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Show new changes starting from 17:27, 25 May 2024
   
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25 May 2024

     07:59  Chaplain‎‎ 3 changes history +234 [Studenterhue‎ (3×)]
     
07:59 (cur | prev) +125 Studenterhue talk contribs →‎Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430
     
07:57 (cur | prev) +16 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     
07:57 (cur | prev) +93 Studenterhue talk contribs →‎Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged
     06:12  Detective‎‎ 5 changes history +980 [Studenterhue‎ (5×)]
     
06:12 (cur | prev) +111 Studenterhue talk contribs →‎Fingerprints: Add listing for kote
     
05:57 (cur | prev) +163 Studenterhue talk contribs →‎Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator
     
05:51 (cur | prev) +496 Studenterhue talk contribs →‎Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section.
     
05:46 (cur | prev) +217 Studenterhue talk contribs →‎Crew Objectives: Note potential rewards for completing objectives
     
05:43 (cur | prev) −7 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     04:02  Clothing‎‎ 2 changes history +36 [Studenterhue‎ (2×)]
 m   
04:02 (cur | prev) +39 Studenterhue talk contribs →‎(Exo)Suit: Add link to info on armored nanotrasen jacket
     
03:56 (cur | prev) −3 Studenterhue talk contribs →‎Uniform: commit 92ae226 renamed "police uniform" to "guard uniform", so update police uniform description, ID, and header to reflect this
     03:54  Staff Assistant diffhist −149 Studenterhue talk contribs →‎Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat

24 May 2024

     06:52  Captain‎‎ 3 changes history +924 [Studenterhue‎ (3×)]
     
06:52 (cur | prev) +232 Studenterhue talk contribs →‎Crew Objectives: Add usual blurb about rewards for objectives
     
06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives
     
06:30 (cur | prev) +9 Studenterhue talk contribs →‎Crew Objectives: Update text of alcohol-related objective
     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized

23 May 2024

     06:55  Gang‎‎ 2 changes history +197 [Studenterhue‎ (2×)]
     
06:55 (cur | prev) +116 Studenterhue talk contribs →‎Set Gang Base: Specify name of locker-moving ability, clarify some wording, tweak to second-person because the person reading this is probably the gang leader
     
06:46 (cur | prev) +81 Studenterhue talk contribs →‎Score Table: Note foam dart weapons are also excluded
     05:16  Security Officer diffhist −5 Studenterhue talk contribs →‎How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this

21 May 2024

 m   20:14  Changeling diffhist 0 Sord213 talk contribs hand and leg costs reduced
     06:18  Template:JobMenu diffhist −12 Studenterhue talk contribs Update Wednesday Job of the Day, since that was replaced with Waiter in commit 8ba3670
     06:16  Jobs‎‎ 3 changes history −1 [Studenterhue‎ (3×)]
     
06:16 (cur | prev) +479 Studenterhue talk contribs →‎Gimmick Jobs: And add in Mail Courier to the list of "always around" gimmick jobs
     
06:14 (cur | prev) −222 Studenterhue talk contribs →‎Gimmick Jobs: Remove its entry here
     
06:11 (cur | prev) −258 Studenterhue talk contribs →‎Job of the Day: Update Wednesday job of the day, which is now Waiter as a result of commit 8ba3670
 m   05:57  Botanist diffhist −2 Studenterhue talk contribs Text replacement - "CogmapBotany2022April.png" to "CogmapHydroponicsV5.png"
 m   05:27  General Objects diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png"
     05:16  Game Modes‎‎ 2 changes history +792 [Studenterhue‎ (2×)]
     
05:16 (cur | prev) +782 Studenterhue talk contribs Add a little section for salvager mode
     
04:42 (cur | prev) +10 Studenterhue talk contribs →‎Intrigue: Add Salvager to list of modes in intrigue rotation

20 May 2024

     06:58  Quartermaster diffhist +84 Studenterhue talk contribs →‎Buford: Add Methane canister purchase, from merging of PR #19009

19 May 2024

     06:32  Clothing diffhist +139 Studenterhue talk contribs →‎Uniform: Add angler's overalls

18 May 2024

     05:38  Gang‎‎ 5 changes history +816 [Studenterhue‎ (5×)]
     
05:38 (cur | prev) +115 Studenterhue talk contribs →‎Locker Purchases: Provide some more details about ratstick damage
     
05:27 (cur | prev) +191 Studenterhue talk contribs →‎Money and guns and drugs oh my!: Explain that drug prices do zero out at some point
     
05:08 (cur | prev) −2 Studenterhue talk contribs →‎Who can spawn as a gang leader?: Rename to "Who can become a gang leader?" to reflect fact it's possible to be promoted into the role, rather than the game spawning you as one
     
05:07 (cur | prev) +510 Studenterhue talk contribs →‎Who can spawn as a gang leader?: Add in a paragraph about gang leader role transferring to gang members after death, a feature introduced when PR #18475 was merged
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04:51 (cur | prev) +2 Studenterhue talk contribs →‎Set Gang Base: Add a missing article

17 May 2024

     07:42  Quartermaster‎‎ 2 changes history +768 [Studenterhue‎ (2×)]
     
07:42 (cur | prev) +752 Studenterhue talk contribs →‎Making Money: Get in a paragraph about mail
     
06:55 (cur | prev) +16 Studenterhue talk contribs →‎Miscellaneous: Clarify what kind of dress the "dress" in Ballroom Supplies is

