs 3 changes history −1 [Studenterhue (3×)] | |||
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06:16 (cur | prev) +479 Studenterhue talk contribs →Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs | ||||
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06:14 (cur | prev) −222 Studenterhue talk contribs →Gimmick Jobs: Remove its entry here | ||||
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06:11 (cur | prev) −258 Studenterhue talk contribs →Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670 |
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05:16 | Game Modes 2 changes history +792 [Studenterhue (2×)] | |||
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05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode | ||||
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04:42 (cur | prev) +10 Studenterhue talk contribs →Intrigue: Add Salvager to list of modes in intrigue rotation |
20 May 2024
07:18 | Random Events diffhist +504 Studenterhue talk contribs →Hostile Critter: Add three other possible critter types from over the years |
06:58 | Quartermaster diffhist +84 Studenterhue talk contribs →Buford: Add Methane canister purchase, from merging of PR #19009 |
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06:56 | Syndicate Items 3 changes history +528 [Studenterhue (3×)] | |||
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06:56 (cur | prev) +236 Studenterhue talk contribs →Loadout: Note Infiltrator's tranq pistol also has barbed darts | ||||
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06:21 (cur | prev) +165 Studenterhue talk contribs →Standard Items: Fix back-to-back, non-obvious links in Notes column for sawfly | ||||
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06:05 (cur | prev) +127 Studenterhue talk contribs →Job-Specific Items: Note thiopental darts are barbed, a feature introduced when PR #7804 was merged |