16 May 2024

     07:02  Gang‎‎ 3 changes history +471 [Studenterhue‎ (3×)]
     
07:02 (cur | prev) +84 Studenterhue talk contribs →‎Contraband Smuggling: Clarify "every 15 minutes or so afterwards"
     
06:41 (cur | prev) +453 Studenterhue talk contribs →‎Crate Wars: Expand on when crates can appear
     
06:19 (cur | prev) −66 Studenterhue talk contribs →‎GUNS: Cut note Draco is disabled, because it's re-enabled now that PR #18161 is merged

15 May 2024

     07:28  Gang‎‎ 3 changes history +69 [Studenterhue‎ (3×)]
     
07:28 (cur | prev) +24 Studenterhue talk contribs →‎Crate Wars: Revise to reflect crates now being teleported in as a result of PR #18382 being merged
     
07:10 (cur | prev) +41 Studenterhue talk contribs →‎Crate Wars: Fix back-to-back link
     
07:08 (cur | prev) +4 Studenterhue talk contribs →‎Crate Wars: Specify crate point bonus. This got upped from 500 to 5000 when PR #18564 was merged
     07:00  Janitor‎‎ 3 changes history +1,716 [Studenterhue‎ (3×)]
     
07:00 (cur | prev) +529 Studenterhue talk contribs →‎Syndicate Janitors: Get in a list of job-specific items as a starting point, rename this to Traitor Janitor
     
06:36 (cur | prev) +939 Studenterhue talk contribs →‎Syndicate Janitors: Expand to cover some general antag stuff
     
05:47 (cur | prev) +248 Studenterhue talk contribs Clamp down on some of the cynical humor in the image captions, while also adding more location info for the newbies

13 May 2024

     05:25  PDA‎‎ 5 changes history +379 [Studenterhue‎ (5×)]
 m   
05:25 (cur | prev) +29 Studenterhue talk contribs →‎PDA Scanners: Add link to info on reagent analyzer and change link to use in-game name
     
05:23 (cur | prev) +56 Studenterhue talk contribs →‎PDA Scanners: Guess we can add Regional Director and Inspector PDAs to the list of PDAs that can function as forensic scanners
     
05:10 (cur | prev) +29 Studenterhue talk contribs →‎PDA Scanners: HoP's PDA forensic scanner was replaced with a plant and reagent scanner, so update these lists to reflect this
     
05:08 (cur | prev) +209 Studenterhue talk contribs →‎Starting Cartridges and programs: Add CaterCoordinate + cartridge introduced when PR #18732 was merged. This replaced the HoP's Easy-Deluxe, so have to update Easy-Record DELUXE's "Starts with" column as well and move it further down to reflect it not quite being in the Heads' PDAs
     
05:04 (cur | prev) +56 Studenterhue talk contribs →‎Starting Cartridges and programs: Note which other jobs get Easy-Record DELUXE
     04:27  Cyborg‎‎ 2 changes history −59 [Studenterhue‎ (2×)]
     
04:27 (cur | prev) −46 Studenterhue talk contribs →‎Well-Oiled Machine: Oil and You: Cut comparison of oil to energy drink, because as a result of PR #18589, energy drink actually provides less stun resistance than oil
     
04:17 (cur | prev) −13 Studenterhue talk contribs →‎Module Types: Update starting Upgrade for Civilian Module, as the efficiency module was replaced with a recharge pack when PR #18878 was merged

12 May 2024

     06:31  Wizard‎‎ 5 changes history +114 [Studenterhue‎ (5×)]
     
06:31 (cur | prev) +88 Studenterhue talk contribs →‎Utility: Note some other attributes of golems, all from PR #14022
     
06:21 (cur | prev) 0 Studenterhue talk contribs →‎Utility: Update Summon Golem's cooldown, which got upped from 60 to 75 when PR #14022 was merged
     
06:11 (cur | prev) 0 Studenterhue talk contribs →‎Offensive: Update cooldown for Shocking Touch too.
     
06:10 (cur | prev) 0 Studenterhue talk contribs →‎Offensive: Update Clown's Revenge cooldown as well. Evidently it was changed before open source
     
06:08 (cur | prev) +26 Studenterhue talk contribs →‎Defensive: Update Spell Shield cooldown and without staff effects, to be line with PR #9582 being merged
     05:47  Gang‎‎ 5 changes history +1,203 [Studenterhue‎ (5×)]
     
05:47 (cur | prev) +31 Studenterhue talk contribs →‎GUNS: Briefly note Webley armor-pierces, from when PR #18310 was merged
     
05:35 (cur | prev) +68 Studenterhue talk contribs →‎Contraband Smuggling: Note when these duffle bags start to appear and how many they are
     
05:29 (cur | prev) +14 Studenterhue talk contribs →‎Contraband Smuggling: Specify number of points and tweak a phrase's wording
     
05:15 (cur | prev) +291 Studenterhue talk contribs →‎Street Cred Purchases: Note some other restrictions of JankTank II, and some things it can bypass (and restore sentence I accidentally removed), tweak placement of a parenthetical note
     
05:08 (cur | prev) +799 Studenterhue talk contribs →‎Street Cred Purchases: Add some details about JankTank II revival
 m   01:22  General Objects diffhist +44 Ilysen talk contribs →‎General Items (large): fixes outdated bathtub info